• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:47
CEST 06:47
KST 13:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism4Official StarCraft website teases new content ahead of BlizzCon?117Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[ASL22] Ro16 Preview: Rough Waters ASL22 General Discussion Official StarCraft website teases new content ahead of BlizzCon? Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group B [Megathread] Daily Proleagues 2v2v2v2 Tournament [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7220 users

Artosis Reppack 2 + Discussion - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
the p00n
Profile Joined September 2010
Netherlands615 Posts
October 07 2010 05:20 GMT
#21
Q1: What is your opinion on corruptors against colossi? I usually see you trying to outmuscle his early colossi with roaches and stuff, even if you have a spire up. Wouldn't a few corruptors be handy, provided you have little to no mutalisks remaining?

Q2: You really like spine crawlers; although they do work pretty well in conjunction with fungal growth, I sometimes wonder if you're overdoing it (namely the ZvP on Steppes of War in this replay pack). What are your thoughts on this?
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 05:45 GMT
#22
On October 07 2010 14:04 Dental Floss wrote:
I just watched some very cool infester/roach/hydra ZvPs. Have you ever played around with a quick +1 into mass ling in ZvP? I've been trying it after watching some dimaga replays, but this infester style play seems quite strong.


yeah i've played around with that. its absolutely terrible. dont use it.
Commentatorhttp://twitter.com/Artosis
BentoBox
Profile Joined November 2009
Canada303 Posts
Last Edited: 2010-10-07 06:16:28
October 07 2010 06:13 GMT
#23
Quite ballsy of you to lead with your infestors when they can get picked off by collossi/stalkers seemingly w/o effort. Are you currently playing around with ling/roach/infestor because you find it too strenuous to fend off aggression while tryign to get a critical mass of mutalisks? As while there's a 50 gas differential between both units, infestors have more stopping power in low numbers~

Also, I saw you drop 9 spine crawlers after what you thought would be a 4 gate push on steppes. Were you simply overreacting or is that a number you would actually recommend due to the short rush distance?

At times, you go back to your main to take a quick glance at your hatchery but don't inject larvae even if there are no eggs in production~ Do you sometimes delay injects so as to time it with the other hatcheries? Also, how do you generally remind yourself to macro?

<3ing your replays btw. I don't even play Zerg but watching you play grants me such greater general gaming sense~ I almost feel like joining the Zerg martyr club, lol.
Only dead fish swim with the stream
Tenda
Profile Joined October 2009
United States146 Posts
October 07 2010 06:19 GMT
#24
why do you open gas first against toss? maybe im missing something, but i cant see how it is better than 14 pool, 15 hatch. the only thing you need to worry about early on is 2 gate, and when you open up 14 pool 15 hatch, you can skip your queen for a roach warren and hold it off any 2 gate and keep your hatch, even if it is proxy.
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 06:41 GMT
#25
On October 07 2010 14:20 the p00n wrote:
Q1: What is your opinion on corruptors against colossi? I usually see you trying to outmuscle his early colossi with roaches and stuff, even if you have a spire up. Wouldn't a few corruptors be handy, provided you have little to no mutalisks remaining?

Q2: You really like spine crawlers; although they do work pretty well in conjunction with fungal growth, I sometimes wonder if you're overdoing it (namely the ZvP on Steppes of War in this replay pack). What are your thoughts on this?


Q1. Corrupters are nice vs the first Colossus push, but after that they are seemingly less so. They are just so useless by the time the Colos are gone, and the thing is, the Colos kill way more of your ground units than your corrupters kill of their stuff, so its kinda a losing proposition. I do normally use them some tho.

Q2. I made quite a few that game. The thing is, slow lings are 100% worthless in every way. I don't like dying early. Maybe I made too many maybe not. Impossible to tell, for sure, so I played a bit safer than normal.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 06:45 GMT
#26
On October 07 2010 15:13 BentoBox wrote:
Quite ballsy of you to lead with your infestors when they can get picked off by collossi/stalkers seemingly w/o effort. Are you currently playing around with ling/roach/infestor because you find it too strenuous to fend off aggression while tryign to get a critical mass of mutalisks? As while there's a 50 gas differential between both units, infestors have more stopping power in low numbers~

Also, I saw you drop 9 spine crawlers after what you thought would be a 4 gate push on steppes. Were you simply overreacting or is that a number you would actually recommend due to the short rush distance?

At times, you go back to your main to take a quick glance at your hatchery but don't inject larvae even if there are no eggs in production~ Do you sometimes delay injects so as to time it with the other hatcheries? Also, how do you generally remind yourself to macro?

<3ing your replays btw. I don't even play Zerg but watching you play grants me such greater general gaming sense~ I almost feel like joining the Zerg martyr club, lol.


Q1. Yeah, I'm kind of testing out a lot of ZvP ideas. Defending timing attacks while making Mutas can be ridiculously hard, so I've been playing around a lot with infestors.

Q2. Probably a slight overreaction. At the time I thought it was just about right. You'd be surprised what a pig headed warpgate rushes can break thru.

Q3. Sometimes I skip injects to sync my hatches. Sometimes I skip injects to save energy for transfusions if I'm scared a certain type of rush is coming. Sometimes I skip injects if I just know I can't possibly use the larva, in order to gain some energy for a transfusion later. Sometimes I just miss injects. That time was probably just me missing it. You have to gain a rythm in your macro, its the only way.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 06:47 GMT
#27
On October 07 2010 15:19 Tenda wrote:
why do you open gas first against toss? maybe im missing something, but i cant see how it is better than 14 pool, 15 hatch. the only thing you need to worry about early on is 2 gate, and when you open up 14 pool 15 hatch, you can skip your queen for a roach warren and hold it off any 2 gate and keep your hatch, even if it is proxy.


I don't always open gas first vs protoss, but there are a ton of reasons to do it. Firstly, the boosted out stalker rush needs speed to be dealt with. Second, I like to search around for proxy pylons nonstop. Third, if they decide to do something ridiculous, such as the really fast zealots+1sentry warpgate rush, or cannon the bottom of my ramp, I'll be uber glad I made it.
Commentatorhttp://twitter.com/Artosis
Ch4rlesM
Profile Joined October 2010
France7 Posts
October 07 2010 07:01 GMT
#28
Hey Artosis,

I watched your ZvZs and I love your play with infestors, that's where I'm trying to go with my mid-game. However, I have troubles with early-game in ZvZ, I don't really know how to open and I can see this lack of confidence reflecting on my play and I react very badly - RW after seeing an early pool for example. My question is, what's your rule for ZvZ openings? Banelings on small maps/big ramps? Roaches on small ramps like DQ?
Also, I never know when to expand, and how to react after seeing my opponent expanding : expand as well, or just do an all-in push if I can afford it?

Thx you so much for your rep, and keep up the good work

Darkren
Profile Blog Joined February 2010
Canada1841 Posts
October 07 2010 07:30 GMT
#29
On October 07 2010 14:45 Artosis wrote:
Show nested quote +
On October 07 2010 14:04 Dental Floss wrote:
I just watched some very cool infester/roach/hydra ZvPs. Have you ever played around with a quick +1 into mass ling in ZvP? I've been trying it after watching some dimaga replays, but this infester style play seems quite strong.


yeah i've played around with that. its absolutely terrible. dont use it.


Im so this is just too good, best quote of the day.

Ok lets be serious, if im late game vs a p and i go ultra ling, can't the protoss just counter with zealot immortal and a few sentries to block off the immortal, has happened to me several times and zealots seem really cost effect vs ultra and are not bad vs zergling.

What would be the best transition to counter that mix
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
BentoBox
Profile Joined November 2009
Canada303 Posts
Last Edited: 2010-10-07 08:00:54
October 07 2010 08:00 GMT
#30
^ With a bit of micro, if you added infestors in your mix to fungal the Zealot forces the way artosis does it, you shouldn't have too much trouble dealing with the immortals with your lings. You could keep kiting the Zealots until the Protoss decides to split his forces.

Just a guess @_@
Only dead fish swim with the stream
KvltMan
Profile Blog Joined October 2010
Sweden1609 Posts
October 07 2010 08:36 GMT
#31
Just what I need. I'm starting to analyse the other race's builds/timings a lot more now a days and I think this'll actually help me a lot.

Thanks, Artosis.
Get crunk
Redunzl
Profile Blog Joined January 2010
862 Posts
Last Edited: 2010-10-07 08:45:32
October 07 2010 08:43 GMT
#32
really appreciate access to korean player's reps.
thanks again but there so many.
LeCastor
Profile Joined July 2010
France234 Posts
October 07 2010 08:49 GMT
#33
Hi Artosis thanks for the replay pack.

I love your ZvZ, need more of them

Do you think it's still ok to go infestors + hydra when the ground distance is big.
How can you make a push without being harrased by mutas ? (Leave some infestors in the base, spores , ... ? )
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 09:36 GMT
#34
On October 07 2010 16:01 Ch4rlesM wrote:
Hey Artosis,

I watched your ZvZs and I love your play with infestors, that's where I'm trying to go with my mid-game. However, I have troubles with early-game in ZvZ, I don't really know how to open and I can see this lack of confidence reflecting on my play and I react very badly - RW after seeing an early pool for example. My question is, what's your rule for ZvZ openings? Banelings on small maps/big ramps? Roaches on small ramps like DQ?
Also, I never know when to expand, and how to react after seeing my opponent expanding : expand as well, or just do an all-in push if I can afford it?

Thx you so much for your rep, and keep up the good work



if u want to get actually good at zvz, do the baneling build everygame until u ,aster it. That build will teach you everything.
Commentatorhttp://twitter.com/Artosis
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
October 07 2010 10:12 GMT
#35
Hey artosis, what would you do against a 2 base pure blink stalker w/ a few attack upgrades on meta?
Aspiring British Caster / Masters Protoss
Zerebreat
Profile Joined February 2010
Germany32 Posts
Last Edited: 2010-10-07 10:46:41
October 07 2010 10:18 GMT
#36
On October 07 2010 18:36 Artosis wrote:
Show nested quote +
On October 07 2010 16:01 Ch4rlesM wrote:
+ Show Spoiler +
Hey Artosis,

I watched your ZvZs and I love your play with infestors, that's where I'm trying to go with my mid-game. However, I have troubles with early-game in ZvZ, I don't really know how to open and I can see this lack of confidence reflecting on my play and I react very badly - RW after seeing an early pool for example. My question is, what's your rule for ZvZ openings? Banelings on small maps/big ramps? Roaches on small ramps like DQ?
Also, I never know when to expand, and how to react after seeing my opponent expanding : expand as well, or just do an all-in push if I can afford it?

Thx you so much for your rep, and keep up the good work



if u want to get actually good at zvz, do the baneling build everygame until u ,aster it. That build will teach you everything.


Doing the 14E14P in ZvZ made me feel like I'am not learning anything (~600 Dia right know read: I suck) except for microing those 2 units. Guess I'll try that again. Switched to 14Hatch with an early scout and only did the Baneling build on 4 Player maps where my opponent spawned on the base my drone didn't scout to be safe.

Is there something you would recommend me for forcing a more macro oriented play in ZvZ without being so weak to a possible 6 Pool?

edit:
I just watched your ZvP on Steppes and would like to ask what made you cancel the 2nd Queen at your main Hatch?
MasterVelVet
Profile Joined August 2010
Belgium132 Posts
October 07 2010 10:34 GMT
#37
Thank you for sharing these Artosis, some really great games in here!
Gentso
Profile Joined July 2010
United States2218 Posts
October 07 2010 10:50 GMT
#38
Hey Artosis,

You did an interesting strat against a Protoss on Steppes of War, which was some kind of mass spine crawler defense into roach/infestor followed by ultralisks. I have a few questions about that game.

1) Why did you get so so so many spinecrawlers? Was it because your plan from the start was to turtle and drone really hard with them until he attacked, and do you think you might have went overboard with them early on?
2) Is infestor against a standard protoss army like that going to become Standard?
LeCastor
Profile Joined July 2010
France234 Posts
October 07 2010 11:00 GMT
#39
On October 07 2010 19:50 Gentso wrote:
1) Why did you get so so so many spinecrawlers? Was it because your plan from the start was to turtle and drone really hard with them until he attacked, and do you think you might have went overboard with them early on?


He already answered to this above.
mOOnGLaDe
Profile Joined May 2010
Australia49 Posts
October 07 2010 11:10 GMT
#40
totally dig the ling infester crawler into ultra strat gl in qualifiers!
Commentator^_^
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#98
PiGStarcraft423
davetesta33
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft416
StarCraft: Brood War
Rain 2520
910 114
sSak 89
Yoon 26
Icarus 8
Noble 7
Dota 2
monkeys_forever439
LuMiX4
League of Legends
JimRising 853
Other Games
summit1g9906
WinterStarcraft403
C9.Mang0336
hungrybox310
Maynarde89
ViBE68
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH361
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21290
• lizZardDota228
League of Legends
• Lourlo1194
Upcoming Events
Kung Fu Cup
6h 13m
Replay Cast
19h 13m
The PondCast
1d 5h
KCM Race Survival
1d 5h
Escore
2 days
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
4 days
[ Show More ]
BlizzCon
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
Afreeca Starleague
6 days
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-08
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.