[A] Unnerfed: The WORST StarCraft 2 - Page 4
Forum Index > SC2 Maps & Custom Games |
Blezerker
United States92 Posts
| ||
Tppz!
Germany1449 Posts
| ||
avilo
United States4100 Posts
| ||
Hunterai
Thailand842 Posts
| ||
Chicane
United States7875 Posts
| ||
greycraft
United States31 Posts
Poll: What is your least favorite map in the pool? Typhon Peaks (8) The Shattered Temple (3) Delta Quadrant (2) Steppes of War (2) Scrap Station (1) 16 total votes Your vote: What is your least favorite map in the pool? (Vote): Delta Quadrant Vote in this poll to let me know if there are any maps that should be removed from the pool. The least favorite will be removed. After I have gone through all of the threads and found all other map suggestions, I will use another poll to decide what will replace the losing map. I want everyone to know that I am closely watching this thread and Reddit. I am taking notes on feedback and things missing. As for not changing the attack speed to the Thor and Colossus after I have increased the damage, I would request that you reread the goal of the mod. Is anyone else having problems with Steppes of War? If it is consistently breaking, I will take it down. Another thing I want to note is that the mod is UNLOCKED and PUBLIC. Use it however you want. Upload it however you want. It'd be cool if you gave me credit if you do. I have two possible routes for publishing on EU and SEA. I will either just post a public link to the mod file and allow people to download and upload at their own pace which might get chaotic or try to find some volunteers. I will have that figured out by the end of next week. | ||
AnomalySC2
United States2073 Posts
On December 21 2012 03:33 avilo wrote: No siege tank back to being able to kill stuff? Disappointed! Dude tanks were ultra broken. One of the few units that legitimately needed the nerfs it received. | ||
KimJongChill
United States6429 Posts
| ||
andrewSC23
United States25 Posts
![]() | ||
Cyro
United Kingdom20275 Posts
As for not changing the attack speed to the Thor and Colossus after I have increased the damage, I would request that you reread the goal of the mod. Colossus was changed from a very slow attack speed that one shots marines to an averageish attack speed that takes two hits to kill marines. You cant remove half of the changes and leave the other half intact, it doesnt make sense. You cant make tempest do bonus damage vs air massive in the same patch you remove its air attack. | ||
greycraft
United States31 Posts
If it becomes a problem and other people (AFTER PLAYING IT) feel like it is stupid bad, sure, I'll change it. Until then I'm going to melt some units. | ||
discator
Germany639 Posts
| ||
thenexusp
United States3721 Posts
On December 21 2012 04:31 Cyro wrote: Colossus was changed from a very slow attack speed that one shots marines to an averageish attack speed that takes two hits to kill marines. You cant remove half of the changes and leave the other half intact, it doesnt make sense. You cant make tempest do bonus damage vs air massive in the same patch you remove its air attack. This mod is basically "start from the beta, and then start applying balance patches but ignore everything that's a nerf" and I think it's hilarious. | ||
Deleted User 135096
3624 Posts
On December 21 2012 03:52 AnomalySC2 wrote: Dude tanks were ultra broken. One of the few units that legitimately needed the nerfs it received. shhh... ![]() also I would like to nominate the chat channel name as opteamliquid, in honor of the bw channel :DD | ||
E.H Eager
United States227 Posts
| ||
Targe
United Kingdom14103 Posts
On December 21 2012 05:02 wo1fwood wrote: shhh... ![]() also I would like to nominate the chat channel name as opteamliquid, in honor of the bw channel :DD GIVE ME OP SIEGE TANK! GIVE ME OP SIEGE TANK! :D I seriously want to see what the tanks will be like vs. units, I wasn't here for beta. | ||
GattAttack
Canada202 Posts
I'll start: Seige Tanks: -Seige tank damage changed from 35 (+15 vs armoured) to 60 vs all (changed in patch 11 of WOL beta) -Seige tank upgrade damage changed from +3 (+2 vs armoured) to +5 vs all (changed in patch 1.1.0) Stalker: -Stalker upgrade damage changed from +1 to +1 (+1 vs armoured) (changed in patch 6 of WOL beta) -Stalker bonus damage vs armoured increased to +6 (also changed in patch 6 of WOL beta) Edit: Also Thors without energy (cooldown based strike cannon) was probably the most OP version. | ||
SuperYo1000
United States880 Posts
| ||
CrazyF1r3f0x
United States2120 Posts
| ||
slmw
Finland233 Posts
| ||
| ||