Boardwalk Empire Mafia: Pick Your Power - Page 18
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Palmar
Iceland22630 Posts
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Oatsmaster
United States16627 Posts
On April 05 2013 01:28 geript wrote: Right, if we get people to choose from a list even if mafia go early, they have a problem selecting from a list above them and must instead pick from a list below them. While they'll be able to coordinate things as such, it still makes them pick less powerful roles in general instead of more powerful roles. #Mindgames It could take out 8 roles/make it risky for scum to choose those roles. Hmm Other peoples thoughts? | ||
Caller
Poland8075 Posts
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geript
10024 Posts
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Oatsmaster
United States16627 Posts
On April 05 2013 01:32 Caller wrote: all i know is that i'm going to a pick a role that will let me kill a certain two scum day 1 What Caller says is 'all i know is that i'm going to be completely anti town and tunnel vision my reads and ignore everything else that proves otherwise' Cool beans dude. | ||
Meapak_Ziphh
United States6782 Posts
rolepicking is stupid and doesn't work, thanks for spamming the thread. So let's move on to why people are calling Caller scum when it's pretty clear he's not. Anyone wanna take credit for that... Bueller? Bueller? | ||
Oatsmaster
United States16627 Posts
On April 05 2013 01:56 Meapak_Ziphh wrote: Hai rolepicking is stupid and doesn't work, thanks for spamming the thread. So let's move on to why people are calling Caller scum when it's pretty clear he's not. Anyone wanna take credit for that... Bueller? Bueller? scummy scum scum. Also no one called Caller scum seriously. they only called me scum seriously | ||
raynpelikoneet
Finland43211 Posts
On April 05 2013 01:20 geript wrote: New plan: Instead of having a set 'draft list' in that say people drafting from 1-4 need to choose from a list of ABCD roles. People drafting from 5-8 need to draft from a list of EFGH, etc. etc. This makes it very risky for Scum to draft both outside of their own list and inside of their own list. This is absolytely the best plan and the only one i'm going to support. We just need to find out what the roles are that we put to 1-4, 5-8, etc. | ||
Vivax
21731 Posts
My idea: We get to an agreement about a few of the towniest mofos based on activity, interest and good ideas, and accept that they will roll the highest possible numbers and nobody who is town must roll the same. That will leave a mixed pool of null/scum. Scum's main target will be to stop these elected townies from having these roles, so they will try to use the same draft, maybe while another teammate sends in other numbers to try and snatch the role. That's where the null townies come into play. They will never use the same numbers as the elected townie mofos, forcing scum to waste their picks on taking away good roles from good townies by using the same numbers, leaving a limited amount of scum who will indeed try to roll good shit, and who has to affront a horde of townies who are less likely to take good roles away from each other. Bad side: People might not give a fuck about the plan, and people might disagree on someone most believe to be town. | ||
raynpelikoneet
Finland43211 Posts
On April 05 2013 02:20 Vivax wrote: 1st of all: Sharrant requested roles like america to not be picked by town. No, scum can use it before getting lynched, so it doesn't matter if it outs them. Town needs the best of the best of the best, sir. My idea: We get to an agreement about a few of the towniest mofos based on activity, interest and good ideas, and accept that they will roll the highest possible numbers and nobody who is town must roll the same. That will leave a mixed pool of null/scum. Scum's main target will be to stop these elected townies from having these roles, so they will try to use the same draft, maybe while another teammate sends in other numbers to try and snatch the role. That's where the null townies come into play. They will never use the same numbers as the elected townie mofos, forcing scum to waste their picks on taking away good roles from good townies by using the same numbers, leaving a limited amount of scum who will indeed try to roll good shit, and who has to affront a horde of townies who are less likely to take good roles away from each other. Bad side: People might not give a fuck about the plan, and people might disagree on someone most believe to be town. What do you suggest those "few of the towniest mofos" pick then? | ||
Keirathi
United States4679 Posts
On April 04 2013 23:44 austinmcc wrote: (2) Assassin - See above. Mafia knows all alignments, therefore this is a multi-shot vig without accountability. I think you're reading Assassin wrong. AFAIK, a scum assassin can't say ##Kill austinmcc GREEN. Its either ##Kill: austinmcc ROLENAME, or ##Kill austinmcc RED. So yea, Assassin is strong for scum when combined with a rolecop, but by itself it's only a mediocre scum role unless people go around claiming their roles willy-nilly. As for the roles I would want to deny: 1) Janitor: this one is obvious. It denies town all information in a game where there are obviously going to be multiple kills. 2) CPR Doc: By far the strongest scum aligned KP role. Bonus here is that he can be strong for town too, if the person doesn't use it stupidly. 3) Thief: I don't particularly think this role is super strong on its own, but it destroys our ability to deny roles, which was the whole point of this discussion. About the 'Force VTs to claim what they tried to take': I'm pretty meh about that idea, because it is extremely hard to track. I mean, lets say there's a scum in the 6th draft position. He picks, say, inventor and gets it. Then he says that he tried to pick Inventor and got VT. Now we almost HAVE to have a Role Cop check him to see if he's lying. If he's not, then we still have 6 people who could possibly be inventor. Or lets take it a step deeper: scum in the 7th spot tries to take CPR Doc, and doesn't get it. His buddy in the 12th spot tries to take Inventor and gets it. Scum in 7th spot tells the thread that he tried to take Inventor and didn't get it. We have a rolecop check him and he is in fact vanilla. What the hell do we do in this situation? I just don't see any actual benefit to it, when it comes down to actually playing the game, outside from some theoretical (and completely obscure) information. And lots of misdirection opportunities for scum. | ||
yamato77
11589 Posts
On April 05 2013 01:56 Meapak_Ziphh wrote: Hai rolepicking is stupid and doesn't work, thanks for spamming the thread. So let's move on to why people are calling Caller scum when it's pretty clear he's not. Anyone wanna take credit for that... Bueller? Bueller? Let's talk about this terrible post. | ||
raynpelikoneet
Finland43211 Posts
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Oatsmaster
United States16627 Posts
On April 05 2013 02:20 Vivax wrote: 1st of all: Sharrant requested roles like america to not be picked by town. No, scum can use it before getting lynched, so it doesn't matter if it outs them. Town needs the best of the best of the best, sir. My idea: We get to an agreement about a few of the towniest mofos based on activity, interest and good ideas, and accept that they will roll the highest possible numbers and nobody who is town must roll the same. That will leave a mixed pool of null/scum. Scum's main target will be to stop these elected townies from having these roles, so they will try to use the same draft, maybe while another teammate sends in other numbers to try and snatch the role. That's where the null townies come into play. They will never use the same numbers as the elected townie mofos, forcing scum to waste their picks on taking away good roles from good townies by using the same numbers, leaving a limited amount of scum who will indeed try to roll good shit, and who has to affront a horde of townies who are less likely to take good roles away from each other. Bad side: People might not give a fuck about the plan, and people might disagree on someone most believe to be town. I dont give a fuck about this plan, because its a really dumb plan. What do you think about geript's plan? | ||
raynpelikoneet
Finland43211 Posts
On April 05 2013 02:29 Oatsmaster wrote: I dont give a fuck about this plan, because its a really dumb plan. What do you think about geript's plan? Actually it's really good idea added to Geript's.. | ||
yamato77
11589 Posts
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Vivax
21731 Posts
On April 05 2013 02:23 raynpelikoneet wrote: What do you suggest those "few of the towniest mofos" pick then? Just finished skimming the already gigantic thread (bleh). So I will try to focus on that on the next go. Didn't really pay too much attention to that yet. For now, I'll try to simulate the plan cause I just spat that out spontaneously without playing it through yet. Three most townish mofos get elected, let's say it's VE, Palmar and Caller. Purely hypothetical obviously. Town agrees on this: Palmar 11 Caller 21 VE 31 What can scum do now? They can do 1 2 to reset Palmar back. 2 2 to reset Caller back etc., or try to roll their own shit and just deal with the fact that these people will get these roles. That will leave two mafia who will fight rest of town in the 4 - 24 range to get good roles. And if the elected people don't manage to be first in draft, we will also have confirmation that mafia doesn't want them to have good roles. It's almost like a mayoral election. | ||
raynpelikoneet
Finland43211 Posts
I think you're reading Assassin wrong. AFAIK, a scum assassin can't say ##Kill austinmcc GREEN. Its either ##Kill: austinmcc ROLENAME, or ##Kill austinmcc RED. Is this correct? | ||
yamato77
11589 Posts
On April 05 2013 01:32 Caller wrote: all i know is that i'm going to a pick a role that will let me kill a certain two scum day 1 Don't get too carried away. I think you have a decent reason to think I'm mafia, but there are plenty of reasons to not fall into the trap of confirmation bias. | ||
raynpelikoneet
Finland43211 Posts
On April 05 2013 02:33 Vivax wrote: Just finished skimming the already gigantic thread (bleh). So I will try to focus on that on the next go. Didn't really pay too much attention to that yet. For now, I'll try to simulate the plan cause I just spat that out spontaneously without playing it through yet. Three most townish mofos get elected, let's say it's VE, Palmar and Caller. Purely hypothetical obviously. Town agrees on this: Palmar 11 Caller 21 VE 31 What can scum do now? They can do 1 2 to reset Palmar back. 2 2 to reset Caller back etc., or try to roll their own shit and just deal with the fact that these people will get these roles. That will leave two mafia who will fight rest of town in the 4 - 24 range to get good roles. And if the elected people don't manage to be first in draft, we will also have confirmation that mafia doesn't want them to have good roles. It's almost like a mayoral election. nonono.. The most towniest guys obviously pick 1,2,3, etc.. | ||
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