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[Patch 1.0.0.131: Viktor] General Discussion - Page 41

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RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
Last Edited: 2012-01-02 16:59:18
January 02 2012 16:59 GMT
#801
Wtf, Riot was planning to nerf Ezreal?

What are they trying to do? ranged AD carry Mundo?
Stick it up. take it up. step aside and see the world
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2012-01-02 17:09:21
January 02 2012 17:07 GMT
#802
I don't know why everyone says EZ is weak, whenever I duo I play with a hyperagressive EZ who jumps in at completely random times and deals tons of damage, most of the time resulting in a kill, a back or a tower hug.
We never lost lane once(has not that much to do with being duo since we don't really communicate ingame), always run sona or soraka support with it.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
Last Edited: 2012-01-02 17:11:53
January 02 2012 17:11 GMT
#803
HAPPY BIRTHDAY!!! From NZ with Ezreal with love!

He has really strong laning, its his late game where he falls off badly compared to other AD carries and I'd also like to complain about the mana cost... But thats for another time >.>
Stick it up. take it up. step aside and see the world
Alaric
Profile Joined November 2009
France45622 Posts
January 02 2012 17:15 GMT
#804
I'm starting mana crystal with him to spam mystic shots... Should I just go doran, or the bruta component? Or perhaps I'm not aggressive enough, he always struck me as a midgame champ with a strong laning phase due to the sheer power of mystic shot if you bruta or sheen.
Cant take LMS hipsters serious.
JackDino
Profile Joined July 2010
Gabon6219 Posts
January 02 2012 17:16 GMT
#805
On January 03 2012 02:11 RogerX wrote:
HAPPY BIRTHDAY!!! From NZ with Ezreal with love!

He has really strong laning, its his late game where he falls off badly compared to other AD carries and I'd also like to complain about the mana cost... But thats for another time >.>

You need some real damage items lategame, like an infinity edge which a lot of people don't seem to get. Sure his Q doesn't crit, but most of his damage lategame=autos and those crit.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Haasts
Profile Joined October 2011
New Zealand4445 Posts
January 02 2012 17:17 GMT
#806
Wx from World Elite's play with Ezreal at IEM Guangzhou was the first time I'd seen a high level of, er, micro used with an AD carry (before Doublelift's Vayne) - he was very good with Vayne, too.
PaniaoftheReef in Path of Exile TotA SSF SC // Lovelin fanclub // GreenTea #1
JackDino
Profile Joined July 2010
Gabon6219 Posts
January 02 2012 17:22 GMT
#807
Also,+ Show Spoiler +
YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM YOU BELONG IN A MUSEUM
is one of the best things in this game.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
January 02 2012 17:25 GMT
#808
On January 03 2012 01:09 mustaju wrote:
Show nested quote +
On January 03 2012 00:48 spinesheath wrote:
On January 03 2012 00:34 mustaju wrote:
I recently bought Graves, because he was so cheap, and have to ask - when should I prefer Graves over Vayne? I can't play AD at all, but I guess I better have an AD option available to me if I do ranked.

Vayne is stronger against tanky teams, Graves is better against squishy teams.
Graves has a stronger laning phase, and should be much easier to play well for most people (QR win).

General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400?
Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean.
I heard Zilean is pretty good, but my general position-champion thing is:
Top: Shen or Singed
Mid: Xerath or Zilean
AD: Vayne
Support - Janna
Jungle - Malphite or Udyr.
What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead.

Top : GP/WW, perfect at the beginning
Mid : you have good tastes
AD : Cait is way easier to carry with as it's less support-dependant. Vayne needs a good support.
Support : Janna is only useful with good ADs, I'd recommend Sona, Orianna, and Taric, way easier for your carry to interact with.
Jungle : Udyr/Skarner rock the world.
The legend of Darien lives on
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2012-01-02 17:39:39
January 02 2012 17:36 GMT
#809
On January 03 2012 01:09 mustaju wrote:
Show nested quote +
On January 03 2012 00:48 spinesheath wrote:
On January 03 2012 00:34 mustaju wrote:
I recently bought Graves, because he was so cheap, and have to ask - when should I prefer Graves over Vayne? I can't play AD at all, but I guess I better have an AD option available to me if I do ranked.

Vayne is stronger against tanky teams, Graves is better against squishy teams.
Graves has a stronger laning phase, and should be much easier to play well for most people (QR win).

General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400?
Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean.
I heard Zilean is pretty good, but my general position-champion thing is:
Top: Shen or Singed
Mid: Xerath or Zilean
AD: Vayne
Support - Janna
Jungle - Malphite or Udyr.
What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead.

I play vayne quite a lot at around 1400 elo (but with my friend, who usually picks an awesome soraka/janna). Vayne biggest weakness is how squishy it is and it's range. Graves is way better in laning phase because he has the same range as most carry (above vayne), has a good dps (while vayne need some attack speed to really kick ass) and can tank way more than any carry, thanks to his passiv.
With vayne, the biggest question is how or when engage in my opinion, you need to know how to play with condemn and always engage by stunning your opponent on the wall, unless you just want to harass and then tumble is enough.

At least that is what I do with vayne, I always consider that I am going to lose a fair 1vs1 and only try to go for a kill when I have exhaust and can condemn then or when they have lower hp than me. Your support is a must have, a bad support means you will do nothing if the opponent carry is good enough to deny your farm.
Last hitting will always be a big problem with good opponents because they can and should abuse their range against you. I usually harass a little with tumble, just to let the ennemy carry knows that I can also deal and that she should not search me too much (and also to disrupt their farming).

As for GP top, if you don't like it just don't play top there is usually a thousand people who wanna take that spot (and when I go top with Riven, I always destroy my lane, especially against GP).

I think you play maybe too many heroes to go 1400 elo, just keep something like 3-6 hero you really like and play with them. Train new heroes in normal games (To grind my elo, I was practically only playing janna / vayne / riven and sometimes shyvana or annie).
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 02 2012 17:37 GMT
#810
On January 03 2012 02:25 mr_tolkien wrote:
Show nested quote +
On January 03 2012 01:09 mustaju wrote:
On January 03 2012 00:48 spinesheath wrote:
On January 03 2012 00:34 mustaju wrote:
I recently bought Graves, because he was so cheap, and have to ask - when should I prefer Graves over Vayne? I can't play AD at all, but I guess I better have an AD option available to me if I do ranked.

Vayne is stronger against tanky teams, Graves is better against squishy teams.
Graves has a stronger laning phase, and should be much easier to play well for most people (QR win).

General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400?
Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean.
I heard Zilean is pretty good, but my general position-champion thing is:
Top: Shen or Singed
Mid: Xerath or Zilean
AD: Vayne
Support - Janna
Jungle - Malphite or Udyr.
What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead.

Top : GP/WW, perfect at the beginning
Mid : you have good tastes
AD : Cait is way easier to carry with as it's less support-dependant. Vayne needs a good support.
Support : Janna is only useful with good ADs, I'd recommend Sona, Orianna, and Taric, way easier for your carry to interact with.
Jungle : Udyr/Skarner rock the world.

First, thanks for your suggestions!
I see you didn't mention Tristana, Ashe and Soraka in your recommendations whereas Riot recommends them. I also heard Lanewick is kind of UP somewhere, because he is said to be doing "everything worse than someone else". I'll be sure to try him though. Are Cassiopeia and Ahri bad for beginners? I kind of thought about buying them next, but honestly, they seem pricey, along with cait. :S
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
January 02 2012 17:41 GMT
#811
On January 03 2012 02:37 mustaju wrote:
Show nested quote +
On January 03 2012 02:25 mr_tolkien wrote:
On January 03 2012 01:09 mustaju wrote:
On January 03 2012 00:48 spinesheath wrote:
On January 03 2012 00:34 mustaju wrote:
I recently bought Graves, because he was so cheap, and have to ask - when should I prefer Graves over Vayne? I can't play AD at all, but I guess I better have an AD option available to me if I do ranked.

Vayne is stronger against tanky teams, Graves is better against squishy teams.
Graves has a stronger laning phase, and should be much easier to play well for most people (QR win).

General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400?
Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean.
I heard Zilean is pretty good, but my general position-champion thing is:
Top: Shen or Singed
Mid: Xerath or Zilean
AD: Vayne
Support - Janna
Jungle - Malphite or Udyr.
What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead.

Top : GP/WW, perfect at the beginning
Mid : you have good tastes
AD : Cait is way easier to carry with as it's less support-dependant. Vayne needs a good support.
Support : Janna is only useful with good ADs, I'd recommend Sona, Orianna, and Taric, way easier for your carry to interact with.
Jungle : Udyr/Skarner rock the world.

First, thanks for your suggestions!
I see you didn't mention Tristana, Ashe and Soraka in your recommendations whereas Riot recommends them. I also heard Lanewick is kind of UP somewhere, because he is said to be doing "everything worse than someone else". I'll be sure to try him though. Are Cassiopeia and Ahri bad for beginners? I kind of thought about buying them next, but honestly, they seem pricey, along with cait. :S

Ahri is easy, but Cassio is way harder (nothing to escape except wasting an ulti).
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
January 02 2012 17:46 GMT
#812
On January 03 2012 02:36 WhiteDog wrote:
Show nested quote +
On January 03 2012 01:09 mustaju wrote:
On January 03 2012 00:48 spinesheath wrote:
On January 03 2012 00:34 mustaju wrote:
I recently bought Graves, because he was so cheap, and have to ask - when should I prefer Graves over Vayne? I can't play AD at all, but I guess I better have an AD option available to me if I do ranked.

Vayne is stronger against tanky teams, Graves is better against squishy teams.
Graves has a stronger laning phase, and should be much easier to play well for most people (QR win).

General tips on what a very newby player (1200 ELO) should buy and practice for each of the positions to reach the more acceptable 1400?
Currently I Own Alistair, Cho'gath, Graves, Janna, Jax, Kayle, Lee Sin, Malphite, Morgana, Shen, Singed, Soraka, Swain, Tristana, Udyr, Vayne, Viktor, Xerath and Zilean.
I heard Zilean is pretty good, but my general position-champion thing is:
Top: Shen or Singed
Mid: Xerath or Zilean
AD: Vayne
Support - Janna
Jungle - Malphite or Udyr.
What I generally have most problems with is Vayne's last hitting and surviving lane, and countering GP top. -.- But since I am that low ELO, maybe I'm thinking too much ahead.

I play vayne quite a lot at around 1400 elo (but with my friend, who usually picks an awesome soraka/janna). Vayne biggest weakness is how squishy it is and it's range. Graves is way better in laning phase because he has the same range as most carry (above vayne), has a good dps (while vayne need some attack speed to really kick ass) and can tank way more than any carry, thanks to his passiv.
With vayne, the biggest question is how or when engage in my opinion, you need to know how to play with condemn and always engage by stunning your opponent on the wall, unless you just want to harass and then tumble is enough.

At least that is what I do with vayne, I always consider that I am going to lose a fair 1vs1 and only try to go for a kill when I have exhaust and can condemn then or when they have lower hp than me. Your support is a must have, a bad support means you will do nothing if the opponent carry is good enough to deny your farm.
Last hitting will always be a big problem with good opponents because they can and should abuse their range against you. I usually harass a little with tumble, just to let the ennemy carry knows that I can also deal and that she should not search me too much (and also to disrupt their farming).

As for GP top, if you don't like it just don't play top there is usually a thousand people who wanna take that spot (and when I go top with Riven, I always destroy my lane, especially against GP).

I think you play maybe too many heroes to go 1400 elo, just keep something like 3-6 hero you really like and play with them. Train new heroes in normal games.

The Vayne/Graves tips help a lot, mostly because I really get owned as AD. It's frustrating to get yelled at when forced to play a role you didn't really want in the first place. As for champions I really like playing, I mained singed from 800 ELO to 1200 ELO and then started noticing that everyone suddenly wanted top instead of being the carry bot or mid. I have little to no experience with a lot of roles, jungling and AD in particular are weird. I specifically mentioned GP because I feel he forces Signed out of lane or kills him outright, but that may just be me playing him badly at this ELO. I have about 200 games under my belt, for frame of reference, about 140 of them either Singed or Shen.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
koreasilver
Profile Blog Joined June 2008
9109 Posts
January 02 2012 17:50 GMT
#813
I personally think that as a beginner it's best to start off with those simple and safe champions that allow you to learn the fundamentals and don't force you to make risky plays. That's why I think Lanewick is good to learn because he has strong sustain and benefits most from playing safe and passive. You will rarely outright "win" the lane but you shouldn't get pushed out of it unless you screw up real hard and/or the junglers fuck you up good.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
Last Edited: 2012-01-02 18:03:50
January 02 2012 18:01 GMT
#814
On January 03 2012 02:37 mustaju wrote:
I also heard Lanewick is kind of UP somewhere

http://fr.twitch.tv/mr_tolkien/b/303397761

You heard wrong. WW is one of the best solo tops, has very few bad match ups, and has a very strong late game, where you can carry the shit out of baddies (as you'll be facing equally bad opponents who will focus you as soon as you ult).
The legend of Darien lives on
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-01-02 18:30:35
January 02 2012 18:04 GMT
#815
I just tried a practice game and learned that ghostblade doesn't work with Kayle's E. The duration of the active doesn't treat kayle's righteous fury as melee. On the other hand, I also just learned that ghostblade's active usually lasts less than the advertised 4 second when used on a melee champion. If a melee champion activates ghostblade it gets 4 seconds. If they attack, those 4 seconds are removed and a new timer is set for 2 seconds. Then they attack again and that timer is reset one last time for another 2 seconds.


TL:DR. Ghostblade lasts longer on ranged champions than on melee champions. :O I never knew!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Alaric
Profile Joined November 2009
France45622 Posts
January 02 2012 18:07 GMT
#816
Sounds like a bug, considering the description of the item.
Cant take LMS hipsters serious.
JackDino
Profile Joined July 2010
Gabon6219 Posts
January 02 2012 18:08 GMT
#817
I've used GB plenty of times and I can't say that I had it last less than it should.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2012-01-02 18:11:52
January 02 2012 18:10 GMT
#818
On January 03 2012 03:04 obesechicken13 wrote:
I just tried a practice game and learned that ghostblade doesn't work with Kayle's E. The duration of the active doesn't treat kayle's righteous fury as ranged. On the other hand, I also just learned that ghostblade's active usually lasts less than the advertised 4 second when used on a melee champion. If a melee champion activates ghostblade it gets 4 seconds. If they attack, those 4 seconds are removed and a new timer is set for 2 seconds. Then they attack again and that timer is reset one last time for another 2 seconds.


TL:DR. Ghostblade lasts longer on ranged champions than on melee champions. :O I never knew!

Oh the fun times I had with Ghostblade + Bruta Ashe... I've heard the "Ghostblade doesn't work on ranged" crap so much...

So you're saying that a melee with 1.0 Aspd who activates GB and immediately starts attacking only gets 3 seconds of the active? Oh but since it also gives you +ASpd you get even LESS duration? Damn that's already getting hilarious.
On January 03 2012 03:07 Alaric wrote:
Sounds like a bug, considering the description of the item.

Probably a "bug". As in, the code is probably working just fine, but the guy who wrote it had it all wrong in his mind.
If you have a good reason to disagree with the above, please tell me. Thank you.
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
January 02 2012 18:12 GMT
#819
On January 02 2012 03:44 NeoIllusions wrote:
Why some of you are still arguing over GP10 for so long is literally beyond me. Shitty logic should be grounds for a warning imoimo...

1. Philo, this item is pretty much justified. Good stats, builds into Shurelya's, GP10 is a bonus
2a. HoG, TheYango said it the best. If you can somehow get this earlier than 15 minutes into the game, it will pay for itself. This is a decent (not necessary) buy.
2b. If 20 minutes into the game, all you have is Philo and Boots and you base with 1K gold, Kindlegem is the obvious choice. As a support, you definitely need more HP so you don't become insta-gib material by the time everyone is level 12+. Health Crystal is an obvious choice. Options then are HoG, Kindlegem, Aegis. 20+ into game, HoG ship has sailed. Pick one of the other two choices instead.
3. GP10 are good for support roles, period. You see them on junglers sometimes because they also do not have access to a consistent source of CS (between roaming and ganking, etc). If somehow you are trying to argue that GP10 are flat out bad for supports, I suggest you reassess your role in giving input on this forum.

With all items, it is a matter of adapting to the game.


What a disappointing post from someone who is supposed to be an "authority".

Spinesheath raises an interesting question based on a logical disparity between the item choices for supports and for other roles. He bases his standpoint entirely on logical reasoning, and invites anyone to dispute his logic. The gist of Spine's original query: "if it works on supports because it is cost effective, why does it not work on any other role?" still stands.

Now you say that shitty logic should be grounds for warning. I present to you: Your own logic.

"2a. Bought before 15 mins, HoG will pay for itself". How does that resolve the matter? HoG pays for itself on everyone, not just support.

And the grand finale: "P10 are good for support roles, period." Logic anyone?

I expected better from you Neo, but this it unfortunately not the first time I see you turn down on people who present standpoints which are different from the standard way of thinking. I'm all for closing a discussion when there is nothing more to discuss, but not like this.

And not to address the points in your post:

1. Agreed. Gp10 is just bonus.

2a. Paying for itself is not a quality in itself. If all that matters is end game gold efficiency in items, why would anyone take flat over scaling runes?

2b. Nothing to add. The question is if HoG is worth it in the first place.

3. Well. Not really an argument, so can't say much about it.

GP10 items are an investment where you sacrifice immediate strength for stronger late game. When is this favorable? People stack Doran's and build almost entirely flat runes to max out early/mid game strength. GP10 items seem so lackluster in this regard.
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
Ayush_SCtoss
Profile Blog Joined April 2010
India3051 Posts
Last Edited: 2012-01-02 18:24:50
January 02 2012 18:17 GMT
#820
Ehh, I have played mained 600+ games with Ezreal (ok ok, about 70 of them are ARAM and like 70 of those are against bots lawl) but I have always felt he has one of the best early games with respect to the other carries. It is when it comes to late game that his damage falls off. Imo, Ezreal really needs to be fed big time otherwise he will just feel like a fly late game. The tanks/bruisers will just take his Qs and no significant dmg will take place. His W costs a lot of mana imo, and imo there is no reason to level it up before lvl 13 where team fights become more prominent. For his E, well, Ahri's foxfire prioritizes champions over minions iirc, I don't see the problem with changing Ez's E to do the same. Using his W has no significant effect on the enemy. The only time an Ez will ever use it is when pushing towers of 1on1s/baron etc. Also for a champion that prioritizes its Q over critical dmg, his W imo doesn't really help me significantly in 1on1s. (I still use it though, some dmg and some AS debuff is always nice). A 10/5/5 Ez will always have trouble with a 5/5/5 Vayne and perhaps Graves. It doesn't help that only one of his skills scale of AD either. Ult doesn't count.
I honestly don't know if these ideas are good/bad but I hope Ezreal comes back :/

e: Plus, I don't understand why anyone finds rushing triforce on Ez is good (I know the reasons why, I just don't think its pays off) He has no sustain while rushing one. Imo, it is better going to Wriggles (free ward) and then to Sheen and Phage into TriForce into LW.
End my suffering
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