The Fear Of Bronze. - Page 3
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ThePimpImp
Canada51 Posts
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Marou
Germany1371 Posts
Also a game that starts which cheese, goes on after you defended and taken sever losses are very good for your knowledge, you will end up in a very awkward spot when decision making takes all its sense. I don't mind play against cheese, you have to show perfect micro at the begining of the game then good decision making. Of course it is very frustrating to loose against a canon rush or a 6pool and sometime i end up being bad manner but you actually learn a lot with cheesy games, you can pick up important timings (like when exactly should i start make my drone patroling at my ramp to prevent a pylon), perfect your micro and sometimes learn some things at decision making. | ||
BMSupreme
United States24 Posts
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AtrumX
United States17 Posts
I first tried to do builds that were very similar to cheese, so I had enough forces to deal with their attacks, but found that was a coin flip for me. I eventually transitioned to solid builds, keeping up on my scv production and macro, not getting supply blocked, and always getting those mules! Just by getting a smooth build and mule/scv production I found my armies were suddenly more than enough to deal with early pressure and cheese. | ||
beg
991 Posts
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Kalingingsong
Canada633 Posts
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DuneBug
United States668 Posts
On December 24 2010 04:59 Kalingingsong wrote: if u feel bad when someone beats u in 4 minutes with cheese, wait until u see how bad you feel when someone beats u in an epic 40 minute macro game (grinding for 40 minutes only to lose). That doesn't really feel that bad? At least you know the other person was probably reasonably skilled, or they wouldn't have been able to outmacro/outplay you. It's when you lose to noskill shit like a cannon rush that you want to rage. I have a friend who has been 3gate zealot rushing every game in his bronze league and doing quite well. I frown on it, since a 3gate warpgate push takes like 2 minutes longer to pull off and is far more respectable. But it works.... Hell at least he's not cannon rushing. bottom line is this stuff works in bronze league. | ||
BMSupreme
United States24 Posts
On December 24 2010 04:59 Kalingingsong wrote: if u feel bad when someone beats u in 4 minutes with cheese, wait until u see how bad you feel when someone beats u in an epic 40 minute macro game (grinding for 40 minutes only to lose). but then you win those 40 minute games, and the person calls you bad/shitty at the end and then begs u for a rematch for an hour. thats the good stuff | ||
Talin
Montenegro10532 Posts
Cheese is a challenge, and a beatable one. Every good game is supposed to have those. | ||
byce
United States98 Posts
A lot of players are afraid of laddering at first because StarCraft is a very difficult game and takes a long time to feel comfortable playing. There are already a lot of lengthy threads on this topic, just search for them. There is even a Liquipedia article about it: Dealing with anxiety. Perhaps just practice a very safe opening for all matchups. If you keep playing you're pretty much guaranteed to get out of the bronze league. Just keep at it. | ||
SLCPUNK
9 Posts
Read this article below, and learn what being a competitive gamer really means: http://www.sirlin.net/articles/playing-to-win-part-1.html | ||
Kalingingsong
Canada633 Posts
That doesn't really feel that bad? At least you know the other person was probably reasonably skilled, or they wouldn't have been able to outmacro/outplay you. It's when you lose to noskill shit like a cannon rush that you want to rage. I have a friend who has been 3gate zealot rushing every game in his bronze league and doing quite well. I frown on it, since a 3gate warpgate push takes like 2 minutes longer to pull off and is far more respectable. But it works.... Hell at least he's not cannon rushing. bottom line is this stuff works in bronze league. hmm I'd say it's actually 2 different feelings. If one loses to cheese, one's pissed, but if one loses a 40 minute game, it just feels a bit depressing lol. | ||
Quest1
United States7 Posts
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Mercury-
Great Britain804 Posts
On December 23 2010 23:21 chessiecat wrote: Calling it a rude tactic and wanting Blizzard to 'fix' it is a poor attitude. If you want to be like that just play customs with friends or people you met on BNet who didn't cheese you.I know this is a slightly silly thread but I could use a bit of advice. That fear of the 'Quick Match' button in Bronze keeps being re-enforced in this kind of unpleasant way. Literally every on of the last four games I've played on the ladder have devolved to smacking down someone who cheesed or some variety of super-dicey worker combat. It's gotten to where I'm actually scared of pressing the Quick Match. The most common response is 'Cheese is part of the game. Learn to deal with it.' That's not an answer. That's someone stating something I already know and I know how to deal with cheese. It's simply a very rude and rather nasty way of playing the game which I am altogether hoping that Blizzard fixes. I don't know. It's gotten to a place where I simply feel silly playing because I'm not improving. Do I have to just keep banging my head against the Bronze wall until I'm into Gold? It's a real grind. Should I play peak hours to get some weaker opponents? Cheese until I'm out of Bronze? Wait on the obvious patches which will hopefully fix these kinds of things? | ||
JeanLuc
Canada377 Posts
for instance when you scout a random player last on Lost Temple and you see very few drones and a saucy looking spawn pool just sitting there and you think "OH SHIT GET MY FORGE WALL UP QUICKLY!" and then before you've even placed the cannon you see the zerglings moving up the ramp going "checheechehcehchece" that hurts. I don't care who you are or what league you are in! It hurts because there is something fundamentally stupid about losing the game within the 4 minute mark that way. Despite cheese hurting though you have to play through the pain and hold yourself accountable for your mistakes. That is the only path to improvement. | ||
Lorken
New Zealand804 Posts
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ThemBones
Denmark10 Posts
Yes, personal preference may say that you dislike it, but to others, it is immensely fun. Practice how to overcome it and you will be a more complete Starcraft 2 player. Everybody always stresses that scouting is important. Why? Because it gives you insight as to what your opponent is doing, allowing you to better implement tactics that counters it. Should Blizzard change the possibility each race has to do drops, because some people don't like to defend against it, and see it as bad? Of course not! To me, there is a problem with mounting some sort of high horse and bellowing out that cheese is a 'bad' way to play this game; map hacking is cheating, but playing a cheese strategy in the hope to win, is more or less just playing the game with a huge risk appetite. So let them; but you can't deny it as a part of the game because it is within the rules, and some players like to play Starcraft 2 this way. Just like some of us only rarely indulge in cheese (for my part, mostly because I don't like the risk profile), others do. Of course, we should all utilize our consumer rights and suggest to Blizzard how we individually feel the game rules should be defined. Best of luck! ![]() | ||
Darren1337
Ireland73 Posts
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Raiju
Australia235 Posts
Yes they cheese more in lower ranks, but that should only cause you to tighten up your builds. If you lose to cheese you will lose even worse in a macro game where u are being harassed at every turn. My advice, is fuck your ladder rank and record, just play hard over and over, otherwise you really wont get anywhere. | ||
VonLego
United States519 Posts
For the folks with friends in higher leagues that you womp in customs -- just ask them to cheese you for an hour or so so that you may practice against any certain cheese you feel you lack the control to counter -- but know the "correct" solution before practicing. | ||
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