Simple Questions/Answers - Page 95
Forum Index > SC2 Maps & Custom Games |
Blazinghand
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United States25550 Posts
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Callynn
Netherlands917 Posts
On August 21 2012 17:06 Blazinghand wrote: I'm having trouble finding the melee map search in the Arcade. I just patched up to 1.5.x since my comp has been out of commission and I can't figure out how to use this. Is it gone? You can find melee maps in the starcraft menu under 'costum game'. Some people publish their melee maps in the arcade, where they can often be found under the 'strategy' genre. Hope this helps. | ||
fatalslaughter
16 Posts
Do people not shift que up spells, and just rapidly single cast each EMP? | ||
Fairchild
133 Posts
I have my map variables set and my player properties, but when i test my map 1v1, the other player spawns in player 3's location with player 3's units, and it happens regardless as to when I move them to the other team before starting or not. Something weird, my map was working fine for a handful of games, then one game I let in a spectator and after that the game is incorrectly spawning players again every time I host it after. O_o Is something broken, how can I fix? Perhaps randomly assign players start locations at the start and align positions to alliances? How do I do that? | ||
SunlethWaterscape
17 Posts
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FrAgOn
Israel3 Posts
tnx for helpers | ||
Fairchild
133 Posts
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snejstorm
Germany52 Posts
I am playing the custom map "The Rising Dead" and I need advice on how to get passed certain boss monsters. Is this the right forum? If not, which would be the right one? | ||
SpiritSTR
Brazil41 Posts
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Coppermantis
United States845 Posts
On August 26 2012 06:16 FrAgOn wrote: how do i trigger a ghost uses nuke strike in cinimatic mode. tnx for helpers Use the "Issue Order" action in your trigger. Set the unit to the ghost, then click on the ( before "Ability Command" and change it to "Ability targeting point". Then set the ability to calldown-nuke or whatever it is. | ||
CaptainCrush
United States785 Posts
Can anyone help me out here? | ||
Aunvilgod
2653 Posts
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Novawulfen
Great Britain29 Posts
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Fairchild
133 Posts
This is very disheartening considering I'm trying to unveil my map to the public and apparently nobody can join the game unless I make it and privately invite them. | ||
Denzil
United Kingdom4193 Posts
as in could it work decently like guitar hero | ||
LovE-
United States1963 Posts
How would I go about finding them? Please PM me for details. | ||
Johanaz
Denmark363 Posts
On August 30 2012 04:28 LovE- wrote: I am currently looking for 3-4 map makers that would be interested in being hired.. How would I go about finding them? Please PM me for details. What kind of map makers are you looking for? | ||
Coppermantis
United States845 Posts
Before: + Show Spoiler + After: + Show Spoiler + Did I do something to cause this? | ||
FrAgOn
Israel3 Posts
On August 27 2012 09:10 Coppermantis wrote: Use the "Issue Order" action in your trigger. Set the unit to the ghost, then click on the ( before "Ability Command" and change it to "Ability targeting point". Then set the ability to calldown-nuke or whatever it is. i didnt successed ![]() where do i make "ability targeting point" ? | ||
hikingviking
United States3 Posts
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