When Adam discovered Megan he was quite upset and thinks she was invovled in the whole plan, or at least liked it. She protests and seems to be quite upset about Darrow triggering the signal and it's not what she wanted. But then she joins up with Bob Page knowing what hes up to?
On September 22 2011 20:50 DisaFear wrote: I'll answer the hardware question, I ran it at 800x600 with a HD2400, Q6600 @ 2.4Ghz and 4GB Ram, just upgraded a week ago, runs smoothly at 1400x900 on a HD5770
Ty! I have a HD 4670 so i guess I'm good to go. I wonder if the game likes cores.. I have a CoreDuo E8500 @ 3,16 GHz (could overclock way up) which is way faster than the Q6600 in some older games at least.
Now I just have to find out if the game is any good. Maybe there's a demo.
According to the Wiki, Everett is the CEO, Darrow is the founder.
If the Illuminati want to control everyone (and do so through biochips) and they also control Picus, then why is Picus sending out anti-augmentation propaganda?
Darrow being self serving about augmentation seems so stupid. He's at the end of his life and the technology hasn't been around that long anyways.
Easiest way to control populations is to give them the illusion of choice, in this case pro/anti aug.
Except that they lose part of the population in the process. The whole thing really needed to get flushed out with Talion AD included. That was the most compelling part of the entire game, imo.
You'll lose part of the population regardless, it's a matter of who dedicated the remaining are. I don't know if you went through Picus HQ and combed through all of the emails, but there's some background flavor regarding what you are asking.
Yeah, I read all of the computers there about the upper orders. The amount of chaos and conflict they caused, for the illusion of choice, doesn't fit, imo.
On September 22 2011 20:32 d00p wrote: What kind of hardware are you guys running this on? How does it run? The game is out for ps3 and xbox 360 so I would assume it runs with a 3-4-year old computer (provided that it once was pretty "high end").
I have a Q6600 @ 2.8GHZ and ATI 5770. The game ran OK, with a little bit of stuttering on the outside areas on max settings in 1920x1200. I reduced it a tiny bit, and it wasn't perfect, but decent enough (I'm a bit of a framerate whore). The game is quite graphics card dependant, as far as I can tell. It doesn't seem amazingly well optimised, but nothing like as bad as GTAIV. I am just about to get a new GFX card, mostly because of this game (although I finished it last night).
I actually think it was done pretty well. It isn't spoon-fed to players like story in many other games but it's usually only strongly hinted here and there. So there is my take on it.
First, you must accept that Illuminati believe that uncontroled augmentations will jeopardize their ability to control people. It's pretty sensible assumption. Of course noone is actually afraid of man with mechanical arms (not that much anyway). They are afraid of brain implats like casie, which allows to control others, the implats which make you immunite to it, the chip like the one Jaya has and many others we don't directly see in the game, because they would have no impact on gameplay.
From this logically follows that they are trying hard to get augmentation under their control. It started long before the game. Partially covertly, with Tai Yong trying to destroy or buy rival augmentation firms (like van Bruggen said, Sarif Industries are just last in the long line). Partially openly (Lucius deBeers trying to convince Sarif personally).
Obviously it worked in many cases, but they are still failing in others (like Sarif). Here comes Taggart. His policy isn't stricly antiaug (like Darrows), he (as a pawn of Illuminati) just want to get augmentation under strict UN control. Considering how Illuminati have people "everywhere" (Everett in Picus, DuClare in WHO), I'm pretty sure it would spell doom for the last couple of free firms, while TYM wouldn't suffer that much.
Picus is only serving this agenda. Don't you remember the "supersoldier experiments" incident? They showed Sarif and others free augs firm performing cruel experiment while at the same time broadcasting Zhao saying how everything is fine and dandy in TYM.
I think it's clear that Illuminati's ultimate goal is to monopolize all aug business under TYM, which is under their direct control. Then they can decide who will get augs and which one.
They are pretty succesful, TYM already has almost monopol on augs in the game. And here comes the biochip. It wouldn't be possible to distribute this "kill switch" to so many people if TYM didn't have such controlling position on the market.
Now imagine if Megan research went public. Sarif would make a fortune on it. TYM with their biochip could go fuck yourself, it would be Sarif's chips people would be getting. Meaning no control over them for Illuminati.
TLDR: Illuminati never wanted to forbid augs. They just wanted to have the aug business fully under they control, installing people with their augs.
There is also a nice real world analogy. The internet. Also technically an augmentation, in regard to getting information your goverment doesn't want you to get and expressing opinion you goverment doesn't really want you to express. And well, you can see attemps on censoring it all around you.
On September 22 2011 11:12 deth2munkies wrote: Question: I jsut did the sidequest "Cloak and Daggers". Knocked out the dude and killed all his buddies. Quest marker is now showing me a random building that I can't get into and still says I haven't "Neutralized the gang members". Is this a bug or am I really supposed to go somewhere else?
He just basically wrote her to never let DeBeers speak to him again. That he struggled so hard to keep "those people" influence out of Sarif and he won't accept them now, regardless how much money and influence he may have.
Or something along those lines, don't remember that exactly.
On September 22 2011 11:12 deth2munkies wrote: Question: I jsut did the sidequest "Cloak and Daggers". Knocked out the dude and killed all his buddies. Quest marker is now showing me a random building that I can't get into and still says I haven't "Neutralized the gang members". Is this a bug or am I really supposed to go somewhere else?
might be a bit late to answer this one but: for this SQ i think you also have to infiltrate o'malley's apt building to confront him
that is after you talk to jenny again i think to inform her all the gangsters have been knocked out
No, I figured out what it is (this is a sidequest in the first hour of the game, no need for spoilers).
I dropped the crossbow before I went to the apartment to capture the gangbanger (I wanted to keep my rocket launcher) so the game didn't register me successfully completing it and I have to reload a previous save. Unfortunately, my previous save was 4 hours before, so the sidequest can go fuck itself.
^Are you sure about that? Sounds odd that the missing crossbow would do that.
On the other hand, there's a known bug when one of the gang members is spawned in the wall, so it's impossible to get to him. Looks like it may be this.
On September 23 2011 01:09 L0thar wrote: ^Are you sure about that? Sounds odd that the missing crossbow would do that.
On the other hand, there's a known bug when one of the gang members is spawned in the wall, so it's impossible to get to him. Looks like it may be this.
That might be it too, it would also explain how there's a quest marker that's in the middle of impassible terrain.
I actually think it was done pretty well. It isn't spoon-fed to players like story in many other games but it's usually only strongly hinted here and there. So there is my take on it.
First, you must accept that Illuminati believe that uncontroled augmentations will jeopardize their ability to control people. It's pretty sensible assumption. Of course noone is actually afraid of man with mechanical arms (not that much anyway). They are afraid of brain implats like casie, which allows to control others, the implats which make you immunite to it, the chip like the one Jaya has and many others we don't directly see in the game, because they would have no impact on gameplay.
From this logically follows that they are trying hard to get augmentation under their control. It started long before the game. Partially covertly, with Tai Yong trying to destroy or buy rival augmentation firms (like van Bruggen said, Sarif Industries are just last in the long line). Partially openly (Lucius deBeers trying to convince Sarif personally).
Obviously it worked in many cases, but they are still failing in others (like Sarif). Here comes Taggart. His policy isn't stricly antiaug (like Darrows), he (as a pawn of Illuminati) just want to get augmentation under strict UN control. Considering how Illuminati have people "everywhere" (Everett in Picus, DuClare in WHO), I'm pretty sure it would spell doom for the last couple of free firms, while TYM wouldn't suffer that much.
Picus is only serving this agenda. Don't you remember the "supersoldier experiments" incident? They showed Sarif and others free augs firm performing cruel experiment while at the same time broadcasting Zhao saying how everything is fine and dandy in TYM.
I think it's clear that Illuminati's ultimate goal is to monopolize all aug business under TYM, which is under their direct control. Then they can decide who will get augs and which one.
They are pretty succesful, TYM already has almost monopol on augs in the game. And here comes the biochip. It wouldn't be possible to distribute this "kill switch" to so many people if TYM didn't have such controlling position on the market.
Now imagine if Megan research went public. Sarif would make a fortune on it. TYM with their biochip could go fuck yourself, it would be Sarif's chips people would be getting. Meaning no control over them for Illuminati.
TLDR: Illuminati never wanted to forbid augs. They just wanted to have the aug business fully under they control, installing people with their augs.
There is also a nice real world analogy. The internet. Also technically an augmentation, in regard to getting information your goverment doesn't want you to get and expressing opinion you goverment doesn't really want you to express. And well, you can see attemps on censoring it all around you.
That might actually work, that it's all about weakening Sarif.
On September 20 2011 20:19 Jibba wrote: Your posting history doesn't prove me wrong. The story didn't just become bad when they introduced + Show Spoiler +
zombies
, it was bad well before that. The most well thought out part of the game, Talion AD, was basically ignored and the rest was a generic conspiracy theory with all the usual "goods" and "evils" that a teenager might think actually exist. Just because there were 4 (bad) endings doesn't mean there was nuance to any of it. That's what makes bad stories popular. Obviousness and bashing the reader/watcher/player over the head with the same transparent ideas. The whole thing basically boils down to augmentation good vs augmentation bad. + Show Spoiler +
Then the Illuminati (Taggart's final position is the worst in the game) get thrown in and Adam and the game thinks nothing of it. In terms of the canon, they really are the deus ex machina between 3 and 1.
Anyways, here's the guy who designed the bosses. Surprise! He didn't play DX1.
That's all very nice, but I don't see where you supported your position that people who enjoyed the story are unintelligent. You just gave your opinion that the story is bad. Are intelligent people necessarily turned off by "obviousness"? Why? Also please point to the past posts of mine that show a lack of intelligence.
Love when people assume that those who disagree with them aren't smart.
I'm not going to fight a war that is not mine, and I'm not going to write an essay on the subject, but here are my 2 cents.
Jibba might be a bit blunt, but I can understand where he is coming from. I find people who have good critical thinking abilities will likely see more holes/flaws in the story, making it less enjoyable.
The assumption that spotting the "flaws" makes it less enjoyable for anyone who is capable of doing so is where you're wrong. It's plain and simple an arrogant assumption that is based only on your own personal opinion of the story.
Your post doesn't even make sense dude. Like if an opinion was not personal... lol. You like the game and that's fine but some people think that the story and character development ( that's my main gripe tbh ) are kinda weak. Now YOU are the arrogant guy if you can't understand that some people have higher expectations for a Dx sequel.
edit: l0thar is way more convincing than you, i don't completly agree with him but at least he made a good post.
On September 23 2011 05:08 Boblion wrote: Your post doesn't even make sense dude. Like if an opinion was not personal... lol. You like the game and that's fine but some people think that the story and character development ( that's my main gripe tbh ) are kinda weak. Now YOU are the arrogant guy if you can't understand that some people have higher expectations for a Dx sequel.
edit: l0thar is way more convincing than you, i don't completly agree with him but at least he made a good post.
The post makes perfect sense...what exactly are you confused about? Your line about me "liking the game" is off the mark, because we're not just talking about whether the story is weak, we're talking about whether those who enjoyed it are unintelligent. You misused the word arrogant, me "not understanding that some people have higher expectations for a Dx sequel" just doesn't have anything to do with a feeling of superiority. Do you feel I implied that I'm superior to you because of the fact that my expectations were lower? In any case, the question of whether anyone had higher expectations for the game is irrelevant because again, we're only talking about whether the people who enjoyed the game's story are unintelligent. You're right that "personal opinion" is redundant, but that hardly hits on the point I was trying to make, and besides you made at least one error yourself ("like if an opinion...").
+ Lengthy + Enjoyable stealth, combat, minigame aspects + Generally good acting
- Script (story) confusing, not well written - Game breaking bugs - Dumb boss fights - Things which REALLY pissed me off Hacking computers (except for security) is a complete waste of time Extremely limited inventory Useless augmentations Cannot sniper-headshot someone through helmet
and ...
Ending so god damn anticlimatic and stupid (but atleast the ending cinematics are well made)
The game feels like a 9/10, but playing through and dealing with the above will really get to you