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General Discussion Tracer Patch Set - Page 10

Forum Index > Heroes of the Storm
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Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-05-09 20:15:21
May 09 2016 20:11 GMT
#181
But they buffed his thunder clup talent at 7, making him more tanky that way. Or maybe its the tier 4.

I actually think its the tier 7, which synergise with the "cooldown reduction" thunderclap talent at tier 4.
So this way, we have new talents to pick. Which is really NICE!!!! TY BLIZZ
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-05-09 20:20:54
May 09 2016 20:20 GMT
#182
On May 10 2016 05:11 Foxxan wrote:
But they buffed his thunder clup talent at 7, making him more tanky that way. Or maybe its the tier 4.

I actually think its the tier 7, which synergise with the "cooldown reduction" thunderclap talent at tier 4.
So this way, we have new talents to pick. Which is really NICE!!!! TY BLIZZ


The healing static is level 13, so it is competing with burning rage and thunderstrike. Admittedly, it provides an interesting interaction with avatar. All the same, I still think this is an overall nerf to his kit.
Don't Panic
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-05-09 20:25:01
May 09 2016 20:23 GMT
#183
Ah. Alright.
Ye you are right, didnt think about the interaction with avatar, but dont forget the interaction with the crowd control talent at 4 also.
And while the ptr didnt say anything about muradins battle momentum, it might be 0.75 reduction so kinda nice interaction here.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
May 09 2016 20:26 GMT
#184
On May 10 2016 05:23 Foxxan wrote:
Ah. Alright.
Ye you are right, didnt think about the interaction with avatar, but dont forget the interaction with the crowd control talent at 4 also.
And while the ptr didnt say anything about muradins battle momentum, it might be 0.75 reduction so kinda nice interaction here.


I could see that, though sacrificing piercing bolt when you anticipate being within thunderclap distance of 2-3 enemies regularly is kind of tough.
Don't Panic
snailz
Profile Joined April 2011
Croatia900 Posts
May 09 2016 20:51 GMT
#185
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-05-09 21:22:20
May 09 2016 20:54 GMT
#186
On May 10 2016 05:51 snailz wrote:
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?


I'm guessing that at release medivh would have been a support, but now support means "high number dedicated healer who also has to take cleanse at level 7"
Don't Panic
Talaris
Profile Joined March 2011
Switzerland760 Posts
May 09 2016 21:20 GMT
#187
On May 10 2016 05:51 snailz wrote:
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?

Medivh will be coming, just dont mind is official classification of Specialist.
-= Jaedong // HerO // HasuObs // Best // Rush =-
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
May 09 2016 21:40 GMT
#188
On May 10 2016 06:20 Talaris wrote:
Show nested quote +
On May 10 2016 05:51 snailz wrote:
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?

Medivh will be coming, just dont mind is official classification of Specialist.

But to be a support support, you kind of have to have at least one heal. He is absolutely a support in a lot of ways, but the shield where you don't take damage for sure can't be the only thing.

I'm looking forward to a new one as well
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 09 2016 21:48 GMT
#189
Interesting patch.

Anub'arak looks overbuffed, think he will be too strong with burrow build but we'll see.

Arthas changes look very sweet, i have a feeling Q build will be dominant but curious to find out. Lots of interesting talents at least.

Falstad seems to revert to AA build again with this change. Initial feeling is that they have failed again to make aa build and mage build balanced (and making something else an option too).

Muradin changes are sweet, slight nerf overall but some new options introduced potentially.

Some of the neutral talent changes I'm not so sure about. Battle momentum seems gutted for most heroes, reducing the ultimate was more important than the extra 0.25 seconds for most.
The quest talents i don't know if i like yet. I like the fact that they will be picked on less maps now but on the maps you can get them they feel too good. At least for seasoned marksman and regen master. Conj pursuit not so much.
Executioner change seems a bit wonky, but should buff the talent. Had rather seen a slight damage buff on it than this.

The other tiny tweaks are all fine, although the johanna D one felt so random and unneeded.
r_gg
Profile Joined August 2015
141 Posts
May 09 2016 22:20 GMT
#190
On May 10 2016 06:48 Markwerf wrote:
Executioner change seems a bit wonky, but should buff the talent. Had rather seen a slight damage buff on it than this.

The other tiny tweaks are all fine, although the johanna D one felt so random and unneeded.


I think Executioner will be even better for Valla now. With 8 sec CD of Multishot and 2 sec duration of the slow, she can get the buff out for quite a while just by herself.
Writer
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
May 09 2016 22:50 GMT
#191
I think that the CD on Chromie's slowing sands, and maybe the cast range/mana cost will be changed, It is pretty insane how little it costs to keep up and how far out you can put it.
Big G
Profile Joined April 2011
Italy835 Posts
May 10 2016 00:37 GMT
#192
My go to build for Muradin has always been Battle Momentum @7 and Give 'Em the Axe @16. I'm not really sure how it works now, 0.75s cooldown reduction and the Axe change might be enough to keep the AA bonus for several seconds, chaining Stormbolt and Thunderclap.

On the other hand, that build loses a bit of burst (from 75% bonus to 60%) and the ult cooldown reduction. I'm pretty sure it's a nerf overall.
snailz
Profile Joined April 2011
Croatia900 Posts
May 10 2016 00:59 GMT
#193
On May 10 2016 06:40 ThomasjServo wrote:
Show nested quote +
On May 10 2016 06:20 Talaris wrote:
On May 10 2016 05:51 snailz wrote:
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?

Medivh will be coming, just dont mind is official classification of Specialist.

But to be a support support, you kind of have to have at least one heal. He is absolutely a support in a lot of ways, but the shield where you don't take damage for sure can't be the only thing.

I'm looking forward to a new one as well


ive watched kendricswissh video from PTR after whining for supports, and saw what they did with medivh. i forgot how long the CD for no-dmg thingie is, but yeah, i could see him working out that way, makes sense. i wouldnt mind if they toned down his wave clear (btw that Q looked pretty strong tbh) a bit for reduced cd on no-dmg spell, even if they have to make the duration of the effect smaller (is it 1,5 secs now? 2s? seemed long)
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Ej_
Profile Blog Joined January 2013
47656 Posts
May 10 2016 07:16 GMT
#194
On May 10 2016 09:37 Big G wrote:
My go to build for Muradin has always been Battle Momentum @7 and Give 'Em the Axe @16. I'm not really sure how it works now, 0.75s cooldown reduction and the Axe change might be enough to keep the AA bonus for several seconds, chaining Stormbolt and Thunderclap.

On the other hand, that build loses a bit of burst (from 75% bonus to 60%) and the ult cooldown reduction. I'm pretty sure it's a nerf overall.

whyyyyyyy though, stoneform is amazing and even mandatory on Muradin solo tank
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Talaris
Profile Joined March 2011
Switzerland760 Posts
May 10 2016 07:56 GMT
#195
On May 10 2016 06:40 ThomasjServo wrote:
Show nested quote +
On May 10 2016 06:20 Talaris wrote:
On May 10 2016 05:51 snailz wrote:
when are we getting another support? 8 or 9 releases since morales? it doesnt have to be a healer, tyrande and tassadar are so unique, why not more of that?

Medivh will be coming, just dont mind is official classification of Specialist.

But to be a support support, you kind of have to have at least one heal. He is absolutely a support in a lot of ways, but the shield where you don't take damage for sure can't be the only thing.

I'm looking forward to a new one as well


Well, snailz explicitly said it does not need to be a healer ...
-= Jaedong // HerO // HasuObs // Best // Rush =-
Big G
Profile Joined April 2011
Italy835 Posts
May 10 2016 08:38 GMT
#196
On May 10 2016 16:16 Ej_ wrote:
Show nested quote +
On May 10 2016 09:37 Big G wrote:
My go to build for Muradin has always been Battle Momentum @7 and Give 'Em the Axe @16. I'm not really sure how it works now, 0.75s cooldown reduction and the Axe change might be enough to keep the AA bonus for several seconds, chaining Stormbolt and Thunderclap.

On the other hand, that build loses a bit of burst (from 75% bonus to 60%) and the ult cooldown reduction. I'm pretty sure it's a nerf overall.

whyyyyyyy though, stoneform is amazing and even mandatory on Muradin solo tank

Hardened Shield @20

You're more squishy between 16 and 20 but you hit waaay harder (IIRC exactly like Thrall).
Leolio
Profile Joined April 2012
France633 Posts
May 10 2016 08:39 GMT
#197
Really feels like a nice patch, but slightly nerfing Mura and slightly buffing Johanna right now when they are the 2 best solo tank in terms of pure tankyness and CC, seems like it'll unbalance things a little.
TBH Muradin deserved the axe a long time ago so it's good he finally gets it. Too easy to play, and too strong at all levels of play, in all teams, versus all teams.

The buff to wells is a really welcome change.
I love what they do about high MMR players. I was kinda complaining about it yesterday, a 4k MMR guy who got 2 really bad 2k MMR guys and utterly lost vs us. Now he'll have more chance to win, sure, but the game will be balanced.
Nazeebo drops from 10k to 4k, it's a good news as there was really no reason he was more expansive than Zag.

It's good they nerfed Rehgar a little, I was waiting for that. He was still too rewarding and too easy to play. Good with all teams, and tier 1 with 2 or 3 other front line heroes. God tier with Xul.
I think they should have axed Tyrande's DPS build more than battle momentum, but she's indeed too strong right now.
snailz
Profile Joined April 2011
Croatia900 Posts
Last Edited: 2016-05-10 10:53:54
May 10 2016 10:53 GMT
#198
tyrande was fkin gutted last big patch, nerfs all across the board, and she went from 3 extremely different and viable builds to one. i really dont understand why would anyone want to touch her again. untill starfall and other underused ults buffs, i wasnt seeing tyrande in HL at all. even now u kinda gotta take second support / healer
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Ej_
Profile Blog Joined January 2013
47656 Posts
May 10 2016 11:20 GMT
#199
On May 10 2016 19:53 snailz wrote:
tyrande was fkin gutted last big patch, nerfs all across the board, and she went from 3 extremely different and viable builds to one. i really dont understand why would anyone want to touch her again. untill starfall and other underused ults buffs, i wasnt seeing tyrande in HL at all. even now u kinda gotta take second support / healer

tyrande solo is fine

probably wont be without battle momentum shadowstalk
"Technically the dictionary has zero authority on the meaning or words" - Rodya
FeyFey
Profile Joined September 2010
Germany10114 Posts
Last Edited: 2016-05-10 11:23:31
May 10 2016 11:22 GMT
#200
wow some battle momentum changes are evil (especially Zagara). Though you did get it on Muradin to reduce avatar cooldown. But what the dwarf, with this new give em the axe you can keep your 60% extra damage up all the time. (if your enemies can't evade you that is)

And wow Blizzard you sacrifice a little pandas uniqueness, just so one of your new heroes can work. Way to make me hate Medivh even more. But seriously Herbal brew and the self cure at 7 where the 2 skills that made Lili superb against CC comps. Now Lili is just a not as good Morales >.> .
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