[A] Unnerfed: The WORST StarCraft 2 - Page 8
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HeyImFinn
United States250 Posts
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Xapti
Canada2473 Posts
I never quite figured out what exactly was wrong [balance-wise] with Desert Oasis (that or I forgot— very likely), aside from the fact that it was an unlikeable map for most people. I know the natural was really exposed, but I don't think that was as big an issue for people at the time. Regardless, I think that shouldn't be there either. Put in Kulas Ravine and Xel'Naga caverns — both really old maps and pretty good. Decreased Burrow research cost to 50 minerals and 50 gas. Wow, I don't even remember this.Haha, those infestor changes look so OP considering the way the spell mechanics were changed during the nerfs/buffs. Looks like you forgot to make it infinite duration, though? Is the ultralisk splash-around-target bug not in here? It doesn't seem to be. Is that intentional? Makes sense for it to be intentional (not just because it was strong). Same thing with the "cancelling a larva doesn't kill it" change. Except I think this change is so game-breaking, it wouldn't make this mod fun at all to play against a zerg who's abusing it. It looks like you also forgot about roach regeneration upgrades. I'm not sure if you'd re-add organic carapace, or just make organic carapace's [buffed] effects apply to tunneling claws (not good in my opinion since it required hive). Makes sense to have tunneling claws apply the current crappier regen bonus, and then organic carapace to buff that regen even more. There's also a bunch of other changes missing too I think, if you're starting from original public beta (i.e. patch 0) instead of after patch 1 (such as fungal growth damage, siphon spell that I can think of off the top of my head). | ||
Xapti
Canada2473 Posts
On December 22 2012 11:43 Cyro wrote: Realize that it will cost 125 energy (as far as I understand), and that it drops the egg directly under the overseer, not from afar. I don't see it being a problem at all compared to some other things like neural parasite, roach, siege tank, ghost, SCV, barracks + marine/reaper, or warpgate + gateway units + chronoboost. It pales in comparison in both power, and priority (if matches don't even get to mid game let alone past mid game, why does it matter?).yea, lets give one of the best lategame tools to A UNIT THAT DOESNT COST SUPPLY | ||
Stoffelhase
Germany162 Posts
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greycraft
United States31 Posts
Unless popular and demanded by lots of people, bugs will not be implemented. If patch 0 contained a lot of alpha spells, those might just be ignored because they are, most likely, not already included in the Editor and would have to be recreated. For the map pool, there have been lots of suggestions and requests. In the original post, I have included a list of links to the original map pool files. Because there were a few common maps that were requested, I went ahead and pre-loaded the maps with all of the Map Info, Arcade Info, and Dependencies. What this means is that they are publish-ready! Here are the following ready-to-publish maps! Links: Unnerfed Cloud Kingdom: https://www.dropbox.com/s/o1mnoht4p27zbij/Unnerfed Cloud Kingdom.SC2Map Unnerfed Daybreak: https://www.dropbox.com/s/246ta1mbx93wdc4/Unnerfed Daybreak.SC2Map Unnerfed Entombed Valley: https://www.dropbox.com/s/kcvskjfvtlncr5w/Unnerfed Entombed Valley.SC2Map Unnerfed Metropolis: https://www.dropbox.com/s/5i6gi8pmtycjhmv/Unnerfed Metropolis.SC2Map Unnerfed Ohana: https://www.dropbox.com/s/5ldmyzmlc0ngcxr/Unnerfed Ohana.SC2Map Unnerfed Shakuras Plateau: https://www.dropbox.com/s/txwfhw9szc9eee4/Unnerfed Shakuras Plateau.SC2Map Unnerfed Tal'darim Altar: https://www.dropbox.com/s/j0rcgd72atopl11/Unnerfed Tal'darim Altar.SC2Map Remember to download and read the rules before publishing! Let me know if you need any help publishing by messaging me through TL or e-mail at greycraft@live.com. Enjoy, my friends. | ||
WeRRa
378 Posts
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uh-oh
Hong Kong135 Posts
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InfusedTT.DaZe
Romania693 Posts
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greycraft
United States31 Posts
How is everyone feeling about the map pool? I have no reviews on Scap Station which makes me think that not one person has played on it. Also, is anyone still interested in team games for the mod? | ||
Killcycle
United States170 Posts
On December 25 2012 16:33 greycraft wrote: I've played a few more games and have to say that I am having an awesome time. Not a Protoss player but that 60 second Warp Gate research is money. Reapers are so dangerous. 1 supply Roach is icing on the cake. How is everyone feeling about the map pool? I have no reviews on Scap Station which makes me think that not one person has played on it. Also, is anyone still interested in team games for the mod? I am absolutely interested in team games for this mod... with those bigger maps :D I noticed you had them up for publishing, but not actually up yet --- sadness. If it's not a complicated process I could give 'er a go, just no idea how it works o-O | ||
bobsire
Canada296 Posts
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TelecoM
United States10650 Posts
Merry xmas~ | ||
ItWhoSqueeks
United States5 Posts
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AicyDC
United Kingdom67 Posts
On December 23 2012 21:18 Xapti wrote:Same thing with the "cancelling a larva doesn't kill it" change. Except I think this change is so game-breaking, it wouldn't make this mod fun at all to play against a zerg who's abusing it. Yes this will make 6pools very very strong and if someone was really trying to win on this map they could just 6pool every game in ZvZ. The reason is that with hatcherys once they have 3 larvae they stop producing larvae, meaning a 6pool has a max of 6 lings produced once it's finished at first. With this mechanic I can make 2 drones so my hatch keeps on producing larvae, and then once the pool finishes cancel them and make 10 lings which is just crazy. | ||
Zain3
Sweden45 Posts
Got all the maps uploaded with credit to you Grey. Thank you soo much for this ![]() | ||
Zain3
Sweden45 Posts
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insane_
Australia10 Posts
If you'd like any other maps uploaded, PM me here and I'll do my best. | ||
tymt
Sweden293 Posts
Kinda miss the old maps, even though i play zerg. Was more action and less droning ![]() | ||
beamingrobot
United States685 Posts
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movitz
Sweden15 Posts
Seeing this huge list of nerfing make me sad. I realize now that current state of sc2 feels impotent | ||
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