• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:14
CEST 19:14
KST 02:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War645.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
BW General Discussion Sagi.gg Launcher Released ChatGPT cheats at StarSkirmish SCAI tournament Rollback Netcode in Brood War TL Sidebar missing streams
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12423 users

Doctor Who Mafia - Page 6

Forum Index > TL Mafia
Post a Reply
Prev 1 4 5 6 7 8 53 Next
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:08 GMT
#101
Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so...

I have speed 5
When you stare into the iCCup, the iCCup stares back.
TL+ Member
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:10 GMT
#102
On May 15 2013 07:08 Blazinghand wrote:
Despite what's been said, I think we shoudl claim move speeds. On the one hand, it gives angels information, but on the other, angels can see who we are anyways they'll figure it out anyways from watching us move during the first night, right? Whoever claims their speed isn't giving scum info they won't find out immediately anyways, so...

I have speed 5


Only if we move at fullspeed, which we don't have to at all. So I don't particularly see the benefit of doing so right now.
[15:15] <Palmar> and yes marv, you're a total hottie
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:12 GMT
#103
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate
When you stare into the iCCup, the iCCup stares back.
TL+ Member
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:15 GMT
#104
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate


I'm not sure. Like, is it good for everyone to come together? Or maybe it's good, once people figure out who they are, for people to pair off in 2s? Is there a benefit to any particular size of congregation of players?
[15:15] <Palmar> and yes marv, you're a total hottie
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:15 GMT
#105
It also makes sense that doctor/JK powers operate in this fashion
When you stare into the iCCup, the iCCup stares back.
TL+ Member
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:19 GMT
#106
What about the idea of 6 pairs of 2, all as far away from each other on the board as possible? Angels need to feed multiple times, so keeping people apart from each other, but in a fashion where everyone can identify whether someone else is town or not........

.... ok that thought process stopped, mafia in groups of 2 can fakeclaim. Maybe 4 groups of 3?
[15:15] <Palmar> and yes marv, you're a total hottie
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 14 2013 22:19 GMT
#107
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 14 2013 22:20 GMT
#108
On May 15 2013 07:19 marvellosity wrote:
What about the idea of 6 pairs of 2, all as far away from each other on the board as possible? Angels need to feed multiple times, so keeping people apart from each other, but in a fashion where everyone can identify whether someone else is town or not........

.... ok that thought process stopped, mafia in groups of 2 can fakeclaim. Maybe 4 groups of 3?


We need to find a middle ground. Not too far away and not too close. We want to be able to help other townies by slowing down angels so they can't reach us.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:22 GMT
#109
On May 15 2013 07:19 phagga wrote:
Show nested quote +
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 14 2013 22:23 GMT
#110
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:23 GMT
#111
On May 15 2013 07:22 Blazinghand wrote:
Show nested quote +
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already.
[15:15] <Palmar> and yes marv, you're a total hottie
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:24 GMT
#112
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Why doesn't everyone just do their own thing, and we could possibly have everyone identified? Or lots of people at least?
[15:15] <Palmar> and yes marv, you're a total hottie
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:24 GMT
#113
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Maybe we should all claim our movement patterns JUST before the lynch happens. Mafia won't have time to send in imitation movements between our claim and the day ending. This would probably be the best way for us to identify ourselves on the game board.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:25 GMT
#114
On May 15 2013 07:23 marvellosity wrote:
Show nested quote +
On May 15 2013 07:22 Blazinghand wrote:
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already.


fair enough
When you stare into the iCCup, the iCCup stares back.
TL+ Member
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:26 GMT
#115
Also everyone should really make sure they check out how the vision works on the 2nd or 3rd tab of the spreadsheet. Should help people inform themselves of what's going on.
[15:15] <Palmar> and yes marv, you're a total hottie
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
May 14 2013 22:29 GMT
#116
given that angels can lose two movement speed in the flashlight i'm going to guess they have like 3+ movement speed. If they had 2 or less it would just say they couldn't move while caught in a flashlight
When you stare into the iCCup, the iCCup stares back.
TL+ Member
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 14 2013 22:32 GMT
#117
On May 15 2013 07:22 Blazinghand wrote:
Show nested quote +
On May 15 2013 07:19 phagga wrote:
On May 15 2013 07:12 Blazinghand wrote:
our goal should be to get close to each other and shine flashlights to identify angels, right? I'm assuming vigi and DT powers work like angel feeding-- that is to say, reliant on the board to operate

Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else.


yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range.

in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players.

I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong.


Well, if one person is shining on an angel directly others can slow the angel down too if its in their greater view (see google doc pages 2 and 3. But the problem will be to coordinate this properly (mainly if the first town finds an angel, will there be enough time for another to come help the angle slow down before the angel feeds on the first townie).

Regarding claiming movement right before deadline, I just fear that several people might move in the same direction with the same speed. Hence the idea that we try to assign low MS and directions to get 12 unique moving patterns. Of course, the problem then might be that mafia tries to manipulate it to get close to townies fast.

I need to sleep over this.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:33 GMT
#118
If we see the angel then hopefully the person can shine on them and retreat in time for us to lynch them, no?
[15:15] <Palmar> and yes marv, you're a total hottie
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 14 2013 22:34 GMT
#119
if we know who the angel is, yes.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 14 2013 22:36 GMT
#120
On May 15 2013 07:34 phagga wrote:
if we know who the angel is, yes.


ah. yes. thinking about it... hopefully we should do. everyone figures out their letter and claims it, i guess mafia won't duplicate a townie's? so they could only letter shift between themselves. probably mafia will claim their own letters?
[15:15] <Palmar> and yes marv, you're a total hottie
Prev 1 4 5 6 7 8 53 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
00:00
Patch Clash S1 Special #1
RotterdaM923
TKL 347
IndyStarCraft 244
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 923
ByuN 409
TKL 347
IndyStarCraft 244
BRAT_OK 48
StarCraft: Brood War
Britney 46773
Calm 3091
firebathero 161
actioN 139
Free 43
Mong 30
Rock 28
ToSsGirL 28
Pusan 20
Aegong 17
[ Show more ]
soO 17
scan(afreeca) 14
Terrorterran 14
Sacsri 8
Dota 2
Gorgc9492
Dendi1155
League of Legends
Reynor220
Counter-Strike
fl0m5197
Super Smash Bros
Mew2King88
Heroes of the Storm
Liquid`Hasu215
Grubby192
MindelVK9
Other Games
Liquid`RaSZi1723
FrodaN1002
Beastyqt695
B2W.Neo689
olofmeister555
Mlord463
Khaldor448
KnowMe294
crisheroes178
Livibee122
ToD26
Organizations
Other Games
gamesdonequick215
BasetradeTV86
[ Show 19 non-featured ]
StarCraft 2
• Hinosc 25
• Adnapsc2 10
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach70
• Azhi_Dahaki20
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV559
League of Legends
• Nemesis3227
Counter-Strike
• C_a_k_e 1442
Other Games
• Shiphtur702
• imaqtpie155
Upcoming Events
BSL Open Qualifier
1h 46m
BSL Open Qualifier
1h 46m
OSC
5h 46m
Replay Cast
5h 46m
OSC
18h 46m
WardiTV Weekly
1d 17h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.