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[Champion] Nasus - Page 15

Forum Index > LoL Strategy
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Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
July 06 2013 18:19 GMT
#281
Ok I was just wondering. I like to go maximum tank without any damage only items so I was curious if a damage item is considered mandatory.
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
Slayer91
Profile Joined February 2006
Ireland23335 Posts
July 06 2013 18:20 GMT
#282
never
Fyrewolf
Profile Joined January 2010
United States1533 Posts
July 07 2013 03:58 GMT
#283
Not really, he's got damage built into his kit, since he gets armor pen and a self scaling ability. Sometimes some extra damage can be nice though, so iceborne or hydra often get built late, or triforce for ms/slow/damage. In 3v3 though he may sometimes want to build damage overpower some other teams, something like hyrda+iceborne+sv gives him amazing clear, damage, cdr, and resists, and he can continue to build damage if necessary. Generally though Nasus mostly plays really well just building tanky items and just use his built in damage kit with cd for his damage, he usually doesn't need much more than that.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Flakes
Profile Blog Joined July 2008
United States3125 Posts
July 07 2013 04:53 GMT
#284
On July 07 2013 12:58 Fyrewolf wrote:
Not really, he's got damage built into his kit, since he gets armor pen and a self scaling ability. Sometimes some extra damage can be nice though, so iceborne or hydra often get built late, or triforce for ms/slow/damage. In 3v3 though he may sometimes want to build damage overpower some other teams, something like hyrda+iceborne+sv gives him amazing clear, damage, cdr, and resists, and he can continue to build damage if necessary. Generally though Nasus mostly plays really well just building tanky items and just use his built in damage kit with cd for his damage, he usually doesn't need much more than that.

Arpen, self-scaling Q, and his ult gives him AD based on how long he can stand in the middle of the enemy team
Ente
Profile Joined October 2010
Germany1795 Posts
July 07 2013 20:31 GMT
#285
no dmg is mandatory.

You usually will get iceborn cause its a nice item
Hydra can be okay (even though I usually recommend not getting it)
The one thing you can think about in the real lategame is a lastwhisper but you have the same problem as every melee later on - you get kited and kiled before you get into melee range
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-07-07 20:39:29
July 07 2013 20:34 GMT
#286
why would you say damage is mandatory especially when you see all the jungle nasus who never built a single damage item

like iceborn is going to be 125 damage or something more on your Q which you can always get by farming q better

hydra stops you farming q i dunno why you'd ever want it unless it procs on your q or something
Sajaki
Profile Joined June 2011
Canada1135 Posts
July 07 2013 21:17 GMT
#287
On July 08 2013 05:34 Slayer91 wrote:
why would you say damage is mandatory especially when you see all the jungle nasus who never built a single damage item

like iceborn is going to be 125 damage or something more on your Q which you can always get by farming q better

hydra stops you farming q i dunno why you'd ever want it unless it procs on your q or something


Can't tell if hes saying: "No, damage is mandatory" or "No damage is mandatory"... which mean opposite things obviously. Like others have said, his kit has built-in % damage. I like to build him Ancient Golem, Aegis locket/randuins + swiftness boots. Last whisperer is nice because of lategame armor mitigation, but you can do well fulltank while allowing your ulti to deal most of your damage.
Inno pls...
Ente
Profile Joined October 2010
Germany1795 Posts
July 08 2013 12:05 GMT
#288
why would you say damage is mandatory especially when you see all the jungle nasus who never built a single damage item


I meant it exactly as I wrote
"no dmg is mandatory" no forgotten comma :D
To clear it up: You dont need dmg as Nasus. however you can get some if you are already really really tanky and your team needs more dmg (which is rarely)
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 08 2013 23:30 GMT
#289
All I gotta say, getting a dorans shield + spirit stone gives you OP health regen in the laning phase, especially vs people that do intermittent harass or use AAs to harass, which is almost everybody except for like ryze and other burst casters that go top (i can't think of any right now). Start bead/5pots/etc, first back get spirit stone and dorans shield, stay in lane forever til giants belt.
im deaf
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-07-08 23:32:12
July 08 2013 23:31 GMT
#290
you really dont need spirit stone
might not be terrible though, but just buy a few more pots and get whatever resist or cdr item that you really want
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
July 08 2013 23:48 GMT
#291
Spirit stone builds into the Ancient Golem, which gives 10% CDR, 500 health, and max tenacity along with the hp/mp regen. IMO, the ancient golem is probably one of the best tanky items in the game because its so cheap and easy to build, which is perfect for nasus since he gets zoned out pretty easily pre6. If you go under 70% hp, just sit back, lose a minion, and go back with 85% hp. If you go too low, just go back and tele to your lane to resume the farm. In low ELOs and some plat games, this strat works like a charm.
The tenacity allows you to get other boots other than merc treads, which is awesome if the other team lacks decent AP. If you get swiftness boots, the slow resist and movement lv3 means no one will ever be able to run away from you, and once you get swiftness boots and the ancient golem, you can cheese a kill if the other guy is still trying to zone you.
im deaf
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
July 09 2013 00:47 GMT
#292
--- Nuked ---
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-07-09 01:53:52
July 09 2013 01:49 GMT
#293
nasus doesnt fit into your own team comps, he fulfills the generic tanky melee role, you pick him against melee or short range heavy comps because he is unequaled in fighting them

spirit of the ancient golem isnt bad however the thing is you have so much lifesteal and a free hp ult which can function as a heal meaning resists are just vastly better for a long laning phase. 500 hp is a lot in a fight but only 3 hp pots in a laning phase so against any magic dmg you want spirit visage more than spirit of the ancient golem and you will have a glacial +nearly a wardens mail instead also.

id only get spirit stone if i had to be super passive so much that im going to be underfarmed so i need the hp pretty badly and tabi/spirit of the ancient golem is probably the easiest way to get tanky quickly in that position

there shouldn't be anyone that beats him top lane hard enough to justify that though, unless you get super behind
Sandster
Profile Joined November 2006
United States4054 Posts
July 09 2013 15:23 GMT
#294
On July 09 2013 09:47 krndandaman wrote:
I mainly use nasus but wasn't sure what comps he fit best.
my main jungler pool consists of nasus, chogath, and sejuani.

nasus I usually choose when my team has a strong laning phase and lack of tankiness so I can focus on ganking and be a tanky utility jungler late game.
chogath I usually choose when I need peel badly for champs such as vayne. and sometimes when I'm against a nunu or something so I can secure objectives with feast.
sejuani if I want to be hard initiating.

is this good logic for my junglers/nasus? what would be an ideal comp for nasus?


You're pretty spot on, except that Nasus ganks kind of suck and he's much better at counterganking and tower pushing. He has the best waveclear of any jungler.

Also, I'd recommend adding a jungler to your pool that can gank and control the game early, like Elise/Jarvan/Eve. Other than Sejuani's initiate all 3 of those play very similarly.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2013-07-09 16:51:54
July 09 2013 16:51 GMT
#295
--- Nuked ---
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
August 07 2013 08:04 GMT
#296
nasus is pretty ez mode jungle, i can't believe i never tried him in the forest until today (he was first champ i ever bought too)
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
mordek
Profile Blog Joined December 2010
United States12705 Posts
August 07 2013 13:41 GMT
#297
Hitting supports for half their health without any AD is pretty satisfying

What are people building typically?
Went SS -> boots -> Golem -> Swifties -> Locket -> Last Whisper -> Randuins. In hindsight I think the cdr+healing bonus (and other stats) of Visage should have had me getting it much sooner but the opposing team had one source of AP damage so it went fine anyway. Last Whisper can probably wait but I was feeling pretty good with golem and locket but I think visage + warden's would have made me scarier at that point in the game... not sure.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
zer0das
Profile Blog Joined May 2007
United States8519 Posts
August 08 2013 01:33 GMT
#298
I generally go ancient golem>ninja tabi->frozen heart or spirit visage/randuins/locket. Game usually ends at 4 items. If they're really heavy on AD usually go frozen heart/randuins/IBG.

It really pains me how much locket sucks compared to bulwark, because that used to be such a staple. -_-
mordek
Profile Blog Joined December 2010
United States12705 Posts
August 08 2013 12:51 GMT
#299
Huh, before the changes I was going locket and visage after golem every time. CDR is really nice and I would just ask support to build aegis. This was flexible but my default from the jungle.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
NeedsmoreCELLTECH
Profile Blog Joined November 2011
Netherlands1242 Posts
September 01 2013 17:55 GMT
#300
How much bonus AD does nasus need to farm under tower level 1-5? I've been thinking about getting a max armor+1-2 lifesteal quints set up as Nasus, but I don't know how much flat AD I should stack on marks or quints in order to maximise the tankiness.
Get huge or die mirin | Diamond on LoL
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