• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:20
CET 15:20
KST 23:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT13Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10 $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
TvZ is the most complete match up Gypsy to Korea Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed Which units you wish saw more use in the game?
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Nintendo Switch Thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1854 users

I Swear This Is Normal Mini Mafia 2 - Page 12

Forum Index > TL Mafia
Post a Reply
Prev 1 10 11 12 13 14 40 Next All
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 17:52 GMT
#221
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 24 2013 17:54 GMT
#222
Yeah, I would like to add the policy that you don't use the KP or if you do, you get lynched unless you strike scum. Then you are confirmed town and we all love you.

I want to refer people to Chezinu in Nuclear using nukes on randoms as scum because he could.
I want to refer to SnB using his skillshot on Ace because he could. (SnB is not confirmed scum in Sicilian though)

Can I quote posts from other games? Marv says something very interesting about using your shot as scum.
I had a good night of sleep.
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:56 GMT
#223
Don't discuss games in progress period is the general rule. If it's a finished game, quote away.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 24 2013 17:56 GMT
#224
On July 25 2013 02:52 Rainbows wrote:
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?

Sounds reasonable. If town/majority agrees we can use it as a double lynch.
I had a good night of sleep.
Lazermonkey
Profile Joined June 2011
Sweden2176 Posts
July 24 2013 17:56 GMT
#225
Well, that is a retarded policy
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 17:57 GMT
#226
On July 25 2013 02:52 Rainbows wrote:
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?

You propose we do it but don't want to?
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 17:57 GMT
#227
You can quote posts if the game is over.

But if scum use the shot then they will strike town and get weasel their way out of it. We don't want scum getting a free kp. We should make sure the kill is a consensus by town before lynch so we control it. That said, a scum who is about to get lynched will most certainly use it to kill off their mason if he is town. No reason not to. So we need to be careful.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 24 2013 17:57 GMT
#228
On July 25 2013 02:56 Stutters695 wrote:
Don't discuss games in progress period is the general rule. If it's a finished game, quote away.

Ok, too bad.

But I still stand by the policy. "If you kill your Mason, you get lynched"
I had a good night of sleep.
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 17:58 GMT
#229
On July 25 2013 02:57 Stutters695 wrote:
Show nested quote +
On July 25 2013 02:52 Rainbows wrote:
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?

You propose we do it but don't want to?


Not day 1. Unless we have a billion good lynches.
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 17:59 GMT
#230
On July 25 2013 02:56 Lazermonkey wrote:
Well, that is a retarded policy


Why?
Stutters695
Profile Joined July 2012
2610 Posts
July 24 2013 18:01 GMT
#231
On July 25 2013 02:54 Koshi wrote:
Yeah, I would like to add the policy that you don't use the KP or if you do, you get lynched unless you strike scum. Then you are confirmed town and we all love you.

I want to refer people to Chezinu in Nuclear using nukes on randoms as scum because he could.
I want to refer to SnB using his skillshot on Ace because he could. (SnB is not confirmed scum in Sicilian though)

Can I quote posts from other games? Marv says something very interesting about using your shot as scum.

This is a terrible policy. If someone uses the vig without towns consent they die if the miss scum. However you're proposing that even if I get told to kill RAINBOWS because we would lynch him otherwise but he flips town I need to be lynched? That's some terrible logic and feels like you're trying to set up a mislynch. Why would you propose that?
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 18:03 GMT
#232
On July 25 2013 02:54 Koshi wrote:
Yeah, I would like to add the policy that you don't use the KP or if you do, you get lynched unless you strike scum. Then you are confirmed town and we all love you.

I want to refer people to Chezinu in Nuclear using nukes on randoms as scum because he could.
I want to refer to SnB using his skillshot on Ace because he could. (SnB is not confirmed scum in Sicilian though)

Can I quote posts from other games? Marv says something very interesting about using your shot as scum.


Oh THIS policy. Yeah it's retarded if the town has consensus. If you just randomly use it for LOLKILLHIMHESCUM and it's town then... wtf....
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
July 24 2013 18:04 GMT
#233
On July 25 2013 03:01 Stutters695 wrote:
Show nested quote +
On July 25 2013 02:54 Koshi wrote:
Yeah, I would like to add the policy that you don't use the KP or if you do, you get lynched unless you strike scum. Then you are confirmed town and we all love you.

I want to refer people to Chezinu in Nuclear using nukes on randoms as scum because he could.
I want to refer to SnB using his skillshot on Ace because he could. (SnB is not confirmed scum in Sicilian though)

Can I quote posts from other games? Marv says something very interesting about using your shot as scum.

This is a terrible policy. If someone uses the vig without towns consent they die if the miss scum. However you're proposing that even if I get told to kill RAINBOWS because we would lynch him otherwise but he flips town I need to be lynched? That's some terrible logic and feels like you're trying to set up a mislynch. Why would you propose that?

Hmm completely true.

If town agrees. Then you can kill obviously.

I am talking about an out of the blue Mason kill because 1-2 people thought he was scummy.
I had a good night of sleep.
Z-BosoN
Profile Blog Joined May 2007
Brazil2590 Posts
July 24 2013 18:05 GMT
#234
@ShiaoPi

Glad that you are active now, and also glad you pressed on the point about rayns suspicions on you that I raised earlier.
I'm curious though, you seemed pretty confident that he was scum earlier in some of your posts.

On July 24 2013 22:03 ShiaoPi wrote:
@rayn:
We can agree to disagree on the interpretation of your posts. Still you and FirmTofu were the only persons to really react in a suspicious manner to the claim so that is the point where I am standing.
Who is your lynch-choice now that you have unvoted?


This post seemed a ton less aggressive. Do you still think rayn is scum?


@Malongo

On July 24 2013 20:29 Malongo wrote:
Show nested quote +
On July 24 2013 20:17 ShiaoPi wrote:
Malongo, clarify please what you meant by "threat" regarding Lazer

I meant that he looks more mafioso. The way he presented his suppositions were far more suspicious than a player claiming vet day1. My first thought was that the mason pairing was random and I didnt even realize that mafia doesnt need to mason, but he went all the way a step further: he thought what was actually "good" for the mafia (1 on 1 pairings).


I'd really like you to elaborate on lazermonkey, I'm not following you... are you suspicious of him because you disagree with him on the mason pairing bit?
Lazermonkey
Profile Joined June 2011
Sweden2176 Posts
July 24 2013 18:10 GMT
#235
On July 25 2013 02:59 Rainbows wrote:
Show nested quote +
On July 25 2013 02:56 Lazermonkey wrote:
Well, that is a retarded policy


Why?
Regarding double lynch. If you are about to get mason-killed, then the correct play, no matter what alignment you, is to kill your mason partner before he kills you. If he flips scum, then whop-whop you are suddenly town once again. No townie would NOT do this making the move alignment unindicative (because scum would obviously do the same thing).

Regarding policy lynching the mason who kills his partner and he flips town. Well, this is just bad. The same way you wouldn't lynch a vigi who kills town. Even though he might not kill scum he saves us one misslynch if he kills a top suspect. If he kills someone without a very good reason and that person flips town, then we should obviously look into that player. But policy lyncing someone who kills town is a big no-no!
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 18:10 GMT
#236
I keep reading Malongo's name as Mango T.T
Z-BosoN
Profile Blog Joined May 2007
Brazil2590 Posts
July 24 2013 18:11 GMT
#237
On July 25 2013 02:24 Rainbows wrote:
Can someone meta me on Dandel? Is he always like this?

Z-BosoN says generic pro-town stuff, passively finger-points then goes to bed. Rainbows no like.

Show nested quote +
On July 24 2013 15:21 Z-BosoN wrote:
On July 24 2013 15:14 raynpelikoneet wrote:
On July 24 2013 15:10 Z-BosoN wrote:
Also, @rayne
You seem a little disgruntled that ShiaoPi claimed VT. Why the negative reaction?

Because the claim is either stupid or scum.


Its a pointless claim no matter what alignment he is.
However, I dislike the fact that he just waltzed into the thread with that pointless post and has not posted anything since...





lol, you are doing the same exact thing nay?
Anyways

On July 25 2013 02:52 Rainbows wrote:
Important

I propose that we use the mason-killing ability as a double-lynch mechanic during the day. If we have two targets that are highly suspect, the person masoned with one can kill them off so we know the flip prior to lynching. This will influence the lynch for that day.

That said, I do not think we should use this pseudo double-lynch day 1. Any thoughts?


I actually think this is a good idea. If Malangos kill doesn't click, we use this mechanic as a double lynch, with town votes (probably during the night phase).

I also agree that it should be used later on, when there is more information on the thread, so I second this post.




On July 25 2013 02:33 Rainbows wrote:
Show nested quote +
On July 25 2013 02:30 Koshi wrote:
On July 25 2013 01:20 Lazermonkey wrote:
So guys, apparantly I'm masoned with Koshi. I'm interested in this guy and will try to have a nice little chat with him trying to figure out what alignment he is later on today. I'm getting some bad vibes from his play this far.

I agree with you that I was a bit fluffy in my post.
I find it strange that so many people jump on this FT wagon with the only reason being the "Kenpachi rule". I pointed out 2 people that went on that wagon really easily. But in 1 hour I will have a 1 on 1 with Lazermonkey, we will see what happens there.


I generally don't like the Tofu wagon atm. Rayn was way more vocal about the VT claim than Tofu was, I find it strange that everybody wagoned onto Tofu instead.


Here you show that you feel that Tofu's wagon is not warranted using the VT claim as an argument, because rayn was more vocal about it. Do you think rayn is more suspicious? What do you think of the SHiaopi/rayn interchange?

Lazermonkey
Profile Joined June 2011
Sweden2176 Posts
July 24 2013 18:12 GMT
#238
EBWOP: So both policies are really bad...
Rainbows
Profile Joined March 2013
Germany1217 Posts
July 24 2013 18:16 GMT
#239
On July 25 2013 03:10 Lazermonkey wrote:
Show nested quote +
On July 25 2013 02:59 Rainbows wrote:
On July 25 2013 02:56 Lazermonkey wrote:
Well, that is a retarded policy


Why?
Regarding double lynch. If you are about to get mason-killed, then the correct play, no matter what alignment you, is to kill your mason partner before he kills you. If he flips scum, then whop-whop you are suddenly town once again. No townie would NOT do this making the move alignment unindicative (because scum would obviously do the same thing).

Regarding policy lynching the mason who kills his partner and he flips town. Well, this is just bad. The same way you wouldn't lynch a vigi who kills town. Even though he might not kill scum he saves us one misslynch if he kills a top suspect. If he kills someone without a very good reason and that person flips town, then we should obviously look into that player. But policy lyncing someone who kills town is a big no-no!


I think you're making Koshi's policy bigger than it is. He proposes we only kill random mason kills not on towns consensus. And that's fine, as long as nobody random kills.

I want to use the mason-KP as a way of double lynch, and hopefully nobody fucks with that. Even if you are town and about to get lynched don't martyr-KP your mason, we can always do that later if he's suspicious. If you're about to get mason killed by the consensus of town and are town, think of it as a double lynch --- you're denying town information by denying your flip.

Anyway, I think scum have more motivation to mason kill if they are about to be killed in any way lynch or otherwise. If you're town and strike town with your mason kill martyr-KP then only shit can ensue imo.
Z-BosoN
Profile Blog Joined May 2007
Brazil2590 Posts
July 24 2013 18:19 GMT
#240
Actually I think Lazermonkey makes a fair point. As a townie, the best play is to kill your mason pair before he kills you... "agreeing" to die if you are townie is pretty damn stupid. And scum will just do the same.

Let's just leave the mason-kill as a vigi-shot and move on?
Prev 1 10 11 12 13 14 40 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Group A
WardiTV1058
IndyStarCraft 235
3DClanTV 42
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .256
IndyStarCraft 235
ProTech18
Vindicta 16
StarCraft: Brood War
Sea 14934
GuemChi 2707
Bisu 2178
Horang2 1931
firebathero 881
Larva 812
Soma 542
EffOrt 506
BeSt 505
Stork 369
[ Show more ]
Mini 355
Light 301
ggaemo 248
Snow 244
hero 216
Rush 180
Shuttle 124
Mong 118
JulyZerg 105
Zeus 95
Barracks 68
Sea.KH 62
Backho 46
JYJ 40
Aegong 38
ajuk12(nOOB) 38
Free 34
ZergMaN 32
910 26
sorry 23
GoRush 21
zelot 21
[sc1f]eonzerg 21
Purpose 20
IntoTheRainbow 19
HiyA 18
Movie 17
Sacsri 16
Terrorterran 15
Shinee 12
SilentControl 11
Noble 8
Icarus 5
Dota 2
Gorgc5469
Dendi652
XcaliburYe84
Counter-Strike
olofmeister2336
byalli991
Other Games
singsing2312
B2W.Neo580
hiko471
crisheroes318
Lowko299
Sick146
RotterdaM140
QueenE58
Trikslyr35
Organizations
Counter-Strike
PGL37768
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5552
Upcoming Events
Replay Cast
9h 40m
PiG Sty Festival
18h 40m
Maru vs Bunny
Classic vs SHIN
The PondCast
19h 40m
KCM Race Survival
19h 40m
WardiTV Winter Champion…
21h 40m
OSC
21h 40m
Replay Cast
1d 9h
PiG Sty Festival
1d 18h
Clem vs Percival
Zoun vs Solar
Epic.LAN
1d 21h
Replay Cast
2 days
[ Show More ]
PiG Sty Festival
2 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.