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[A] Unnerfed: The WORST StarCraft 2 - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
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Xarayezona
Profile Joined August 2011
United States72 Posts
Last Edited: 2012-12-20 21:36:06
December 20 2012 21:33 GMT
#81
Is it just me or did anyone else remember a time when Void Rays had three levels of charging?

Also didn't Ultralisks have a special Ram attack that did 75+splash to buildings?
Homework
Profile Joined December 2010
United States283 Posts
December 20 2012 22:17 GMT
#82
On December 21 2012 06:33 Xarayezona wrote:
Is it just me or did anyone else remember a time when Void Rays had three levels of charging?

Also didn't Ultralisks have a special Ram attack that did 75+splash to buildings?


Voidrays go "standard attack" -> "first level of charge" -> "second level of charge". Even has an animation for dat prismatic beam, goes from 1 beam to 2 to 3. So yes, it's kinda like having three levels... I suppose...

Ultralisks did have "Ram" ability but they found it actually did less damage to buildings than the scythe attack (it was slower and did not do splash damage).
Marnee
Profile Joined March 2012
United Kingdom8 Posts
December 20 2012 22:22 GMT
#83
Are you going to be uploading this to the EU region too? Really interested in playing this; great work!
Quasimoto3000
Profile Blog Joined December 2009
United States471 Posts
December 20 2012 22:24 GMT
#84
What if... miraculously all of the unnerfs combined end up making a perfectly balanced game?
Every sunday a nun lays from my gunplay
greycraft
Profile Joined April 2012
United States31 Posts
December 20 2012 22:26 GMT
#85
I have gotten a PM from a person who might be able to upload to EU and SEA for me. Once work is done, I will be posting on some forums to try to recruit some people to help me publish. If that doesn't work out, I'm going to put it up on Dropbox for whoever.

And, maybe, Quasimoto. Maybe.
Come back with your shield or on it.
Killcycle
Profile Joined January 2011
United States170 Posts
December 20 2012 22:50 GMT
#86
You haven't sold me until siege tanks are capable of raining down the fiery hell they deserve to be capable of!
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
HTOMario
Profile Blog Joined March 2012
United States439 Posts
December 20 2012 22:51 GMT
#87
On December 21 2012 07:24 Quasimoto3000 wrote:
What if... miraculously all of the unnerfs combined end up making a perfectly balanced game?


You just blew my mind...
GM Mech T
Killcycle
Profile Joined January 2011
United States170 Posts
December 20 2012 22:53 GMT
#88
On December 21 2012 07:51 HTOMario wrote:
Show nested quote +
On December 21 2012 07:24 Quasimoto3000 wrote:
What if... miraculously all of the unnerfs combined end up making a perfectly balanced game?


You just blew my mind...


It's so funny that it could actually be partially possible with some units, considering the races (terran mostly) were balanced on those tiny ass maps of the past :3
I fear not the shadows of glory nor the echoes of eternity; place before me a true rendition of greatness... and then we shall see.
HTOMario
Profile Blog Joined March 2012
United States439 Posts
December 20 2012 22:54 GMT
#89
On December 21 2012 07:53 Killcycle wrote:
Show nested quote +
On December 21 2012 07:51 HTOMario wrote:
On December 21 2012 07:24 Quasimoto3000 wrote:
What if... miraculously all of the unnerfs combined end up making a perfectly balanced game?


You just blew my mind...


It's so funny that it could actually be partially possible with some units, considering the races (terran mostly) were balanced on those tiny ass maps of the past :3


That's true, this could actually be what the game needs and hell I want to try it!
GM Mech T
FreAk!
Profile Joined October 2012
Chile49 Posts
December 20 2012 23:02 GMT
#90
This sounds really fun, cant wait to try it!
Zergu <3
Farkinator
Profile Joined August 2010
United States283 Posts
Last Edited: 2012-12-21 00:12:13
December 21 2012 00:11 GMT
#91
I'd love to see how these changes play out on decent-sized maps. We need a control group after all.
Get some bases, smash some faces.
Farmer Poopy
Profile Joined October 2011
258 Posts
December 21 2012 00:52 GMT
#92
What about the bunker?
KissMeRed
Profile Joined June 2012
United States96 Posts
December 21 2012 01:34 GMT
#93
Good idea! I've always hated nerfs. Buffs are better. Positive > Negative
Doominator10
Profile Joined August 2012
United States515 Posts
Last Edited: 2012-12-21 02:01:32
December 21 2012 02:00 GMT
#94
On December 21 2012 07:53 Killcycle wrote:
Show nested quote +
On December 21 2012 07:51 HTOMario wrote:
On December 21 2012 07:24 Quasimoto3000 wrote:
What if... miraculously all of the unnerfs combined end up making a perfectly balanced game?


You just blew my mind...


It's so funny that it could actually be partially possible with some units, considering the races (terran mostly) were balanced on those tiny ass maps of the past :3



Screw those OP maps, Lets Bring TalDarim Alter and WhirlWind into this pool and watch the fireworks :D


While we're at it, Throw Widow Mines, Vipers, and Tempests into here just for $#@Ts and giggles
Your DOOM has arrived,,,, and is handing out cookies
Insomni7
Profile Joined June 2011
667 Posts
December 21 2012 02:02 GMT
#95
You forgot to increase Neural range!
Never Forget.
Sjokola
Profile Joined November 2010
Netherlands800 Posts
December 21 2012 02:12 GMT
#96
I was just this week thinking a bout wanting to see pro's play with old patches with the knowledge of today. Wondering what would still be considered op.
Mindcrime
Profile Joined July 2004
United States6899 Posts
December 21 2012 02:17 GMT
#97
Neural parasite's duration should be unlimited as it was between beta patch 5 and beta patch 11.
That wasn't any act of God. That was an act of pure human fuckery.
greycraft
Profile Joined April 2012
United States31 Posts
December 21 2012 02:56 GMT
#98
Getting into the Editor. I should be able to push out a few fixes over the next few days (maybe tonight if I am speedy :D:D:D). I will also spend tonight and a few more evenings finding a crew for publishing on EU and SEA.
Come back with your shield or on it.
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
Last Edited: 2012-12-21 05:38:59
December 21 2012 05:35 GMT
#99
Don't know if it's already been reported or not, but Marauders don't start with concussive (at least on the Shattered temple map they don't, that's the only version we tried though).
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
December 21 2012 06:02 GMT
#100
ROACHES <3
| Idra | YuGiOh | Leenock | Coca |
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