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[Hero Arena] Smashcraft (3v3 MOBA deathmatch) - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
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SCvanTango
Profile Joined August 2010
Switzerland64 Posts
January 29 2011 11:45 GMT
#81


S->S abilities are now bound to S
S->D abilities are now bound to Z
S->F abilities are now bound to X



nooooo, have you no merci for non-qwerty keyboard users? ^^

in all seriouslness. find the idea great, but as a european player with a qwertz keyboard, I really HATE the Z key when everything else is gridlike...would there perhaps be a way to make it another hotkey (gave it maybe 2 instead of just one, that way, it works for both kinds of keyboards)?

as the z key is really the most annoying one to hit, when everything else is neatly packed on the left side of your keys, maybe make it z and c, so pple can choose?
Mephs
Profile Joined October 2010
139 Posts
January 29 2011 13:00 GMT
#82
wait, explain? I'm not familiar with "qwertz" keyboard.
SCvanTango
Profile Joined August 2010
Switzerland64 Posts
January 29 2011 13:21 GMT
#83
rly?, well its simple, basically the same thing except we have the z-key were you have the y-key and vice versa, so you see where the annoyance of the z-shortcut may lie for us

also, have you thought about including a handicap in games, where its not really balanced?

maybe that's not a problem on the US server, but on the EU I find myself in either really unbalanced teams OR one guy leaving right at the start, thus making it a 2v3 like half the time.

Not saying I'm always on the losing side, but it doesnt make for really fun games either way.

also (although that doesnt bother me that much) its kinda annoying to lose rating cause of stuff like that, making for a less precise indication of skill (but again, not really that important imo)

so maybe in a 2v3 give one team more/less hp or something like that to even out the odds again?

as in a game where there's more good players vs more bad players, there isnt really much one could do I guess, especially as the rating sometime really doesnt indicate that precisely how good/bad pple are, thanks to unbalanced games half of the time..

(I know it's not your fault, that games are often unbalanced, but still an practical annoyance with random bnet games unfortunately, or how is your experience on that?)

btw, thanks a lot for making this map/mod, really one of the most fun ones out there, when there's 2 even teams to play each other. awesome work, man
Mephs
Profile Joined October 2010
139 Posts
January 29 2011 16:38 GMT
#84
Hrm...can't you change bindings now? There's a new menu option. I figured you could.

I'll look into it and see if I can find a way to change it, or at least add an option.
Mephs
Profile Joined October 2010
139 Posts
Last Edited: 2011-01-29 22:16:36
January 29 2011 21:47 GMT
#85
Okay I figured it out.

For you EU guys with wierd keyboards this is how you set it up to play Smashcraft:


Customizing Smashcraft Hotkeys
(Also how to normalize keys for non QWERTY layouts)

[image loading]

1. First open the hotkey panel in your main menu (Press ESC to bring it up). Open the default GRID template.

[image loading]

2. The above is the default setting for how each hero's keys are set in the game. This applies to all heroes. The top row correspond to A S D F G abilities, while the second row covers R Q W E Z and X alone on the 3rd row.

[image loading]

3. Setting the grid hotkeys as shown above will set the game to be played on a standard QWERTY keyboard.

[image loading]

4. The above is how you set for QWERTZ keyboard (note the Z is replaced with Y so now it'll correspond to how the QWERTY layout would work for the same effect).

[image loading]

5. Click Accept and create a new Profile. Now you can use this profile to set your keybinds everytime you play Smashcraft easily!

Here's an easy hotlink to a visual tutorial: http://playsmashcraft.com/viewtopic.php?f=15&t=152
SCvanTango
Profile Joined August 2010
Switzerland64 Posts
January 29 2011 22:16 GMT
#86
oh, cool, thanks a lot
Mephs
Profile Joined October 2010
139 Posts
January 29 2011 22:17 GMT
#87
Sorry added graphical guide. I also posted this on the official smash forums (see above link)
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
January 30 2011 02:27 GMT
#88
this game should be TOP OF THE UMS LIST!!!
SO FUN!!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
DoomGuy
Profile Joined December 2010
United Kingdom44 Posts
January 30 2011 04:09 GMT
#89
SmashCraft is making its way up the list.

It definitely deserves it.

Also, Omni is a damn good hero.
Mephs
Profile Joined October 2010
139 Posts
January 30 2011 20:56 GMT
#90
Announcement: Smashcraft is looking for a pro terrainer! More info here: http://forums.sc2mapster.com/general/team-recruitment/17897-smashcraft-recruiting-pro-terrainer/
cocosoft
Profile Joined May 2010
Sweden1068 Posts
January 30 2011 22:39 GMT
#91
This map is so awesome! Definitely one of the best maps available at the moment.
¯\_(ツ)_/¯
incz
Profile Joined September 2010
Italy4 Posts
January 30 2011 22:59 GMT
#92
u need to try it!
Mephs
Profile Joined October 2010
139 Posts
January 31 2011 11:52 GMT
#93
v1.37 Update Notes

Bugfixes

-Ezzerat's Swift Strike cooldown should now be back to its proper value.

-Charge abilities can no longer be auto-targetted (this was a mistake).

New Hero, Stallion the Frenzied Stampede (Guardian)

-[A] Cattlebruiser Rifle: Fires in a direct line of fire constantly

-[S] Bullclip: Fires a single shot in the target direction which deals damage and reduces damage output of the target by 50% for 5 seconds.

-[D] Get Outta The Way!: Charges in the target direction, grappling the first target in range. After grappling, Stallion can use D again to throw the grappled target to any point within 15 cells, causing damage on landing impact. You have 1s to throw the target after grappling.

-[F] Frenzied Rage: Stallion stampedes, becoming immune to all CC effects. He cannot use any abilities but he can run at an increased movement speed, dealing periodic damage to all enemies around him while stomping.

-[G] Demoralizing Shout: Breaks all stuns and snares, reducing all nearby enemies damage output by 50% for 5 seconds.

-[R] Reload
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
January 31 2011 15:33 GMT
#94
Just tried it and boy was I amazed. Very, very well made. Good job, and keep it up!
Blah.
ChronoCat
Profile Blog Joined October 2010
266 Posts
January 31 2011 17:24 GMT
#95
This is a pretty fun map, but how come the SEA version is never updated?
Mephs
Profile Joined October 2010
139 Posts
February 01 2011 18:53 GMT
#96
v1.39 Updates

Balance

-Increased the range at which stealth can be detected slightly.

-Increased the time required to re-enter stealth out of combat to 6 seconds (up from 5).

-Increased the damage done by Stallion's Bullclip ability.

-Demoralize effects (50% less attack damage) now additionally slow movement speed by 20%.

-Stallion's Frenzied Rage will now briefly stun all enemies around him each time it hits.

-At the 1:00 mark, all players will enter Sudden Death mode. Stealth will be automatically revealed (but the effects of stealth can still be used, players will however be able to see where you are). Additionally all players take 200% damage while sudden death is active.

Bugfixes

-Stallion should now properly have his charge disabled when rooted.

-Lamia's Shadow Tether will now cancel when silenced.

-Fixed Stallion's mini-map size.

-Fixed a number of map areas where Stallion could throw and trap another player intentionally.
mrgerry
Profile Joined September 2008
United States1508 Posts
February 01 2011 19:25 GMT
#97
Patched my SC2 just to try this out, great job! really enjoying this
EMCL
Profile Joined September 2010
United States71 Posts
February 05 2011 01:00 GMT
#98
guys go play this map!!! : )
DoomGuy
Profile Joined December 2010
United Kingdom44 Posts
February 06 2011 17:54 GMT
#99
We just need a new Support class.

Perhaps use Egon Stetman as your model and make him a guy that buffs his allies?
Mephs
Profile Joined October 2010
139 Posts
February 06 2011 18:38 GMT
#100
Aegis should be out tonight, he's the 4th support.
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