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On September 21 2010 23:23 hEndO wrote: as Zerg i just learned that once you have 1 lair but 2 hatches you can get Overlord speed on one and Overlord drop on the other. I always thought i could only research them at the Lair. =/
What really? I didn't know that. I mean i knew once you reached Lair tech you can research burrow, from just a hatch. But the icons for speed, and drops don't show on hatches.
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For toss, if you build a structure in a power field, and then the power field is lost the structure will still finish, though it will be unpowered this makes Warp prisms just a little more fun to use
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On November 02 2010 06:34 CurLy[] wrote:Show nested quote +On November 02 2010 06:22 Skrattybones wrote:On November 02 2010 05:24 Crystal368 wrote:- Blink works even through Fungal Growth. Not anymore, right? Not sure. If someone can confirm/deny it I'll change that. Yeah you cannot blink with fungal anymore since the last patch.
Aight, removed that tip from the Protoss section.
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On September 27 2010 04:41 Arclight84 wrote:Show nested quote +On September 23 2010 10:43 WithRespect wrote: edit: because i didn't see it in here rotating view to nuke behind buildings, hence outside of the view of the person you are nuking, they wont be able to see where you are nuking unless they turn their camera. I tried this out today and popped a nuke down with rotation behind several terran buildings. The dot shines through the building itself so unfortunately you can't hide them. I'm going to have to look into zerg/toss buildings as well as natural terrain but so far, doesn't look good.
you can aim at the very corner of a nexus and they wont see it.
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Zerg extractor trick where u build one to be under supply cap then cancel to have more drones then you can have at the time.
Also, with mules you can call them down in the field, (generally with thors), and have them repair on the spot - helps out when ur scv's are getting sniped .
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Tapping the hotkey to check a queen energy instead of double tapping to it
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Pressing spacebar will NOT get you to your base. Spacebar will get you to the most recent event. In other words, if you got attacked on the top of the map, your camera will go there.
However, if an unit just finished producing and you press spacebar, you will get to the building that produced the strucuture.
Just wanted to clean that up.
Also, you can double extractor trick, I didn't realise until I saw an opponent do it.
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Protoss:
I wanna see this used. You can Warp in buildings using power from a Warp Prism. Maybe hide some tech since you dont need any power to make those units once it's completed
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blue flame helions counter chargelots........... never knew that and im 1.6k diamond
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On November 02 2010 11:26 Mukester wrote:Zerg extractor trick where u build one to be under supply cap then cancel to have more drones then you can have at the time. Also, with mules you can call them down in the field, (generally with thors), and have them repair on the spot - helps out when ur scv's are getting sniped .
Sweet, didn't know that!
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On November 02 2010 23:14 jHERO wrote: blue flame helions hard counter chargelots........... never knew that and im 1.6k diamond Fixed 
I love getting 3-4 blue hellions in my army to burn through those pesky devils. Plus its fun to imagine the toss players face when they see 4 hellions destroy all their zealots... it probably looks something like this ._.
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You can change your opponents colour to be always red. Its on the minimap
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Just figured out that you can set a default rally point for drones / units as zerg Before I just rallied each egg manually.
Boy do I feel dumb now.
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You can't spawn directly north/south of your opponent on Shakuras Plateau.
I figured everyone knew this, but I'm recently seeing some high-level reps where players are using their worker scout to scout the spawn above/below them XD
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Having really good macro will win you more games than anything else. Banshee's in your base...I couldn't care less, keep on making workers, they're probably so focused on harass that they have less workers than you anyway.
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You can set rally points to a unit, hold shift and rally to multiple units in case the first one dies.
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that Creep tumours could Spawn another Creep tumour when playing Zerg. I Always thought that the Pros had such insane APM to be able to get such a big massive highway by constantly using queens to make a Creep tumour. I always wondered how they did it and experimented with getting an extra queen purely for Creep tumours until 2 months later I finally realised from watching a PSY starcraft tips and tricks video that you could actually Spawn another tumour from the original one. Man did I feel dumb!
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You can also chrono gateway changing into warp gate.
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ooo maaaan  i got quite a lot tricks and lil stuff which might help a lot during a game but i never figured out how to drop units while moving the transporting unit...tried it once and somehow i was too stupid or i don't know. but i never paid much attention anymore on that... and after years ( ) of wondering how to drop units out while moving your transporter i finally got it... so obvious and i was just one single click away
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On September 27 2010 05:34 Massiv wrote: Didnt realize Nydus Worm could spawn anywhere, thought it had to be on creep. I would fly an Overlord to the spot I wanted it and generate creep. But Im only in Bronze.
though there are many things new for me here (bronze as well) I was like "WTF?!" when I saw this one :O
Keep up the good work lads.
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