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Map of the Month - October 2014 Voting

Forum Index > SC2 Maps & Custom Games
Post a Reply
lefix
Profile Joined February 2011
Germany1082 Posts
Last Edited: 2014-11-03 21:20:42
November 02 2014 10:48 GMT
#1
[image loading]

It's time to vote once again! October 2014 polls are finally here. I apologize for the delay, as I have been pretty busy

Anyway, here's our favorites of September, in no particular order:


[image loading]

Emerald Plaza by IeZaeL
+ Show Spoiler +
[image loading]

Map thread

Bridgehead by Semmo
+ Show Spoiler +
[image loading]

Map thread

Rockslide by algue
+ Show Spoiler +
[image loading]

Map thread

Wrong Place by IeZaeL
+ Show Spoiler +
[image loading]

Map thread

Roadkill by Semmo
+ Show Spoiler +
[image loading]

Map thread

Sputnik by IRoha
+ Show Spoiler +
[image loading]

Map thread


Please also check the map threads for more information about these maps!


[image loading]

Voting has closed!

Map of the Month | The Planetary Workshop | SC2Melee.net
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-11-02 11:37:02
November 02 2014 11:36 GMT
#2
Rockslide for me. Though Wrong Place has quite some potential as well.
(other ones too, but those two are the most extraordinary ones)
Ej_
Profile Blog Joined January 2013
47656 Posts
November 02 2014 11:49 GMT
#3
so many good maps this month
"Technically the dictionary has zero authority on the meaning or words" - Rodya
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
November 02 2014 12:14 GMT
#4
My thoughts on each map:

Emerald Plaza: Interesting design. My only concern is that the center and the pathways leading into it (which are extremely important) are too narrow. (I voted this one)
Bridgehead: A lot of the ramps seem weird or out of place. The center, which is sort of really important, has only narrow chokes leading into it. The main base feels really small, and if it isn't, it's quite difficult to sim-city in it. The backdoor to the main makes it even more vulnerable than it already would be due to its positioning, meaning it will be difficult to ever hold four bases.
Rockslide: You can effectively 3-base turtle with very easy high-ground positioning and not be attackable by ground due to the rock towers until you decide you want to push out. This seems intentional, but I don't like it. Otherwise, there doesn't seem to be anything particularly special about the map.
Wrong Place: There will never be an open place to have a late-game engagement, but the map dynamics seem to allow for that. Requires additional testing.
Roadkill: Remove the gold minerals and you have a (fairly boring) standard 4p reflectional map.
Sputnik: It's hard to pin down what I like/dislike about this map. It seems like daybreak with more circle syndrome.
Moderatorshe/her
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
November 02 2014 15:28 GMT
#5
These maps ... are too good. If you showed me Dreamhack winter's map pool and it was these maps, I would be super interested.

A vote for Emerald Plaza is a vote for VICTORY
www.alonetone.com/xenotolerance
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
November 02 2014 15:53 GMT
#6
On November 03 2014 00:28 Xenotolerance wrote:
These maps ... are too good. If you showed me Dreamhack winter's map pool and it was these maps, I would be super interested.

A vote for Emerald Plaza is a vote for VICTORY

I agree here. It would be so awesome and well deserved to have some of these maps played in pro tournaments...
As for the vote I can't decide between Emerald and Bridgehead TT I think I'll wait a bit
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Fatam
Profile Joined June 2012
1986 Posts
November 02 2014 17:56 GMT
#7
these seem a lot better than last month's, good job
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
NanashiStarCraft
Profile Joined October 2011
Germany48 Posts
November 02 2014 19:31 GMT
#8
I go with Bridgehead cause I love fights around bridges!
Makro
Profile Joined March 2011
France16890 Posts
November 02 2014 19:56 GMT
#9
no hesitation here, instant sputnik
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
IeZaeL
Profile Joined July 2012
Italy991 Posts
November 02 2014 20:22 GMT
#10
Holy crap already 160 votes. Great job everyone !
Author of Coda and Eastwatch.
sc2chronic
Profile Joined May 2012
United States777 Posts
November 02 2014 21:45 GMT
#11
Sputnik seems like the only plausible ladder map. The others have tricky thirds and too many weird rock placements.

Sputnik also has an amazing color set, with its awesome name =P
terrible, terrible, damage
SwedenTheKid
Profile Joined July 2014
567 Posts
November 02 2014 22:04 GMT
#12
Plaza for me. Very clean yet innovative!
Casual Mapmaker
iMrising
Profile Blog Joined March 2012
United States1099 Posts
November 03 2014 06:27 GMT
#13
I actually spent a lot of time thinking about this one.
There are a lot of intuitive designs, but i went for the boring, beautiful sputnik
$O$ | soO
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
November 03 2014 06:50 GMT
#14
See, most people would opt for a safe choice in Sputnik which looks like a 2011 map. Meanwhile much awesome and innovative maps like Bridgehead (which gets my vote), Roadkill or Wrong Place wont be likely to win
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 03 2014 07:01 GMT
#15
Too many good maps this month
Administrator~ Spirit will set you free ~
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
November 03 2014 07:56 GMT
#16
I like a lot of these, but I had to go with Bridgehead.

I do love the color scheme of Sputnik, though!
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
nunez
Profile Blog Joined February 2011
Norway4003 Posts
November 03 2014 14:01 GMT
#17
holy smoke this are cool maps, when does the voting end?
conspired against by a confederacy of dunces.
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
November 03 2014 18:18 GMT
#18
Voted for Bridgehead, you don't see enough bridges these days
vult
Profile Blog Joined February 2012
United States9400 Posts
November 03 2014 18:31 GMT
#19
All these maps with the difficult-to-take third bases. ME LIKE!

Voted for Rockslide.
I used to play random, but for you I play very specifically.
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