• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:59
CEST 16:59
KST 23:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues26LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
Pros React To: SoulKey's 5-Peat Challenge ASL20 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
[ASL20] Ro16 Group B [ASL20] Ro16 Group A [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Borderlands 3 Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread The Big Programming Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1441 users

Artosis Reppack 2 + Discussion - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Obsolescence
Profile Joined August 2010
United States270 Posts
October 07 2010 11:23 GMT
#41
Yeah, good luck in the qualifiers! Thanks so much for the replay pack =) You made my day, or several - so many replays

Artosis teaching!
It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn is make the soldiers die. -Phyrexian Hulk
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 11:37 GMT
#42
On October 07 2010 16:30 Darkren wrote:
Show nested quote +
On October 07 2010 14:45 Artosis wrote:
On October 07 2010 14:04 Dental Floss wrote:
I just watched some very cool infester/roach/hydra ZvPs. Have you ever played around with a quick +1 into mass ling in ZvP? I've been trying it after watching some dimaga replays, but this infester style play seems quite strong.


yeah i've played around with that. its absolutely terrible. dont use it.


Im so this is just too good, best quote of the day.

Ok lets be serious, if im late game vs a p and i go ultra ling, can't the protoss just counter with zealot immortal and a few sentries to block off the immortal, has happened to me several times and zealots seem really cost effect vs ultra and are not bad vs zergling.

What would be the best transition to counter that mix


Well you can't just choose an army that counters that...it doesn't quite work like that. You do the best you can with your first max in a long game, and then start countering protoss better as you lose it. Kill his first max if you can, and then if hes coming back with that unit comp, transition totally (you will have so many larva by then it should be easy) into something that just pwns it or catches him off guard (like mutas)
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 11:38 GMT
#43
On October 07 2010 17:49 LeCastor wrote:
Hi Artosis thanks for the replay pack.

I love your ZvZ, need more of them

Do you think it's still ok to go infestors + hydra when the ground distance is big.
How can you make a push without being harrased by mutas ? (Leave some infestors in the base, spores , ... ? )


if he's actually investing in mutas heavily, you can just leave some infestors behind. they cost efficiently kill mutalisks so bad if you catch them before they close that it doesn't matter if you don't have all of them with your army. The bigger the map, the harder it is to do this strat, but it is doable on all maps because infestors just pwn everything so hard.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 11:40 GMT
#44
On October 07 2010 19:12 Red_Storm wrote:
Hey artosis, what would you do against a 2 base pure blink stalker w/ a few attack upgrades on meta?


Hydra/Ling is pretty good, but only on creep. You can also use infestors if you went that route. His blink will move them when fungaled, but not too much and then you can hit em with ur lings.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 11:58 GMT
#45
On October 07 2010 19:18 Zerebreat wrote:
Show nested quote +
On October 07 2010 18:36 Artosis wrote:
On October 07 2010 16:01 Ch4rlesM wrote:
+ Show Spoiler +
Hey Artosis,

I watched your ZvZs and I love your play with infestors, that's where I'm trying to go with my mid-game. However, I have troubles with early-game in ZvZ, I don't really know how to open and I can see this lack of confidence reflecting on my play and I react very badly - RW after seeing an early pool for example. My question is, what's your rule for ZvZ openings? Banelings on small maps/big ramps? Roaches on small ramps like DQ?
Also, I never know when to expand, and how to react after seeing my opponent expanding : expand as well, or just do an all-in push if I can afford it?

Thx you so much for your rep, and keep up the good work



if u want to get actually good at zvz, do the baneling build everygame until u ,aster it. That build will teach you everything.


Doing the 14E14P in ZvZ made me feel like I'am not learning anything (~600 Dia right know read: I suck) except for microing those 2 units. Guess I'll try that again. Switched to 14Hatch with an early scout and only did the Baneling build on 4 Player maps where my opponent spawned on the base my drone didn't scout to be safe.

Is there something you would recommend me for forcing a more macro oriented play in ZvZ without being so weak to a possible 6 Pool?

edit:
I just watched your ZvP on Steppes and would like to ask what made you cancel the 2nd Queen at your main Hatch?


the baneling build ZvZ will teach you so many important things about ZvZ. everything in the matchup goes back to how strong that opening is. you can't do anything that isn't safe vs it. transitions in and out of it are extremely important. it can turn into absolutely anything in the mid and late game. and once u become top level at it, you and your top level opponents will not be able to kill each other with any regularity with it. thats why i say for people to really, really, REALLY practice that build.
Commentatorhttp://twitter.com/Artosis
Artosis *
Profile Blog Joined June 2004
United States2140 Posts
October 07 2010 12:12 GMT
#46
On October 07 2010 19:50 Gentso wrote:
Hey Artosis,

You did an interesting strat against a Protoss on Steppes of War, which was some kind of mass spine crawler defense into roach/infestor followed by ultralisks. I have a few questions about that game.

1) Why did you get so so so many spinecrawlers? Was it because your plan from the start was to turtle and drone really hard with them until he attacked, and do you think you might have went overboard with them early on?
2) Is infestor against a standard protoss army like that going to become Standard?


It kind of turned into my plan. I was mineral heavy, wanted to defend with spines. Then the Spines bought me enough time to tech up.

No, I don't think it will become standard. I played with it a lot, and its really difficult to pull off, and not as effective as I'd like my standard ZvP strategy to be.
Commentatorhttp://twitter.com/Artosis
noD
Profile Blog Joined August 2010
2230 Posts
October 07 2010 12:16 GMT
#47
Hey Artosis, just watched the ZvZ in Steppes...
Don´t u think having only infestor as anti air units is dangerous, specially since you had 2 islands, even with nydus networks you would still be very harrassed ...
Altho for what I saw in replays, koreans are pretty much attack centred and not harass ... Anyway Do you think it´s viable for infestor as unique AA defence ?
LittleqUeeNn
Profile Joined September 2010
China9 Posts
October 07 2010 12:20 GMT
#48
Nice replay , thx again
Superficial Superficiality
Ouga
Profile Joined March 2008
Finland645 Posts
October 07 2010 12:51 GMT
#49
Nice pack, appreciated. Good to see pretty much versatility in strategies too, can give way more ideas than just seeing same zvp 10 times over. The DQ 15hat next to rocks in ZVP was very unusual to say the least

Again I keep seeing some very bad playing by opponents occasionally though. How is it possible the opponent goes forge+2pylon block, yet he's 0-0-0 ups @ 17min with full ground army? It's as if people have absolute no understanding how powerful upgrades can be :>
DownMaxX
Profile Joined August 2008
Canada1311 Posts
Last Edited: 2010-10-07 12:55:58
October 07 2010 12:55 GMT
#50
Hey Artosis, couple questions.

Q1: Which P and T build(s) are you the most comfortable against, and why?

Q2: Which P and T build(s) give you the most difficulty at the moment, and why?

Q3(a): I haven't seen any void ray rushes in this rep pack yet, but I'm curious as to how you prefer to react to a (scouted) void ray opening. (b): You seem to prefer getting extra queens for spread in ZvT, but not ZvP. How do you react if you're expecting let's say a 4 gate based on your early scouting and he surprises you with a proxy void ray?

Q4: How do you feel about Zerg's scouting options pre-Overseer? Let's say you attempt to sack your 2 slow overlords to see his tech against a 1-base P early game, and they both get sniped by a few stalkers. Let's say this example is on Metalopolis on close ground-distance positions. How would you play in the dark in this scenario?

Q5: Do you currently use Brood Lords in any scenario, or are Ultralisks always your late game choice?
parasite
Cirqueenflex
Profile Joined October 2010
499 Posts
Last Edited: 2010-10-07 13:05:44
October 07 2010 13:01 GMT
#51
Again I keep seeing some very bad playing by opponents occasionally though. How is it possible the opponent goes forge+2pylon block, yet he's 0-0-0 ups @ 17min with full ground army? It's as if people have absolute no understanding how powerful upgrades can be :>


on the other hand, except for the game on steppes (replay pack 2) and maybe one that slipped through my attention Artosis didn't get much upgrades either, didn't he? (Upgrades, not abilities)
i think he started them when he thought about going ultra (or before to counter the +1 attack on toss i guess)
personally i feel like zerglings are the most cost-effective unit in the game if upgraded better than the opponent
Not only do they get the most damage boost in % for the upgrades but also the result that they chew through enemies way faster gives them a) way more lifetime span (less enemies hitting them) and b) most importantly it allows them to surround other units way better (because of their higher damage output they create holes in the opponents ball faster). This often allows additional zerglings to attack compared to w/e upgrade. Early +1 zerglings can very well even do a cost-effective ramp break vs roaches/zealots and the likes (of course if there are 20+ roaches and hydras and zerglings never even reach the enemy is a different story :p)

btw you played really like the current GSL champ in that Steppes game. Not only you got a lot of different tech (of which i liked the ovie transport most, saved you 8 drones at gold expo) but also you got 2 infestation pits and i was waiting for double upgrades for infestors :D
also i felt like in this game you could get some corruptors vs those colossi who roasted your army badly multiple times (i think if your opponent was smarter in army control and not wasting his reinforcments he could have broken you right there when his army was in your former west expo)
since you had hive tech anyway you could have gotten 2-3 brood lords out of those corruptors to add to your army/screw up his expo on high ground
Give a man a fire, you keep him warm for a night. Set a man on fire, and you keep him warm for the rest of his life.
Sixes
Profile Joined July 2010
Canada1123 Posts
October 07 2010 13:27 GMT
#52
On October 07 2010 21:12 Artosis wrote:
[about infestors]

No, I don't think it will become standard. I played with it a lot, and its really difficult to pull off, and not as effective as I'd like my standard ZvP strategy to be.


Given this I am wondering why you dislike the Korean style (roach heavy, especially roach burrow) versus protoss?

Anything specific ? I have found myself always getting fast roaches (and their upgrades) against P and it seems to work very nicely and get me into the mid game much better than a muta opener.

Just wondering what the issues are with it at a higher level.
DamageInq
Profile Joined April 2010
United States283 Posts
October 07 2010 14:02 GMT
#53
Thanks for posting... looking foward to checking out some of your ZvP builds.
"Scissors are OP. Rock is fine." -Paper
Overswarm
Profile Joined August 2010
United States62 Posts
October 07 2010 14:14 GMT
#54
What is this baneling build you're mentioning? I'm at work and cannot watch replays.
strength
Profile Blog Joined September 2010
United States493 Posts
October 07 2010 15:01 GMT
#55
thank you artosis ! GL GSL#2 =] Looking forward watching you play and cast ~
Rikk
Profile Joined April 2010
Bahrain31 Posts
October 07 2010 15:04 GMT
#56
Oh dear, oh my. I would have paid for these.

You sir, are the Man
"That's Halo, don't worry" -HuK
mangoloid
Profile Joined September 2010
100 Posts
October 07 2010 15:05 GMT
#57
Thanks for the replays Artosis. ^_^ I will chime in with the others and say I am impressed with your play, especially your creep spread.

I watched all the zvts. Watching them, I wondered a couple of things:

There were several games in which the opp was going mass bio and you had seemingly many opportunities to go baneling but didn't (opting instead for infester/hydra/ultra). Is this because you are just trying out the new infester/hydra strat and leaving banes out as an option or because you had good reasons not to go banes (reasons I am missing)? I felt you could have ended several games in a much more decisive way had you gone banes, so was curious about this.

Also, I notice points in some games where your unit production is limited by larva #s, and it seemed like you had the money to build an in-base hatch and produce off it. I have not seen you build an in-base hatch in these replays yet and so I was wondering what reasons you had for this. It makes sense that with the mass expo/many queens you are going in these zvts, an in-base hatch is out of the question early-mid game, but it looked like one would help out a lot late game.

Anyway, I think this is a cool zvt play style you are using right now. Good luck with GSL2. I look forward to watching you and Tasteless commentating.
( ^^)b
ScholarZero
Profile Joined September 2010
14 Posts
Last Edited: 2010-10-07 15:26:05
October 07 2010 15:23 GMT
#58
Hey Artosis!

I'm in gold and trying to work on my core before I get too fancy. You say practicing Banelings ZvZ is the best way to learn the ZvZ matchup, is there something you would say is the best learning path/opening for ZvT and ZvP?

ZvT I try to go baneling/muta/Infestor/Ultra
ZvP I try to go Roach/Hydra then... well, usually who knows.

If you have an answer or links to what you would recommend, that would be great!

The replay packs are awesome, thanks!
kerminator
Profile Joined June 2010
Austria75 Posts
Last Edited: 2010-10-07 16:19:37
October 07 2010 16:18 GMT
#59
Thx for this pack... The first one was really good stuff.

Q1 What do you think is the best ZvP response (except an very early pool) to an early cannon contain with expand or 4gate followup

Q2 Will you upload any coverage/content on the GSL qualifiers again ? because that was so awesome
IdrA has left the game!
dj_lil_sloan
Profile Joined September 2010
20 Posts
October 07 2010 18:20 GMT
#60
Thanks for the replay packs dude!

Q1: Could you elaborate on why you don't like the +1 lings in ZvP? I found some success with it against the increasingly common phoenixes -> force hydra -> stomp with collosus builds.

Q2: Is there a reason you don't hatch first more often? At 1200 diamond I've found I can defend it pretty much everytime vs toss/terran.
Prev 1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Maestros of the Game
13:00
Playoffs - Round of 8
ShoWTimE vs herOLIVE!
TBD vs Serral
TBD vs Zoun
ComeBackTV 1328
RotterdaM776
WardiTV384
PiGStarcraft295
IndyStarCraft 279
SteadfastSC174
Rex170
CranKy Ducklings121
EnkiAlexander 51
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 776
PiGStarcraft295
IndyStarCraft 279
SteadfastSC 181
Rex 170
StarCraft: Brood War
Horang2 5660
EffOrt 567
Nal_rA 198
ggaemo 180
Hyun 128
sSak 117
Rush 109
zelot 39
yabsab 20
Terrorterran 17
[ Show more ]
Shine 11
Noble 9
Hm[arnc] 8
Dota 2
The International218593
Gorgc18168
Dendi1209
BananaSlamJamma160
PGG 43
Counter-Strike
flusha169
Super Smash Bros
Mew2King72
Chillindude18
Westballz15
Other Games
tarik_tv23620
gofns16112
B2W.Neo907
DeMusliM429
Hui .225
KnowMe184
mouzStarbuck182
Mlord134
ArmadaUGS52
Khaldor45
NeuroSwarm37
Organizations
Other Games
gamesdonequick651
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 3
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• Ler94
• Noizen65
League of Legends
• Jankos1878
Other Games
• Shiphtur125
Upcoming Events
BSL Team Wars
4h 1m
Afreeca Starleague
19h 1m
Snow vs Sharp
Jaedong vs Mini
Wardi Open
20h 1m
OSC
1d 9h
Sparkling Tuna Cup
1d 19h
Afreeca Starleague
1d 19h
Light vs Speed
Larva vs Soma
PiGosaur Monday
2 days
LiuLi Cup
2 days
RSL Revival
3 days
Maru vs Reynor
Cure vs TriGGeR
The PondCast
3 days
[ Show More ]
RSL Revival
4 days
Zoun vs Classic
Korean StarCraft League
5 days
RSL Revival
5 days
[BSL 2025] Weekly
6 days
BSL Team Wars
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.