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On August 08 2013 16:09 red_ wrote:Show nested quote +On August 08 2013 16:04 ketchup wrote:On August 08 2013 15:59 red_ wrote:On August 08 2013 15:54 ketchup wrote:On August 08 2013 15:50 FinestHour wrote:On August 08 2013 15:46 ketchup wrote:On August 08 2013 15:07 GTR wrote: riot need to do an all-stars muck-around match like the one at ti3 at the moment for the season finals. I enjoyed that Riot's LoL All-Stars as a separate event a lot more. It was cool to see the 1v1/2v2 match ups. I wish the matches for the 1v1s/2v2s were bo3 though. It would be cool if it was more of an exhibition match against real teams rather than just randomly put together teams. That I would definitely enjoy seeing. I find it sad that the world championships is one of the few real tournaments with multiple international teams taking part in it. The TI3 All-star match was interesting, but you definitely had some people trying to win(because that's fun for them), and others taking it less seriously. I sincerely think it would have been more fun to see real drafts coming from both teams, and then the players having fun. I also don't think Tobi should have casted the game because he alienates the viewers who don't know his inside jokes or relationship with the players. I think the players themselves carried the event by far, while all Tobi contributed was to pretend to cast(just talking a lot about nothing) for a lot of the match. Let's face it, it's not always fun due to how loud he is. Considering this was one of the compendium goals(people paid for it), it was a lot of hype. There was not enough substance to actually bring forth any stories for the rest of the tournament, and it was pretty disconnected. The worst part of all of it is that there is nothing in it for these players(not even a fake trophy). There wasn't even any pride on the line. u have dendi killing puppey and flaming and vice versa what else did you expect to happen As I mentioned, the players CARRIED the event. They did everything, while the rest of the production staff didn't really do anything at all. As I mentioned, this event was pretty disconnected. I enjoyed that trash talking, and I enjoyed all of the players. These players brought the hype, and also got the crowd into the game. Saying all that, I don't think it was what people paid for though. I don't think people should be happy that that match was essentially one of the compendium goals. You should expect a lot more from Valve/the DotA2 team there. Valve should have put more effort into it. This last sentence phrasing is a bit awkward, and might come out worse than I intend, but I don't see a better way of putting it. You're disappointed that the players carried an all-star match they were voted into? That's kind of the point isn't it? Also I cannot possibly disagree with you more about Tobi, he is the perfect caster for a game like that(and was great). Where do you see that? I'm putting my disappointing on valve. Not the players. Seriously WTF? As I said, for something that the community paid for, there was nothing from Valve's side aside from getting the people there(which they were there for anyways for TI3!). What did Valve add to the table that any other person couldn't do given the right circumstances(which is basically just having these players do it)? As for Tobi, I think we'll settle that on a difference of opinion. I can't really get over his style of casting, and he is sincerely too loud for me at times. I'm not really the biggest fan of yelling+speaking fast in every single team fight. I didn't say you were disappointed in the players, I said you seem somehow disappointed that the event is setup to be carried by them, when its entire purpose is to showcase them. If they carry the event, the event has served its purpose(showcasing the players). Valve didn't need to get involved, didn't need to add 'meaning' to the game. Maybe they could've had some cool medallion or something for the players that won, but other than that anymore involvement(and you're clearly not counting how them having an on-stage person capable of getting the fun out of the players as involvement here) risks ruining the showcase.
Actually, yes. I would expect some form of incentive for the players. Even if the incentive is something small or something in-game. Don't you think it would be cool if these guys got an all-stars in-game courier(for winning) or let's say some form of all-stars jackets(for everyone)? Basically, people paid for an "All-stars" game, and what they got was a pub stomp.
I'm not saying they had to make it completely serious, but it could have been done a lot better. I don't quite see what's wrong with stating that.
I think this might be going past the "off-topic" rule that was recently put in, so I'll try to make it my last post on the subject. Sorry for the tangent.
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On August 08 2013 16:14 Letmelose wrote:Show nested quote +On August 08 2013 15:27 wei2coolman wrote:On August 08 2013 15:25 onlywonderboy wrote: On a none meta note...
I guess ahq was eliminated from the SAE Season 3 Championship qualifiers. Pretty surprising considering how well they had been doing recently. Is there a liquipedia link to go with that? SEA gets 2 or 3 slots? On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. Ori was just a cool design concept too, rather than trying to make a champion for a role. + Show Spoiler +http://lol.gamepedia.com/Season_3_Taiwan_Regional_FinalsThe Taiwanese region gets one slot directly into the round of eight for the Season 3 World Championship (guaranteed by their seeding in the All Stars Championship), while the remainder of SEA gets a separate qualification round. http://lol.gamepedia.com/Season_3_Southeast_Asia_Regional_FinalsI have always argued against Riot's policies involving Taiwanese teams. They are far stronger than the remainder of SEA, and have showed great results in major international tournaments (Season 2 World Championship, IPL5), but are often ignored. Riot even sabotaged the Taiwanese hopes of gaining an additional spot by forcing them to include two non-Taiwanese players in the All Stars Championship (player capabilities aside, they had by far the most language issues as far as I know, the Singaporean players didn't even know the names of the items in Chinese). I know Riot wants to get as much regional representation as possible, but the way they allocate the spots are in no shape or form a fair representation of the competitive capabilities of the regions involved. Further more, the only chance for Taiwanese region to gain more spots is plagued by the fact that Riot doesn't even allow them to represent themselves fairly, despite the fact that during the actual qualifiers, the rest of SEA are protected by the fact that no Taiwanese teams can participate in their qualfiers for the Season 3 World Championship. It's like forcing the North American all stars team to include Latin American players for the sake of regional representation despite the fact that Latin American teams have a separate route of qualification. I have always argued against it. Not a lot of people seem to care for it, really. It's well known they're doing regions by popularity/size of region.
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I think a sort of "throw-away" match with some big personalities facing off against each other is a great way to kick off a tournament so that when the crowd is admitted into the stadium, people don't just twiddle their thumbs. It shouldn't mean anything, and it should be just a lighthearted match where the players themselves have as much fun as the fans. Because when the players have fun, the fans have fun, that's just how it always is (unless it's some huge buzz kill like the Dignitas vs Curse MLG where they just ARAM'ed and pissed tons of people off). Any Baseball game has a bunch of small spectacles like Hat Tricks or races, why not LoL (for tournaments, at least).
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On August 08 2013 16:22 GhandiEAGLE wrote: I think a sort of "throw-away" match with some big personalities facing off against each other is a great way to kick off a tournament so that when the crowd is admitted into the stadium, people don't just twiddle their thumbs. It shouldn't mean anything, and it should be just a lighthearted match where the players themselves have as much fun as the fans. Because when the players have fun, the fans have fun, that's just how it always is (unless it's some huge buzz kill like the Dignitas vs Curse MLG where they just ARAM'ed and pissed tons of people off). Any Baseball game has a bunch of small spectacles like Hat Tricks or races, why not LoL (for tournaments, at least).
Gah, one more post. The difference being, in this case, it was a compendium incentive. People paid for this to be an event during TI3. To me, that means I should have higher hopes on what will happen. More so than just a throw-away match.
I also want to point out that the people who didn't watch this live, will have a much much worse viewing experience due to how the event was done.
I have nothing against throw-away matches or a for fun match between players. I do remember that MaknooN teemo game. I just think it should have been better.
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On August 08 2013 16:26 ketchup wrote:Show nested quote +On August 08 2013 16:22 GhandiEAGLE wrote: I think a sort of "throw-away" match with some big personalities facing off against each other is a great way to kick off a tournament so that when the crowd is admitted into the stadium, people don't just twiddle their thumbs. It shouldn't mean anything, and it should be just a lighthearted match where the players themselves have as much fun as the fans. Because when the players have fun, the fans have fun, that's just how it always is (unless it's some huge buzz kill like the Dignitas vs Curse MLG where they just ARAM'ed and pissed tons of people off). Any Baseball game has a bunch of small spectacles like Hat Tricks or races, why not LoL (for tournaments, at least). Gah, one more post. The difference being, in this case, it was a compendium incentive. People paid for this to be an event during TI3. To me, that means I should have higher hopes on what will happen. More so than just a throw-away match. I also want to point out that the people who didn't watch this live, will have a much much worse viewing experience due to how the event was done. I have nothing against throw-away matches or a for fun match between players. I do remember that MaknooN teemo game. I just think it should have been better. i don't know a single person who spent 10 dollars solely to see an all star game. some people wanted the 1v1 tournament, and paid for that. but the all star game was 100% a bonus for practically every compendium owner.
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On August 08 2013 15:27 cLutZ wrote:Show nested quote +On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp.
That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right?
I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO.
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On August 08 2013 16:33 JazzVortical wrote:Show nested quote +On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp. That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right? I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO.
Yorick pre-nerfs was totally okay. He's still okay now, but he didn't need the nerfs to his ghouls. He was a lane bully who bullied in lane, and only did exceedingly well if his adc was fed so he could ult them.
That's as close to a PX argument as I can make.
<3 Yorick
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On August 08 2013 16:26 ketchup wrote:Show nested quote +On August 08 2013 16:22 GhandiEAGLE wrote: I think a sort of "throw-away" match with some big personalities facing off against each other is a great way to kick off a tournament so that when the crowd is admitted into the stadium, people don't just twiddle their thumbs. It shouldn't mean anything, and it should be just a lighthearted match where the players themselves have as much fun as the fans. Because when the players have fun, the fans have fun, that's just how it always is (unless it's some huge buzz kill like the Dignitas vs Curse MLG where they just ARAM'ed and pissed tons of people off). Any Baseball game has a bunch of small spectacles like Hat Tricks or races, why not LoL (for tournaments, at least). Gah, one more post. The difference being, in this case, it was a compendium incentive. People paid for this to be an event during TI3. To me, that means I should have higher hopes on what will happen. More so than just a throw-away match. I also want to point out that the people who didn't watch this live, will have a much much worse viewing experience due to how the event was done. I have nothing against throw-away matches or a for fun match between players. I do remember that MaknooN teemo game. I just think it should have been better.
I think at this point I pretty much disagree with every single criticism you have, so it is what it is I suppose. There's clearly no resolution to be had and we have very much different ideas of what is fun to view in a showcase event.
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On August 08 2013 16:33 JazzVortical wrote:Show nested quote +On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp. That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right? I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO.
Meh, all the melle assassins in LOL are way too binary. I think Lulu is also a great champion, and Janna. Most AD Carries are fine, with small tweaks for some of them, like Ezreal, his W is too lame now, but that is because Ranged AD seems like a fairly simple formula.
The hard part for me is to think of a well designed, strong, yet balanced melle character. Malphite is probably the closest.
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It's cool that LA Times is running this story, but they really need to check their facts >.> Crumbz was the first LoL player to get that visa lol
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I'd nominate Fizz. I really like the way he plays out in the game.
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Baa?21242 Posts
On August 08 2013 16:52 wei2coolman wrote: I'd nominate Fizz. I really like the way he plays out in the game.
no
delete that fucking hero
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On August 08 2013 16:57 Carnivorous Sheep wrote:Show nested quote +On August 08 2013 16:52 wei2coolman wrote: I'd nominate Fizz. I really like the way he plays out in the game. no delete that fucking hero Whats with the hate? Got deleted too many times by fizz?
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On August 08 2013 16:44 cLutZ wrote:Show nested quote +On August 08 2013 16:33 JazzVortical wrote:On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp. That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right? I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO. Meh, all the melle assassins in LOL are way too binary. I think Lulu is also a great champion, and Janna. Most AD Carries are fine, with small tweaks for some of them, like Ezreal, his W is too lame now, but that is because Ranged AD seems like a fairly simple formula. The hard part for me is to think of a well designed, strong, yet balanced melle character. Malphite is probably the closest. Aren't Assassins binary by nature though?
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On August 08 2013 16:44 cLutZ wrote:Show nested quote +On August 08 2013 16:33 JazzVortical wrote:On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp. That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right? I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO. Meh, all the melle assassins in LOL are way too binary. I think Lulu is also a great champion, and Janna. Most AD Carries are fine, with small tweaks for some of them, like Ezreal, his W is too lame now, but that is because Ranged AD seems like a fairly simple formula. The hard part for me is to think of a well designed, strong, yet balanced melle character. Malphite is probably the closest. Ori is best designed champion riot has made. Her mechanic is interesting and it defines both her strengths and weaknesses.
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On August 08 2013 16:15 ETisME wrote: so how's the new draven passive? Seems like everyone still hating it? I've had several games where I would have killed someone if Draven still had bleed. But on the other hand, when I do get a kill, it's not hard to make an extra 300-400 gold from killing said individual. So in a sense I don't really lose gold for those champions that barely get away as I make extra money from kills.
However what I don't like about the new passive is that it is a snowball passive. That is, if you do well with Draven you get even further ahead yet if you fall behind your passive does nothing to help you out.
Of course one could say that this matches Draven's kit entirely. You either crush skulls in the name of the Emperor or you just become resident punching bag for bottom lane. I feel that Draven is pretty binary that way.
Bottom line: I wouldn't really classify the passive as a nerf more as I'd say that this new passive is simply different. As for the passive itself I don't mind it as it fits Gladiator Draven so well, (Fun fact: The day I saw the splash art for Gladiator Draven was the day I almost died in a car accident) but I'd be lying if I said I didn't miss his bleed passive. Darius has taught me that bleed passives are fun.
However I've stopped playing Draven in favor of Urgot though, so I'm sure others will have more to say about his passive.
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On August 08 2013 17:14 Frudgey wrote:Show nested quote +On August 08 2013 16:15 ETisME wrote: so how's the new draven passive? Seems like everyone still hating it? I've had several games where I would have killed someone if Draven still had bleed. But on the other hand, when I do get a kill, it's not hard to make an extra 300-400 gold from killing said individual. So in a sense I don't really lose gold for those champions that barely get away as I make extra money from kills. However what I don't like about the new passive is that it is a snowball passive. That is, if you do well with Draven you get even further ahead yet if you fall behind your passive does nothing to help you out. Of course one could say that this matches Draven's kit entirely. You either crush skulls in the name of the Emperor or you just become resident punching bag for bottom lane. I feel that Draven is pretty binary that way. Bottom line: I wouldn't really classify the passive as a nerf more as I'd say that this new passive is simply different. I've stopped playing Draven in favor of Urgot though, so I'm sure others will have more to say about his passive.
It takes a long ass time to get 800 stacks of his passive, idk how you get 400g per kill. It's more typically a 100-200g bonus.
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On August 08 2013 17:19 Zdrastochye wrote:+ Show Spoiler +On August 08 2013 17:14 Frudgey wrote:Show nested quote +On August 08 2013 16:15 ETisME wrote: so how's the new draven passive? Seems like everyone still hating it? I've had several games where I would have killed someone if Draven still had bleed. But on the other hand, when I do get a kill, it's not hard to make an extra 300-400 gold from killing said individual. So in a sense I don't really lose gold for those champions that barely get away as I make extra money from kills. However what I don't like about the new passive is that it is a snowball passive. That is, if you do well with Draven you get even further ahead yet if you fall behind your passive does nothing to help you out. Of course one could say that this matches Draven's kit entirely. You either crush skulls in the name of the Emperor or you just become resident punching bag for bottom lane. I feel that Draven is pretty binary that way. Bottom line: I wouldn't really classify the passive as a nerf more as I'd say that this new passive is simply different. I've stopped playing Draven in favor of Urgot though, so I'm sure others will have more to say about his passive. It takes a long ass time to get 800 stacks of his passive, idk how you get 400g per kill. It's more typically a 100-200g bonus. If I had 800 stacks of passive, I'd end up getting 1200 bonus gold for a kill! To get like 300-400 gold I'd need 200 stacks of passive, which I admit is a little high but not impossible. Although it is closer to a 100-200g bonus most of the time, 300-400 gold isn't outside the realm of possibility
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On August 08 2013 17:03 JazzVortical wrote: Aren't Assassins binary by nature though?
only due to itemization. if assassins were limited properly due to itemization then they'f be fine, have peaks of power that die off.
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On August 08 2013 16:44 cLutZ wrote:Show nested quote +On August 08 2013 16:33 JazzVortical wrote:On August 08 2013 15:27 cLutZ wrote:On August 08 2013 15:21 Carnivorous Sheep wrote:On August 08 2013 15:12 Dark_Chill wrote: So wait, Ryze was OP? Like seriously? I know this sounds weird coming from a silver player, but Riot thinks that Ryze was more deserving of nerfs than other mid laners? I still think Ori should be nerfed before Ryze is nerfed. Ryze was 100% op Ori is like one of the most balanced mids right now. Ori is the Mid upon which all other mids should be balanced. I can't emphasize enough how much I believe that. I agree with this 100%. You pick her for a specific comp. She doesn't dominate the game like an OP champ (of course she can carry, but virtually any regular mid can), but is an integral part of that comp. That interests me actually: Riot cops a lot of flak for some of their champs, but what do you reckon they have gotten right? I'd put Talon up there for 'best' assassin. Just the right mix of assassin pros and cons. They should balance assassins with him in mind IMO. Meh, all the melle assassins in LOL are way too binary. I think Lulu is also a great champion, and Janna. Most AD Carries are fine, with small tweaks for some of them, like Ezreal, his W is too lame now, but that is because Ranged AD seems like a fairly simple formula. The hard part for me is to think of a well designed, strong, yet balanced melle character. Malphite is probably the closest.
i think renekton is quite good for a melee champ, lots of decision making with fury, can build tanky or damage and still do the job, powerful but not too powerful
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