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Welcome to Storm Mafia 2![[image loading]](http://i.imgur.com/Fo6Q5cH.jpg)
It's been more than two years since what has become known simply as The Event. Liquidia is still closed to the public, and explanation other than extreme weather was never given to the public.
But even two years later, people were still nervous when an usually thick bank of clouds settled over New Liquidia. A few of the more paranoid citizens rushed to the countryside, but others pointed out that the onset of this particular mist wasn't the same as it had been two years ago. They would not panic. The cool calm breeze that brought in the mist was nothing like the raging storm that had surrounded Liquidia. New Liquidia's fate, would not be the same.
Communication with the outside world remained intact, another proof that while the stubborn mist hadn't receded a week later, it was simply bad weather, not indicative of something else to come. There was no reason to panic.
But then...
Breeze turned to gale. Gale turned to Storm. In just a few hours the city became surrounded with what was, undeniably, the same type of storm that had devastated Old Liquidia.
... And they panicked.
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Cohost: Marvellosity
He is better than me at updating shit. Here is a summary post by him: http://www.teamliquid.net/forum/viewpost.php?post_id=22524474 Pissing him off is as dumb as pissing me off.
On July 07 2014 20:30 marvellosity wrote:Important Posts, Flips, and Updated Player List+ Show Spoiler [Important Posts] ++ Show Spoiler [Flips] + iamperfection, Vanilla Townie, lynched Day 1 27ninjabunnies, Vengeful Spirit, modkilled Day 1 TehPoofter, Vengeful Spirit, victorious Day 1 IAmRobik, Repulsive Crone, died Night 1 ObiWanShinobi, Mafia Janitor, died Night 1 Corazon, Town Avenger, modkilled Day 2 mderg, Vanilla Townie, lynched Day 2 prplhz, Town Lightkeeper, killed Night 2 sinani, Town Operator, killed Night 2 kushm4sta, Mafia Roleblocker, lynched Day 3 VisceraEyes, Town Watcher, killed Night 3 HaruRH, Town Reanimator, killed Night 3 Damdred, Vanilla Townie, lynched Day 4 Koshi, Town Observer, killed Night 4 ritoky, Vanilla Townie, killed Night 4 Vivax, Mafia Ghost, lynched Day 5
+ Show Spoiler [Updated Player List - 10 Remain] +(linked at the top of post #2)
This game follows all the standard rules for a TL Mafia game, unless specified here. If you are not familiar with them, you probably should not be playing this game. I'll post the cheating list anyway:
Cheating: Cheating includes (but is not limited to)
1. Posting after death. You may have one polite goodbye post, but it may not contain any potentially game-changing information. 2. Ruining the game by doing something like hand out your mafia's member list to the town. 3. Logging on to someone else's account to get their role or looking over someone's shoulder to get their role. 4. Comparing role PM times to determine roles. 5. Posting screenshots of your inbox. 6. Posting or sharing any PM you receive from a host. 7. Getting yourself modkilled to help your team. Your non-majority-decided death may not be used as a bargaining chip. 8. Signing up more than once using smurf accounts. 9. Betting items outside of the game in exchange for in-game benefits. 10. Sharing accounts with other players unless cleared by the host in advance. Otherwise, only you may post on your account. 11. Breadcrumbing the specific phrasing of your role PM. Do not compare the phrasing in your role PM to prove your alignment. You can claim the abilities you have, but you can't use the specific phrasing of your role PM.
Palmar specific rules
- 1. Don't be a dick.
- 2. I will modkill you if you're a dick. Modkilling is completely at my discretion so don't try to skirt the rules, or get out on technicalities. If you're not sure you can do something, ask me before you do.
- 3. All questions should be PMd to the moderator. You are not allowed to say in thread you’re going to ask the moderator something, and you are not allowed to share your answer with the thread. If the question is a clarification all town needs to know, I will simply post an announcement in the thread.
Do not ask questions in the thread once the game has started (you can do it during sign-ups).
- 4. There are no activity requirements. Town is responsible for moderating itself by lynching or shooting undesirable activity levels. I will however punish pointless and boring spam, and I will request warnings (or bans, depending on severity) for inactivity or spamming after the game, if you are deemed to have been playing against your win condition.
- 5. I do not replace people. Don't sign up unless you can play. If you have to drop out you will be dealt with by town and remain inactive. In extraordinary situations (emergencies), I might make an exception to this rule.
- 6. I modkill you if you edit your posts. No warnings.
- 7. Important: Do not post when you should not be posting. Especially after a "Hammer" vote
Game Information
Voting:
- Voting will be done in the voting thread.
- No conditional voting
- Instant majority lynch. After a player is hammered, shut up. If in doubt, shut up.
PMs: No private communication in this game unless your role specifically allows it
Smurfs: Smurfs and hydras are not allowed
Modkills: Yes.
Time Cycle: I will be using the night to correct time cycles because of instant majority. I may force a day that has lasted more than 48 hours on weekdays and 72 hours on weekends to end in a no-lynch. I will give at least a 12 hour warning I am about to force an end to a day. The night will never be shorter than 12 hours and never longer than 36 hours. If you think you might be unavailable an entire night, you are allowed to send me an early PM with your action.
The last hour of every night cannot be used to send in actions. The only exception is that mafia may redirect their nightkills (this is to counter last-minute claiming). So get your actions in an hour before dawn.
Thanks to everyone who puts in work to make TL Mafia as fun and lasting as it is. We argue because we care.
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Game specific rules and notes:
The Setup
This is a closed normal setup. There are however variations of roles that can be considered non-normal. Thus you should treat this game as something of a borderline themed/normal. The distinction is somewhat hard to make, so just keep it in mind as you enter the game.
It has no explicit themes. It’s only the roles that make the game somewhat unusual. There may be more than 2 factions in the game.
This is a hard setup. It's not forgiving for any faction. Mistakes, disinterest and general incompetence can lead to a quick victory for either side. The game might even feel unbalanced if one side screws up too hard. The game has been balanced carefully, and will be re-evaluated a few times once we have the final player count.
This is a hard setup. I will be expecting everyone to play to their win condition and participate in the game as they best see fit.
Role information and claims
All role PMs share the same format:
Role Name Few sentences of fluff Few lines of role description Additional information (only a few roles have this) Win Condition Factional abilities (mafia only) Team information (mafia only)
Example:
Vanilla Town
You are an ordinary person dragged into an extraordinary situation. You need to be the voice of reason in town.
You have no abilities except the power to vote.
You win when all threats to town are eliminated.
What you’re allowed to claim:
- Your role name
- Your abilities, but be careful not to use any exact or similar wording to what is in the PM. I will be very strict on punishing people trying to game the system.
- Your actions
What you’re not allowed to claim:
- Your win condition
- Colors, format or exact text of the role PM
Notifications
You will not receive any information you don’t need. You will not know if you were roleblocked, saved, investigated, visited or whether or not any of your actions had their desired effects or not. You can ask, but if I did not send you any information, you probably shouldn’t receive any.
I will not compensate for ignorance. If you break these rules I will modkill you without warning. These should be clear enough
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/in for now but give me like 2 days to read the OP, it's 4 am over here
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I wish I were more interested in this closed setup. Probably going to be a really sweet game.
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/in
prospective start date?
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11589 Posts
if this starts after my 2p2 game I'll /in
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On July 04 2014 15:13 ritoky wrote: /in
prospective start date?
Depends entirely on interest. I want to start as soon as possible, but I need to see how much interest there is and how quickly we can fill up the game.
Ideally I'd love to start on monday (fuck weekend starts) if I have over 20 people by then.
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