Slag Pit super imbalance! - Page 3
| Forum Index > StarCraft 2 Strategy |
|
naggerNZ
New Zealand708 Posts
| ||
|
Armsved
Denmark642 Posts
| ||
|
Whitewing
United States7483 Posts
On March 05 2011 12:19 naggerNZ wrote: Since you'll have vision of that spot when defending, just pull your SCVs out of range while he's sieging up, then take em out while he's firing shots at your CC. If your reaction times are bad, though, it could be pretty devastating. Except that it prevents a lot of mining during the attack, a critical fact that makes producing to defeat any form of tank all-in or even push much harder than it should be. | ||
|
eVolvE342
157 Posts
On March 05 2011 12:19 Armsved wrote: You can kinda do that on a lot of maps... No, there is no other map where you can do this. Some people have used meta as an example however meta is not like slag pits. on meta you can siege the mineral line from right next to the ramp entering the base, which is at the natural expansion. On slag the point that you can siege from is no where near the natural expansion or the ramp. Also I am not saying that it is imbalanced in a TvT. I am saying the map is inbalanced in that you simply should not be able to siege someones main from a remote area. | ||
|
DarkPlasmaBall
United States45167 Posts
And is "Slag Pits" the ugliest map name ever or what? | ||
|
bronzeterran
United States296 Posts
| ||
|
rwrzr
United States1980 Posts
On March 05 2011 10:05 eVolvE342 wrote: I am not saying that my particular game is the reason it should be fixed... I am saying the fact that you can siege someones main from the side of their base while not being in their base should not be possible. Also I do not see how having a missile turret would be that good.. he could easily kill off a missile turret from his position. Isn't the point of sieging to be outside and shoot in/at? | ||
|
Nemireck
Canada1875 Posts
This is not an imbalance. It's just really poor map design. | ||
|
Logarythm
United States264 Posts
| ||
|
MonsieurGrimm
Canada2441 Posts
On March 05 2011 12:54 Nemireck wrote: People really need to learn what the definition of an "imbalance" is. This is not an imbalance. It's just really poor map design. Educate us, it seems pretty imbalanced to me (at least in non-mirrors). If a terran can siege in an offensive position AND has a defensive advantage there, tanks are so retardedly powerful that it constitutes an imbalance. | ||
|
The_Piper42
United States426 Posts
| ||
|
Immolate
42 Posts
| ||
|
oOOoOphidian
United States1402 Posts
| ||
|
caracarn
Sweden141 Posts
You should try play zerg on that map... | ||
|
Terranist
United States2496 Posts
| ||
|
Whitewing
United States7483 Posts
On March 05 2011 13:28 oOOoOphidian wrote: Not sure I think this is an imbalance of the map. If anything it's an interesting way for Terran to contain other Terran or Protoss players that IMO seems pretty difficult to pull off (compared to just dropping a Tank on a ledge). Horrible map, but I don't think "fixing" this would really make any difference. Actually it's very easy to pull off. Get a few tanks, some marines, a viking or two, and save a scan. Push to that spot with a strong one base attack, protoss will try to hold the ramp. Siege up in that spot, ramp is a far distance away so toss units cannot hit your tank for a while. Stalkers can attack but tanks will fry them. Repair with scvs and put up a couple bunkers to stop zealots from running at your tanks. Scan once on the high ground to clear out ranged units so your viking doesn't get picked off, then use the viking to grant vision. You are now attacking their workers, and they can't mine anymore. Thus, they can't make more units. You have now won. Same for zerg, except you need to get the bunkers up quickly to keep lings off your tanks while you get entrenched, and you'll probably want a banshee instead of a viking. Roaches can hit your tanks, but they won't have anywhere near enough and you can repair them. For hilarity, hit their natural's mineral line with some hellions at the same time to completely deny any mining at either base. | ||
|
ChineseWife
United States373 Posts
| ||
|
Reborn8u
United States1761 Posts
| ||
|
eVolvE342
157 Posts
On March 05 2011 14:04 onbaton wrote: its TvT... IMBAAAAAAAAAAAA if you would read the post you would know its not a TvT imba cry. Of course TvT isnt imba. thats not what this thread is trying to say. It is saying the map position is imbalanced regardless of what race the opponent is. Please read the thread before making needless remarks | ||
|
DrQton
United States17 Posts
| ||
| ||