Enjoy!
LotV Custom - Unofficial Fan Alpha - Page 19
Forum Index > Legacy of the Void |
JaKaTaKSc2
United States2787 Posts
Enjoy! | ||
robopork
United States511 Posts
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Uvantak
Uruguay1381 Posts
Also Cyclones are OP. | ||
Milantes
Germany22 Posts
It seems like it's range is 9 now. It really is supposed to be ~14. Think I'm crazy? check this out: Siege Tank range: http://i.imgur.com/ZWFepZT.jpg Actual Cyclone range: http://i.imgur.com/IHreVty.jpg lotv custom Cyclone range: http://i.imgur.com/F2Jj6pR.jpg As we can see the actual Cyclone locked on attack range seems to be a little higher than the Siege Tanks attack range in siege mode. | ||
SoulFilcher
Brazil43 Posts
On November 30 2014 22:10 Milantes wrote: Cyclone locked on attack range is still not proper with 1.2. It seems like it's range is 9 now. It really is supposed to be ~14. Think I'm crazy? check this out: Siege Tank range: http://i.imgur.com/ZWFepZT.jpg Actual Cyclone range: http://i.imgur.com/IHreVty.jpg lotv custom Cyclone range: http://i.imgur.com/F2Jj6pR.jpg As we can see the actual Cyclone locked on attack range seems to be a little higher than the Siege Tanks attack range in siege mode. Thank you for these. We will take a look and decide what to do. | ||
VerQuer
1 Post
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Death944
Germany33 Posts
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fickazzz
Germany152 Posts
On December 01 2014 00:01 Death944 wrote: It looks like the Herc will attack at least once, after he uses his grapple ability. Just like the Zealot charge auto attack. Otherwise the Herc would seem a bit weak in the early game. Ye, the HERC feels wrong with his grapple... Pretty sure he will at least hit once afterwards, or stun target for small duration etc. to get the free hit. | ||
graNite
Germany4434 Posts
they can end up being stuck mid air and then walk around floating | ||
Aquila-
516 Posts
On December 01 2014 03:49 graNite wrote: there is bug when two hercs hook each other. they can end up being stuck mid air and then walk around floating That is hilarious, gif please. | ||
JaKaTaKSc2
United States2787 Posts
On November 30 2014 22:10 Milantes wrote: Cyclone locked on attack range is still not proper with 1.2. It seems like it's range is 9 now. It really is supposed to be ~14. Think I'm crazy? check this out: Siege Tank range: http://i.imgur.com/ZWFepZT.jpg Actual Cyclone range: http://i.imgur.com/IHreVty.jpg lotv custom Cyclone range: http://i.imgur.com/F2Jj6pR.jpg As we can see the actual Cyclone locked on attack range seems to be a little higher than the Siege Tanks attack range in siege mode. Thanks so much for helping out. That was on my very long list of things to do ![]() | ||
Defenestrator
400 Posts
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Milantes
Germany22 Posts
On December 01 2014 05:21 Defenestrator wrote: How do you access the games? All the games I see when searching "lotv" in the arcade are v1.1, and I'm getting stuck on all the map downloads. If the arcade version doesn work, create any Custom Game with mod. Mod's called "LotV Custom - Unofficial Fan Alpha" | ||
Z-Ganon_the_Boss
Germany11 Posts
If you drop it in eco lines or you even hit a pretty good burst you can escape and charge it in 6 seconds again because the cooldown of this ability just ticks while using it and the fact that its invulnerable while doing this is really annyoing. Why not giving it 200 extra shield while using the ability instead of making it immortal. | ||
TelecoM
United States10649 Posts
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ImCeeSquared
United States1 Post
On December 01 2014 05:49 Milantes wrote: If the arcade version doesn work, create any Custom Game with mod. Mod's called "LotV Custom - Unofficial Fan Alpha" I am having the same issue, it does not work even when creating the game mod. stuck at downloading this. Any idea on how to fix it? | ||
SoulFilcher
Brazil43 Posts
On December 01 2014 08:41 ImCeeSquared wrote: I am having the same issue, it does not work even when creating the game mod. stuck at downloading this. Any idea on how to fix it? The American server has been going through this problem for some time now. Updated files fail to download. You can switch to Europe or any other server, download it normally and then switch back to play it. | ||
Supersamu
Germany296 Posts
On December 01 2014 07:11 Z-Ganon_the_Boss wrote: Disruptors are pretty broken. If you lose them without doing any damage you´re done for it and lost 300 gas. If you drop it in eco lines or you even hit a pretty good burst you can escape and charge it in 6 seconds again because the cooldown of this ability just ticks while using it and the fact that its invulnerable while doing this is really annyoing. Why not giving it 200 extra shield while using the ability instead of making it immortal. This is the thread for the unofficial fan made alpha of LotV. There is already a thread dedicated to discussion of LotV, you can bring this suggestion up there. | ||
Doodsmack
United States7224 Posts
On December 01 2014 07:15 GGzerG wrote: I liked the map , i'm not personally playing it because I'd rather wait for something official before I start practicing it. But I have one question, this map doesn't go against anything in blizzard's TOS ? I thought when someone made a WC3 map with SC2 map editor, they shut it down, or something similar. Someone made a similar mod for HOTS before the HOTS beta came out. Blizzard shut down the mod when the beta came out. | ||
SoulFilcher
Brazil43 Posts
On December 01 2014 10:28 Doodsmack wrote: Someone made a similar mod for HOTS before the HOTS beta came out. Blizzard shut down the mod when the beta came out. I made a HotS mod, and I removed it on Blizzard's request when beta started. Back then I had no word from Blizzard about it until they asked me to remove the mod. Now with the LotV mod the team is well aware they will allow it with certain limitations and we will probably have to remove it when beta starts. So, enjoy while you can. | ||
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