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Power Rank 12/01/2009 - Page 19

Forum Index > Polls & Liquibet
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Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
December 21 2009 16:51 GMT
#361

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
SimonB
Profile Joined September 2008
United States1088 Posts
December 21 2009 16:52 GMT
#362
Isn't it crazy to think that for either Flash or Jaedong's win percentage to drop to a mere 60%, they would have to lose over 50 games in a row? That shows you how much they dominate that they would still have among the best winning percentages among progamers after that.

Flash is nearing 70%, and that's a pretty damn good achievement; I don't think anybody has been able to do that in a sample close to the 300+ games Flash has.
4Servy
Profile Joined August 2008
Netherlands1542 Posts
December 21 2009 17:02 GMT
#363
pvt is a unplayeble match up atm flash need to come with this new build fast imo.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
December 21 2009 17:49 GMT
#364
On December 22 2009 02:02 4Servy wrote:
pvt is a unplayable match up atm flash need to come with this new build fast imo.

Bogus already did. Just copy him.
My strategy is to fork people.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
December 21 2009 18:44 GMT
#365
On December 22 2009 02:49 Severedevil wrote:
Show nested quote +
On December 22 2009 02:02 4Servy wrote:
pvt is a unplayable match up atm flash need to come with this new build fast imo.

Bogus already did. Just copy him.

I didn't see that game so I could be wrong, but I'm pretty sure that Flash was the original inventor of the "cheese Bisu out of the tournament" BO.
May the BeSt man win.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
Last Edited: 2009-12-21 19:35:34
December 21 2009 19:34 GMT
#366
On December 22 2009 01:51 Hinanawi wrote:
Show nested quote +

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ


You're just looking at latest stats in just proleague. You need to look at bigger picture with a lot more sample number.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=82758

TvZ: 1544-1323 (53.85%)

PvT: 1120-1072 (51.09%)

Terran: 49 golds, including 11 OSLs and 9 MSLs/KPGA Tours
Protoss: 18 golds, including 8 OSLs and 4 MSLs/KPGA Tours

49 vs 18? Thats a HUGE gap
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
December 21 2009 19:41 GMT
#367
On December 22 2009 01:40 Lebesgue wrote:
Show nested quote +
On December 21 2009 19:03 AzureEye wrote:
On December 21 2009 10:39 ghostWriter wrote:
Try playing terran before you say anything please lolol

No it doesn't contradict because you don't have mines everywhere, there's always going to be an empty space for recall to fall, only a beginner would recall on mines. If spreading tanks and mining is as easy as you say, then why are pro gamers unable to do it well, never mind beginner terrans. No one was 'whining' about dark swarm, I merely stated a fact.


First of all, you're suppose to scan + clear out observers in your base at that late in the game when recall is available. When you have an infinite number of mines, covering your base is not that resource demanding because its free. APM demanding? Drag Group + Press i. Repeat. (thats easier than 1a2a3a). I agree that while there might often be some* small space where your base isn't covered by mines, its really the Terran player's fault for letting that happen. Just because pro gamers don't do it everytime doesn't mean its not easy. For example, Savior forgot to upgrade ling attack. Everyone knows you're suppose to do it. Its very easy, just click pool and press a. So because Progamer like Savior wasn't able to do it, its not easy? Pros forget to do a lot of basic things. Thats because they're only human. Just because the Terran pros that YOU watch don't spread tanks and place mines in base doesn't mean its too hard for them to do it. Sometimes people can just forget to do the most basic stuff.

On December 21 2009 10:39 ghostWriter wrote:
Having observers is like having infinite maphack. Just two observers, one for watching fact count and one for watching push timing, is enough to win you the game. Oh what? They're cloaked AND they last forever instead for a few seconds? Oh you can move them instead of guessing where to scan? Huh, how convenient.

PvT is massively imbalanced in favor of protoss, don't make me laugh.


Okay, this is dumb. You're complaining that observers are maphack when Terrans have scan? 3 CC with scan = you can see anything, anywhere, anytime. At least observers are limited to their range and they can be destroyed. It makes me sick that a Terran player that has scan are actually complaining about observers.....at least observers require a building, and research, take up supply, and it takes TIME to use them. You're complaining about where to scan? lol so spoiled, don't worry, you can practically scan the entire map with multiple scanners.

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.



And what the fuck is that about time to use them. If anything scan requirs time to use it. You can just put your observer in the most common routes and see exactly where Terran army is and when Terran push is coming without moving your finger.


In a TvP game where nowdays Macro fest is the norm, you will have lots of CCs. You'll have at least 3 scanners minimum. When you have that many scans, you don't need to wait for energy, just use it whenever and wherever

Protoss on the other hand, requires time to use observers because you need to move them across the map and observer building requires time. And Terrans will scan the common places in their own base to take out the observers. So a Protoss needs to keep pumping observers to compensate (which costs gas) and they need to waste time to make them and send them to T's base, while they keep getting taken out by turrets/scan

You use scan on a P's base and he can't do anything about it
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
aegisabcde
Profile Joined November 2008
United States145 Posts
December 21 2009 19:58 GMT
#368
On December 22 2009 04:34 AzureEye wrote:
Show nested quote +
On December 22 2009 01:51 Hinanawi wrote:

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ


You're just looking at latest stats in just proleague. You need to look at bigger picture with a lot more sample number.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=82758

TvZ: 1544-1323 (53.85%)

PvT: 1120-1072 (51.09%)

Terran: 49 golds, including 11 OSLs and 9 MSLs/KPGA Tours
Protoss: 18 golds, including 8 OSLs and 4 MSLs/KPGA Tours

49 vs 18? Thats a HUGE gap

Protoss players (not the race) used to suck yet they still PvT at 51.09%. Now that's a sign of true imba.
LucasWoJ
Profile Blog Joined May 2007
United States936 Posts
Last Edited: 2009-12-21 20:21:47
December 21 2009 20:18 GMT
#369
On December 22 2009 01:52 SimonB wrote:
Isn't it crazy to think that for either Flash or Jaedong's win percentage to drop to a mere 60%, they would have to lose over 50 games in a row? That shows you how much they dominate that they would still have among the best winning percentages among progamers after that.

Flash is nearing 70%, and that's a pretty damn good achievement; I don't think anybody has been able to do that in a sample close to the 300+ games Flash has.


Jaedong actually had a ~69.4% in I think slightly more games played at the start of July when he was unbeatable (and over-worked, so he started losing). Tweak the dates and you'll find it. Then he went down to 67.5% because of his zvz mini-slump. It's bound to happen to Flash soon, too. Retaining 70%+ on the pro level is unbelievably difficult.


Edit: hmm, I guess the added games skewed the percentage. When I checked 4-5 months ago, jaedong won 69.4% of his games.
243 wins - 109 losses (69.03%) That's the best I could find.
"Of all the words of mice and men, the saddest are it could have been." - Kurt Vonnegut
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-12-21 20:54:38
December 21 2009 20:52 GMT
#370
On December 22 2009 04:34 AzureEye wrote:
Show nested quote +
On December 22 2009 01:51 Hinanawi wrote:

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ


You're just looking at latest stats in just proleague. You need to look at bigger picture with a lot more sample number.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=82758

TvZ: 1544-1323 (53.85%)

PvT: 1120-1072 (51.09%)

Terran: 49 golds, including 11 OSLs and 9 MSLs/KPGA Tours
Protoss: 18 golds, including 8 OSLs and 4 MSLs/KPGA Tours

49 vs 18? Thats a HUGE gap


You're an idiot. Games that happened 8 years ago being included in the current metagame balance is just plain stupid. The most relevant large sample we can get is the recent proleague and starleague games.

As always, the imbalance lies in maps, and Arbiters have a fun time abusing terran positions through Recall or Stasis+Storm nowadays.

Just like it was in the olden days where Terrans stomped everyone because of all the terran favored maps (and, well, no one knowing correct macro/unit composition as well).
Remember Violet.
Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
December 21 2009 21:29 GMT
#371
On December 22 2009 04:34 AzureEye wrote:
Show nested quote +
On December 22 2009 01:51 Hinanawi wrote:

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ


You're just looking at latest stats in just proleague. You need to look at bigger picture with a lot more sample number.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=82758

TvZ: 1544-1323 (53.85%)

PvT: 1120-1072 (51.09%)

Terran: 49 golds, including 11 OSLs and 9 MSLs/KPGA Tours
Protoss: 18 golds, including 8 OSLs and 4 MSLs/KPGA Tours

49 vs 18? Thats a HUGE gap


Who cares about historical stats? We're talking about PvT balance right NOW. And right now, there's every indication that TvZ is the most balanced non-mirror, with ZvP and PvT fighting for most imbalanced.

If you disagree, then let's take your logic and try applying it a bit.

Your position right now:

-Terran has a large advantage over Zerg
-Zerg has an advantage over Protoss (but not as big as the TvZ advantage)
-Protoss has no advantage over Terran

So basically, T >> Z > P = T

Well then hey, isn't it obvious that Proleague teams should send out 2 Terrans in their lineup? If the Terran runs into Zerg, they get a large advantage (the MOST imba matchup according to you!), if they run into another T it's even, and if they run into another P it's even! Zerg and Protoss can't compete with that, it's so obvious that we should send out two Terrans in Proleague!

Except that they don't. Zerg get the vast majority of double-slots in Proleague. If what you said was true, why would they do this? What about the super-Terrans with no weaknesses and huge advantages over Zerg players? It would be suicide! If anything, Zerg should be the LEAST likely race to get a double-slot in Proleague with your logic.

Proleague teams mostly send out double Zerg now, double Terran is MUCH less common. This means:

- They aren't as afraid of TvZ imba as they are of PvT imba.
- They are happy to take advantage of ZvP imba without fear of being countered by TvZ.

But I mean hey, they're just pro-Starcraft coaches, what do they know? I'll be sure to send them a letter:

"AzureEye made an amazing discovery about race imbalance! You know how most teams are sending out double Zergs lately? All you have to do is send out double Terrans! Wham, bam, instant huge advantage since TvZ favors Terran so much and it doesn't matter if your Terrans run into Protosses, because PvT is like totally balanced!"

I mean holy shit man, it was so simple. How could all these pro-teams not have noticed how TvZ is the most imba non-mirror? They've been acting totally like it was the MOST balanced non-mirror this season, but now you can set them straight by showing them a list of medal winners dating back to the stone age.
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
SuperArc
Profile Blog Joined March 2009
Austria7781 Posts
December 21 2009 21:57 GMT
#372
The terrans just lack an "inventor". Flash's build only saved them from the uber carrier imba. I am sure many pros are looking up to Flash and his next few SL games when he finally has to meet protoss. They need a revolution like savior did in ZvT and Bisu in PvZ.

fantasy was just a temporary solution
Snow - future of protoss! :) Nada = baller
dukethegold
Profile Blog Joined August 2009
Canada5645 Posts
December 21 2009 22:52 GMT
#373
Regarding your argument for Stork's position...

To be fair, Hyun is currently on a rampage.

He is on a five winning streak. That's not impressive, what's impressive is that players involved in it...
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
December 22 2009 02:11 GMT
#374
On December 22 2009 06:29 Hinanawi wrote:
Show nested quote +
On December 22 2009 04:34 AzureEye wrote:
On December 22 2009 01:51 Hinanawi wrote:

EDIT: PvT is an actual balanced non mirror matchup, unlike TvZ.


[image loading]


ಠ_ಠ


You're just looking at latest stats in just proleague. You need to look at bigger picture with a lot more sample number.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=82758

TvZ: 1544-1323 (53.85%)

PvT: 1120-1072 (51.09%)

Terran: 49 golds, including 11 OSLs and 9 MSLs/KPGA Tours
Protoss: 18 golds, including 8 OSLs and 4 MSLs/KPGA Tours

49 vs 18? Thats a HUGE gap


Who cares about historical stats? We're talking about PvT balance right NOW. And right now, there's every indication that TvZ is the most balanced non-mirror, with ZvP and PvT fighting for most imbalanced.

If you disagree, then let's take your logic and try applying it a bit.

Your position right now:

-Terran has a large advantage over Zerg
-Zerg has an advantage over Protoss (but not as big as the TvZ advantage)
-Protoss has no advantage over Terran

So basically, T >> Z > P = T

Well then hey, isn't it obvious that Proleague teams should send out 2 Terrans in their lineup? If the Terran runs into Zerg, they get a large advantage (the MOST imba matchup according to you!), if they run into another T it's even, and if they run into another P it's even! Zerg and Protoss can't compete with that, it's so obvious that we should send out two Terrans in Proleague!

Except that they don't. Zerg get the vast majority of double-slots in Proleague. If what you said was true, why would they do this? What about the super-Terrans with no weaknesses and huge advantages over Zerg players? It would be suicide! If anything, Zerg should be the LEAST likely race to get a double-slot in Proleague with your logic.

Proleague teams mostly send out double Zerg now, double Terran is MUCH less common. This means:

- They aren't as afraid of TvZ imba as they are of PvT imba.
- They are happy to take advantage of ZvP imba without fear of being countered by TvZ.

But I mean hey, they're just pro-Starcraft coaches, what do they know? I'll be sure to send them a letter:

"AzureEye made an amazing discovery about race imbalance! You know how most teams are sending out double Zergs lately? All you have to do is send out double Terrans! Wham, bam, instant huge advantage since TvZ favors Terran so much and it doesn't matter if your Terrans run into Protosses, because PvT is like totally balanced!"

I mean holy shit man, it was so simple. How could all these pro-teams not have noticed how TvZ is the most imba non-mirror? They've been acting totally like it was the MOST balanced non-mirror this season, but now you can set them straight by showing them a list of medal winners dating back to the stone age.


Completely ignoring historical stats for the current metagame is foolish. The way metagame has evolved is because of what is was before. That being said, I agree that TvZ hasn't been as imba as before. But it still is, despite the Zerg season. The current Zerg season just shows how they just have 1 year of dominance compared to the 7+ years of Terran dominance. So TvZ isn't 100% imbalanced. Its only 86% imbalanced. Does that sound better to you?

Yeah my theory is T>Z>P = T but your argument fails to take account the skills of each player. No matter how much advantage one race has over another, individual player's skills matter a lot. This is why we don't see teams sending 2 Terrans, 1 Protoss, 1 Zerg. If you have Jaedong, Bisu, Flash, go.go., and Effort in 1 team, its common sense to use the two Zergs over the two Terrans. You also didn't factor in maps in your argument.

The fact that it took Zergs over 8 years to overcome TvZ slaughter just shows how much struggle they had to put up with to change the way it is played. And even with the "zerg season" Zergs don't dominate Terrans as bad as T's used to dominate Z's.

If you think TvZ is the most balanced non mirror matchup....you're out of your mind. Its PvT
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
December 22 2009 02:20 GMT
#375
Looking at a small sample size over a small window of duration is not a good way to analyze a matchup. For example, lets say that Kespa suddenly released a map where Terrans couldn't wall-in anymore in any way because the map was completely devoid of walls or terrain. And this map did not have gas in main, only gas was at nat. Lets pretend this so-called map was used for 1 season. Because Terrans couldn't wall-in and couldn't get early factory, they were forced to go MnM. As a result, Protoss would get storm or reaver mid-game and rape MnM.

Using your method, we would analyze PvT using the most "recent" metagame. Well, this metagame certainly shows Protoss won with a gruesome 85% win rate in PvT. Does this mean PvT is imba? No, it just means you looked at a small sample size and small duration of time, no matter how recent. You need to look at the bigger picture, because metagame will constantly evolve no matter what. Maps will change, players' skills will change, teams will change. For a game as complicated as this, there is no way you can analyze a matchup with just recent performance.
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
December 22 2009 02:38 GMT
#376
And early maps heavily favored Terrans, which is part of the massive terran domination over the years. If you really want to take map balance into the overall race balance of the game then T being equal to P is actually a signifier that P is > than T when all things are equal.
Remember Violet.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
December 22 2009 02:59 GMT
#377
On December 22 2009 11:38 TwoToneTerran wrote:
And early maps heavily favored Terrans, which is part of the massive terran domination over the years. If you really want to take map balance into the overall race balance of the game then T being equal to P is actually a signifier that P is > than T when all things are equal.


This is exactly why we cannot look at just a portion of the matchup history. If we looked at the period you talked about, we would assume that TvP is imba in favor of T. By looking at the bigger picture with different maps over time, we can see how balanced the actual matchup is.
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
]343[
Profile Blog Joined May 2008
United States10328 Posts
December 22 2009 04:31 GMT
#378
On December 22 2009 11:59 AzureEye wrote:
Show nested quote +
On December 22 2009 11:38 TwoToneTerran wrote:
And early maps heavily favored Terrans, which is part of the massive terran domination over the years. If you really want to take map balance into the overall race balance of the game then T being equal to P is actually a signifier that P is > than T when all things are equal.


This is exactly why we cannot look at just a portion of the matchup history. If we looked at the period you talked about, we would assume that TvP is imba in favor of T. By looking at the bigger picture with different maps over time, we can see how balanced the actual matchup is.



I'm sorry, we aren't talking about how the matchup is currently?

Sure, perhaps TvP is "balanced" in theory (and I suppose the long-term statistics show that.) But at this moment, Protoss have the advantage. Maybe it's meta-game, maybe it's new strategies, maybe it's the maps, maybe it's the players [Stork, Bisu, Best PvT > Flash, Fantasy TvP?] -- but they do.
Writer
aegisabcde
Profile Joined November 2008
United States145 Posts
December 22 2009 04:37 GMT
#379
lol AzureEye is probably just bad at his race's easy matchup so he has to dig up all these useless stats to show that Terran is overpowered.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
December 22 2009 04:40 GMT
#380
Protoss are kicking Terran ass, Flash is kicking Zerg ass, and Zerg is kicking Protoss ass.

It's just starcraft as usual.
May the BeSt man win.
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1. ByuN
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3. Dark
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10. Elazer
1. Rain
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3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
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