What are they trying to do? ranged AD carry Mundo?
[Patch 1.0.0.131: Viktor] General Discussion - Page 41
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RogerX
New Zealand3180 Posts
What are they trying to do? ranged AD carry Mundo? | ||
JackDino
Gabon6219 Posts
We never lost lane once(has not that much to do with being duo since we don't really communicate ingame), always run sona or soraka support with it. | ||
RogerX
New Zealand3180 Posts
He has really strong laning, its his late game where he falls off badly compared to other AD carries and I'd also like to complain about the mana cost... But thats for another time >.> | ||
Alaric
France45622 Posts
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JackDino
Gabon6219 Posts
On January 03 2012 02:11 RogerX wrote: HAPPY BIRTHDAY!!! From NZ with Ezreal with love! He has really strong laning, its his late game where he falls off badly compared to other AD carries and I'd also like to complain about the mana cost... But thats for another time >.> You need some real damage items lategame, like an infinity edge which a lot of people don't seem to get. Sure his Q doesn't crit, but most of his damage lategame=autos and those crit. | ||
Haasts
New Zealand4445 Posts
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JackDino
Gabon6219 Posts
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mr_tolkien
France8631 Posts
On January 03 2012 01:09 mustaju wrote: General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400? Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean. I heard Zilean is pretty good, but my general position-champion thing is: Top: Shen or Singed Mid: Xerath or Zilean AD: Vayne Support - Janna Jungle - Malphite or Udyr. What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead. Top : GP/WW, perfect at the beginning Mid : you have good tastes AD : Cait is way easier to carry with as it's less support-dependant. Vayne needs a good support. Support : Janna is only useful with good ADs, I'd recommend Sona, Orianna, and Taric, way easier for your carry to interact with. Jungle : Udyr/Skarner rock the world. | ||
WhiteDog
France8650 Posts
On January 03 2012 01:09 mustaju wrote: General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400? Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean. I heard Zilean is pretty good, but my general position-champion thing is: Top: Shen or Singed Mid: Xerath or Zilean AD: Vayne Support - Janna Jungle - Malphite or Udyr. What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead. I play vayne quite a lot at around 1400 elo (but with my friend, who usually picks an awesome soraka/janna). Vayne biggest weakness is how squishy it is and it's range. Graves is way better in laning phase because he has the same range as most carry (above vayne), has a good dps (while vayne need some attack speed to really kick ass) and can tank way more than any carry, thanks to his passiv. With vayne, the biggest question is how or when engage in my opinion, you need to know how to play with condemn and always engage by stunning your opponent on the wall, unless you just want to harass and then tumble is enough. At least that is what I do with vayne, I always consider that I am going to lose a fair 1vs1 and only try to go for a kill when I have exhaust and can condemn then or when they have lower hp than me. Your support is a must have, a bad support means you will do nothing if the opponent carry is good enough to deny your farm. Last hitting will always be a big problem with good opponents because they can and should abuse their range against you. I usually harass a little with tumble, just to let the ennemy carry knows that I can also deal and that she should not search me too much (and also to disrupt their farming). As for GP top, if you don't like it just don't play top ![]() I think you play maybe too many heroes to go 1400 elo, just keep something like 3-6 hero you really like and play with them. Train new heroes in normal games (To grind my elo, I was practically only playing janna / vayne / riven and sometimes shyvana or annie). | ||
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mustaju
Estonia4504 Posts
On January 03 2012 02:25 mr_tolkien wrote: Top : GP/WW, perfect at the beginning Mid : you have good tastes AD : Cait is way easier to carry with as it's less support-dependant. Vayne needs a good support. Support : Janna is only useful with good ADs, I'd recommend Sona, Orianna, and Taric, way easier for your carry to interact with. Jungle : Udyr/Skarner rock the world. First, thanks for your suggestions! I see you didn't mention Tristana, Ashe and Soraka in your recommendations whereas Riot recommends them. I also heard Lanewick is kind of UP somewhere, because he is said to be doing "everything worse than someone else". I'll be sure to try him though. Are Cassiopeia and Ahri bad for beginners? I kind of thought about buying them next, but honestly, they seem pricey, along with cait. :S | ||
WhiteDog
France8650 Posts
On January 03 2012 02:37 mustaju wrote: First, thanks for your suggestions! I see you didn't mention Tristana, Ashe and Soraka in your recommendations whereas Riot recommends them. I also heard Lanewick is kind of UP somewhere, because he is said to be doing "everything worse than someone else". I'll be sure to try him though. Are Cassiopeia and Ahri bad for beginners? I kind of thought about buying them next, but honestly, they seem pricey, along with cait. :S Ahri is easy, but Cassio is way harder (nothing to escape except wasting an ulti). | ||
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mustaju
Estonia4504 Posts
On January 03 2012 02:36 WhiteDog wrote: I play vayne quite a lot at around 1400 elo (but with my friend, who usually picks an awesome soraka/janna). Vayne biggest weakness is how squishy it is and it's range. Graves is way better in laning phase because he has the same range as most carry (above vayne), has a good dps (while vayne need some attack speed to really kick ass) and can tank way more than any carry, thanks to his passiv. With vayne, the biggest question is how or when engage in my opinion, you need to know how to play with condemn and always engage by stunning your opponent on the wall, unless you just want to harass and then tumble is enough. At least that is what I do with vayne, I always consider that I am going to lose a fair 1vs1 and only try to go for a kill when I have exhaust and can condemn then or when they have lower hp than me. Your support is a must have, a bad support means you will do nothing if the opponent carry is good enough to deny your farm. Last hitting will always be a big problem with good opponents because they can and should abuse their range against you. I usually harass a little with tumble, just to let the ennemy carry knows that I can also deal and that she should not search me too much (and also to disrupt their farming). As for GP top, if you don't like it just don't play top ![]() I think you play maybe too many heroes to go 1400 elo, just keep something like 3-6 hero you really like and play with them. Train new heroes in normal games. The Vayne/Graves tips help a lot, mostly because I really get owned as AD. It's frustrating to get yelled at when forced to play a role you didn't really want in the first place. As for champions I really like playing, I mained singed from 800 ELO to 1200 ELO and then started noticing that everyone suddenly wanted top instead of being the carry bot or mid. I have little to no experience with a lot of roles, jungling and AD in particular are weird. I specifically mentioned GP because I feel he forces Signed out of lane or kills him outright, but that may just be me playing him badly at this ELO. I have about 200 games under my belt, for frame of reference, about 140 of them either Singed or Shen. | ||
koreasilver
9109 Posts
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mr_tolkien
France8631 Posts
On January 03 2012 02:37 mustaju wrote: I also heard Lanewick is kind of UP somewhere http://fr.twitch.tv/mr_tolkien/b/303397761 You heard wrong. WW is one of the best solo tops, has very few bad match ups, and has a very strong late game, where you can carry the shit out of baddies (as you'll be facing equally bad opponents who will focus you as soon as you ult). | ||
obesechicken13
United States10467 Posts
TL:DR. Ghostblade lasts longer on ranged champions than on melee champions. :O I never knew! | ||
Alaric
France45622 Posts
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JackDino
Gabon6219 Posts
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spinesheath
Germany8679 Posts
On January 03 2012 03:04 obesechicken13 wrote: I just tried a practice game and learned that ghostblade doesn't work with Kayle's E. The duration of the active doesn't treat kayle's righteous fury as ranged. On the other hand, I also just learned that ghostblade's active usually lasts less than the advertised 4 second when used on a melee champion. If a melee champion activates ghostblade it gets 4 seconds. If they attack, those 4 seconds are removed and a new timer is set for 2 seconds. Then they attack again and that timer is reset one last time for another 2 seconds. TL:DR. Ghostblade lasts longer on ranged champions than on melee champions. :O I never knew! Oh the fun times I had with Ghostblade + Bruta Ashe... I've heard the "Ghostblade doesn't work on ranged" crap so much... So you're saying that a melee with 1.0 Aspd who activates GB and immediately starts attacking only gets 3 seconds of the active? Oh but since it also gives you +ASpd you get even LESS duration? Damn that's already getting hilarious. On January 03 2012 03:07 Alaric wrote: Sounds like a bug, considering the description of the item. Probably a "bug". As in, the code is probably working just fine, but the guy who wrote it had it all wrong in his mind. | ||
Blyf
Denmark408 Posts
On January 02 2012 03:44 NeoIllusions wrote: Why some of you are still arguing over GP10 for so long is literally beyond me. Shitty logic should be grounds for a warning imoimo... 1. Philo, this item is pretty much justified. Good stats, builds into Shurelya's, GP10 is a bonus 2a. HoG, TheYango said it the best. If you can somehow get this earlier than 15 minutes into the game, it will pay for itself. This is a decent (not necessary) buy. 2b. If 20 minutes into the game, all you have is Philo and Boots and you base with 1K gold, Kindlegem is the obvious choice. As a support, you definitely need more HP so you don't become insta-gib material by the time everyone is level 12+. Health Crystal is an obvious choice. Options then are HoG, Kindlegem, Aegis. 20+ into game, HoG ship has sailed. Pick one of the other two choices instead. 3. GP10 are good for support roles, period. You see them on junglers sometimes because they also do not have access to a consistent source of CS (between roaming and ganking, etc). If somehow you are trying to argue that GP10 are flat out bad for supports, I suggest you reassess your role in giving input on this forum. With all items, it is a matter of adapting to the game. What a disappointing post from someone who is supposed to be an "authority". Spinesheath raises an interesting question based on a logical disparity between the item choices for supports and for other roles. He bases his standpoint entirely on logical reasoning, and invites anyone to dispute his logic. The gist of Spine's original query: "if it works on supports because it is cost effective, why does it not work on any other role?" still stands. Now you say that shitty logic should be grounds for warning. I present to you: Your own logic. "2a. Bought before 15 mins, HoG will pay for itself". How does that resolve the matter? HoG pays for itself on everyone, not just support. And the grand finale: "P10 are good for support roles, period." Logic anyone? I expected better from you Neo, but this it unfortunately not the first time I see you turn down on people who present standpoints which are different from the standard way of thinking. I'm all for closing a discussion when there is nothing more to discuss, but not like this. And not to address the points in your post: 1. Agreed. Gp10 is just bonus. 2a. Paying for itself is not a quality in itself. If all that matters is end game gold efficiency in items, why would anyone take flat over scaling runes? 2b. Nothing to add. The question is if HoG is worth it in the first place. 3. Well. Not really an argument, so can't say much about it. GP10 items are an investment where you sacrifice immediate strength for stronger late game. When is this favorable? People stack Doran's and build almost entirely flat runes to max out early/mid game strength. GP10 items seem so lackluster in this regard. | ||
Ayush_SCtoss
India3050 Posts
![]() I honestly don't know if these ideas are good/bad but I hope Ezreal comes back :/ e: Plus, I don't understand why anyone finds rushing triforce on Ez is good (I know the reasons why, I just don't think its pays off) He has no sustain while rushing one. Imo, it is better going to Wriggles (free ward) and then to Sheen and Phage into TriForce into LW. | ||
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