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Learning something obvious that improved your SC2 - Page 26

Forum Index > StarCraft 2 Strategy
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Cyanocyst
Profile Joined October 2010
2222 Posts
November 01 2010 21:49 GMT
#501
On September 21 2010 23:23 hEndO wrote:
as Zerg i just learned that once you have 1 lair but 2 hatches you can get Overlord speed on one and Overlord drop on the other. I always thought i could only research them at the Lair. =/



What really? I didn't know that. I mean i knew once you reached Lair tech you can research burrow, from just a hatch. But the icons for speed, and drops don't show on hatches.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
Retgery
Profile Joined August 2010
Canada1229 Posts
Last Edited: 2010-11-01 22:00:29
November 01 2010 21:50 GMT
#502
For toss, if you build a structure in a power field, and then the power field is lost the structure will still finish, though it will be unpowered
this makes Warp prisms just a little more fun to use
Fall down 7 times, stand up 8.
Skrattybones
Profile Joined October 2010
Canada37 Posts
November 01 2010 23:38 GMT
#503
On November 02 2010 06:34 CurLy[] wrote:
Show nested quote +
On November 02 2010 06:22 Skrattybones wrote:
On November 02 2010 05:24 Crystal368 wrote:
- Blink works even through Fungal Growth.


Not anymore, right?


Not sure. If someone can confirm/deny it I'll change that.


Yeah you cannot blink with fungal anymore since the last patch.


Aight, removed that tip from the Protoss section.
Still learning/ First you get the zerglings. Then you get the power. THEN you get the women.
Soulish
Profile Joined April 2010
Canada1403 Posts
November 02 2010 00:04 GMT
#504
On September 27 2010 04:41 Arclight84 wrote:
Show nested quote +
On September 23 2010 10:43 WithRespect wrote:
edit: because i didn't see it in here rotating view to nuke behind buildings, hence outside of the view of the person you are nuking, they wont be able to see where you are nuking unless they turn their camera.



I tried this out today and popped a nuke down with rotation behind several terran buildings. The dot shines through the building itself so unfortunately you can't hide them. I'm going to have to look into zerg/toss buildings as well as natural terrain but so far, doesn't look good.


you can aim at the very corner of a nexus and they wont see it.
me all in, he drone drone drone, me win
Mukester
Profile Joined October 2010
United States27 Posts
November 02 2010 02:26 GMT
#505
Zerg extractor trick where u build one to be under supply cap then cancel to have more drones then you can have at the time.

Also, with mules you can call them down in the field, (generally with thors), and have them repair on the spot - helps out when ur scv's are getting sniped .
Do not try to foresee what you do not understand.
.Carnage
Profile Joined August 2010
United States99 Posts
November 02 2010 03:10 GMT
#506
Tapping the hotkey to check a queen energy instead of double tapping to it
He's just not the fastest zergling in the control group. -DayJ
Blasts
Profile Joined September 2010
Netherlands99 Posts
Last Edited: 2010-11-02 13:53:35
November 02 2010 13:52 GMT
#507
Pressing spacebar will NOT get you to your base. Spacebar will get you to the most recent event. In other words, if you got attacked on the top of the map, your camera will go there.

However, if an unit just finished producing and you press spacebar, you will get to the building that produced the strucuture.

Just wanted to clean that up.

Also, you can double extractor trick, I didn't realise until I saw an opponent do it.
My worst MU is me vs my cat. I always try to 2 rax him, but he 4 claws me :(
inFeZa
Profile Blog Joined June 2009
Australia556 Posts
November 02 2010 14:04 GMT
#508
Protoss:

I wanna see this used. You can Warp in buildings using power from a Warp Prism. Maybe hide some tech since you dont need any power to make those units once it's completed
Starcraft 2 in-game Observer. Follow me twitter.com/infeza
jHERO
Profile Joined August 2010
China167 Posts
November 02 2010 14:14 GMT
#509
blue flame helions counter chargelots........... never knew that and im 1.6k diamond
Coult
Profile Joined July 2010
Canada83 Posts
November 02 2010 14:57 GMT
#510
On November 02 2010 11:26 Mukester wrote:
Zerg extractor trick where u build one to be under supply cap then cancel to have more drones then you can have at the time.

Also, with mules you can call them down in the field, (generally with thors), and have them repair on the spot - helps out when ur scv's are getting sniped .


Sweet, didn't know that!
"Wheat, you are a dirty bastard and I think that you smell " - Dj Wheat
SilverPotato
Profile Joined July 2010
United States560 Posts
November 02 2010 16:32 GMT
#511
On November 02 2010 23:14 jHERO wrote:
blue flame helions hard counter chargelots........... never knew that and im 1.6k diamond

Fixed

I love getting 3-4 blue hellions in my army to burn through those pesky devils. Plus its fun to imagine the toss players face when they see 4 hellions destroy all their zealots... it probably looks something like this ._.
"The ability to learn faster than your competitors may be the only sustainable competitive advantage." ~Arie de Geus
Talho
Profile Joined August 2010
Belgium592 Posts
November 02 2010 16:41 GMT
#512
You can change your opponents colour to be always red.
Its on the minimap
Phonics
Profile Joined October 2010
114 Posts
November 02 2010 16:54 GMT
#513
Just figured out that you can set a default rally point for drones / units as zerg Before I just rallied each egg manually.

Boy do I feel dumb now.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
November 02 2010 17:00 GMT
#514
You can't spawn directly north/south of your opponent on Shakuras Plateau.

I figured everyone knew this, but I'm recently seeing some high-level reps where players are using their worker scout to scout the spawn above/below them XD
next week on Everybody Loves HypnoToad:
Panoptic
Profile Joined September 2009
United Kingdom515 Posts
November 02 2010 17:06 GMT
#515
Having really good macro will win you more games than anything else. Banshee's in your base...I couldn't care less, keep on making workers, they're probably so focused on harass that they have less workers than you anyway.
"Crom laughs at your four winds!"
thethingx
Profile Joined November 2010
United States1 Post
November 02 2010 17:58 GMT
#516
You can set rally points to a unit, hold shift and rally to multiple units in case the first one dies.
zenith8
Profile Joined October 2010
55 Posts
November 02 2010 22:07 GMT
#517
that Creep tumours could Spawn another Creep tumour when playing Zerg. I Always thought that the Pros had such insane APM to be able to get such a big massive highway by constantly using queens to make a Creep tumour. I always wondered how they did it and experimented with getting an extra queen purely for Creep tumours until 2 months later I finally realised from watching a PSY starcraft tips and tricks video that you could actually Spawn another tumour from the original one. Man did I feel dumb!
TheFinalWord
Profile Joined May 2010
Australia790 Posts
November 03 2010 09:57 GMT
#518
You can also chrono gateway changing into warp gate.
xaeiu
Profile Blog Joined September 2010
432 Posts
November 03 2010 12:04 GMT
#519
ooo maaaan
i got quite a lot tricks and lil stuff which might help a lot during a game but i never figured out how to drop units while moving the transporting unit...tried it once and somehow i was too stupid or i don't know. but i never paid much attention anymore on that...
and after years ( ) of wondering how to drop units out while moving your transporter i finally got it...
so obvious and i was just one single click away
anathema
Profile Joined September 2010
Poland20 Posts
November 03 2010 12:08 GMT
#520
On September 27 2010 05:34 Massiv wrote:
Didnt realize Nydus Worm could spawn anywhere, thought it had to be on creep.
I would fly an Overlord to the spot I wanted it and generate creep.
But Im only in Bronze.


though there are many things new for me here (bronze as well) I was like "WTF?!" when I saw this one :O

Keep up the good work lads.
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