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[wow] Warlords of Draenor - Page 454

Forum Index > General Games
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Add yourself to the player list
caelym
Profile Blog Joined June 2008
United States6430 Posts
March 14 2015 18:42 GMT
#9061
g fucking g
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 14 2015 18:49 GMT
#9062
http://us.battle.net/wow/en/forum/topic/16646354646?page=3#42 new post
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
March 14 2015 22:42 GMT
#9063
Anyone know where I can find a good resto druid PvP guide?
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
Last Edited: 2015-03-15 01:12:07
March 15 2015 01:08 GMT
#9064
On March 14 2015 23:14 Gorsameth wrote:
Show nested quote +
On March 14 2015 23:09 Cyro wrote:
I actually forgot about battle pets until after playing for several weeks on WOD launch. Did they never implement battling other players (for during raid breaks etc)?

It seems like there are kinda some balance issues overall, as i've heard some of the most powerful pets are cash shop or even unobtainable

yes battles versus players have been in for a while.


I've never seen anyone sat doing it in a raid break :0

And yea, i680 already for heroic diff, damn

That's not a small change, even if it looks like it. 10 item levels on a weapon is a 10% boost in weapon damage at all levels, i think (once you reach WOD content)~ 5 item levels on all of your gear wouldn't surprise me to see it being 6-8% dps gain because of DPS stats stacking together. You're probably not wearing entirely BRF gear though.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 15 2015 01:14 GMT
#9065
On March 15 2015 10:08 Cyro wrote:
Show nested quote +
On March 14 2015 23:14 Gorsameth wrote:
On March 14 2015 23:09 Cyro wrote:
I actually forgot about battle pets until after playing for several weeks on WOD launch. Did they never implement battling other players (for during raid breaks etc)?

It seems like there are kinda some balance issues overall, as i've heard some of the most powerful pets are cash shop or even unobtainable

yes battles versus players have been in for a while.


I've never seen anyone sat doing it in a raid break :0

And yea, i680 already for heroic diff, damn

That's not a small change, even if it looks like it. 10 item levels on a weapon is a 10% boost in weapon damage at all levels, i think (once you reach WOD content)~ 5 item levels on all of your gear wouldn't surprise me to see it being 6-8% dps gain because of DPS stats stacking together. You're probably not wearing entirely BRF gear though.


Its massive for those of us who are stacked in BRF gear though although if they stagger mythic ilvl increase then it won't affect many for a while
nikj
Profile Joined July 2010
Canada669 Posts
March 15 2015 01:25 GMT
#9066
On March 15 2015 10:14 Drazerk wrote:
Show nested quote +
On March 15 2015 10:08 Cyro wrote:
On March 14 2015 23:14 Gorsameth wrote:
On March 14 2015 23:09 Cyro wrote:
I actually forgot about battle pets until after playing for several weeks on WOD launch. Did they never implement battling other players (for during raid breaks etc)?

It seems like there are kinda some balance issues overall, as i've heard some of the most powerful pets are cash shop or even unobtainable

yes battles versus players have been in for a while.


I've never seen anyone sat doing it in a raid break :0

And yea, i680 already for heroic diff, damn

That's not a small change, even if it looks like it. 10 item levels on a weapon is a 10% boost in weapon damage at all levels, i think (once you reach WOD content)~ 5 item levels on all of your gear wouldn't surprise me to see it being 6-8% dps gain because of DPS stats stacking together. You're probably not wearing entirely BRF gear though.


Its massive for those of us who are stacked in BRF gear though although if they stagger mythic ilvl increase then it won't affect many for a while


Yea I have 9 pieces that will go up 5 ilvls pretty big boost for me.
Y'know sometimes people ask me y'know like "What's your religion and stuff?" And I'm like "y' know it's like RTS." Uh, and they're like, "What's that?" And I'm like, "Y'know it's kinda like, kinda like Buddism."
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 15 2015 02:11 GMT
#9067
Wonder how sims will look now.
las91
Profile Blog Joined May 2011
United States5080 Posts
March 15 2015 03:40 GMT
#9068
On March 15 2015 11:11 bo1b wrote:
Wonder how sims will look now.


Dunno why sims would change that much, and they aren't 100% representative of what classes/specs do well in BRF anyway.
In Inca we trust
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
March 15 2015 10:21 GMT
#9069
Yeah sims are more useful to study a single character or spec, more than anything else.

It also depends strongly on the class, i was looking through the Destro APL to figure a few things out the other day and that thing is a fucking mess that gives the wierdest results, from Dark Soul glyph being a DPS loss for CR even on 10 minute fights, to Shadowburn having terrible casting logic and actually being a dps loss unless you just burn whatever embers you have left at the end of the fight, in which case it's a ~300 dps gain in 680 gear.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
March 15 2015 11:34 GMT
#9070
Wow that means I will have some pieces that are 706 ilvl wtf
High Risk Low Reward
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 15 2015 15:35 GMT
#9071
On March 15 2015 20:34 Spicy_Curry wrote:
Wow that means I will have some pieces that are 706 ilvl wtf

they're delaying the mythic tweaking apparently
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 15 2015 15:49 GMT
#9072
On March 15 2015 19:21 Teoita wrote:
Yeah sims are more useful to study a single character or spec, more than anything else.

It also depends strongly on the class, i was looking through the Destro APL to figure a few things out the other day and that thing is a fucking mess that gives the wierdest results, from Dark Soul glyph being a DPS loss for CR even on 10 minute fights, to Shadowburn having terrible casting logic and actually being a dps loss unless you just burn whatever embers you have left at the end of the fight, in which case it's a ~300 dps gain in 680 gear.

Dark soul glyph is fairly straight forward if you think about it, shadowburn actually requires a shit ton of mastery to be a dps gain over casting chaos bolt, particularly at lower ilvls.

As for dark soul glyph unless there is a rotation that happens frequently a la demon bolt you end up having less time with the buff up relative to not having the glyph due to archimondes darkness. ie. with the glyph archimonds darkness is 10 secs of darksoul, without the glyph its 20.
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
Last Edited: 2015-03-15 16:12:36
March 15 2015 16:02 GMT
#9073
That's why i was simming the default (bis) 680 gear, and also tried simming Gosac/CR in BiS mythic gear. Still a dps loss, for both. CR plays kind of like DB with all the extra embers, so you'd think it would be useful for that spec, but it turns out it really isn't. The change in uptime isn't relative to Archimonde's Darkness either, it's the same exact thing with glyph of Arcane Power for mages (only in our case, we generally do want the glyph because it does the opposite of DS glyph). Uptime is either the same, or reduced by 10 seconds (15 for mages) depending on the kill time. In some cases the extra burst is worth it (Demonbolt, supposedly also CR but really, no), in others it isn't (some mage specs).

The problem with Shadowburn isn't mastery at all (CB and Shadowburn are affected equally by mastery anyway), it's that if you do Shadowburn without CR you just run oom.

My guess of what's going on is that if you run CR, you do have the mana to SB, leaving you more time to cast extra Incinerates. However ember builders with CR hit like a wet noodle, so you'd probably rather spend your time casting Chaos Bolt than SB+Inc. Of course as usual this assumes no movement, on movement fights a spec as immobile as CR should probably just be happy to be able to cast anything at all.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
caelym
Profile Blog Joined June 2008
United States6430 Posts
March 15 2015 18:17 GMT
#9074
crap... I just realized I DE-ed a 680 staff several weeks ago because it was worse than my hm mythic one hander + offhand. and I've already used my item restoration for this month, fml.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 15 2015 18:20 GMT
#9075
On March 16 2015 03:17 caelym wrote:
crap... I just realized I DE-ed a 680 staff several weeks ago because it was worse than my hm mythic one hander + offhand. and I've already used my item restoration for this month, fml.

page a gm and explain will probably restore it
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
March 16 2015 00:23 GMT
#9076
On March 16 2015 01:02 Teoita wrote:
That's why i was simming the default (bis) 680 gear, and also tried simming Gosac/CR in BiS mythic gear. Still a dps loss, for both. CR plays kind of like DB with all the extra embers, so you'd think it would be useful for that spec, but it turns out it really isn't. The change in uptime isn't relative to Archimonde's Darkness either, it's the same exact thing with glyph of Arcane Power for mages (only in our case, we generally do want the glyph because it does the opposite of DS glyph). Uptime is either the same, or reduced by 10 seconds (15 for mages) depending on the kill time. In some cases the extra burst is worth it (Demonbolt, supposedly also CR but really, no), in others it isn't (some mage specs).

The problem with Shadowburn isn't mastery at all (CB and Shadowburn are affected equally by mastery anyway), it's that if you do Shadowburn without CR you just run oom.

My guess of what's going on is that if you run CR, you do have the mana to SB, leaving you more time to cast extra Incinerates. However ember builders with CR hit like a wet noodle, so you'd probably rather spend your time casting Chaos Bolt than SB+Inc. Of course as usual this assumes no movement, on movement fights a spec as immobile as CR should probably just be happy to be able to cast anything at all.

Dark soul glyph would be the same as arcane power glyph if archimondes darkness wasn't a thing.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 16 2015 02:57 GMT
#9077
On March 15 2015 03:49 Drazerk wrote:
http://us.battle.net/wow/en/forum/topic/16646354646?page=3#42 new post

Yay now I dont have to feel terrible about getting my set bonus but loosing 5ilvl from mythic highmaul chest.
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
March 16 2015 08:19 GMT
#9078
My guild is looking for a tank btw, if anyone is interested.
Raiding Wednesday and Sunday and usually a third day that rotates around. German timezone obviously^^
AdministratorLaws change depending on who's making them, but justice is justice
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
March 16 2015 09:14 GMT
#9079
On March 16 2015 09:23 bo1b wrote:
Show nested quote +
On March 16 2015 01:02 Teoita wrote:
That's why i was simming the default (bis) 680 gear, and also tried simming Gosac/CR in BiS mythic gear. Still a dps loss, for both. CR plays kind of like DB with all the extra embers, so you'd think it would be useful for that spec, but it turns out it really isn't. The change in uptime isn't relative to Archimonde's Darkness either, it's the same exact thing with glyph of Arcane Power for mages (only in our case, we generally do want the glyph because it does the opposite of DS glyph). Uptime is either the same, or reduced by 10 seconds (15 for mages) depending on the kill time. In some cases the extra burst is worth it (Demonbolt, supposedly also CR but really, no), in others it isn't (some mage specs).

The problem with Shadowburn isn't mastery at all (CB and Shadowburn are affected equally by mastery anyway), it's that if you do Shadowburn without CR you just run oom.

My guess of what's going on is that if you run CR, you do have the mana to SB, leaving you more time to cast extra Incinerates. However ember builders with CR hit like a wet noodle, so you'd probably rather spend your time casting Chaos Bolt than SB+Inc. Of course as usual this assumes no movement, on movement fights a spec as immobile as CR should probably just be happy to be able to cast anything at all.

Dark soul glyph would be the same as arcane power glyph if archimondes darkness wasn't a thing.


Not really; as they do the complete opposite things (AP glyph doubles duration and CD, Dark Soul reduces it). The shorter CD is supposedly preferable, or at least DPS neutral, if you can line it up with something else for huge burst, like Prismatic Crystal.

You'd expect that CR would behave in the same exact way (dps increase or neutral because so many Chaos Bolts can benefit from Dark Soul), which is why im surprised that it's simming as a really big (~800-1k depending on gear) dps loss.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20342 Posts
March 16 2015 10:27 GMT
#9080
On March 16 2015 17:19 KadaverBB wrote:
My guild is looking for a tank btw, if anyone is interested.
Raiding Wednesday and Sunday and usually a third day that rotates around. German timezone obviously^^


What server, faction and difficulty level?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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