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Star Wars - The Old Republic - Page 73

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wrags
Profile Blog Joined April 2008
United States379 Posts
Last Edited: 2011-12-01 02:23:39
December 01 2011 02:23 GMT
#1441
On December 01 2011 03:34 smileyyy wrote:
bleh I wish I could play the game right now *sigh*.. Oh well its only 15-17 days to go.
I still have no clue what to play.... Imperial Agent or Sith Warrior... and then the advanced classes.... toooooo many choices.


as far as i can tell the agent and trooper surprisingly have the best stories i've seen, sith warrior is pretty cool too

actually it's not fair to judge, they're all pretty awesome. the only one i thought was good but not great was bounty hunter
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
December 01 2011 02:53 GMT
#1442
I also didn't care for the Bounty Hunter story. Maybe I was just sleepy when I played it, but I just didn't feel engaged or interested in my character then.

Imperial Agent, Sith Inquisitor, and Sith Warrior were a blast though!
Undefeated TL Tecmo Super Bowl League Champion
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
December 01 2011 03:00 GMT
#1443
Agent has a good story, but is not a fun class to play....damn cover mechanics.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
December 01 2011 03:16 GMT
#1444
On December 01 2011 11:17 Onlinejaguar wrote:
Show nested quote +
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.
Jieun <3
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-12-01 03:48:01
December 01 2011 03:46 GMT
#1445
On December 01 2011 12:16 PHILtheTANK wrote:
Show nested quote +
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.
Rah
Profile Joined February 2010
United States973 Posts
December 01 2011 03:57 GMT
#1446
On December 01 2011 12:00 deth2munkies wrote:
Agent has a good story, but is not a fun class to play....damn cover mechanics.


I enjoy the cover, but a concealment operative doesn't need it too often.
Streaming on twitch. http://www.twitch.tv/rahsun86
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
December 01 2011 04:05 GMT
#1447
On December 01 2011 12:46 Fruscainte wrote:
Show nested quote +
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.
Jieun <3
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-12-01 04:27:56
December 01 2011 04:22 GMT
#1448
On December 01 2011 13:05 PHILtheTANK wrote:
Show nested quote +
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.

User was banned for this post.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
Last Edited: 2011-12-01 04:50:41
December 01 2011 04:50 GMT
#1449
On December 01 2011 13:22 Fruscainte wrote:
Show nested quote +
On December 01 2011 13:05 PHILtheTANK wrote:
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.


First off(going by WoW here) there is plenty of content that is released NOT in expansions. There are new instances, new raids, and other shit that is released between expansions. Second off I don't "have so much money I don't mind"... im a poor ass college student... i barely have any money at all. Saying it costs 180 dollars a year or w/e is just your way to try and make it look like it is more money than it really is, just say 15 dollars a month. That means that if i cut out going to the movies JUST ONCE a month... or i cut out going out to eat JUST ONCE... if i cut out one cheap ass handle of vodka a month... if i drink 3 less drinks next time i go to the bar then I can afford to buy this game that will provide me limitless hours of playtime.

That's not to say that companies don't charge probably more than they should. I know that WoW makes so much money from its subscriptions that it doesn't know what to do with it, but I would hope that they choose to put it back into the game. SWTOR was a ridiculously expensive game to produce and I have no problem paying 15 dollars a month to play it.

Instead of complaining that you think 15 dollars a month is an outrageous fee to play a game, why don't you look at the other things that you spend money on and evaluate whether the prices for those are more ridiculous than 15 dollars a month.

90 minute movie + 1 soda = 15 dollars
a fifth of vodka = 15 dollars
eating at a shitty ass restauraunt = 15 dollars
1 night at the bar = far more than 15 dollars
any other vices you may have = probably a lot more than 15 dollars a month
A game that i could probably put up to 60 hours a month into= 15 dollars a month

I don't see the big deal.
Jieun <3
MethodSC
Profile Joined December 2010
United States928 Posts
December 01 2011 04:52 GMT
#1450
I'm the type of person that scoffs at people that play games for storyline at all, but this game had really good voice acting, really good storytelling, and was the first time I've ever been captivated by that part of a game. As far as gameplay goes, it can definitely use work from what i saw(only played 2 days but rushed my way to level 30). Overall, the game looks pretty promising as far as mmo's of recent go. Would sub to this in an instant if I had the time to really put work into it just to see how it goes in the coming months of patches and fixes. Solid solid game, coming from someone who typically isn't interested in sci fi anything.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2011-12-01 05:09:03
December 01 2011 05:03 GMT
#1451
On December 01 2011 13:50 PHILtheTANK wrote:
Show nested quote +
On December 01 2011 13:22 Fruscainte wrote:
On December 01 2011 13:05 PHILtheTANK wrote:
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.


Saying it costs 180 dollars a year or w/e is just your way to try and make it look like it is more money than it really is,


No, that's me saying how much money it ACTUALLY is.

._.

Again with the arbitrary comparisons. You aren't getting $180 worth of content every year, unless you think some scattered instances here and there are worth $180. Therefore, you're being ripped off or you're being purposely wasteful, or you simply don't care. Take your pick.

To use your analogy. When you buy $15 of vodka, you are getting $15 of vodka. When I buy a $60 game, I get $60 worth of content. Unless in that next 365 days where I pay subscription I get an extra $180 worth of content, I am being ripped off. It's that simple, honestly. There's no two ways about it.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
December 01 2011 05:19 GMT
#1452
On December 01 2011 14:03 Fruscainte wrote:
No, that's me saying how much money it ACTUALLY is.

._.

Again with the arbitrary comparisons. You aren't getting $180 worth of content every year, unless you think some scattered instances here and there are worth $180. Therefore, you're being ripped off or you're being purposely wasteful, or you simply don't care. Take your pick.

To use your analogy. When you buy $15 of vodka, you are getting $15 of vodka. When I buy a $60 game, I get $60 worth of content. Unless in that next 365 days where I pay subscription I get an extra $180 worth of content, I am being ripped off. It's that simple, honestly. There's no two ways about it.

I think you should just leave this thread. You clearly are so against the idea of a monthly fee that this game will never work for you.

BTW 180 bucks for 1 game that will last all year and receive multiple updates and constant supports beat the hell out of any 3 $60 that are only gonna last a few months each.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
ZasZ.
Profile Joined May 2010
United States2911 Posts
December 01 2011 05:50 GMT
#1453
On December 01 2011 14:03 Fruscainte wrote:
Show nested quote +
On December 01 2011 13:50 PHILtheTANK wrote:
On December 01 2011 13:22 Fruscainte wrote:
On December 01 2011 13:05 PHILtheTANK wrote:
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.


Saying it costs 180 dollars a year or w/e is just your way to try and make it look like it is more money than it really is,


No, that's me saying how much money it ACTUALLY is.

._.

Again with the arbitrary comparisons. You aren't getting $180 worth of content every year, unless you think some scattered instances here and there are worth $180. Therefore, you're being ripped off or you're being purposely wasteful, or you simply don't care. Take your pick.

To use your analogy. When you buy $15 of vodka, you are getting $15 of vodka. When I buy a $60 game, I get $60 worth of content. Unless in that next 365 days where I pay subscription I get an extra $180 worth of content, I am being ripped off. It's that simple, honestly. There's no two ways about it.


Then go ahead and put me in the "I don't care" column. I played WoW for several years and while I maintained an active subscription, I barely played other games and I was perfectly happy with that. I actually saved money because I wasn't paying $60 every time I got bored with a game.

I honestly pity you if you're that tied to your money that paying a monthly fee for a game you enjoy that has tremendous replay value (as long as it's a good MMO) is unacceptable to you. I don't know yet whether or not SWTOR is worth subscribing to for more than a couple of months for the storyline, but if it's worth playing, even casually, and they make a conscious effort to keep improving the game, it's honestly worth whatever people will pay for it. And that's $15 a month.
neohero9
Profile Joined May 2010
United States595 Posts
December 01 2011 06:45 GMT
#1454
How much time does it take you to make 15$? It takes me just over an hour.

Will I get more than an hour's worth of enjoyment out of SWTOR every month? Implicit: More than I could get by putting that 15$ elsewhere? Implicit: Will I have time to play for more than an hour?

Yes to all.

Worth it.

When it doesn't provide that anymore, I'll stop paying.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 01 2011 07:28 GMT
#1455
On December 01 2011 15:45 neohero9 wrote:
How much time does it take you to make 15$? It takes me just over an hour.

Will I get more than an hour's worth of enjoyment out of SWTOR every month? Implicit: More than I could get by putting that 15$ elsewhere? Implicit: Will I have time to play for more than an hour?

Yes to all.

Worth it.

When it doesn't provide that anymore, I'll stop paying.


Well takes me 2 hours !!!! but yeah I'm with you. I would rather pay 60$ for the game (which has a month free) and then continue to pay 15$ for continued added content. As long as I still like the game alot and play it alot I will continue the 15$ monthly fee
When I think of something else, something will go here
justinpal
Profile Joined September 2010
United States3810 Posts
December 01 2011 07:40 GMT
#1456
So who is making the clan, because I'll join that.
Never make a hydralisk.
PHILtheTANK
Profile Joined March 2011
United States1834 Posts
December 01 2011 08:10 GMT
#1457
On December 01 2011 14:03 Fruscainte wrote:
Show nested quote +
On December 01 2011 13:50 PHILtheTANK wrote:
On December 01 2011 13:22 Fruscainte wrote:
On December 01 2011 13:05 PHILtheTANK wrote:
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.


Saying it costs 180 dollars a year or w/e is just your way to try and make it look like it is more money than it really is,


No, that's me saying how much money it ACTUALLY is.

._.

Again with the arbitrary comparisons. You aren't getting $180 worth of content every year, unless you think some scattered instances here and there are worth $180. Therefore, you're being ripped off or you're being purposely wasteful, or you simply don't care. Take your pick.

To use your analogy. When you buy $15 of vodka, you are getting $15 of vodka. When I buy a $60 game, I get $60 worth of content. Unless in that next 365 days where I pay subscription I get an extra $180 worth of content, I am being ripped off. It's that simple, honestly. There's no two ways about it.


I don't think you understand. Even if they didn't add much new non expansion content, id still be getting 180 dollars worth of content. Not because theyre adding new content everyday, but because there is enough content in the game to justify me playing the huge amount of hours i will be playing. Thats where the content is.. not in what they'll be adding in patches, thats just a bonus.
Jieun <3
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
December 01 2011 08:48 GMT
#1458
On December 01 2011 14:03 Fruscainte wrote:
Show nested quote +
On December 01 2011 13:50 PHILtheTANK wrote:
On December 01 2011 13:22 Fruscainte wrote:
On December 01 2011 13:05 PHILtheTANK wrote:
On December 01 2011 12:46 Fruscainte wrote:
On December 01 2011 12:16 PHILtheTANK wrote:
On December 01 2011 11:17 Onlinejaguar wrote:
On December 01 2011 09:53 AGsc wrote:
So I got weekend beta access and played to about level 12 or so. Obviously can't make a full judgement about content, but I don't think SWTOR will be enough to get me into an MMO again (played WoW for a couple years). Having an MMO set in the Star Wars universe is probably the best part for me; having a lightsaber, chilling on Corsucant, all that was pretty cool. 15$/mo. subscription ultimately kills it though, I don't want to commit to having to play a game all the time to justify the money. BW should have gone with a League of Legends style microtransaction system for cosmetic content; they would still clean up and also avoid putting the entire success or failure of the game on the line within the first few months. It will probably have more success than other WoW competitors based on Star Wars IP, but I doubt a lot of people will continue to play once they get through the leveling process once or twice. WoW was the exception to the norm, it didn't create a new finance model for game devs to try and follow.


For most people $15 a month is a very affordable expense and you do not need to be playing every waking hour to get your money's worth.


This. For the same price of going to the movies once, you can get countless hours of fun gametime! Some people can't afford it i know, but most can, even poor peeps like me.


The question is not whether or not you can afford it, the question is whether or not you are getting $180 worth of content every year to warrant that cost. And don't pull "server costs" on me. Server costs in this day in age are a minimum, we see that more and more from finance reports and shit being released by companies to their investors. Server costs are not at all what they used to be. Unless I'm getting $180 worth of content every year, $15/mo is a fucking rip off and I refuse to play any game that does it without said amount of content.

Not to mention if you pay that kind of money for a game, you are basically forced to play it ridiculous amounts just to get your moneys worth out of it. The more you play, the more your money is worth in it all. I don't like that.

If it's your thing, go for it. I personally can never do that, however.


I dont care about the server costs, and what the money is being put towards or w/e... its the fact is it worth 15 dollars a month.... thats 50 cents a day. I probably lose 1.50 in change in the couch everyday. If you played 30 hours a month, which most people would probably play more, thats only 50 cents an hour. I would have no problem spending 50 cents for an hour of good entertainment.


Then you are very wasteful with your money if you are so willingly throwing it around mindlessly without a care in the world.

I honestly can not fathom how someone can justify to themselves spending $180 a year to play a game they already bought when they are getting no new content of any substantiation. Furthermore, any actual major content (an "expansion") costs $40 anyways. The only reasoning I get back when this is brought up is either some variation of "Stop being poor" or "I can afford to throw money mindlessly away, so I don't mind that I'm being ripped off"

So if you can shed some actual light other than "I got so much money I don't mind" of why you think it's okay for people to still have to pay almost two big ones every year for essentially the same game, and even more when they get major content updates. Don't bother delving into the semantics of how much every hour is worth or whatever. That's not what I'm asking. I'm asking why you think it's justifiable to charge people to initially buy a game, charge them for content updates, and charge them almost $200 every year just to play the game they already bought -- otherwise they are locked out.


Saying it costs 180 dollars a year or w/e is just your way to try and make it look like it is more money than it really is,


No, that's me saying how much money it ACTUALLY is.

._.

Again with the arbitrary comparisons. You aren't getting $180 worth of content every year, unless you think some scattered instances here and there are worth $180. Therefore, you're being ripped off or you're being purposely wasteful, or you simply don't care. Take your pick.

To use your analogy. When you buy $15 of vodka, you are getting $15 of vodka. When I buy a $60 game, I get $60 worth of content. Unless in that next 365 days where I pay subscription I get an extra $180 worth of content, I am being ripped off. It's that simple, honestly. There's no two ways about it.


MMO's are obviously not for you. You do not need to try and convince everyone that they are idiots for thinking its worth the money.
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
December 01 2011 09:06 GMT
#1459
In the end - the game (SW:TOR) is worth it. If you have the money for it. If you don't, then it's pointless to be making the argument that the game isn't good, coz it's subscribers based.
I know I won't be playing it, coz I can't afford the 15$ per month, but from what I've seen from the BETA, I would recommend it to anyone that's either a fan of the MMORPG genre or the Star Wars lore.

There are tons of free ones to choose from if money are the key.
... Humanity Is Not What I Suffer From ...
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 01 2011 09:58 GMT
#1460
All I know is I'm going through withdrawal. God I wish it was December 20'th or whenever I get early access
When I think of something else, something will go here
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