Artosis Reppack 2 + Discussion - Page 4
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Undercroft
United Kingdom166 Posts
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Morik
65 Posts
If not (or even if so), is it written down anywhere I can go look at it? I couldn't find a non-all-in baneline build on liquipedia... Thanks! | ||
crms
United States11933 Posts
watching a flock of mutas come in to snipe drones only to get fungal'd and destroyed by hydra is so glorious. edit: also your infestor use in ZvP, I honestly never use infestor in ZvP, but the delays and control it adds is really quite phenomenal. Looks like I'm going to have to start paying a lot more attention to the infestor. | ||
ScholarZero
14 Posts
On October 08 2010 05:49 crms wrote: edit: also your infestor use in ZvP, I honestly never use infestor in ZvP, but the delays and control it adds is really quite phenomenal. Looks like I'm going to have to start paying a lot more attention to the infestor. If those potential changes in that 1v1 balance thread come to fruition, Fungal Growth will stop Stalkers from blinking. That would be nice. | ||
Subliminimalist
1 Post
Question: You wait until after then 10th drone to scout. I always thought the 10th drone was the standard scout because any later would risk running into a wall or missing signs of early aggression. Are you taking a conscious risk by scouting later, or do you believe that it is safe to wait, or do you simply not run into a lot of quick aggression in your matches? | ||
Izzachar
Sweden285 Posts
Much respect and good luck in the GSL artosis. | ||
Radwall
United States14 Posts
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EonShiKeno
United States122 Posts
Thanks, | ||
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Harem
United States11390 Posts
On October 08 2010 03:43 Undercroft wrote: Any chance of putting the replay packs on websites that don't set my antivirus off? Rather annoying when i get download warnings popping up due to questionable sites http://www.teamliquid.net/staff/Harem/artosisreppack2.zip | ||
ForTheDream
Germany1780 Posts
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Artosis
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United States2140 Posts
On October 07 2010 21:16 noD wrote: Hey Artosis, just watched the ZvZ in Steppes... Don´t u think having only infestor as anti air units is dangerous, specially since you had 2 islands, even with nydus networks you would still be very harrassed ... Altho for what I saw in replays, koreans are pretty much attack centred and not harass ... Anyway Do you think it´s viable for infestor as unique AA defence ? Yeah, you should always have some hydras as well. | ||
Artosis
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United States2140 Posts
On October 07 2010 21:55 DownMaxX wrote: Hey Artosis, couple questions. Q1: Which P and T build(s) are you the most comfortable against, and why? Q2: Which P and T build(s) give you the most difficulty at the moment, and why? Q3(a): I haven't seen any void ray rushes in this rep pack yet, but I'm curious as to how you prefer to react to a (scouted) void ray opening. (b): You seem to prefer getting extra queens for spread in ZvT, but not ZvP. How do you react if you're expecting let's say a 4 gate based on your early scouting and he surprises you with a proxy void ray? Q4: How do you feel about Zerg's scouting options pre-Overseer? Let's say you attempt to sack your 2 slow overlords to see his tech against a 1-base P early game, and they both get sniped by a few stalkers. Let's say this example is on Metalopolis on close ground-distance positions. How would you play in the dark in this scenario? Q5: Do you currently use Brood Lords in any scenario, or are Ultralisks always your late game choice? Q1. I'm comfortable vs bio builds and warpgate allins mostly. Bio builds because everyone is terrible at them right now (much easier to be effective with mech units), and warpgate allins because I'm used to playing vs them a lot. Q2. Colossus timing pushes are ridiculous, because they are ridiculously hard to stop. Vs terran I'm not sure exactly, probably fast reactor hellions, most of these maps its ridiculous to try to hold vs those, especially when you open with a safe build, like speed before expand. Q3. I never, ever, ever lose to void ray. Maybe twice in the past 3 months. Its terrrrrrrrrrible vs zerg. If I catch a whiff of it at all, I get hydras very fast, and additional queens. Recently, btw, I am going 3rd queen vs protoss, just a bit later than vs terran, because of the power of warpgate allins. Q4. In the dark, you just have to do your best to defend everything. I peak everywhere I can with lings and lords, but I suicide less lords than I used to, because people are finally smart enough to keep an eye out for them. Q5. Yeah, sometimes I use broods. I like ultras much more right now though, and they fit more inline with the current strategies i'm using a lot. | ||
seaofsaturn
United States489 Posts
Are you gonna shoot some more footage of the GSL qualifiers so we can see what foreigners/familiar faces are trying out? It was real swell last time. | ||
Artosis
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United States2140 Posts
On October 07 2010 22:27 Sixes wrote: Given this I am wondering why you dislike the Korean style (roach heavy, especially roach burrow) versus protoss? Anything specific ? I have found myself always getting fast roaches (and their upgrades) against P and it seems to work very nicely and get me into the mid game much better than a muta opener. Just wondering what the issues are with it at a higher level. Roaches are nice, and infact needed, dont get me wrong, its just that a really solid protoss with FF/Stalkers/Immortals shouldnt ever be scared of a pure roach army, buurrow or not. | ||
Artosis
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United States2140 Posts
On October 07 2010 23:14 Overswarm wrote: What is this baneling build you're mentioning? I'm at work and cannot watch replays. ![]() Just standard 14gas 13pool. | ||
Artosis
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United States2140 Posts
On October 08 2010 05:19 Morik wrote: I haven't had a chance to watch the pack yet--does it contain the standard bling opening in zvz? If not (or even if so), is it written down anywhere I can go look at it? I couldn't find a non-all-in baneline build on liquipedia... Thanks! 9 lord 14 gas 13 pool 15 lord stop drones queen/speed/lings when pool pops. baneling nest when 50 gas then you just do what you can, defend what you can, add a few drones here and there. this is the learning part, where you find out what is doable in zvz. | ||
Artosis
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United States2140 Posts
On October 08 2010 06:21 Subliminimalist wrote: Thanks for the pack. I'm learning a lot as I work through them. Question: You wait until after then 10th drone to scout. I always thought the 10th drone was the standard scout because any later would risk running into a wall or missing signs of early aggression. Are you taking a conscious risk by scouting later, or do you believe that it is safe to wait, or do you simply not run into a lot of quick aggression in your matches? as you get really good, you will learn how to spot aggression. little things tip me off and give me a lot more information than they do for players less experienced. therefore i can scout later. | ||
Artosis
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United States2140 Posts
On October 08 2010 07:32 EonShiKeno wrote: Thx for the replays! I play mostly Zerg in Ladder, mid Diamond, and I always seem to be fending off harass when I go 14 pool 13 gas, and espically when I FE. I know you don't like to do a quick rush build, but what are you opinions on a 7 pool using 6 lings to harass and then start drone pumping after that and maybe transistion into hydra or roaches for a follow up push? This question only concerns ZvP in my case. I am trying to work out a nice build order leading up to a strong mid game push that allows for early pressure. Thanks, if they go 10 gate in a wallable position, its insta loss. i dont suggest ridiculous builds like 7 pool, unless you are playing at a ridiculously high level, like fruitdealer. then it can be tricky and throw off an opponent you know a lot about, who also knows a lot about you. | ||
Artosis
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United States2140 Posts
On October 08 2010 08:25 seaofsaturn wrote: hey Artosis: Are you gonna shoot some more footage of the GSL qualifiers so we can see what foreigners/familiar faces are trying out? It was real swell last time. ofcourse! cant wait :D | ||
Pyrrhuloxia
United States6700 Posts
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