[Champion] Hecarim - Page 5
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Solaris.playgu
Sweden480 Posts
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Requizen
United States33802 Posts
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Tooplark
United States3977 Posts
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Seuss
United States10536 Posts
On September 18 2012 18:16 Solaris.playgu wrote: A question on ghost vs flash, could you provide a reason for picking ghost? To me ghost seems completely redundant (like, COMPLETELY) because the unit collision is covered by his passive, and the speed boost is covered by both his e and shurelia's. Flash, on the other hand, always has it's uses. You can use it over walls to escape etc etc like normal, but you can also use it offensively during ganks to position for a good e knockback. I don't know, to me it just seems flash has way more uses on heca, whereas every single aspect of ghost is already covered for in his abilities and even more with shurelia's o.O I like Ghost for a number of reasons.
That's not to say taking Flash is a bad decision, but the only time I find myself thinking, "Gee, I wish I'd taken Flash" is when my team is already losing and I can't flash -> steal dragon/baron -> ult to safety. I can't think of any ganks where Flash would have been more useful than Ghost. | ||
zulu_nation8
China26351 Posts
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Requizen
United States33802 Posts
Probably sub-optimal, but something to think about? | ||
zulu_nation8
China26351 Posts
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Requizen
United States33802 Posts
On September 19 2012 00:49 zulu_nation8 wrote: chauster says hecarim is better top than in jungle It seems decent. You duel pretty decently and can disengage well (two strong points for a top laner), and can farm and push well, then with TF and GA he's pretty monstrous. | ||
mockturtle
United States220 Posts
I mostly jungle in general but I've found him to be underwhelming after a few games. Early his clear/sustain and his ganks seem bleh, and I feel like he wants too much money to buy too many wards/oracles. I feel like there are junglers who are just better all around (specifically for me i feel like amumu or nautilus would be better choices in either direction) Taking him top though, was awesome! He has good sustain and so much utility late game that you just need to hang around and not get killed, which isn't that hard with his passive, W, and E. My experience could be heavily warped from reality (since my elo is ~1200 and I'm relatively new at lol), but I'd still love to hear more detailed suggestions and thoughts from better players. For the time being I've settled on ninja/merc depending, philo stone, frozen heart, and spirit visage as my first 4 items. Sheen/Trinity seems strong on him, but until I'm much better at managing him in lane it's probably best for me to err on the side of tanky | ||
obesechicken13
United States10467 Posts
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Haasts
New Zealand4445 Posts
On October 25 2012 13:49 HazMat wrote: God Hecarim is op in solo queue. I haven't had a game where I haven't dominated. His Q is trash, his W is trash, his E is only good with shurelyas or ghost or ult but somehow he's so good. I think it's the wave clear + gank potential that you can abuse if you play an aggressive tax style. On November 01 2012 08:12 HazMat wrote: My match history is secret kthnx. iuno I build Hecarim different from anyone. Boots 1 Philo Brutalizer Shurelyas Boots 5 or Mercs Sunfire Cape or FH (trying Sunfire because with FH I waste 5% cdr....FH still better if no one no your team is getting it) Some MR item 9/21/0, 25apen runes. Probably not smart to follow it but works for me. I really dislike the Triforce build. I didn't catch the Dignitas MLG games where IWD played Hecarim - anyone know his runes/masteries/build, etc? Edit: Just caught a Hecarim on a featured game (marshed), where he built an early Spirit Visage for CDR/MR, as well as minor synergy w/Hec's W. Not entirely convinced it was a better buy than turning his Philo into a Reverie, etc. | ||
ZERG_RUSSIAN
10417 Posts
MS/arp/armor/scaling MR 9/21/0 ignite/(ghost/flash) for lane 0/21/9 smite/ghost for jungle The reason you take ghost always in jungle is because ghost + red buff is retarded QW(E/Q)(E/Q)QR R>Q>W>E in jungle depending on when you're ganking Q(E/W)(E/W)QQR R>Q>W>E in top depending on stuff like ganks/sustain/dives/all-in Jungle build boots + 3 pot philo/hog sheen glacial shroud diverge into FH/spirit visage/randuins/reverie/finish triforce if you're carrying but sheen is OP by itself (make sure you tell your support to get aegis because you won't be carrying it because of FH) Lane build boots + 3 pot tabi OR sheen OR glacial depending on lane diverge into phage/SV/FH/bruta/whatever you need Sunfire/Sheen/Torch is good on dominion if you play that too | ||
w(oO)t
New Zealand40 Posts
I choose either sheen or Bruta for damage, then hit the tankiness hard, unless I'm really snowballing in which case I grab the early tri force (tri force on heca before 20minutes is mad damage) | ||
zulu_nation8
China26351 Posts
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Seuss
United States10536 Posts
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chalice
United States1945 Posts
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zulu_nation8
China26351 Posts
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chalice
United States1945 Posts
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Imperium11
United States279 Posts
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zulu_nation8
China26351 Posts
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