General Discussion Tracer Patch Set - Page 8
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Ryzel
United States547 Posts
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Valiver
Caldeum1977 Posts
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ThomasjServo
15244 Posts
![]() The level is set at 20 in the calculator. The idea to my mind is to just get the ult up as fast as possible through out the game. Level 4 I'm wishy washy on, but nothing else fits really well so I figure reduce the need to back as much. | ||
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MotherFox
United States1529 Posts
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RaiKageRyu
Canada4773 Posts
On May 09 2016 07:24 MotherFox wrote: I heard that her level 13 melee ability only grants CD reduction on her ult for 1 of the targets, even if multiple are in the area. That is indeed true. It takes the highest value you caught. | ||
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Mnemic
Botswana80 Posts
Unranked draft has been confirmed to be underway! Probably coming soontm. It is "Almost a certainty at this point" said Dustin Browder linkHell, it's about time !! | ||
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MotherFox
United States1529 Posts
So, looking at some info on that link: I've been playing a lot of Falstad since the Tracer patch, and it is interesting to see how nerf announcements change things. Falstad went from a choice I could be confident to get in 99% of games because he wouldn't be banned or picked, and since the news of his nerfs his he has been firstpicked or banned in a large number of my games. The worst part IMO is people are picking him who really have no clue how to best use mighty gust, so I'm seeing tons of lame gusts which simply push enemy teams away who might have engaged in a moment, but the gust didn't really do much other than delay them a few seconds. Anyway, that's my musings on rank 8 meta. As for the specific changes: * Epic mount change is...uh...OK I guess. It seems weird to be nerfing this when dehaka's apex predator is so good in comparison. I'm not sure what exactly a 20 sec to 25 sec CD change will accomplish, though. * Power throw's removal is OK I guess, but it means that level 4 is no longer a meaningful choice, I think. Either players will be comfortable with flow rider, or they will just go for one of the survivability talents. * Level 16 has been wrecked, hopefully there is more news than this-- else we only have 2 talent choices at that tier. * Hopefully they are replacing overdrive with something. I think having the overdrive+hamerang+hinterlands+re-activate BOOMerang combo as a potential thing is a nice thing to on falstad. * Hammertime being removed was an obvious move ever since Bliz said they wanted to remove unnecessary stuns from the game. Unfortunately it was a pretty major power component of both of Falstad's builds, as it allowed him to be a firstpick since he could deal with a variety of things. My biggest fear is that this was an exhaustive list of changes to Falstad. I think Bliz might be trying to promote a lightning strike build, but I fear they don't understand why the lightning strike build is such trash right now. [the damage is all back-loaded] | ||
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Foxxan
Sweden3427 Posts
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MotherFox
United States1529 Posts
On May 09 2016 21:54 Foxxan wrote: Flow rider(the one that reduces basic abilities cooldown?) Is not at 4 anymore, its at 13. That's not listed in the link above ![]() I guess we'll have to wait for comprehensive patch notes for further comment. I'm still disappointed he's being touched at all, though--- I thought Falstad was in a really good place from a pickrate/winrate perspective. | ||
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Harris1st
Germany7142 Posts
I'm sorry but this is just dumb Also: Yeay, 2 more Heroes who fuck up the game. They should probably change prices for new release Heroes to 30 bucks or sth. Maximum profit | ||
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Ej_
47656 Posts
On May 09 2016 22:49 Harris1st wrote: Blizz's priorities... changing Falstad 6 times in 6 weeks and nobody really needs it and leave Heroes like Arthas and Anub unchanged forever... I'm sorry but this is just dumb Also: Yeay, 2 more Heroes who fuck up the game. They should probably change prices for new release Heroes to 30 bucks or sth. Maximum profit pretty ironic rant considering that arthas and anub reworks are coming with this patch | ||
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MotherFox
United States1529 Posts
On May 09 2016 22:55 Ej_ wrote: pretty ironic rant considering that arthas and anub reworks are coming with this patch I think there are plenty of heroes that could use some love in addition to arthas/anub. Tyreal is a notable example, but I think there are plenty of heroes who need re-jiggerings more than Falstad: * Valla (lacks the strong build diversity she used to have) * Kerrigan * Tyrael * Jaina (kind of lack-lust compared to other mages IMO) * Leoric While 3 of the 5 I can think of off the top of my head are assassins, I think supports and tanks in general need buffs. | ||
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Leolio
France633 Posts
Honestly Jaina is a monster on Sky Temple and Shrines so I'm not worried about her. She relies on the map and on the fact that the frontline will protect her even more than before. Yolo Jaina is dead, that's a good thing. I don't really understand the problem with Leoric. He's good at everything (except CC maybe). Probably because the meta switched to 1 hard sustain tank. Which he can be late game, but without CC why would the other team bother hitting him anyway ? TBH I like the current meta. Once they remove silenced players, HL will be paradize (maybe not ^^). | ||
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Harris1st
Germany7142 Posts
On May 09 2016 22:55 Ej_ wrote: pretty ironic rant considering that arthas and anub reworks are coming with this patch and how long did that take? Guessing since their release and how many tweaks/ reworks / whatever did Falstad get in the meantime? Your post pissed me off a bit here, cause clearly everyone knows what i meant... On May 09 2016 23:11 MotherFox wrote: I think there are plenty of heroes that could use some love in addition to arthas/anub. Tyreal is a notable example, but I think there are plenty of heroes who need re-jiggerings more than Falstad: * Valla (lacks the strong build diversity she used to have) * Kerrigan * Tyrael * Jaina (kind of lack-lust compared to other mages IMO) * Leoric While 3 of the 5 I can think of off the top of my head are assassins, I think supports and tanks in general need buffs. Valla is still a beast on some map objectives like BoE Kerrigan... i really like her but she is so much risk / little reward if feel. Should give her some more defensive/ survival talents maybe ? Tyrael, dunno, i like him. Asian scene likes him too. Just EU/ NA Jaina is ok IMO Leoric can be awesome in his very unique style | ||
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karazax
United States3737 Posts
regarding Jaina: Leoric didn't carry over great with the scaling changes, but I think he is better than most people think. Rexxar is supposed to be getting a further update in the future, but C9 was quite effective with him already. Kerrigan is another really high skill cap hero and only played at pro level on Tomb and shrines where her quick ravage one shotting minions can be extra effective. Could use some work to be viable in more situations. | ||
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MotherFox
United States1529 Posts
Personally I think Jaina and Kerrigan are too weak for what they are. I do draft Jaina on occassion, but only once KT, Li-ming, and Falstad are all drafted or banned. (Well, AND when I'm certain that Valla wouldn't be a safer option for massive damage dealing. [Or I want some area wombo to go with zag and/or etc] | ||
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Valiver
Caldeum1977 Posts
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karazax
United States3737 Posts
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Leolio
France633 Posts
Jaina's Ring of frost and Blizzard simply win games. Like ETC's Mosh or Zag's Maw. It's rare when Valla, Raynor or KT win a game on one ultimate and/or one spell. That's why she's still viable, even more with KT banned more and more. But not being a mage player, if I must do it, I'll prefer KT because he's simply better. But Jaina has that "win game on 1 ability" factor. | ||
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MotherFox
United States1529 Posts
On May 10 2016 00:49 Leolio wrote: Thanks karazax, very interesting read. Jaina's Ring of frost and Blizzard simply win games. Like ETC's Mosh or Zag's Maw. It's rare when Valla, Raynor or KT win a game on one ultimate and/or one spell. That's why she's still viable, even more with KT banned more and more. But not being a mage player, if I must do it, I'll prefer KT because he's simply better. But Jaina has that "win game on 1 ability" factor. The problem of KT vs Jaina is that they are too directly comparable. Even with ring in mind the full-combo burst of KT vs Jaina is in the same ball park, except KT is more likely to be able to 100-0 an enemy in 3 seconds flat. Also, KT has that hard stun on up to three enemies--- that gives KT much more flexibility and also makes him a better duelist. Jaina used to be able to out duel KT with iceblock at level 13, but now has to wait for level 20. That's rough. | ||
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