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On December 01 2014 10:37 SoulFilcher wrote:Show nested quote +On December 01 2014 10:28 Doodsmack wrote:On December 01 2014 07:15 GGzerG wrote: I liked the map , i'm not personally playing it because I'd rather wait for something official before I start practicing it. But I have one question, this map doesn't go against anything in blizzard's TOS ? I thought when someone made a WC3 map with SC2 map editor, they shut it down, or something similar.
Someone made a similar mod for HOTS before the HOTS beta came out. Blizzard shut down the mod when the beta came out. I made a HotS mod, and I removed it on Blizzard's request when beta started. Back then I had no word from Blizzard about it until they asked me to remove the mod. Now with the LotV mod the team is well aware they will allow it with certain limitations and we will probably have to remove it when beta starts. So, enjoy while you can.
Well when beta starts we won't need the mod anyway
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your Country52797 Posts
On December 01 2014 11:02 Lexender wrote:Show nested quote +On December 01 2014 10:37 SoulFilcher wrote:On December 01 2014 10:28 Doodsmack wrote:On December 01 2014 07:15 GGzerG wrote: I liked the map , i'm not personally playing it because I'd rather wait for something official before I start practicing it. But I have one question, this map doesn't go against anything in blizzard's TOS ? I thought when someone made a WC3 map with SC2 map editor, they shut it down, or something similar.
Someone made a similar mod for HOTS before the HOTS beta came out. Blizzard shut down the mod when the beta came out. I made a HotS mod, and I removed it on Blizzard's request when beta started. Back then I had no word from Blizzard about it until they asked me to remove the mod. Now with the LotV mod the team is well aware they will allow it with certain limitations and we will probably have to remove it when beta starts. So, enjoy while you can. Well when beta starts we won't need the mod anyway If it's a closed beta, some of us will
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I reported some of the hotkey problems on day 1 to Jak and found them fixed when I tried again today, so that's great! My main interest with it at present isn't even playing with the new units. Just getting used to the huge economy changes is enough of a challenge for me for now! I hope you get the issues with the North American server fixed soon! Just want to say thanks for making this great mod!
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Banshee: Cloak upgrade is built-in.
What does that mean?
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I DL all the maps in EU server and could get into lobby in NA, unfortunately nobody is there to play! edit: no need to research cloak, i assume.
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On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? That they don't have upgrade for Cloak anymore, they start with the Cloak. They now have an upgrade to improve their movement speed, and that upgrade unlocks when Fusion Core is built IIRC.
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First, great job with the mod guys! I've had lots of fun getting rekt by players who actually learned to micro and overall the feel is really polished for a mod.
I'd like to report a bug I had, I don't know if anyone else noticed it, but if you Herc onto a tank as it gets picked up, your Herc can wind up walking around in the sky. I've only done it a few times and don't have a picture of it, will try to get one or two of those tomorrow or the next day.
Finally, a question: I know you guys are working super hard on this mod, and that's really appreciated, but playing this made me wonder what would go into making an archon mode mod? I'd imagine it'd be something similar to how the macro/micro mod was made, but I don't play with the editor much so I don't have the foggiest idea how you'd do it. If the question has been asked/answered previously in the thread, I apologize- I admit I didn't read through all 20 pages.
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Really thought there would be more streamers trying it, seeing the positive critics  Not seeing much of it atm
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On December 01 2014 18:54 Ramiz1989 wrote:Show nested quote +On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? That they don't have upgrade for Cloak anymore, they start with the Cloak. They now have an upgrade to improve their movement speed, and that upgrade unlocks when Fusion Core is built IIRC.
to clarify, you still have to research the banshee speed. it is not like: build core> have speed for banshees
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On December 01 2014 20:42 GreenFate wrote:Really thought there would be more streamers trying it, seeing the positive critics  Not seeing much of it atm
I've been making some videos/content with it on my youtube channel. Kind of hard to stream it when... well.. half of the people don't even want to play you in that channel ;~; ..
I'ma try to get some other GM NA players to play it with me in the near future... and ofc.. I will gladly be streaming beta when it's available.
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We just published a unit tester map. Search for LotV Custom Unit Tester.
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On November 27 2014 21:38 Ramiz1989 wrote:Show nested quote +On November 27 2014 20:47 [F_]aths wrote:On November 27 2014 20:26 FrozenProbe wrote:On November 27 2014 20:01 SC2Toastie wrote:On November 27 2014 19:46 StarscreamG1 wrote:lol, the ravager.. I really hope they don't get too nerfed cause is a really good unit for the game. But I'm afraid will be  After seeing BasetradeTV, I'd say Roaches either need some sort of upgrade, a morph on the warren, or a longer cooldown for Ravagers. But they are -SICK- 0_0 Just make ravagers a lair tech unit could be the easiest thing to do Dude, they are a lair unit. They aren't lair units and never were lair units. In those exhibition matches, Jaedong + Zest had 4 Ravagers while SoO + Polt had like 2 Stalker and 2 Sentries or something like that. Thank you for clarification.
As zerg, I would of course be happy to get more options on tier 1. The high vespene cost of the ravager morph should prevent abuse of the ravager's corrosive bile.
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Russian Federation4295 Posts
Tested a bit in unit tester some scenarios, and HERCs are very good counters to ravagers.
Also Cyclones can counter ultralisks pretty nice.
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On December 02 2014 00:44 SoulFilcher wrote: We just published a unit tester map. Search for LotV Custom Unit Tester.
Next time 10mins earlier please :D
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On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? TvT is fucked.
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Russian Federation4295 Posts
On December 02 2014 01:26 royalroadweed wrote:Show nested quote +On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? TvT is fucked. You have cyclones
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your Country52797 Posts
On December 02 2014 01:26 royalroadweed wrote:Show nested quote +On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? TvT is fucked. Time to make blind turrets with extra range!
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.......man.....I was hoping proxy banshee would never come back to pvt....so now I guess i have to open robo everytime now
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On December 02 2014 01:30 Existor wrote:Show nested quote +On December 02 2014 01:26 royalroadweed wrote:On December 01 2014 17:03 TedCruz2016 wrote: Banshee: Cloak upgrade is built-in.
What does that mean? TvT is fucked. You have cyclones  I've been playing around with them. Either they're still bugged or they're just not that good.
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Yes they're very buggy, the best way to get them to do what you want is spam Q on a unit.
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