• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:46
CEST 19:46
KST 02:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"5ZeroSpace Early Access is Now Live!34Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)103
StarCraft 2
General
Clem: "I don't have that much hope in Blizzard" Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? 3kb/s downloading patch..... are we back to 1998? Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games screpdb: new Starcraft reporting tool
Tourneys
Star Con San Diego 2026 2v2v2v2 Tournament Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8355 users

The Big Programming Thread - Page 28

Forum Index > General Forum
Post a Reply
Prev 1 26 27 28 29 30 1032 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
December 11 2010 12:07 GMT
#541
I'm making a project in Java. It needs to connect to a mySQL db and do shit.

I can't get it to connect.

I have mySQL set up, and here's the code:

import java.sql.*;
class Sqlconn{
public static void main(String[] args){
Connection myCon;
try{
Class.forName("com.mysql.jdbc.Driver").newInstance();
myCon = DriverManager.getConnection(
"jdbc:mysql://localhost/myproj", "admin","temp");
myCon.close();
}
catch (Exception sqlEx){
System.err.println(sqlEx);
}
}
}


I'm pretty sure the code should work, because I basically copy and pasted it from a tutorial. Do I have to do something with my db first? I can login and do stuff from the command line just fine. I'm getting

CommunicationsException: Communications link failure

when I run this.
Compilers are like boyfriends, you miss a period and they go crazy on you.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
Last Edited: 2010-12-11 12:26:50
December 11 2010 12:26 GMT
#542
On December 11 2010 06:34 crazeman wrote:
I guess this is more like a general question on how to structure/design code.

I graduated from college and received my bachelor's degree in CS last fall but one thing that always bothers me is how shitty my code is. By the time my senior year hit, I was taking 5 CS classes a semester in order to graduate on time and was basically bombarded by constant homeworks/projects. This forced me to write very shitty non-versatile code because I was just rushed to meet the deadline as opposed to writing organized code (I would put everything in one class, use global variables everywhere, etc). Usually I could meet my deadline... but if there was a follow up assignment to modify my old code, I was fucked and might as well rewrite everything since it was a mess to modify it and even I have a hell of a time reading my own code. I got away with this because my professors are lazy as fuck and would usually just run the program and base the grade off of whether it did what it was supposed to.

does anyone have any tip on organizing code or have a good book that they recommend that will help me in this area? A friend of mine told me that I should of taken the Design Patterns course at college but I didn't do it because it wasn't a requirement and it was a class for grad students.


Try top down design pattern.

Say your code wants to go from A to B

Define C such that you can go from A to C to B

ect ect

until your roadmap is fine enough you can directly implement in the language.

This suggests a good way to break your code in to modules
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
yenta
Profile Blog Joined April 2006
Poland1142 Posts
December 11 2010 13:00 GMT
#543
On December 11 2010 21:07 BottleAbuser wrote:
I'm making a project in Java. It needs to connect to a mySQL db and do shit.

I can't get it to connect.

I have mySQL set up, and here's the code:

import java.sql.*;
class Sqlconn{
public static void main(String[] args){
Connection myCon;
try{
Class.forName("com.mysql.jdbc.Driver").newInstance();
myCon = DriverManager.getConnection(
"jdbc:mysql://localhost/myproj", "admin","temp");
myCon.close();
}
catch (Exception sqlEx){
System.err.println(sqlEx);
}
}
}


I'm pretty sure the code should work, because I basically copy and pasted it from a tutorial. Do I have to do something with my db first? I can login and do stuff from the command line just fine. I'm getting

CommunicationsException: Communications link failure

when I run this.


Might be a JDBC config problem?
http://forums.mysql.com/read.php?39,199085,204628#msg-204628
Trutacz Practice Discord - https://discord.gg/PWF7Pv
crappen
Profile Joined April 2010
Norway1546 Posts
December 12 2010 10:34 GMT
#544
On December 11 2010 21:07 BottleAbuser wrote:
I'm making a project in Java. It needs to connect to a mySQL db and do shit.

I can't get it to connect.

I have mySQL set up, and here's the code:

import java.sql.*;
class Sqlconn{
public static void main(String[] args){
Connection myCon;
try{
Class.forName("com.mysql.jdbc.Driver").newInstance();
myCon = DriverManager.getConnection(
"jdbc:mysql://localhost/myproj", "admin","temp");
myCon.close();
}
catch (Exception sqlEx){
System.err.println(sqlEx);
}
}
}


I'm pretty sure the code should work, because I basically copy and pasted it from a tutorial. Do I have to do something with my db first? I can login and do stuff from the command line just fine. I'm getting

CommunicationsException: Communications link failure

when I run this.



You do have to do something with your database you are running on your machine.
Everything is correct untill we get to ../myproj
I guess you do not have a database in your mysql with the name mysql.

Im guessing you are using Mysql Workbench to configure your db. So I assume you have a user in the SQL Development, enter with this user, and you will see a dropdown box with label "default". In here you have different databases you can connect too.
Lets say you have a database with name "test". The new correct url would be:
jdbc:mysql://localhost/test Ofcourse with the user and password property behind the url.
Basically the DB url is built like this: jdbc:mysql:[host][:port]/[database][?property1][=value]...

So to give a full example. You have following database, user and password
User: root
Password: Pass1
Database: test

The url would be: "jdbc:mysql://127.0.0.1:3306/test?user=root&password=Pass1"

This is when its hardcoded in, but you atleast get to see the entire url for yourself.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
Last Edited: 2010-12-19 20:21:35
December 19 2010 18:01 GMT
#545
NVM, think I solved it.

EDIT: mod can delete this
England will fight to the last American
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 19 2010 21:59 GMT
#546
OK; here's another question.

So basically I have been playing around with the win32 api for c++, getting to know the language abit and such. Playing around with Read/writeProcessMemory which is interesting -- I wrote a program with changed another programs values in memory.

Now the next step I think would be to do it on a live program like a game (say Diablo 2 for instance). The big questionmark however is how would one go about finding out the live memory addresses of that process? Anyone have any idea? I suspect some sort of live debugger is needed O_o
England will fight to the last American
ParasitJonte
Profile Joined September 2004
Sweden1768 Posts
December 19 2010 22:11 GMT
#547
On December 20 2010 06:59 KaiserJohan wrote:
OK; here's another question.

So basically I have been playing around with the win32 api for c++, getting to know the language abit and such. Playing around with Read/writeProcessMemory which is interesting -- I wrote a program with changed another programs values in memory.

Now the next step I think would be to do it on a live program like a game (say Diablo 2 for instance). The big questionmark however is how would one go about finding out the live memory addresses of that process? Anyone have any idea? I suspect some sort of live debugger is needed O_o


For what it sounds like you want to do, I would recommend for example: http://www.amazon.com/Exploiting-Online-Games-Massively-Distributed/dp/0132271915/ref=sr_1_1?ie=UTF8&s=books&qid=1292796673&sr=8-1 .
Hello=)
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 19 2010 22:35 GMT
#548
On December 20 2010 07:11 ParasitJonte wrote:
Show nested quote +
On December 20 2010 06:59 KaiserJohan wrote:
OK; here's another question.

So basically I have been playing around with the win32 api for c++, getting to know the language abit and such. Playing around with Read/writeProcessMemory which is interesting -- I wrote a program with changed another programs values in memory.

Now the next step I think would be to do it on a live program like a game (say Diablo 2 for instance). The big questionmark however is how would one go about finding out the live memory addresses of that process? Anyone have any idea? I suspect some sort of live debugger is needed O_o


For what it sounds like you want to do, I would recommend for example: http://www.amazon.com/Exploiting-Online-Games-Massively-Distributed/dp/0132271915/ref=sr_1_1?ie=UTF8&s=books&qid=1292796673&sr=8-1 .



I don't know, I'm mostly doing this for learning win32 api and fun, I would probably aim at old games like Diablo 2 and such that probably don't have much protection and of no consequence to others if I do something bad -- so mostly offline stuff :p
England will fight to the last American
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
December 19 2010 22:38 GMT
#549
anyone have some experience programming for Android platform? I know they give the SDK but I didn't had time yet to start looking at it.

Is it simple? Can you program in "any" language or your stuck to java ?
n_n
tec27
Profile Blog Joined June 2004
United States3702 Posts
December 20 2010 01:28 GMT
#550
On December 20 2010 06:59 KaiserJohan wrote:
OK; here's another question.

So basically I have been playing around with the win32 api for c++, getting to know the language abit and such. Playing around with Read/writeProcessMemory which is interesting -- I wrote a program with changed another programs values in memory.

Now the next step I think would be to do it on a live program like a game (say Diablo 2 for instance). The big questionmark however is how would one go about finding out the live memory addresses of that process? Anyone have any idea? I suspect some sort of live debugger is needed O_o

You're gonna wanna get OllyDbg (I'd recommend the older 1.x version, there's a 2.x version out, but its not as good at this point). You'll also want to get some kind of memory searcher, MemHack should probably be sufficient for your needs ( http://memoryhacking.com/ ). From there, your basic process is:

A) Figure out what you want to find
B) Hypothesize how the game handles storing it
C) Determine a repeatable sequence you can use to narrow down the applicable memory addresses to just a few in MemHack
D) Utilize OllyDbg to find and analyze the code that uses that memory

From there there are a lot of possibilities, but you're going to want to develop a good understanding of assembly and hooking if you want to do anything real useful/fun. The good news is, if you just keep at it, that will all come in time. At least it did for me

There are some decent sites out there that discuss a lot of related topics, although I'm not sure how much real 'beginniner' stuff you'll find. One of the better ones is: http://gamedeception.net

Most of those sites are gonna be filled with hacks and hack-makers, but the process is the same whether you're trying to make cheats or legitimate utilities.

Anyway, hope that helps. Feel free to PM me or ask in here if you have any more questions, I love reversing and talking about reversing
Can you jam with the console cowboys in cyberspace?
TossFloss *
Profile Blog Joined February 2010
Canada606 Posts
December 20 2010 02:04 GMT
#551
On December 20 2010 07:38 FaCE_1 wrote:
anyone have some experience programming for Android platform? I know they give the SDK but I didn't had time yet to start looking at it.

Is it simple? Can you program in "any" language or your stuck to java ?


Yes. I've written a couple Android apps, including the TL Android App.

While Android is pretty much Java-centric it does allow for some C/C++ code: http://arstechnica.com/open-source/news/2009/06/android-goes-beyond-java-gains-native-cc-dev-kit.ars

TL Android App Open Source http://www.teamliquid.net/forum/viewmessage.php?topic_id=265090
mptj
Profile Blog Joined June 2009
United States485 Posts
December 20 2010 02:10 GMT
#552
I'm sorry if this post is out of place or inappropriate, but why is haskel not being discuessed here? I haven't read this whole thread, so if it is in here im sorry. But this language yields sooooo much power and will be the standard in about 10 years imo. People are catching onto it such as the facebook chat was written in haskel.
"Only the Good Die Young"
DetriusXii
Profile Joined June 2007
Canada156 Posts
December 20 2010 03:30 GMT
#553
On December 20 2010 11:04 TossFloss wrote:
Show nested quote +
On December 20 2010 07:38 FaCE_1 wrote:
anyone have some experience programming for Android platform? I know they give the SDK but I didn't had time yet to start looking at it.

Is it simple? Can you program in "any" language or your stuck to java ?


Yes. I've written a couple Android apps, including the TL Android App.

While Android is pretty much Java-centric it does allow for some C/C++ code: http://arstechnica.com/open-source/news/2009/06/android-goes-beyond-java-gains-native-cc-dev-kit.ars



I think Scala as a language can work with the Android platform as well.
tofucake
Profile Blog Joined October 2009
Hyrule19230 Posts
December 20 2010 03:50 GMT
#554
On December 20 2010 11:10 mptj wrote:
I'm sorry if this post is out of place or inappropriate, but why is haskel not being discuessed here? I haven't read this whole thread, so if it is in here im sorry. But this language yields sooooo much power and will be the standard in about 10 years imo. People are catching onto it such as the facebook chat was written in haskel.

Because nobody has, simply put. Feel free to impart some information on us or ask some questions about it. I'm sure there's some other fans out there.
Liquipediaasante sana squash banana
BrickTop
Profile Joined May 2009
United States37 Posts
December 20 2010 04:46 GMT
#555
On December 20 2010 11:10 mptj wrote:
I'm sorry if this post is out of place or inappropriate, but why is haskel not being discuessed here? I haven't read this whole thread, so if it is in here im sorry. But this language yields sooooo much power and will be the standard in about 10 years imo. People are catching onto it such as the facebook chat was written in haskel.


According to Wikipedia, the FB chat was written in Erlang: http://en.wikipedia.org/wiki/Erlang_(programming_language)

I agree that Haskell's an interesting language, but I don't think it will be the standard anytime soon. I'm not prepared to argue whether it is worse or better than C/C++/Java for actual development, and honestly I have no idea, but I just don't see the industry itself making such a huge change from imperative to functional. The industry is imperative-based right now, so the universities/colleges teach imperative programming so their students are actually employed, and I don't see how this spiral could end.

But I'm still up for discussing Haskell.

And if you don't know haskell, look it up, because it has some very nice stuff: http://en.wikipedia.org/wiki/Haskell_(programming_language)#Code_examples
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 22 2010 19:14 GMT
#556
I got more questions regarding memory manipulation.

1) Can you use fixed, static memory addresses in your code? Say one of your variables always has a certain address at each run or a pointer has the same value each run. It does feel kinda logical though, I mean we are only dealing with logical addresses, not the 'randomly' allocated physical memory itself.
Moreover, is there a reason this is actually prefered? Makes the job of hacking so much easier than if you'd have to probe everything again for the right address.

2) How does anti-hacking software actually detect 'illegal' read and writes to memory of a program? I mean it's done directly through windows API, does the VAC example nestle itself in read/write procedures or what? :S

Cheers
England will fight to the last American
tec27
Profile Blog Joined June 2004
United States3702 Posts
December 22 2010 19:36 GMT
#557
On December 23 2010 04:14 KaiserJohan wrote:
I got more questions regarding memory manipulation.

1) Can you use fixed, static memory addresses in your code? Say one of your variables always has a certain address at each run or a pointer has the same value each run. It does feel kinda logical though, I mean we are only dealing with logical addresses, not the 'randomly' allocated physical memory itself.
Moreover, is there a reason this is actually prefered? Makes the job of hacking so much easier than if you'd have to probe everything again for the right address.

2) How does anti-hacking software actually detect 'illegal' read and writes to memory of a program? I mean it's done directly through windows API, does the VAC example nestle itself in read/write procedures or what? :S

Cheers

1) If you're inside the process you're manipulating, you can do it with straight pointers, memcpy, etc. If you're not, you can do it through ReadProcessMemory/WriteProcessMemory. Generally, the more modern a program is, the less likely it is that you're going to be dealing with addresses that are static between runs. This is because OO design results in dynamically allocated objects. The only times you're going to find stuff that is static between runs is when its coded to always be allocated at the same memory location, or its a global variable. So generally, you have to use another method to find where its located in memory. There are a bunch of different ways to do that (pattern scans, etc.), but usually its easier to hook the function that modifies that data, and change how it modifies things.

2) There's a variety of different methods used. Some software will scan the copy of the program in memory versus the copy on disk and try to detect differences caused by hooking (although this is obviously time consuming, so often it will scan specific offsets for these changes). Some software hooks system functions like Read/WriteProcessMemory to detect writes into the process that stipulate hacking, etc. VAC I believe works through the former, as most useful stuff that can be done must be done from inside the process through hooks. There are, however, some interesting hacks out there that are done entirely outside the process (this, for example: http://www.gamedeception.net/threads/21173-Extern-CS-S-multihack )
Can you jam with the console cowboys in cyberspace?
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 22 2010 19:46 GMT
#558
How would you get identify/access the functions? Sounds like you need to do some assembler-digging to do that? (unstanding compiler-generated assembly is impossible >.<) Guess it's not possible to do outside assembly?

England will fight to the last American
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
Last Edited: 2010-12-24 01:12:34
December 24 2010 01:10 GMT
#559
So folks, here's a special request

I have a problem to solve which is a Traveling salesman problem. Now i've found stuff about the so called "Euclidean Traveling Salesman Problem", which basically tells us how to find a good approximation for the best solution in the special case that all places to visit lie in a plane with euclidean metrics. The thing is, my program runs on GPS coordinates, meaning i'm not on a plane, but on a sphere surface. However, since it theoretically is possible to map a sphere surface onto a plane and back using stereographic projection, the approach might be transferable.

Visually speaking, stereographic projection sort of wraps positive and negative infinity together. I am not sure if that would disturb whatever exactly requires the euclidean metrics in a plane in that algorithm. So here's my question to those great mathematicians of you: Am i right? Oo
Gold isn't everything in life... you need wood, too!
killanator
Profile Blog Joined January 2008
United States549 Posts
December 24 2010 01:24 GMT
#560
So I am in a game development class at my high school. Sort of a retarded class really. We are learning Game Maker, and about 90% of the people screw up stupid stuff with its ridiculously easy drag and drop system. I like to be ahead on these type of things that interest me, so I've gone ahead and I'm learning GML(game maker language). I find it very satisfying, just the part of writing code and seeing it produce a result excites me. I'd certainly like to continue and pursue programming and game development as a hobby. I am starting to feel good doing somewhat basic programming in GML, and I'm just starting to learn Actionscript 2.0. What else should I learn?

One thing that interested me was doing indie games for the xbox live marketplace. I read a bit about it and it uses Microsoft XNA which uses C#. would C# be easy enough to learn or should I go somewhere else first? I dont want to simply limit myself to making games and be a good all around programmer but I want games to be my main focus.
DJ, put it back on!
Prev 1 26 27 28 29 30 1032 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#60
RotterdaM764
TaKeTV 370
TKL 289
IndyStarCraft 245
SteadfastSC142
BRAT_OK 83
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 764
ByuN 404
TKL 289
IndyStarCraft 245
SteadfastSC 142
BRAT_OK 83
ProTech70
RushiSC 33
StarCraft: Brood War
Rain 7960
Calm 5050
Mini 397
ggaemo 178
EffOrt 168
Free 60
Hyun 33
Shine 17
Hm[arnc] 16
yabsab 12
[ Show more ]
ajuk12(nOOB) 10
Dota 2
Gorgc5277
qojqva3066
monkeys_forever37
Counter-Strike
x6flipin707
edward45
kRYSTAL_19
Super Smash Bros
C9.Mang0164
Heroes of the Storm
MindelVK5
Other Games
ceh9557
Beastyqt543
uThermal422
elazer156
Hui .146
UpATreeSC110
XaKoH 82
Trikslyr62
Livibee61
Mew2King60
QueenE48
JuggernautJason31
Organizations
Other Games
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• Reevou 2
• intothetv
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2212
• WagamamaTV445
League of Legends
• Nemesis2597
• TFBlade874
Other Games
• imaqtpie578
• Shiphtur486
Upcoming Events
Sparkling Tuna Cup
16h 14m
INu's Battles
17h 14m
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
1d 6h
The PondCast
1d 16h
Kung Fu Cup
1d 17h
Patches Events
1d 22h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
CrankTV Team League
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
RSL Revival
4 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4 days
Afreeca Starleague
5 days
RSL Revival
5 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.