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General Discussion Dehaka Patch - Page 20

Forum Index > Heroes of the Storm
Post a Reply
Prev 1 18 19 20 21 22 23 Next All
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
April 19 2016 21:40 GMT
#381
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.
Don't Panic
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 19 2016 21:51 GMT
#382
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
April 19 2016 21:53 GMT
#383
On April 20 2016 06:51 ThomasjServo wrote:
Show nested quote +
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.
Don't Panic
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
Last Edited: 2016-04-19 23:02:31
April 19 2016 23:02 GMT
#384
On April 20 2016 06:53 MotherFox wrote:
Show nested quote +
On April 20 2016 06:51 ThomasjServo wrote:
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.

Is that the main concern though? I dunno, I flipped through the list of assassins and plenty have good wave clear, not every one of course, but many were respectable I thought it would more about what the dot can do to a hero.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-04-19 23:08:17
April 19 2016 23:06 GMT
#385
On April 20 2016 08:02 ThomasjServo wrote:
Show nested quote +
On April 20 2016 06:53 MotherFox wrote:
On April 20 2016 06:51 ThomasjServo wrote:
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.

Is that the main concern though? I dunno, I flipped through the list of assassins and plenty have good wave clear, not every one of course, but many were respectable I thought it would more about what the dot can do to a hero.


They've(Blizzard) been dialing back the number of assassins that have great waveclear for a while. (and by great, I mean the sylv-style use an ability or two and walk away half second kind of great). That's what tychus used to be with melting point, and it's why it was taken away.

edit-> I think the current list is jaina/lunara/greymane(with cocktail build)/valla(w build)). Even then maybe only jaina and lunara are truely "walk up, use an ability, instantly mount and leave" style waveclear
Don't Panic
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
Last Edited: 2016-04-19 23:15:14
April 19 2016 23:12 GMT
#386
There is something very wrong with quickmatch. Last game I got a pair of 130 and 530 MMR players on our team. Our average MMR was still 120 over the enemy team, and it was a stomp in the same way.

These games are making me think tracer is completely OP, but it's mainly because I can out 1v1 any player on the enemy team. That's making every game extremely one-sided, since after about 12 minutes I just start rolling kill after kill.
Don't Panic
Aceace
Profile Joined June 2011
Turkey1305 Posts
Last Edited: 2016-04-20 02:47:28
April 19 2016 23:53 GMT
#387
On April 20 2016 04:55 FeyFey wrote:
Found the ultimate conter to Tracer. Malf just Moonfires her to death, nothing she can do.

Patchnotes said, hero level will be taken into account. So low level heroes of you will get easier opponents. So yeah. I hate that change btw.


i just played with malf against her twice. (with swagfurion build with slow instead of dmg @16)

Malf is great against her!!! Poke her all day. Keep her slowed %66 of the time. She doesn't want to blink for %25 slow but she cannot roam freely. At 20 it became extremely funny! Blink Twilight absolutely WRECKS her!! I guess i killed her 6 times tonight with combo.

Btw she is old Tychus with moving fire + extreme mobility.
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 20 2016 00:29 GMT
#388
On April 20 2016 08:06 MotherFox wrote:
Show nested quote +
On April 20 2016 08:02 ThomasjServo wrote:
On April 20 2016 06:53 MotherFox wrote:
On April 20 2016 06:51 ThomasjServo wrote:
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.

Is that the main concern though? I dunno, I flipped through the list of assassins and plenty have good wave clear, not every one of course, but many were respectable I thought it would more about what the dot can do to a hero.


They've(Blizzard) been dialing back the number of assassins that have great waveclear for a while. (and by great, I mean the sylv-style use an ability or two and walk away half second kind of great). That's what tychus used to be with melting point, and it's why it was taken away.

edit-> I think the current list is jaina/lunara/greymane(with cocktail build)/valla(w build)). Even then maybe only jaina and lunara are truely "walk up, use an ability, instantly mount and leave" style waveclear

I agree, I was just curious as to whether or not that was really the issue with the nade. Sorry I missed your party invite I was being domestic and making dinner.
MotherFox
Profile Blog Joined March 2013
United States1529 Posts
April 20 2016 00:39 GMT
#389
On April 20 2016 09:29 ThomasjServo wrote:
Show nested quote +
On April 20 2016 08:06 MotherFox wrote:
On April 20 2016 08:02 ThomasjServo wrote:
On April 20 2016 06:53 MotherFox wrote:
On April 20 2016 06:51 ThomasjServo wrote:
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.

Is that the main concern though? I dunno, I flipped through the list of assassins and plenty have good wave clear, not every one of course, but many were respectable I thought it would more about what the dot can do to a hero.


They've(Blizzard) been dialing back the number of assassins that have great waveclear for a while. (and by great, I mean the sylv-style use an ability or two and walk away half second kind of great). That's what tychus used to be with melting point, and it's why it was taken away.

edit-> I think the current list is jaina/lunara/greymane(with cocktail build)/valla(w build)). Even then maybe only jaina and lunara are truely "walk up, use an ability, instantly mount and leave" style waveclear

I agree, I was just curious as to whether or not that was really the issue with the nade. Sorry I missed your party invite I was being domestic and making dinner.


food is for the weak!
Don't Panic
DarkPlasmaBall
Profile Blog Joined March 2010
United States45456 Posts
April 20 2016 00:46 GMT
#390
I'm watching Grubby play as Tracer, and while it's supposedly fun to micro/ dodge everything, she doesn't seem terribly strong (and certainly not broken/ OP).
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Hier
Profile Blog Joined November 2009
2391 Posts
April 20 2016 00:51 GMT
#391
Watched McInyre play her, and he was more than doubling the hero damage of Ming on his team (that was at level 22). Seems pretty broken to me.
"But on a more serious note..." -everyone on this forum at some point.
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
April 20 2016 00:57 GMT
#392
On April 20 2016 09:39 MotherFox wrote:
Show nested quote +
On April 20 2016 09:29 ThomasjServo wrote:
On April 20 2016 08:06 MotherFox wrote:
On April 20 2016 08:02 ThomasjServo wrote:
On April 20 2016 06:53 MotherFox wrote:
On April 20 2016 06:51 ThomasjServo wrote:
On April 20 2016 06:40 MotherFox wrote:
A bluepost appeared on reddit to say they were looking into whether the tychus change was intended or not.

hahahaha, I mean it isn't game breaking. It certainly doesn't put him over the edge of imbalance.


I suspect the issue would be the same as melting point had--- when ranged assassins have good wave clear they get a little too versatile.

Is that the main concern though? I dunno, I flipped through the list of assassins and plenty have good wave clear, not every one of course, but many were respectable I thought it would more about what the dot can do to a hero.


They've(Blizzard) been dialing back the number of assassins that have great waveclear for a while. (and by great, I mean the sylv-style use an ability or two and walk away half second kind of great). That's what tychus used to be with melting point, and it's why it was taken away.

edit-> I think the current list is jaina/lunara/greymane(with cocktail build)/valla(w build)). Even then maybe only jaina and lunara are truely "walk up, use an ability, instantly mount and leave" style waveclear

I agree, I was just curious as to whether or not that was really the issue with the nade. Sorry I missed your party invite I was being domestic and making dinner.


food is for the weak!

Blame my fiancee and her ceaseless need to eat lest I get in trouble.
xDaunt
Profile Joined March 2010
United States17988 Posts
April 20 2016 01:07 GMT
#393
New Artanis is giving me a raging boner.
karazax
Profile Joined May 2010
United States3737 Posts
April 20 2016 02:43 GMT
#394
Tempo Storm released their Meta Snapshot Tier List for hero league prior to today's update.
xDaunt
Profile Joined March 2010
United States17988 Posts
April 20 2016 03:15 GMT
#395
I'm getting tired of seeing these shitty ass Tracer players on my team in hero league.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45456 Posts
April 20 2016 03:29 GMT
#396
Trikslyr is playing with C9Sheth, and a few games ago with ShawnSimon. Is Sheth from TL/ SC2 playing on C9 or something?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
April 20 2016 07:39 GMT
#397
On April 20 2016 12:29 DarkPlasmaBall wrote:
Trikslyr is playing with C9Sheth, and a few games ago with ShawnSimon. Is Sheth from TL/ SC2 playing on C9 or something?


Yeah. I don't think he's playing on C9 (might be a scrim partner?) but he is playing Heroes.
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
April 20 2016 08:49 GMT
#398
Unintended Tychus change is interesting. It's too much of a buff, Tych is already hitting 55% with a 11 percent point raise now, but it would be cool if they kept a toned down version or something.
It does go to show i think that many heroes are potentially a simple numerical buff away from crap to overpowered. Of course this is a buff of an ability by 50% but so many heroes could be fixed I think by just applying a few simple buffs.

Remove this grenade buff but just up his ability damage by 10% and we see Tych in a good spot. (just toning down this unintended grenade buff would still force tychus into a grenade build every time, the Q and W talents do need to be balanced).
Harris1st
Profile Blog Joined May 2010
Germany7142 Posts
April 20 2016 09:24 GMT
#399
playing on my smurf and need to lvl Tyrael again. OMG that guy is fun to play with. Completely forgot how good he is (or maybe never knew). With a full tank build i feel invincible while still doing some soft CC and shielding and with an offensive/ aggressive build you can do quite some damage (almost sonya level)

And ofc fucking ppl over with Holy Ground always makes me smile and completely turning a teamfight with sancti makes you forget why you just raged so hard ^^

Fun fact: With Amp healing at 4, Angelic Absorption at 13 and Salvation at 16 you can stand in pretty much anything and will be healed to full again lol
Go Serral! GG EZ for Ence. Flashbang dance FTW
Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 20 2016 09:31 GMT
#400
KT is one of my favorite heroes right now. Seeing tempo storm rank him "S" doesnt feel good.
Nerf incoming?
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