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Boardwalk Empire Mafia: Pick Your Power - Page 19

Forum Index > TL Mafia
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raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:37 GMT
#361
EBWOP: Sorry i misread. You were obviously saying the same thing i was rofl :D
table for two on a tv tray
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:39 GMT
#362
Combine Vivax' + Geript's ideas and let these guys pick [1][1], [2][1], [3][1], [4][1], [5][1] (everyone else picks [6->] [X]):
raynpelikoneet
Geript
yamato
Mocsta
Sharrant


Argee or not? If not, why?
table for two on a tv tray
austinmcc
Profile Joined October 2010
United States6737 Posts
April 04 2013 17:39 GMT
#363
On April 05 2013 02:25 Keirathi wrote:
I think you're reading Assassin wrong. AFAIK, a scum assassin can't say ##Kill austinmcc GREEN. Its either ##Kill: austinmcc ROLENAME, or ##Kill austinmcc RED.

I think I read it wrong as well.
Fe fi fo fum.
Caller
Profile Blog Joined September 2007
Poland8075 Posts
April 04 2013 17:41 GMT
#364
disagree cuz ive already sent in [1][1]
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:42 GMT
#365
On April 05 2013 02:41 Caller wrote:
disagree cuz ive already sent in [1][1]

You can't change it?
table for two on a tv tray
Vivax
Profile Blog Joined April 2011
22052 Posts
April 04 2013 17:43 GMT
#366
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 04 2013 17:43 GMT
#367
On April 04 2013 23:34 Sharrant wrote:
If town gets inventor: Be as pro town as you possibly can be, this is a great role for town to have. We should see lots of bullet proof vests, and similar defensive or investigative items coming out from you.


That's not what you guys will get from me if I get inventor....

As for plans, just suit yourselves.

+ Show Spoiler [Setup stuff] +

Wisdom: If your plan FORCES specific players to do an action they may not want individually, then you NEED to either have almost unanimous support, or a way to enforce that authoritarian method.
Forcing VTs to claim their roles (when maybe they don't want to, depending what role they chose, what draft position they have, and what they think of the game) would not work that well for instance.
Same with other stuff.


There are "obvious" things that town has to do of course. Mainly "get good roles" and "deny mafia good roles".
Just pick your roles with this in consideration, but not only that, think about what other people may get as well
If you are selfless and think other's are egoistic, pick a Medic or sorts role (since in your mind nobody else would pick so)
If you are selfish but think you can use your role in a good manner, pick some good KP role or something

However, I won't mind people trying to play "individually" and get a cool role they want or something. That's what PYP is there for. The important thing is that either those people synergize their picks and skills pretty well, or they don't outnumber the players picking roles to "help town" (for instance those trying to deny scum of Janitor, etc)

Other "obvious" stuff is to basically deny mafia the CPR Doctor. They'll try to get that 100%.
Not so much Janitor. It is more an ability that fucks town more than it helps scum, thus in their mind scum may not try to get it that much (it doesn't further their agenda directly for instance, and they have little control on what it can do).

If you are townie on the 1-3 position, coordinate who gets CPR Doctor somehow, or just take it yourself. That's the only "important" thing we should take care of in my mind.


I know if I try to think about the setup I'll waste most of my time (time I don't have) and won't do shit, so I'll just focus on scumhunting.
Other people with more time (yamato and CO) figure out all those plans and discuss them if you want. I doubt there is anything game-changing that won't be resolved with ol' good accurate scumhunting.

You guys keep doing your think though. Hopefully the thread doesn't move so fast about "pointless" discussion after the picking phase though


I'll officially call VE out for making a halfassed post about agreeing with yamato's plan.
Also, I'm getting a slight idea someone else is scum....mwahahaha. Who? Oh, you don't want me to ruin the fun right now don't you?

Vivax
Profile Blog Joined April 2011
22052 Posts
April 04 2013 17:43 GMT
#368
EBWOP: DIrected at raynpelikoneet's list.
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:45 GMT
#369
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D
table for two on a tv tray
Caller
Profile Blog Joined September 2007
Poland8075 Posts
April 04 2013 17:47 GMT
#370
On April 05 2013 02:45 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D

au contraire mafia will push any ideas even if they are "good" because their picking strategy never reflects what town is thinking and if they have a "good plan" they become more "townlike." or they participate. either way it looks good on them.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 17:49 GMT
#371
On April 05 2013 02:34 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 02:33 Vivax wrote:
On April 05 2013 02:23 raynpelikoneet wrote:
On April 05 2013 02:20 Vivax wrote:
1st of all: Sharrant requested roles like america to not be picked by town. No, scum can use it before getting lynched, so it doesn't matter if it outs them. Town needs the best of the best of the best, sir.

My idea: We get to an agreement about a few of the towniest mofos based on activity, interest and good ideas, and accept that they will roll the highest possible numbers and nobody who is town must roll the same.

That will leave a mixed pool of null/scum. Scum's main target will be to stop these elected townies from having these roles, so they will try to use the same draft, maybe while another teammate sends in other numbers to try and snatch the role.

That's where the null townies come into play. They will never use the same numbers as the elected townie mofos, forcing scum to waste their picks on taking away good roles from good townies by using the same numbers, leaving a limited amount of scum who will indeed try to roll good shit, and who has to affront a horde of townies who are less likely to take good roles away from each other.

Bad side: People might not give a fuck about the plan, and people might disagree on someone most believe to be town.

What do you suggest those "few of the towniest mofos" pick then?


Just finished skimming the already gigantic thread (bleh). So I will try to focus on that on the next go. Didn't really pay too much attention to that yet.

For now, I'll try to simulate the plan cause I just spat that out spontaneously without playing it through yet.

Three most townish mofos get elected, let's say it's VE, Palmar and Caller. Purely hypothetical obviously.

Town agrees on this:

Palmar 11
Caller 21
VE 31

What can scum do now?

They can do 1 2 to reset Palmar back. 2 2 to reset Caller back etc., or try to roll their own shit and just deal with the fact that these people will get these roles.

That will leave two mafia who will fight rest of town in the 4 - 24 range to get good roles. And if the elected people don't manage to be first in draft, we will also have confirmation that mafia doesn't want them to have good roles.

It's almost like a mayoral election.

nonono..

The most towniest guys obviously pick 1,2,3, etc..

Lol what he is saying is that if the scum send the 3 townie dudes back, clearly it means that they dont want the townie dudes to have good powers.

I dont see what this does other than only take out 3 roles rather than 8.

Also with a few nightkill protect roles, shouldnt the towniest mofo's take those?
No gg, No skill.
sinani206
Profile Blog Joined November 2010
United States1959 Posts
April 04 2013 17:50 GMT
#372
The real problem with all of these plans is that the entire town has to cooperate. As we can see (Caller), not everyone is willing to do that. I've sent in numbers that agree with rayn's system, but I really don't think that it's going to help town any more than randomly picking numbers.
literally everything is wifom just shut the fuck up
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 17:50 GMT
#373
Rayn wtf is your list?

The people who have proposed the best ideas?
WHAT?

Also I dont feel confident in 5 hard town reads at the time.

Going with geript's idea and I dont see why you dont want to
No gg, No skill.
Vivax
Profile Blog Joined April 2011
22052 Posts
April 04 2013 17:50 GMT
#374
+ Show Spoiler +
On April 05 2013 02:45 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D



I would probably support you as candidate cause I don't think that there can be mostly mafia among the most active and engaged candidates you proposed, so that makes you look quite townie.

##Pick #1: Rayn
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 04 2013 17:51 GMT
#375
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.


Wisdom: Unless you are a Palmar, or an Ace, or a Wbg, or that type of scum, it's more likely that if you are scum you'll post ideas that you would post as town as well, meaning ideas that benefit town more than scum, but you know won't be likely to get implemented and thus gives you town cred.
Therefore, people doing the opposite may give them a slightly higher chance of being town (if not pretty higher), if their thought process seems legit.

Pre-Edit: Oh look, "troll Caller" ninja'ing me with my wisdom bits.

On April 05 2013 02:39 raynpelikoneet wrote:
Combine Vivax' + Geript's ideas and let these guys pick [1][1], [2][1], [3][1], [4][1], [5][1] (everyone else picks [6->] [X]):
raynpelikoneet
Geript
yamato
Mocsta
Sharrant


Argee or not? If not, why?


Hmm...I agree with this list to be honest.
Doesn't require super massive coordination to do X, but rather lesser coordination not to do Y, which, if those people claim in-thread they'll get those numbers, would obviously work because "selfish" townies and scum will pick different numbers to not clash.
As long as none of them pick inventor of course! (I'm being serious here though)
I did pick a number between 1-6 though, so if this plan becomes a consensus, or rather those 5 guys claim they send those numbers I'll change my pick to 7>
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:51 GMT
#376
On April 05 2013 02:47 Caller wrote:
Show nested quote +
On April 05 2013 02:45 raynpelikoneet wrote:
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D

au contraire mafia will push any ideas even if they are "good" because their picking strategy never reflects what town is thinking and if they have a "good plan" they become more "townlike." or they participate. either way it looks good on them.

As i said the guys top in drafting order are gonna fall fast, thay have the "best" roles after all (or at least likely). If you were mafia why would you push an idea that's good for town? Doesn't it hurt your team? If you were mafia why would you push an idea that's bad for town? Doesn't it draw suspicion to you?
table for two on a tv tray
Caller
Profile Blog Joined September 2007
Poland8075 Posts
April 04 2013 17:53 GMT
#377
wait how does vivax know there are five mafia
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:53 GMT
#378
Is it really so that if you already picked your numbers you can't change them? Whaere does this "i picked already so fu" does come from? Just repick ffs...

Oats please read the thread.. :E
table for two on a tv tray
Oatsmaster
Profile Joined October 2012
United States16628 Posts
April 04 2013 17:54 GMT
#379
On April 05 2013 02:51 raynpelikoneet wrote:
Show nested quote +
On April 05 2013 02:47 Caller wrote:
On April 05 2013 02:45 raynpelikoneet wrote:
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D

au contraire mafia will push any ideas even if they are "good" because their picking strategy never reflects what town is thinking and if they have a "good plan" they become more "townlike." or they participate. either way it looks good on them.

As i said the guys top in drafting order are gonna fall fast, thay have the "best" roles after all (or at least likely). If you were mafia why would you push an idea that's good for town? Doesn't it hurt your team? If you were mafia why would you push an idea that's bad for town? Doesn't it draw suspicion to you?


You cant push a bad strategy in PYP, you just cant. It gets shut down immediately.
Its better for them to let town do what they do and maybe slightly alter the 'plan' to benefit scum more.

So therefore your town 'criteria' is absolute bullshit
No gg, No skill.
raynpelikoneet
Profile Joined April 2007
Finland43269 Posts
April 04 2013 17:55 GMT
#380
On April 05 2013 02:54 Oatsmaster wrote:
Show nested quote +
On April 05 2013 02:51 raynpelikoneet wrote:
On April 05 2013 02:47 Caller wrote:
On April 05 2013 02:45 raynpelikoneet wrote:
On April 05 2013 02:43 Vivax wrote:
It's ok caller, just means you will be the last one along with the designated elected townie mofo you'll contest. Hurt yourself bro.

I'll take a look at your options there. Seems like you like to pick the most active ones, but need to check if they're actually proposing malicious ideas. Disagreed on some stuff with sharrant, for example. It's like he wanted to leave "dangerous" roles open for scum.

It doesn't matter if they proposed good or bad ideas. Mafia is probably not going to push any ideas at all (because they all have a backdoor - because there are so many roles). Everyone pushing ideas regardless if they are good/bad are probably town at this point, especially the guys who are pushing ultimately bad ideas. :D

au contraire mafia will push any ideas even if they are "good" because their picking strategy never reflects what town is thinking and if they have a "good plan" they become more "townlike." or they participate. either way it looks good on them.

As i said the guys top in drafting order are gonna fall fast, thay have the "best" roles after all (or at least likely). If you were mafia why would you push an idea that's good for town? Doesn't it hurt your team? If you were mafia why would you push an idea that's bad for town? Doesn't it draw suspicion to you?


You cant push a bad strategy in PYP, you just cant. It gets shut down immediately.
Its better for them to let town do what they do and maybe slightly alter the 'plan' to benefit scum more.

So therefore your town 'criteria' is absolute bullshit

Do you think bad plans are coming from town or from mafia? Why?
table for two on a tv tray
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