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@RiotGames, from TL.net - Page 3

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
September 07 2011 02:52 GMT
#41
I think it's fine to criticize Riot for their ESPORTS department, because frankly, it could be a lot better with stupid simple tweaks here and there.

Unfortunately, Marcou catches a lot of flak (especially on TL) because he is the ESPORTS head @ Riot. :<
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Lightningbullet
Profile Blog Joined April 2010
United States507 Posts
September 07 2011 02:58 GMT
#42
On September 07 2011 04:58 Shiragaku wrote:
Riot~
I would love to bitch about balance but I am a noob and would have no idea what I am talking about.

However, one thing I really liked were the Chinese splash art and they are so hard to come by now DX. Do you think you could give us to option to choose between Western and Eastern?


YES!!! PLEASE!!!! and could you consider balancing 3v3 so it won't be trynd vs.trynd ignite fight at the lower levels? I'm tired of being owned by pre-made teams. :/yeh, I'm a noob.
BoxeR is AWESOME!!!!//Proud 2nd Member of the BW>SC2 club.
Lightningbullet
Profile Blog Joined April 2010
United States507 Posts
September 07 2011 03:02 GMT
#43
On September 07 2011 05:06 Parnage wrote:
Riot. I like you alot and all, but can you explain to me why Tristana has AP ratio's. Really good ones might I add. I am no expert but I am pretty sure that could maybe use a retool at this point or at least I dunno make her Q something someone might take before 7-8. Whats up with that?

When I play as trist, I use upgrade q early to farm and to hit champions who over-extend. Its just your playstlye
BoxeR is AWESOME!!!!//Proud 2nd Member of the BW>SC2 club.
Niton
Profile Blog Joined March 2009
United States2395 Posts
September 07 2011 03:15 GMT
#44
On the subject of this quote from WaveofShadow:


Nah I've actually seen on stream and ingame, Sion stuns, Soraka silences, Kass Null Spheres clearly hitting Fiddle in the middle of his channel (not at the end), he teleports, the ult goes off, and then he is silenced/stunned/whatever, which is NOT working as intended as far as I can tell.


I had this happen to me in a game earlier as Taric. Stunned a Katarina who shunpoed into melee range of me - dazzle went off, mana and damage taken, but her Death Lotus went full duration.

I don't know if it's an easily-reproducible bug, but it's a pretty serious one.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Lightningbullet
Profile Blog Joined April 2010
United States507 Posts
September 07 2011 03:17 GMT
#45
Wait, but if we were to choose between Western and eastern art...and if Eastern looks better, then everyone will choose Eastern. And does just the art change, or do the in-game pixels also change...btw I think riot should charge a Rp/Ip fee if that is made available.
BoxeR is AWESOME!!!!//Proud 2nd Member of the BW>SC2 club.
Raynian
Profile Joined December 2010
United States50 Posts
September 07 2011 04:04 GMT
#46
Something which is really bothering me in matches that go to late game is when just one of your inhibs goes down and you're stuck in your base. Since creeps get ~100+ HP when you lose that first inhib, you can't even try to contest baron/dragon/whatever outside your base without the threat of all your other lanes losing towers.

I swear this has been a recentish change (past few months?), but when Riot is trying to remove passive gameplay, this -forces- the team already down to just sit in their base. Very counter productive.
crate
Profile Blog Joined May 2009
United States2474 Posts
September 07 2011 04:07 GMT
#47
Creeps have always been stronger when you have one of your opponents' inhibs down. It might be a bigger difference than in the past after the creep changes a while back (particularly the more common cannon creeps) but it's not precisely new.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
r.Evo
Profile Joined August 2006
Germany14080 Posts
September 07 2011 04:25 GMT
#48
On September 07 2011 12:15 Niton wrote:
On the subject of this quote from WaveofShadow:

Show nested quote +

Nah I've actually seen on stream and ingame, Sion stuns, Soraka silences, Kass Null Spheres clearly hitting Fiddle in the middle of his channel (not at the end), he teleports, the ult goes off, and then he is silenced/stunned/whatever, which is NOT working as intended as far as I can tell.


I had this happen to me in a game earlier as Taric. Stunned a Katarina who shunpoed into melee range of me - dazzle went off, mana and damage taken, but her Death Lotus went full duration.

I don't know if it's an easily-reproducible bug, but it's a pretty serious one.


If someone can find an up to date replay or video of it happening I'll add it to the OP. Stuff that only happens in isolated circumstances is like the bane of any team working on bugfixes. We really need to show a case when it actually happens. (unlike e.g. the Karma thing which everyone with 2 minutes of his time can verify)


(Sidenote, please try and keep comparisons between rammus, fiddlesticks and marcou to a minimum. =P)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Southlight
Profile Blog Joined August 2007
United States11768 Posts
September 07 2011 06:19 GMT
#49
That bug should be logged and sent to MoonBear IMO.
oraoraoraoraoraoraoraora
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
September 07 2011 07:44 GMT
#50
Why has no one mentioned the friends list yet?

That thing bugs on me every 3 days making it unable for me to see the bottom 2 friend folders in my list. Which, by coincidence, is the TL.eu team and Teamliquid ; ;
NightWalks
Profile Joined May 2011
Latvia252 Posts
September 07 2011 08:39 GMT
#51
+ Show Spoiler +
On September 07 2011 06:42 MoonBear wrote:

Show nested quote +
On September 06 2011 23:12 NightWalks wrote:
Moonbear, why doesn't riot force eject people who are AFK at champ select and don't pick a champion?

[...]
@Moonbear and rest of TL to discuss : Do you think it's correct that when summoner DC's BOTH sides receive announcement ?

Re Forcing AFK to quit at Champ Select: I remember there was a reason why it's not done, but I can't remember what that reason was. It was something to do with queues. It can be done though with a little bit of code. I think it was something to do with if someone had chosen a champion, expected the load screen then went off to the toilet and then re-queued and had queue pop while they were away. They do have alternative code stored away though.

Re Both Teams have DC Announced: Coding can always be changed. The question is, what alternative do you suggest? This sort of decision would be Morello/Zileas level. So pretty senior. You'd have to give a really good reason. But if you can, they'd listen.



Well Morello/Zileas could ask themselves : how does game benefit from this function ? What are the benefits for each side when DC'd summoner gets announced ?

5 Player side : Push / farm safer , take objectives ( Dragon, Baron , Towers ) , force teamfights . Not to mention boost to morale .....

4 Player side : Play defensive close to base/ turrets . Give up objectives . Loss of morale -> QQ

What purpose global DC announcements serve currently ? As all it does atm is put 4 ppl team into even bigger disadvantage....

TL:DR make DC announcements only team sided . Also consider some new announcement like if player has been idle 2minutes , so you at least know you are possible 4x and adjust play stile.

Off topic comparison : Football game where commentator constantly reminds both teams that team's A goalkeeper is exousted . That really benefits the game .....


Do you think it's correct that when summoner DC's BOTH sides receive announcement ?
What purpose global DC announcements serve currently ? As all it does atm is put 4 ppl team into even bigger disadvantage.....

Sugestion : Make DC announcements only team sided . Also consider some new announcement like if player has been idle 2minutes , so you at least know you aren't all 5x present and paying attention to game.
LoL making ppl rage since 2010
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 07 2011 08:42 GMT
#52
I could imagine that this is the same bug that also allows stuff like 2 people insta-CC-ing each other (like Soraka vs Soraka both end up silenced). I would guess that because of delays and spell queues or whatever stuff there is, spells enter a phase where they can't be canceled anymore but have not been cast yet. If the CC hits during that time the spell still is cast but any channeling that follows after that is unaffected because the CC hit before the channeling started.

Or it is completely different, how would I know the inner workings of the LoL engine. I sure as hell won't disassemble that shit.
If you have a good reason to disagree with the above, please tell me. Thank you.
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
September 07 2011 08:43 GMT
#53
You mean like Tristana jumping after getting rooted? :D
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
September 07 2011 08:46 GMT
#54
special piece on SEA and PH (and possibly TW in the near future)

hi riot. i used to play on NA back around december 2009. when SEA was released, i was pretty excited about it, since sub 25ms is a dream come true for real nerds like me. it's been about a year now and SEA isn't quite what i expected it to be.

for one, patches take one heck of a long time to arrive for SEA. this is something that's pretty annoying, but still pretty much tolerable. (as of writing talon isn't out, and won't be till 2 days from now)

another problem (or in fact THE problem) is player population. since SEA's population is so small, we get a much narrower band of players at the higher end of the Elo spectrum. this causes ranked games to be a joke most of the time, where you can have the captain be 2k elo (the highest on SEA right now) paired with an unranked player (or players). anyone who's a fan of TT will also, sadly, never get to enjoy it since no one queues for that. same goes for arranged 5s ranked. queue times for anything in general are long.

now i don't know what kind of contract or deal riot made with garena (the provider for SEA, PH and TW), but i hope on riot's end, something can be done to help remedy this issue. there have been calls for extra rewards for queueing ranked, but so far nothing has materialized. i have dreams of a regional server (kinda like a tourneyish realm) that's accessible for players of SEA/PH/TW of a certain standard/Elo, but i doubt it'll ever happen. i don't expect that anything will change from my writing this short piece, but it does help for me to get it out. peace
cool beans
icemanzdoinwork
Profile Joined August 2010
447 Posts
September 07 2011 09:17 GMT
#55
Basically a suggestion to make 5v5 used more.

A clan system, where the clan receives an ELO. It encourages people to play 5v5, which is how the game is inteneded to be played. You can still have the team ELO ladder as well making clan and 5 exact players two different ladders.

In such a team based game it's pretty amazing there is no clan/guild system. If the competitive scene is to grow in LoL. This is something I believe is quite necessary.
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-09-07 12:27:13
September 07 2011 12:18 GMT
#56
On September 03 2011 06:59 barbsq wrote:
http://na.leagueoflegends.com/board/showthread.php?t=1185479

made a post requesting hotkeys for shop menu navigation. would like opinions, upvotes, downvotes, w/e



edit: regarding the clan system, that could be super useful for tournaments so you dont HAVE TO REGISTER FOR EVERY FUCKING WEBSITE IN THE GALAXY and instead tournies can just pull 'clan' rosters.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
September 07 2011 12:28 GMT
#57
On September 07 2011 21:18 barbsq wrote:
Show nested quote +
On September 03 2011 06:59 barbsq wrote:
http://na.leagueoflegends.com/board/showthread.php?t=1185479

made a post requesting hotkeys for shop menu navigation. would like opinions, upvotes, downvotes, w/e



edit: regarding the clan system, that could be super useful for tournaments so you dont HAVE TO REGISTER FOR EVERY FUCKING WEBSITE IN THE GALAXY and instead tournies can just pull 'clan' rosters.


I logged into my ancient Beta account to upvote this.

I apparently am an adjudicator, what is this?
r.Evo
Profile Joined August 2006
Germany14080 Posts
September 07 2011 13:24 GMT
#58
On September 07 2011 17:39 NightWalks wrote:
+ Show Spoiler +
On September 07 2011 06:42 MoonBear wrote:

Show nested quote +
On September 06 2011 23:12 NightWalks wrote:
Moonbear, why doesn't riot force eject people who are AFK at champ select and don't pick a champion?

[...]
@Moonbear and rest of TL to discuss : Do you think it's correct that when summoner DC's BOTH sides receive announcement ?

Re Forcing AFK to quit at Champ Select: I remember there was a reason why it's not done, but I can't remember what that reason was. It was something to do with queues. It can be done though with a little bit of code. I think it was something to do with if someone had chosen a champion, expected the load screen then went off to the toilet and then re-queued and had queue pop while they were away. They do have alternative code stored away though.

Re Both Teams have DC Announced: Coding can always be changed. The question is, what alternative do you suggest? This sort of decision would be Morello/Zileas level. So pretty senior. You'd have to give a really good reason. But if you can, they'd listen.



Well Morello/Zileas could ask themselves : how does game benefit from this function ? What are the benefits for each side when DC'd summoner gets announced ?

5 Player side : Push / farm safer , take objectives ( Dragon, Baron , Towers ) , force teamfights . Not to mention boost to morale .....

4 Player side : Play defensive close to base/ turrets . Give up objectives . Loss of morale -> QQ

What purpose global DC announcements serve currently ? As all it does atm is put 4 ppl team into even bigger disadvantage....

TL:DR make DC announcements only team sided . Also consider some new announcement like if player has been idle 2minutes , so you at least know you are possible 4x and adjust play stile.

Off topic comparison : Football game where commentator constantly reminds both teams that team's A goalkeeper is exousted . That really benefits the game .....


Do you think it's correct that when summoner DC's BOTH sides receive announcement ?
What purpose global DC announcements serve currently ? As all it does atm is put 4 ppl team into even bigger disadvantage.....

Sugestion : Make DC announcements only team sided . Also consider some new announcement like if player has been idle 2minutes , so you at least know you aren't all 5x present and paying attention to game.


Please make sure to skim through the OP before you try and add new stuff. All the above is already in there.


On September 07 2011 16:44 mercurial wrote:
Why has no one mentioned the friends list yet?

That thing bugs on me every 3 days making it unable for me to see the bottom 2 friend folders in my list. Which, by coincidence, is the TL.eu team and Teamliquid ; ;


What exactly do you mean? I know of some random bugs where the list get's like stretched out but that's fixed by closing/opening folders, so it's nothing major. Can you get me a better description and a screenshot please? I'll add it then.


On September 07 2011 17:42 spinesheath wrote:
I could imagine that this is the same bug that also allows stuff like 2 people insta-CC-ing each other (like Soraka vs Soraka both end up silenced). I would guess that because of delays and spell queues or whatever stuff there is, spells enter a phase where they can't be canceled anymore but have not been cast yet. If the CC hits during that time the spell still is cast but any channeling that follows after that is unaffected because the CC hit before the channeling started.

Or it is completely different, how would I know the inner workings of the LoL engine. I sure as hell won't disassemble that shit.


That sounds pretty plausible. Still need replays/videos on that "I silenced Fiddle/Karthus when they channeled but it happened anyway"-"bug".


@nyx: Your post sounds pretty ranty, also I doubt that is stuff they can do much about in a short timeframe. Doesn't exactly sound as the type of thing where we as a community can give easy suggestions on how to solve this. :S


@barbsq: Cheers, will add the link to the OP. I'll stay away from adding those clan/team suggestions right now. iirc riot said that there will be some changes anyway when S2 comes out, so we might as well wait those few weeks.


Keep it up guys, that list is growing nicely. =)
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Therealdevil
Profile Joined May 2010
Netherlands1021 Posts
September 07 2011 13:32 GMT
#59
I'll make an SS next time it happens. Its not so much stretching its more like alot of blanc spots that won't allow me to scroll propperly, close/open folders and only allows me to see 50% (ish) of all my 'friends'
grs
Profile Blog Joined April 2011
Germany2339 Posts
Last Edited: 2011-09-07 13:46:48
September 07 2011 13:46 GMT
#60
Another Bug: Teleport randomly breaks since this patch. It does so on towers and creeps. The spell goes on the short CD (like when you cancelled it) but you don't get teleported. Worked before the latest patch.
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