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Doping with Modafinil at a professional level - Page 2

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number1gog
Profile Blog Joined June 2007
United States1081 Posts
February 18 2011 15:06 GMT
#21
This sounds a lot like the MLG kids that (mis)use Adderal for Halo.

In either case, I can't see it being legal/ethical for competition, but the lines blur when someone has a "legit" prescription for them.
5sz6sz7sz1a2a3a4a kwanrollllllled
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
February 18 2011 15:08 GMT
#22
On February 19 2011 00:06 number1gog wrote:
This sounds a lot like the MLG kids that (mis)use Adderal for Halo.

In either case, I can't see it being legal/ethical for competition, but the lines blur when someone has a "legit" prescription for them.

You mean like most of the smokers in California that have "legit" need for medicinal marijuana?
Fateless
Profile Joined January 2011
United States99 Posts
February 18 2011 15:11 GMT
#23
On February 19 2011 00:03 Ultramus wrote:
Show nested quote +
On February 18 2011 23:19 Fateless wrote:
I'm about to start this prescription also! I'm getting it because I work as a web developer and go to art school which means I have been chronically missing sleep for about 5 years now, and this is supposed to help my sleep at night because I will be more focused and get more done during the day.

@Ultramus: I'm just curious what level and APM you play at currently, do you find that it helps combat mental fatigue from longer games? Personally I think Modafinil is better then amphetamine because it doesn't raise your heart and wouldn't negatively affect your decision making while under pressure like Amphetamine would.


I normally average about 120ish APM, zerg player and I don't ladder very much. I am however a top tier FPS player and I noticed no difference when I was on it, but competitive FPS you reach a skill ceiling pretty quickly where the game limits you. The same applies to starcraft 2 really, it won't make your workers mine faster or make units build quicker, it can help with mechanics but for pros their mechanics aren't the limiting factor.


Good point, even if your ability to process and focus doubled, the game still moves at X speed. I really think the effects of this or any other stimulant are going to be seen more in late game decision-making then in overall speed in players who already possess 100+ APM.
Ultramus
Profile Joined June 2010
United States319 Posts
February 18 2011 15:11 GMT
#24
On February 19 2011 00:05 matthewfoulkes wrote:
People say little too no side effects but this and other stimulants/amphetaminal drugs have been linked to loss of appetite, lack of desire to sleep and ability too sleep, and these 2 combined can stunt growth.


just saying from experience and from research and speaking to my doctor.


I wouldn't really call lack of sleep a side effect for a drug meant to treat narcolepsy *sigh*

It's side effects that I have personally experienced whenever I take it are appetite suppression which is to be expected and xerostomia, two things that are quite minor compared to any other drugs out there.
Baking is like science for hungry people
Stropheum
Profile Joined January 2010
United States1124 Posts
Last Edited: 2011-02-18 15:17:26
February 18 2011 15:11 GMT
#25
Professional gunners use muscle relaxants to perform better, athletes use steroids, gamers use stimulants. I'm on ADD meds (dexedrine previously, adderall currently) and both increase my level of focus in game. But then again, i'm diagnosed with an inability to focus. lol

Whether it's ethical or not, people will do it, people probably already do it, and people will continue to do it if a rule gets made against it.

Edit: something I do that I would even consider unethical:
I got diagnosed with severe ADD when i was a kid, so i have a standing prescription whenever I want it for either of the 2 meds listed above. But later in my life I had to get multiple brain scans and an IQ test as part of a program for placing me into a special needs program. They found out that not only do I have a legal genius IQ (144) but I have an overdeveloped corpus callosum (a little bit bigger than the average girls' even) which they say can lead to compulsive multitasking, which they say is the reason i was diagnosed with what the doctors called ADD.

They gave me tips and plans to overcome my need to do many things at once and honestly, I don't need the pills. But i'm a college student, and they help. Like I said, brain doping happens. I don't use it to specifically increase my performance in a competitive environment, but I won't say that it's not in my system when I'm playing
Twistacles
Profile Blog Joined June 2010
Canada1327 Posts
February 18 2011 15:16 GMT
#26
Uh.

You're asking if it's okay to take an amphetamine? Are you kidding? No.

The only drugs you need for starcraft are caffeine and marijuana.
"If you don't give a shit which gum you buy, get stride" - Tyler
Ultramus
Profile Joined June 2010
United States319 Posts
February 18 2011 15:16 GMT
#27
On February 19 2011 00:11 Fateless wrote:


Good point, even if your ability to process and focus doubled, the game still moves at X speed. I really think the effects of this or any other stimulant are going to be seen more in late game decision-making then in overall speed in players who already possess 100+ APM.


To my knowledge it has more an effect on memory than anything else so decision making shouldn't be affected or improved, and those are generally things ingrained in players heads from experience. I think most people have a dichotomous key when they play for almost every situation. I can see it helping people who have really bad nerves and often "blank" under stress or in the case of simply using it to get extra practice time in, but I don't think it will make a pro a better player. For the rest of us it's very likely that if you have errors in your play it will smooth those out. Things you've already mentioned you improved on, injects, not getting supply capped, et cetera.
Baking is like science for hungry people
Fateless
Profile Joined January 2011
United States99 Posts
February 18 2011 15:16 GMT
#28
On February 19 2011 00:04 RoosterSamurai wrote:
Show nested quote +
On February 19 2011 00:00 Fateless wrote:
On February 18 2011 23:31 RoosterSamurai wrote:
On February 18 2011 23:30 W2 wrote:
Of course it shouldn't be allowed in tournaments. However, it is quite hard to monitor/enforce at live events. I have seen some post-match interviews with pro-gamers whose pupils are dilated as f***. This does not automatically mean they are on drugs but I would venture a guess that it has happened before in the lifespan of e-sports and will happen again.

Well, it isn't impossible to enforce. ML:G could start doing pre-tournament drug screenings (Which I heard that they will be implementing this next season.).


I think that's a little excessive, and an invasion of the player's privacy. I think at this point SC2 tournaments are such a toss-up to begin with that this is totally unnecessary. I think that MLG should be allowed to drug test in a case-by-case basis, for example, if you saw one player start to get an excessive amount of upset tournament wins, but I don't see any reason to DT all of the players. Which would be very expensive and we would probably see a lot of good players turning out false positives or failing for things that don't actually make you better at SC2.

People that play in MLG are professional gamers, and as with most any profession, a drug test is to be expected. I don't really agree that it would be an invasion of a player's privacy. They chose this profession, and shouldn't really be treated any differently than an employee at any other company.


yeah, but when they chose this profession there were no drug tests involved, they were just playing a game they enjoyed for fun. I don't like the idea that a player who might enjoy smoking marijuana in his free time would be DQ'd by a drug test when drugs don't even help you in this game.

I know we all love to compare E-sports to Physical sports, but they are quite different. In an MMA fight or boxing match, if one of the competitors were taking something like Methamphetamine, there is a real risk of one of the competitors dying, and when the physical safety of the competitors is concerned, it makes sense to test for everything possible.
Ultramus
Profile Joined June 2010
United States319 Posts
February 18 2011 15:19 GMT
#29
On February 19 2011 00:16 Twistacles wrote:
Uh.

You're asking if it's okay to take an amphetamine? Are you kidding? No.

The only drugs you need for starcraft are caffeine and marijuana.


Modafinil is not an amphetamine, it's an analeptic. It's a CNS stimulant and less psychostimulant. There is anecdotal evidence that it could be considered a cognitive enhancer.
Baking is like science for hungry people
Stropheum
Profile Joined January 2010
United States1124 Posts
Last Edited: 2011-02-18 15:21:11
February 18 2011 15:19 GMT
#30
On February 19 2011 00:16 Fateless wrote:
Show nested quote +
On February 19 2011 00:04 RoosterSamurai wrote:
On February 19 2011 00:00 Fateless wrote:
On February 18 2011 23:31 RoosterSamurai wrote:
On February 18 2011 23:30 W2 wrote:
Of course it shouldn't be allowed in tournaments. However, it is quite hard to monitor/enforce at live events. I have seen some post-match interviews with pro-gamers whose pupils are dilated as f***. This does not automatically mean they are on drugs but I would venture a guess that it has happened before in the lifespan of e-sports and will happen again.

Well, it isn't impossible to enforce. ML:G could start doing pre-tournament drug screenings (Which I heard that they will be implementing this next season.).


I think that's a little excessive, and an invasion of the player's privacy. I think at this point SC2 tournaments are such a toss-up to begin with that this is totally unnecessary. I think that MLG should be allowed to drug test in a case-by-case basis, for example, if you saw one player start to get an excessive amount of upset tournament wins, but I don't see any reason to DT all of the players. Which would be very expensive and we would probably see a lot of good players turning out false positives or failing for things that don't actually make you better at SC2.

People that play in MLG are professional gamers, and as with most any profession, a drug test is to be expected. I don't really agree that it would be an invasion of a player's privacy. They chose this profession, and shouldn't really be treated any differently than an employee at any other company.


yeah, but when they chose this profession there were no drug tests involved, they were just playing a game they enjoyed for fun. I don't like the idea that a player who might enjoy smoking marijuana in his free time would be DQ'd by a drug test when drugs don't even help you in this game.

I know we all love to compare E-sports to Physical sports, but they are quite different. In an MMA fight or boxing match, if one of the competitors were taking something like Methamphetamine, there is a real risk of one of the competitors dying, and when the physical safety of the competitors is concerned, it makes sense to test for everything possible.

What about bikers and runners doing blood doping/ taking epo to help stabilize their heart rate so they can keep going for ridiculous lengths? This doesn't cause risk to anybody but the person themselves, yet in competitive races, they test.

This is what we're talking about here, keeping things fair, and having the competition being about who worked the hardest to get where they're at, not who took the best drugs.

Also I love the fact that any sort of tournament would do a drug test on its competitors. If one person gets away with it, they'll tell their friends and they'll tell their own friends and more and more people will start putting themselves in harms way because the tournaments don't screen for people like that. I 100% agree with drug screening at any sort of tournament, "real" sport or not.
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
Last Edited: 2011-02-18 15:22:33
February 18 2011 15:20 GMT
#31
.....And people are worried about E-sports not becoming established. I'm worried about this shit!
Doping for a performance enhancement is against fair play and the spirit of gaming, It must all be banned!
If not, there will be an endless supply of enhancers cycling around the Pro-gaming circuit helping new champions focus better then ever, and when that drug is banned internationally, their will be another 2 too take its place (usually with unknown side-effects).
Anyone stupid enough too take something thats unknown too medical science is a fool and need there brain scrambled (excluding life death situations)

If E-sports Gods don't stop this before it begins it will DESTROY the Industry before it begins.
Our Beloved Geoff "inControl" Robinson.
NoobSkills
Profile Joined August 2009
United States1603 Posts
February 18 2011 15:22 GMT
#32
All medications have their long term affects.
In the end though it is their choice I don't see why any governing body should rule over this. Their risk their reward and I doubt it is that much of an edge.
GreEny K
Profile Joined February 2008
Germany7312 Posts
February 18 2011 15:23 GMT
#33
There is a related thread about this, except a different drug, during BW tourneys. I personally don't really care if people do this before their games, to each his own. Until / if it gets banned from certain tournaments. I've done it as well and noticed my game improve almost instantly. Nothing crazy, just the basics are more firm, more attention to little details, macro, multitasking ect ect.
Why would you ever choose failure, when success is an option.
hifriend
Profile Blog Joined June 2009
China7935 Posts
February 18 2011 15:23 GMT
#34
Meh, no, it's bad enough kids have to keep up ridiculous practice schedules of 12 hours a day 7 days a week, no need to involve substances with potential side effects for them to be able to compete, making matters even worse.
GreEny K
Profile Joined February 2008
Germany7312 Posts
February 18 2011 15:24 GMT
#35
On February 19 2011 00:08 RoosterSamurai wrote:
Show nested quote +
On February 19 2011 00:06 number1gog wrote:
This sounds a lot like the MLG kids that (mis)use Adderal for Halo.

In either case, I can't see it being legal/ethical for competition, but the lines blur when someone has a "legit" prescription for them.

You mean like most of the smokers in California that have "legit" need for medicinal marijuana?


That's not even a good comparison. Adderal and other drugs like it actually have a medical purpose and that is why they are perscribed...
Why would you ever choose failure, when success is an option.
RoosterSamurai
Profile Blog Joined March 2010
Japan2108 Posts
February 18 2011 15:25 GMT
#36
On February 19 2011 00:16 Fateless wrote:
Show nested quote +
On February 19 2011 00:04 RoosterSamurai wrote:
On February 19 2011 00:00 Fateless wrote:
On February 18 2011 23:31 RoosterSamurai wrote:
On February 18 2011 23:30 W2 wrote:
Of course it shouldn't be allowed in tournaments. However, it is quite hard to monitor/enforce at live events. I have seen some post-match interviews with pro-gamers whose pupils are dilated as f***. This does not automatically mean they are on drugs but I would venture a guess that it has happened before in the lifespan of e-sports and will happen again.

Well, it isn't impossible to enforce. ML:G could start doing pre-tournament drug screenings (Which I heard that they will be implementing this next season.).


I think that's a little excessive, and an invasion of the player's privacy. I think at this point SC2 tournaments are such a toss-up to begin with that this is totally unnecessary. I think that MLG should be allowed to drug test in a case-by-case basis, for example, if you saw one player start to get an excessive amount of upset tournament wins, but I don't see any reason to DT all of the players. Which would be very expensive and we would probably see a lot of good players turning out false positives or failing for things that don't actually make you better at SC2.

People that play in MLG are professional gamers, and as with most any profession, a drug test is to be expected. I don't really agree that it would be an invasion of a player's privacy. They chose this profession, and shouldn't really be treated any differently than an employee at any other company.


yeah, but when they chose this profession there were no drug tests involved, they were just playing a game they enjoyed for fun. I don't like the idea that a player who might enjoy smoking marijuana in his free time would be DQ'd by a drug test when drugs don't even help you in this game.

I know we all love to compare E-sports to Physical sports, but they are quite different. In an MMA fight or boxing match, if one of the competitors were taking something like Methamphetamine, there is a real risk of one of the competitors dying, and when the physical safety of the competitors is concerned, it makes sense to test for everything possible.

Risking being DQed in a tournament or fired from a job is a risk you knowingly take when you smoke an illegal drug like marijuana. I'm not going to get in a debate about whether marijuana is harmful, or semantics of whether it should/shouldn't be illegal, I'm just saying that it's MLG's prerogative to test the participants in their tournaments if they want. After all, to get into MLG you have to be part of a sponsored team. So yes, they WERE just a person who enjoyed playing a game; Then they signed a contract, and got sponsored, and then it became their profession.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
February 18 2011 15:26 GMT
#37
I think people really confused the issue with PEDs. The issue with PEDs is not the advantage, but the bodily risk that they don't want to encourage. Pro-athletes use all kinds of drugs to enhance performance that are totally legal and acceptable. Ibuprofin to reduce inflammation and improve recovery time / healing for a pitcher from one start to the next is "performance enhancing", but it's also good for them.

I don't know enough about Modafinil to say anything about it, but if it really had 100% positive effects and 0 side effects I don't see how it could reasonably be banned any more than using a mouse with higher dpi should be banned.
I always try to shield slam face, just to make sure it doesnt work
Pablols
Profile Joined August 2009
Chile519 Posts
Last Edited: 2011-02-18 15:29:30
February 18 2011 15:27 GMT
#38
I was prescribed this because I had problems sleeping. I didn't really need them but I occasionally have one when I have to stay up late before a test or something like that. Whenever I have played SC under the influence, 2-3 times I can say that it does improve your gameplay. It made me focus like crazy, apm seemed to flow better like it slowed time and it gave me the willpower to mass a ton of games without taking a break (around 20-25, I usually can't play more than 5). When the effect faded away you just get insanely sleepy and go to sleep. I think this drug could really improve one's training. I know it's not right but I have around 20 pills left and I think I will use them when I have a lot of time in my hands to train and want to make the most of it.
Ultramus
Profile Joined June 2010
United States319 Posts
February 18 2011 15:28 GMT
#39
MLGs are open tourneys, you don't have to be on a team >.>
Baking is like science for hungry people
Fateless
Profile Joined January 2011
United States99 Posts
February 18 2011 15:29 GMT
#40
On February 19 2011 00:19 Stropheum wrote:
Show nested quote +
On February 19 2011 00:16 Fateless wrote:
On February 19 2011 00:04 RoosterSamurai wrote:
On February 19 2011 00:00 Fateless wrote:
On February 18 2011 23:31 RoosterSamurai wrote:
On February 18 2011 23:30 W2 wrote:
Of course it shouldn't be allowed in tournaments. However, it is quite hard to monitor/enforce at live events. I have seen some post-match interviews with pro-gamers whose pupils are dilated as f***. This does not automatically mean they are on drugs but I would venture a guess that it has happened before in the lifespan of e-sports and will happen again.

Well, it isn't impossible to enforce. ML:G could start doing pre-tournament drug screenings (Which I heard that they will be implementing this next season.).


I think that's a little excessive, and an invasion of the player's privacy. I think at this point SC2 tournaments are such a toss-up to begin with that this is totally unnecessary. I think that MLG should be allowed to drug test in a case-by-case basis, for example, if you saw one player start to get an excessive amount of upset tournament wins, but I don't see any reason to DT all of the players. Which would be very expensive and we would probably see a lot of good players turning out false positives or failing for things that don't actually make you better at SC2.

People that play in MLG are professional gamers, and as with most any profession, a drug test is to be expected. I don't really agree that it would be an invasion of a player's privacy. They chose this profession, and shouldn't really be treated any differently than an employee at any other company.


yeah, but when they chose this profession there were no drug tests involved, they were just playing a game they enjoyed for fun. I don't like the idea that a player who might enjoy smoking marijuana in his free time would be DQ'd by a drug test when drugs don't even help you in this game.

I know we all love to compare E-sports to Physical sports, but they are quite different. In an MMA fight or boxing match, if one of the competitors were taking something like Methamphetamine, there is a real risk of one of the competitors dying, and when the physical safety of the competitors is concerned, it makes sense to test for everything possible.

What about bikers and runners doing blood doping/ taking epo to help stabilize their heart rate so they can keep going for ridiculous lengths? This doesn't cause risk to anybody but the person themselves, yet in competitive races, they test.

This is what we're talking about here, keeping things fair, and having the competition being about who worked the hardest to get where they're at, not who took the best drugs.

Also I love the fact that any sort of tournament would do a drug test on its competitors. If one person gets away with it, they'll tell their friends and they'll tell their own friends and more and more people will start putting themselves in harms way because the tournaments don't screen for people like that. I 100% agree with drug screening at any sort of tournament, "real" sport or not.


The problem is that in this case, the Tests are not effective. You might not know it, but it is very very easy to cheat a drug test. This means that the cheaters will have no problem continuing to cheat, and honest players who might use harmless drugs to relax will be punished.

So for example, take a seriously powerful stimulant like Methamphetamine, which is undetectable in urine after 72 hours. Marijuana, which is harmless and will if anything make it more difficult to play SC2, is detectable for up to 2 weeks. So I just dose up right before I begin playing and nobody will know any different. But If I smoked a joint with my friends last weekend I will be DQ'd and shamed by the community.
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