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[A] Unnerfed: The WORST StarCraft 2 - Page 7

Forum Index > SC2 Maps & Custom Games
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Hider
Profile Blog Joined May 2010
Denmark9447 Posts
December 21 2012 21:35 GMT
#121
On December 20 2012 21:42 Phustus wrote:
Unnerf siege tanks pls


wait, this isn't done? This was what I immediately thought of when I read the title.
greycraft
Profile Joined April 2012
United States31 Posts
December 21 2012 22:37 GMT
#122
Firstly, Siege Tank damage has been fixed in patch 1.1, and it is OP to the max. :D Secondly...

I have decided to release the mod and all of the map pool that is currently on the NA server because I am having trouble distributing the mod to the EU and SEA regions. The only rules to follow are: 1) give me at least some credit , 2) read the instructions before publishing, and 3) have as much fun as possible.

Links:
READ FIRST! - Unnerfed Publishing Instructions: https://www.dropbox.com/s/ytrurks3uq34j5h/READ FIRST! - Unnerfed Publishing Instructions.docx
Unnerfed.SC2Mod: https://www.dropbox.com/s/pn3ivg0u64gj0qn/Unnerfed.SC2Mod
Unnerfed Blistering Sands: https://www.dropbox.com/s/waejc6f9ropzp9z/Unnerfed Blistering Sands.SC2Map
Unnerfed Delta Quadrant: https://www.dropbox.com/s/7nzyret0scvi473/Unnerfed Delta Quadrant.SC2Map
Unnerfed Desert Oasis: https://www.dropbox.com/s/r0od72r0y226vnm/Unnerfed Desert Oasis.SC2Map
Unnerfed Jungle Basin: https://www.dropbox.com/s/3kdjhlsg0rz4d2v/Unnerfed Jungle Basin.SC2Map
Unnerfed Lost Temple: https://www.dropbox.com/s/aqylzipvgw3mhu1/Unnerfed Lost Temple.SC2Map
Unnerfed Scrap Station: https://www.dropbox.com/s/9fcdcg7eg2jtsah/Unnerfed Scrap Station.SC2Map
Unnerfed Steppes of War: https://www.dropbox.com/s/10z0pona4knkzmq/Unnerfed Steppes of War.SC2Map
Unnerfed The Shattered Temple: https://www.dropbox.com/s/1mjdib4opjul6uc/Unnerfed The Shattered Temple.SC2Map

Let me know if there are any issues with downloading the links. If Dropbox is not a good platform, I have a backup plan. Also, if you publish any of these maps or your own, I request that you e-mail me at greycraft@live.com to tell me what you uploaded. This is merely a request. I'm curious about how many people are going to be downloading it, using it, etc. Have fun!
Come back with your shield or on it.
Unshapely
Profile Joined November 2012
140 Posts
December 22 2012 01:18 GMT
#123
All hail the OP Seige Tank. Terran, here I come! Watch out!
That is not dead which can eternal lie; and with strange aeons even death may die.
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
December 22 2012 01:46 GMT
#124
ohgod the nightmares of OP tanks of the past
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
December 22 2012 02:13 GMT
#125
The Shattered Temple map has seemingly been uploaded to EU, probably not by the OP though and it's not crediting him either.

Anyone want to play? I can't find anyone who feels even remotely convinced to play the mod with me.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2012-12-22 02:40:28
December 22 2012 02:38 GMT
#126
On December 22 2012 02:23 Big J wrote:
Show nested quote +
On December 21 2012 19:56 Arco wrote:
On December 20 2012 22:21 jimbob615 wrote:
Um... where is Planet Cracker??

People keep listing this ability. That's an Alpha ability. At no time was it in the WoL Beta, ever. See for yourself: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty)

Mothership changes should be:

-Vortex: 75 Energy, 3.0 Radius, doesn't remove Force Fields within it, units are no longer immune for 1.5 seconds after leaving it
-Cloaking Field: All units are cloaked instantly
-Added: Temporal Rift
-Added: Wormhole Transit
-Attack: Shots fired increased to 8
-Build time 120
-6 Supply
-400 Health/400 Shields
-1.375 Acceleration, Deceleration 0

On December 21 2012 07:17 Homework wrote:
On December 21 2012 06:33 Xarayezona wrote:
Is it just me or did anyone else remember a time when Void Rays had three levels of charging?

Also didn't Ultralisks have a special Ram attack that did 75+splash to buildings?


Voidrays go "standard attack" -> "first level of charge" -> "second level of charge". Even has an animation for dat prismatic beam, goes from 1 beam to 2 to 3. So yes, it's kinda like having three levels... I suppose...

They literally had three damage levels too.

Also, Parting makes it seems like Roaches need to be 1 Supply. I'd like to see his Immortal/Sentry all in vs 3 base 1 Supply Roach :D


they only had 3range... which in retrospect was a huge buff. There would not be 50roach+ armies, if it weren't for 4range. At least, they would be less costefficient.

Yeah true. But he's making it 4 range and 1 Supply I believe, which is what I meant when I made that statement. But yeah, that is definitely true, 3range/1supply Roaches probably wouldn't be massed as much!

Also, I agree with what someone else posted in this thread, in addition to the OP maps I'd really like to see some of the more modern macro maps with these changes. Who knows, maybe some of the 'imba' changes aren't so bad on the bigger/more modern macro maps?
Cyro
Profile Blog Joined June 2011
United Kingdom20343 Posts
December 22 2012 02:43 GMT
#127
On December 22 2012 03:07 greycraft wrote:
Poll: Should the Overseer get Infested Terrans?

Yes (29)
 
66%

No (15)
 
34%

44 total votes

Your vote: Should the Overseer get Infested Terrans?

(Vote): Yes
(Vote): No



I think it would be a lot of fun to give Overseer Infested Terran, but I want to make sure it is community-approved. Poll, poll, poll.

I would like to hear what everyone thinks about the new additions to the map pool: Blistering Sands, Desert Oasis, and Jungle Basin. Those seemed to be the most-mentioned beta/season 1/season 2 maps in this thread and on Reddit.

DAS REPLAY
Played the freaking coolest game of UNNERFED ever? E-mail your replay to me at greycraft@live.com, and we'll put that beast up on the YouTube - maybe with someone's voice during the video that talks about how awesome everything is.



yea, lets give one of the best lategame tools to A UNIT THAT DOESNT COST SUPPLY
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Yokwe
Profile Joined December 2012
United States35 Posts
December 22 2012 02:52 GMT
#128
Can someone import this mod onto a map that doesn't suck please? Like daybreak or cloud kingdom.
"Pudding...wait for it....pops." - Bill Cosby
Whitewing
Profile Joined October 2010
United States7483 Posts
December 22 2012 05:45 GMT
#129
Ahhhhh yus, 4 gate every game.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
SolidHaze
Profile Joined December 2012
Canada44 Posts
December 22 2012 06:55 GMT
#130
It was a proud day to be terran. I miss the imba bunker reaper rush.
Excelsior!
greycraft
Profile Joined April 2012
United States31 Posts
December 22 2012 11:02 GMT
#131
Ahh, I finally got to play a match today! Enjoyed the hell out of it. Played as a Terran versus a Protoss on Jungle Basin. I'm not that great of a player, but I had an awesome time. Those tanks!

I wanted to address a few requests, issues, and concerns.

Alpha SC2: I would like to avoid changing units back to their alpha states. Personally, I feel like the design of a unit was nailed by beta and ended up just being tuned with patches since then. Alpha contained some pretty crazy stuff. My original intention has always been to revert patch nerfs seen throughout beta and the live game. This is the community's mod as far as I am concerned though so it might just be changed on a case by case basis. Right now, the largest request is to put the Immortal in the Gateway/Warp Gate.

Bugs: I am not going to put bugs into the mod. I see no point. They were glitches and fixed - these are not nerfs. It was something broken.

Finding People to Play With: Still trying to figure this one out! Establishing an official chat channel will probably be the first step.

Map Pool: My intention with the current map pool is to use beta/season 1/season 2 map favorites. These maps tended to be smaller.Also, I feel like the older maps created more opportunities for aggression. I wanted to have a bit of nostalgia. The next step that I might take is pre-loading the dependencies and map info for people onto request maps and putting it on Dropbox so that people can just upload it whenever they want. The only reason why I do not publish them myself is because I am out of publishing spots (maximum 20 documents, other spots filled by my other mod). I would like to start gathering feedback about interest in team maps and whether there is any interest. If so I will consult the community about maps before publishing and what bracket (2's, 3's, 4's).

Mod Distribution: I am still working on the best way to distribute the mod. Right now everything is publicly hosted on Dropbox and can be found using the links in the original post. Take this mod and use it however you want. Again, I request that you toss a little credit my way (Just put "Mod created by Grey" in the Map Info) if you don't mind but do what you want. Create something awesome and make the community happy.

Replays: If you played a game of Unnerfed you're proud of, send it to me at greycraft@live.com! I would like to post and host.

Reviews: If you are playing the mod, leave me some feedback in the Arcade in the Reviews section. Stars and/or a textual review both work. Combined with feedback I get from Reddit and this thread, I will be shaping the map pool until I get a majority of players to their happy place (I will not personally be handling the happy ending).

You Missed..., Grey.: I'm certain there are one or two things that I have missed. Whenever you tell me I missed something, reply telling me what I missed and provide a link to the patch/patch notes in your post. It makes it easier for me to confirm that it is a necessary change for the mod.

If I have not replied to you and you would like to receive a reply, a PM on TL is the best way to get a hold of me. Thank you all for playing the mod. It has been a pleasure to get all of the positive replies about how much fun everyone is having. Kind of an early Christmas present for me. :D
Come back with your shield or on it.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2012-12-22 11:33:23
December 22 2012 11:22 GMT
#132
On December 22 2012 03:07 greycraft wrote:
DAS REPLAY

Now you sound like a true redditor.

Can't wait until these maps hit EU.

EDIT: One map has been, The Shattered Temple. Getting someone to play a game with me on it is extremely difficult..
Zain3
Profile Joined September 2012
Sweden45 Posts
December 22 2012 11:24 GMT
#133
As soon as i get my internet back i will publish the full map pool and keep it updated as you have it on US servers..
im just very excited about this idea..

i think blizzard has gone haywire with the nerfs instead buffing the other units
and thats what i hope we will keep true..

maybe a little too much with 120hp marines but maybe 80dmg fungal hehe..
Happy Christmas anyway!
This is stupid!
Roblin
Profile Joined April 2010
Sweden948 Posts
Last Edited: 2012-12-22 14:12:24
December 22 2012 14:11 GMT
#134
On December 21 2012 16:31 greycraft wrote:

...

Thor
Added 45 second cooldown to 250mm Strike Cannons.

...

Mothership
Planetcracker ability.

...


these are not consistent with

On December 22 2012 20:02 greycraft wrote:
...

My original intention has always been to revert patch nerfs seen throughout beta and the live game.

...


1. the added 45 second cooldown to 250mm strike cannon is a nerf, whether or not it was coupled with other buffs intended to offset that nerf into a net buff is irrelevant, that single change is still a strict nerf.

2. planetcracker was an alpha ability, it was never in the beta or in the live game, why is it added here?
I'm better today than I was yesterday!
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
December 22 2012 14:28 GMT
#135
On December 22 2012 23:11 Roblin wrote:
Show nested quote +
On December 21 2012 16:31 greycraft wrote:

...

Thor
Added 45 second cooldown to 250mm Strike Cannons.

...

Mothership
Planetcracker ability.

...


these are not consistent with

Show nested quote +
On December 22 2012 20:02 greycraft wrote:
...

My original intention has always been to revert patch nerfs seen throughout beta and the live game.

...


1. the added 45 second cooldown to 250mm strike cannon is a nerf, whether or not it was coupled with other buffs intended to offset that nerf into a net buff is irrelevant, that single change is still a strict nerf.

2. planetcracker was an alpha ability, it was never in the beta or in the live game, why is it added here?


Considering the fact that Thors could be hard-countered with a single Feedback or EMP, I'd say it's a buff.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
December 22 2012 14:36 GMT
#136
On December 22 2012 23:11 Roblin wrote:
Show nested quote +
On December 21 2012 16:31 greycraft wrote:

...

Thor
Added 45 second cooldown to 250mm Strike Cannons.

...

Mothership
Planetcracker ability.

...


these are not consistent with

Show nested quote +
On December 22 2012 20:02 greycraft wrote:
...

My original intention has always been to revert patch nerfs seen throughout beta and the live game.

...


1. the added 45 second cooldown to 250mm strike cannon is a nerf, whether or not it was coupled with other buffs intended to offset that nerf into a net buff is irrelevant, that single change is still a strict nerf.

2. planetcracker was an alpha ability, it was never in the beta or in the live game, why is it added here?

Because it's totally awesome?

greycraft
Profile Joined April 2012
United States31 Posts
December 22 2012 18:54 GMT
#137
Thor with a 50 second cooldown on 250mm Strike Cannons is a buff. The Thor starts with 50 energy, right? Its energy regeneration rate is around .5. This means the first time you can use 250mm Strike Cannons is around 200 seconds after the Thor is out. This is more than 50 seconds. After you use it, you will have to wait about another 5 minutes to use it again. These numbers are based on real time and not game time. Also, Feedback is something to consider. No energy means you cannot use Feedback on a Thor. All of the latter sound like a buff to me.

If the community wants the Planetcracker ability, they will get it. Blizzard had some really questionable stuff in alpha. I've used Planetcracker. Because it makes the Mothership stationary, it actually makes it fairly easy to snipe down. The only way I can see it being used okay is to fend off aggressive players or Vortex + moving over the Vortex and perfectly timing the ability which takes time to charge. Again, I'll do what everyone else wants because that is what is best.
Come back with your shield or on it.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
December 22 2012 22:37 GMT
#138
On December 22 2012 11:43 Cyro wrote:
Show nested quote +
On December 22 2012 03:07 greycraft wrote:
Poll: Should the Overseer get Infested Terrans?

Yes (29)
 
66%

No (15)
 
34%

44 total votes

Your vote: Should the Overseer get Infested Terrans?

(Vote): Yes
(Vote): No



I think it would be a lot of fun to give Overseer Infested Terran, but I want to make sure it is community-approved. Poll, poll, poll.

I would like to hear what everyone thinks about the new additions to the map pool: Blistering Sands, Desert Oasis, and Jungle Basin. Those seemed to be the most-mentioned beta/season 1/season 2 maps in this thread and on Reddit.

DAS REPLAY
Played the freaking coolest game of UNNERFED ever? E-mail your replay to me at greycraft@live.com, and we'll put that beast up on the YouTube - maybe with someone's voice during the video that talks about how awesome everything is.



yea, lets give one of the best lategame tools to A UNIT THAT DOESNT COST SUPPLY


Who needs lategame when you have 60 HP SCVs and super colossi? Wait.... we also have 4 range 1 supply roaches. Sweeeeet
Trucy Wright is hot
Silencioseu
Profile Joined June 2011
Cyprus493 Posts
December 22 2012 22:45 GMT
#139
Do you keep the buffs?
i kno i r badass no need to repeat
greycraft
Profile Joined April 2012
United States31 Posts
December 23 2012 05:45 GMT
#140
Yes, all the buffs are kept so units are essentially... superpatched? :D
Come back with your shield or on it.
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