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General Discussion Tracer Patch Set - Page 13

Forum Index > Heroes of the Storm
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Zambrah
Profile Blog Joined June 2011
United States7393 Posts
May 12 2016 20:12 GMT
#241
I think its more productive to separate decision making and mechanics.

For instance, mechanics would be maintaining the maximum range of your AA and spells to poke, but decision making would be positioning yourself well so you're not in a position to get dived and destroyed.

Landing and dodging skillshots quickly and optimally is mechanics, but when to land these skillshots would be decision making.

I dunno, thats kind of how I tend to think about mechanics and decision making and I get the vibe thats how Arthelon is using it.
Incremental change is the Democrat version of Trickle Down economics.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-05-12 20:44:47
May 12 2016 20:44 GMT
#242
Ye agree with the above.
If we look at table tennis as an example.

Moving your feet is called footwork. How you hold your racket and how you hit the ball is called technique.
You separate those two.

Markwerf
Profile Joined March 2010
Netherlands3728 Posts
Last Edited: 2016-05-12 22:16:27
May 12 2016 22:06 GMT
#243
O boy, weird changes just came in.

Stun durations reduced on a dozen of heroes. Without something in return on the stronger heroes (Xul, Mura, Diablo?) and something in return but still a nerf for Uther, Brightwing, Gazlowe and Sonya. Especially the Leap nerf on Sonya is a joke, that ult was finally rivalling Wrath a little bit on some maps. Now they reduce stun duration by 0.25s but wait, they give 12 extra damage (24 at level 20) in return!

Even more weird, perhaps the best stun heroes E.T.C. and Tyrande completely dodge the bullet who were already looking to be the top tank and top support with the upcoming changes. ETC for example was already top 3 tank but Johanna and Muradin got nerfed a fair bit (perhaps Arthas & Anub can compete for top tank though). Tyrande was also top 3 support already but Rehgar got totem nerf and Uther&Tassa got hit by conj. pursuit nerf and now stun nerf for uther..

The idea behind reducing stuns seems fine but the compensation buff for some heroes is a joke. And Illidan, Sonya and Thrall all benefit from lesser stuns in the game by the way while they were already doing really well.
Good idea for this patch but some blunders in execution of it imo overlooking some effects. I can certainly understand why they chose to do this, especially with Chromie coming out whose skill of predicting where heroes will be becomes too trivial if there are long stuns all over the place. But they have a good idea with poor implementation too often :<

Small hp buffs to Tyrael, Chen and Leoric are nice though. And the nudge down on PTR Arthas and Kael are good as well. (although I think they hit the wrong talent for Arthas).
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
May 12 2016 23:20 GMT
#244
On May 13 2016 07:06 Markwerf wrote:
O boy, weird changes just came in.

Stun durations reduced on a dozen of heroes. Without something in return on the stronger heroes (Xul, Mura, Diablo?) and something in return but still a nerf for Uther, Brightwing, Gazlowe and Sonya. Especially the Leap nerf on Sonya is a joke, that ult was finally rivalling Wrath a little bit on some maps. Now they reduce stun duration by 0.25s but wait, they give 12 extra damage (24 at level 20) in return!

Even more weird, perhaps the best stun heroes E.T.C. and Tyrande completely dodge the bullet who were already looking to be the top tank and top support with the upcoming changes. ETC for example was already top 3 tank but Johanna and Muradin got nerfed a fair bit (perhaps Arthas & Anub can compete for top tank though). Tyrande was also top 3 support already but Rehgar got totem nerf and Uther&Tassa got hit by conj. pursuit nerf and now stun nerf for uther..

The idea behind reducing stuns seems fine but the compensation buff for some heroes is a joke. And Illidan, Sonya and Thrall all benefit from lesser stuns in the game by the way while they were already doing really well.
Good idea for this patch but some blunders in execution of it imo overlooking some effects. I can certainly understand why they chose to do this, especially with Chromie coming out whose skill of predicting where heroes will be becomes too trivial if there are long stuns all over the place. But they have a good idea with poor implementation too often :<

Small hp buffs to Tyrael, Chen and Leoric are nice though. And the nudge down on PTR Arthas and Kael are good as well. (although I think they hit the wrong talent for Arthas).


TO BE FAIR, these aren't official changes. Granted, I'm not sure if there's anything that Blizzard put in the PTR that didn't eventually make it to live, but I think it's probably too early to say that these changes make no sense.

I'm all for reducing stuns across the board, but some of these are pretty brutal like Sonya/Uther. Meanwhile, like you said, Tyrande/ETC somehow (??) got through. No idea if they will eventually get the same treatment, though, if Blizzard is nerfing stuns across the board. If not, I just think that emphasizes their roles as stunners and produces more distinct roles across the board.
StrategyAllyssa Grey <3<3
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
May 12 2016 23:56 GMT
#245
How do you think Tassadars first tier of talents are looking post Conjurer's Pursuit change?

Is it still top dog or is Psi-Infusion the new mana talent of choice? I get the feeling it's still Conjurer's Pursuit
Incremental change is the Democrat version of Trickle Down economics.
Ramiz1989
Profile Joined July 2012
12124 Posts
May 13 2016 01:11 GMT
#246
Well I don't think that they could've nerfed Tyranda's Lunar Flare more as it is 0,75 sec already since few patches ago. I agree about ETC though.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Zambrah
Profile Blog Joined June 2011
United States7393 Posts
May 13 2016 01:50 GMT
#247
I think ETC might be their "stun hero", but I'm super biased because I love him and don't want to see him nerfed lest I have to learn a less fun tank.
Incremental change is the Democrat version of Trickle Down economics.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 13 2016 07:17 GMT
#248
Link?
Foxxan
Profile Joined October 2004
Sweden3427 Posts
May 13 2016 07:23 GMT
#249
I found it via google by luck.
Anyway i like this change. It shows me that the way they implemented these stuns in the first place is a flawed design.

Should be heroes 2.0 tbh, where they redesing alot of heroes(nothing big or anything).
For example, muradins Q stun is his main ability. Now they nerf it. Like, i dont know it just feels wrong in the way that its his main ability.

Still i like all stun nerfs, it should not be about stun->stun->dead. So redesign some heroes... But will never happen!
Harris1st
Profile Blog Joined May 2010
Germany7142 Posts
May 13 2016 10:03 GMT
#250
There is a new extra patch thread www.teamliquid.net
Go Serral! GG EZ for Ence. Flashbang dance FTW
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
May 16 2016 17:52 GMT
#251
Writer
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
May 16 2016 17:56 GMT
#252
Hurray, time for any semblance of meta to go out the window.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
May 16 2016 18:12 GMT
#253
aw man, I'm like 3k gold away from having 15k.
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 16 2016 21:24 GMT
#254
will take to long to get good with her to change up things soon. So won't affect the Meta. Unless you mean HL Meta, which is every new assassin is op and every new support/tank is meh.
karazax
Profile Joined May 2010
United States3737 Posts
May 16 2016 21:28 GMT
#255
The changes to Arthas & Anub, and all the stun nerfs, plus nerf on KT will be more meta changing than Chromie I think. Chromie kind of feels like lesser Li Ming on first impression from PTR.
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
May 16 2016 23:35 GMT
#256
On May 17 2016 06:24 FeyFey wrote:
will take to long to get good with her to change up things soon. So won't affect the Meta. Unless you mean HL Meta, which is every new assassin is op and every new support/tank is meh.


I'm talking bout dem balance changes, yo. Falstad is going to be completely different. Anub and Arthas are suddenly legit. Stun lock is suddenly less impactful.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Leolio
Profile Joined April 2012
France633 Posts
May 17 2016 09:00 GMT
#257
Feels like good changes. :-)
I'll keep my 12k gold to grab Arthas and 4k gold Nazeebo.
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