• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:25
CET 21:25
KST 05:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1537 users

[G] Zerg Guide to Macro-Aggression - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 5 6 7 8 9 Next All
Xterminator
Profile Joined August 2011
47 Posts
January 12 2012 21:38 GMT
#121
On January 13 2012 06:09 TangSC wrote:
Show nested quote +
On January 13 2012 05:38 Xterminator wrote:
I like this strategy, I have used it several times with success, The part after the timing is where ideally if the terran doesnt harass at all you can get 200/200 at your time, I think if you don't win against the timing the terran can counter and force you to make units instead of drones. Haven't played more than 5 games so far, My favorite thing is that you dont have to worry about hellion harass and not being able to take a 3rd till 10-12 minutes.

You really shouldn't drone/mass to 200 like I did in the replay, it's a bit unrealistic because you have to stay safe against counter-attacks.


The build works great the terran can't do anything while your attacking so you can drone up and take a 3rd and a macro hatch soon after and be at 70 drones in no time while the terran tries to rebuild. Even though I was at 200/200 I died to a thor/BF allin, mass 3/1 thors own muta/roach.

Do you have any idea how this would work against a protoss? Or would they all ready have sentries out and be able to easily defend?
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 12 2012 21:41 GMT
#122
On January 13 2012 06:38 Xterminator wrote:
Show nested quote +
On January 13 2012 06:09 TangSC wrote:
On January 13 2012 05:38 Xterminator wrote:
I like this strategy, I have used it several times with success, The part after the timing is where ideally if the terran doesnt harass at all you can get 200/200 at your time, I think if you don't win against the timing the terran can counter and force you to make units instead of drones. Haven't played more than 5 games so far, My favorite thing is that you dont have to worry about hellion harass and not being able to take a 3rd till 10-12 minutes.

You really shouldn't drone/mass to 200 like I did in the replay, it's a bit unrealistic because you have to stay safe against counter-attacks.

Do you have any idea how this would work against a protoss? Or would they all ready have sentries out and be able to easily defend?

I think the majority of high-level protoss who FFE would have no problem holding this. A similar style could be used against 1gate or 3gate expands, but for the most part it's hard to be aggressive at this timing against protoss.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 13 2012 13:49 GMT
#123
On January 11 2012 17:48 kybarnet wrote:

1) 16 drones per min patch (2 per patch). Some say 3 for far patches is more optimal, but for Z in general (unless you are doing a two base timing) would you say no more than 16?

I would say whether you're on 5 bases or 1, 16 drones mining 2 per patch is optimal. This is my personal preference, like you said some people argue 3.

2) ALWAYS build structures, mine gas, with new morphed drones (rather than pull and replace). Honestly I could imagine that over time that this creates a lot of econ efficiency. Personally I tend to mass pull, then mass redrone, not really caring if I'm at 16 or 22.

I think this is the case for a lot of people. The more care you can put into managing your economy, the more you can maximize it. You'd be surprised how much more you mine if you keep 16 mining 2 per patch and don't take them off for any reason.

3) Taking 3rd hatches with map control. IF you have map control, he advocates a 3rd when you have ~5 workers on your expo. Is this reasonable (assuming the opponent has expanded)?

In theory, you could just take a macro hatch first until you were sure. I don't think I've ever had to counter a 3rd base because of a counter-attack. If they're going marine/tank/hellion they're not going to attack for a while, the most common terran attacks after the roach/ling will be either banshees or a hellion/marine drop in the main - in these circumstances it doesn't matter too much if you have a 3rd.

Coaching www.allin-academy.com | Team www.All-Inspiration.com
Speedster155
Profile Joined December 2011
United States2 Posts
January 19 2012 19:46 GMT
#124
Incredible guide Tang, I recently got into gold and your completely right about only focusing on the build order and general timings. Its really helped my gameplay improve alot, and im really impressed by the depth of this guide for how concise it is.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 22 2012 17:56 GMT
#125
On January 20 2012 04:46 Speedster155 wrote:
Incredible guide Tang, I recently got into gold and your completely right about only focusing on the build order and general timings. Its really helped my gameplay improve alot, and im really impressed by the depth of this guide for how concise it is.

Thanks a lot Speedster! What race do you play? If Zerg, it'd be great if you uploaded a few replays using this or similar styles so other gold and below players can benefit.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
ghostCatalyst
Profile Joined June 2011
Philippines39 Posts
January 26 2012 01:57 GMT
#126
Hi Tang,

I'm a mid/high plat who's been trying aggressive zerg style over the past few months, using a few of your guides to change my game view. I've been doing some roach aggression vs Protoss who FFE, but when I don't kill off their nexus, I feel super behind the whole game, and eventually die to a deathball push. Is there a way to deal with this, or what do you against P who FFE?

Thanks
Aggressive zerg play tickles my fancy!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 26 2012 15:03 GMT
#127
On January 26 2012 10:57 ghostCatalyst wrote:
Hi Tang,

I'm a mid/high plat who's been trying aggressive zerg style over the past few months, using a few of your guides to change my game view. I've been doing some roach aggression vs Protoss who FFE, but when I don't kill off their nexus, I feel super behind the whole game, and eventually die to a deathball push. Is there a way to deal with this, or what do you against P who FFE?

Thanks

Hey ghost,
I do this against FFE: http://www.twitch.tv/tangsc/b/302592802
Hope it helps. I haven't been as successful with straight timing pushes in ZvP.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TheTurk
Profile Joined January 2011
United States732 Posts
January 26 2012 15:16 GMT
#128
Such a nice guide.
10/10
Thanks!
Starcraft is a lifestyle.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 26 2012 22:43 GMT
#129
On January 27 2012 00:16 TheTurk wrote:
Such a nice guide.
10/10
Thanks!

Ty turk
Coaching www.allin-academy.com | Team www.All-Inspiration.com
XChoke
Profile Joined November 2011
Australia45 Posts
January 27 2012 02:23 GMT
#130
I don't understand why people have some hate against the OP because of his stylistic choice of play. I personal play a similar style using an intial army to contain while gaining map control. Yes Banshee's/drops are quite a common response but it's so predictable that you just get those extra queens and a spine crawler or two a little earlier...

Why do so many Zergs think that any build that doesn't optimize economy is "all in"? Tell that Leenock! I believe the OP is actually advocating quite a balanced play style that contains/pressures the opponent while he safely macro's behind it. How is this not a good transition or any less valid than droning to 70+?
There is no imbalance...only weakness.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 27 2012 17:59 GMT
#131
On January 27 2012 11:23 XChoke wrote:
I don't understand why people have some hate against the OP because of his stylistic choice of play. I personal play a similar style using an intial army to contain while gaining map control. Yes Banshee's/drops are quite a common response but it's so predictable that you just get those extra queens and a spine crawler or two a little earlier...

Why do so many Zergs think that any build that doesn't optimize economy is "all in"? Tell that Leenock! I believe the OP is actually advocating quite a balanced play style that contains/pressures the opponent while he safely macro's behind it. How is this not a good transition or any less valid than droning to 70+?

I agree XChoke, I think there's a double-standard in StarCraft where Terran and Protoss players are expected to do pressure builds but if a Zerg player tries to pressure it's suddenly cheese. I hope more people open up to the variety of strategies in SC2!
Coaching www.allin-academy.com | Team www.All-Inspiration.com
VaLix
Profile Joined December 2011
United States5 Posts
January 28 2012 04:20 GMT
#132
Love the guide Tang! Was having some trouble breaking into gold as I was always droning and never really attacking until I had mutas or was near maxed out. Also your site looks like a zerg gold-mine. Keep up the awesome work!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 28 2012 18:47 GMT
#133
On January 28 2012 13:20 VaLix wrote:
Love the guide Tang! Was having some trouble breaking into gold as I was always droning and never really attacking until I had mutas or was near maxed out. Also your site looks like a zerg gold-mine. Keep up the awesome work!

Np VaLix, early/mid game timing attacks are a great way to improve and progress through the divisions. Thanks for viewing my site and GL in your gaming!
Coaching www.allin-academy.com | Team www.All-Inspiration.com
BalliSLife
Profile Blog Joined September 2008
1339 Posts
January 28 2012 19:53 GMT
#134
Can we see these builds in a replay? Preferably on Youtube.
Ya well, at least I don't fuck a fleshlight with a condom on and cry at the same time.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
January 28 2012 21:28 GMT
#135
On January 29 2012 04:53 BalliSLife wrote:
Can we see these builds in a replay? Preferably on Youtube.

http://drop.sc/85214
Not on youtube sry.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 01 2012 18:30 GMT
#136
On January 13 2012 06:38 Xterminator wrote:
Show nested quote +
On January 13 2012 06:09 TangSC wrote:
On January 13 2012 05:38 Xterminator wrote:
I like this strategy, I have used it several times with success, The part after the timing is where ideally if the terran doesnt harass at all you can get 200/200 at your time, I think if you don't win against the timing the terran can counter and force you to make units instead of drones. Haven't played more than 5 games so far, My favorite thing is that you dont have to worry about hellion harass and not being able to take a 3rd till 10-12 minutes.

You really shouldn't drone/mass to 200 like I did in the replay, it's a bit unrealistic because you have to stay safe against counter-attacks.


Even though I was at 200/200 I died to a thor/BF allin, mass 3/1 thors own muta/roach.


Late game thors are so strong, it's important to go infestors/broodlords in this scenario. Also, if you're going roach/muta in the midgame, you can abuse the immobility of mech by hitting multiple targets.

Take Antiga Shipyard for example. Once terran takes a 3rd base, they're going to be fairly spread out - you can use your mutas in the main, run away when thors are close, and take your large roach army through the rocks and into his 3rd. I occasionally even get overlord drop so that I can drop 16lings into the main, forcing him to pull back some of his army so that I can attack elsewhere.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
JBSnafet
Profile Joined November 2011
Canada4 Posts
February 02 2012 22:47 GMT
#137
Tang this build I beautiful. I have used a variation of this for the last two weeks and have not lost to a Terran at all in those two weeks. The exciting thing for me is that your build is actually further optimized than mine. Thank you for the wicked guide, I look forward to testing it out soon!
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 03 2012 16:52 GMT
#138
On February 03 2012 07:47 JBSnafet wrote:
Tang this build I beautiful. I have used a variation of this for the last two weeks and have not lost to a Terran at all in those two weeks. The exciting thing for me is that your build is actually further optimized than mine. Thank you for the wicked guide, I look forward to testing it out soon!

That's awesome that the style has been working for you JB, it catches a lot of players off guard because zerg is so expected to be passive. I'm glad the guide has helped refine your ZvT build ^^
Coaching www.allin-academy.com | Team www.All-Inspiration.com
NostalgiaTag
Profile Blog Joined August 2009
Canada508 Posts
February 03 2012 20:08 GMT
#139
10/10 Great guide Will be trying this and practicing tonight!
Look for the flaw that lost the game not the flaw in the game.
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
February 04 2012 00:22 GMT
#140
On February 04 2012 05:08 NostalgiaTag wrote:
10/10 Great guide Will be trying this and practicing tonight!

If it goes well, post the reps!
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 540
IndyStarCraft 130
Railgan 129
StarCraft: Brood War
Britney 14714
Calm 2558
Shuttle 592
Larva 227
firebathero 164
Dewaltoss 120
Dota 2
420jenkins378
capcasts59
Counter-Strike
fl0m5994
chrisJcsgo63
kRYSTAL_21
Heroes of the Storm
Liquid`Hasu347
Khaldor149
Other Games
Grubby3885
Beastyqt714
Sick153
RotterdaM136
C9.Mang0116
ArmadaUGS105
QueenE67
Mew2King60
Trikslyr60
ViBE10
Organizations
Other Games
Algost 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 64
• Reevou 12
• Dystopia_ 1
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 15
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV647
• lizZardDota263
League of Legends
• TFBlade759
Other Games
• imaqtpie963
• Shiphtur236
Upcoming Events
Replay Cast
3h 35m
Korean StarCraft League
1d 6h
CranKy Ducklings
1d 13h
WardiTV 2025
1d 15h
SC Evo League
1d 16h
BSL 21
1d 23h
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
2 days
OSC
2 days
[ Show More ]
BSL 21
2 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
PiGosaur Monday
5 days
StarCraft2.fi
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
WardiTV 2025
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.