Too bad DDO is so cumbersome to do anything in, I would love if that game got modernized a bit, at least it TRIES to do DND properly. Also, eberron sucks compared to FR :/
D&D Neverwinter (MMO) - Page 2
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Audemed
United States893 Posts
Too bad DDO is so cumbersome to do anything in, I would love if that game got modernized a bit, at least it TRIES to do DND properly. Also, eberron sucks compared to FR :/ | ||
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daemir
Finland8662 Posts
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AnomalySC2
United States2073 Posts
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-Archangel-
Croatia7457 Posts
On February 13 2013 08:57 Audemed wrote: What does this have to do with DND at all? Throwing weapons doing 100+ dmg? Oh, please. Too bad DDO is so cumbersome to do anything in, I would love if that game got modernized a bit, at least it TRIES to do DND properly. Also, eberron sucks compared to FR :/ This is based on 4e dnd, the guy is lvl 16 and rogues do biggest single target damage. Also in 4e you don't get extra attacks but those do lots of damage. | ||
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Tobberoth
Sweden6375 Posts
IMO, that's what we need. People can say whatever about WoW and everything being a WoW copy, but fact remains WoW is still the best MMO on the market and nothing really comes close in pure quality. Yeah, GW2 has some cute new ideas, but the game is still boring as hell. TERA has cool combat, but the characters, the story... it's terrible. WoW just did everything right, keeping it basic but well-done. It's old now, but I still have more fun playing WoW for a few hours than pretty much any other MMO ever released. This is what companies need to do: Find what's actually fun in an MMO and focus on it 100%... not coming up with ridiculous gimmicks which become old in seconds. | ||
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-Archangel-
Croatia7457 Posts
It seems this will be another game I will be avoiding like a plague... | ||
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Tobberoth
Sweden6375 Posts
On February 13 2013 19:06 -Archangel- wrote: WTF, these guys are crazy. They ask you to pay minimal of 60$ and then you can be part of beta but only on two weekends LOL. And this is supposed to be F2P?! If this is how they handle beta, I can only imagine the amount of P2W items that will be in their microtransaction shops. It seems this will be another game I will be avoiding like a plague... I agree the founder prices are ridiculous, but your post sort of misrepresents it since those 60$ mainly get you other things, the beta weekends are just a very minor aspect of that price. Still, the one thing which is worth being cautious about is the P2W aspect. I don't remember where, but I found some place where I read something insinuating that you can actually buy items to get advantages, which is always terrible. | ||
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Divine-Sneaker
Denmark1225 Posts
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-Archangel-
Croatia7457 Posts
On February 13 2013 19:36 Tobberoth wrote: I agree the founder prices are ridiculous, but your post sort of misrepresents it since those 60$ mainly get you other things, the beta weekends are just a very minor aspect of that price. Still, the one thing which is worth being cautious about is the P2W aspect. I don't remember where, but I found some place where I read something insinuating that you can actually buy items to get advantages, which is always terrible. 99% of people only care about access to beta, so all these other stuff is only here to justify 60$ price. And that only makes them look bad and idiots. Path of Exile done a smart thing by letting you play 10$ and get a beta key. | ||
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Gahlo
United States35164 Posts
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Thor.Rush
Sweden702 Posts
However, I'm not sure any MMO can match enjoyment I'm getting out of Tera Online, since it recently went F2P | ||
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LuckoftheIrish
United States4791 Posts
On February 13 2013 08:57 Audemed wrote: What does this have to do with DND at all? Throwing weapons doing 100+ dmg? Oh, please. I know, it's ridiculous. High-end damage from thrown weapons should be expressable only in Knuth's up-arrow notation. | ||
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Benjamin99
4176 Posts
Its quite frankly mind blowing what has happen to gaming the last 10 years. What does it say when a paper game made 25 years ago got more depth then today´s AAA titles? Long gone are the glorious days of pc-gaming that created games like Baldurs gate I&2 icewind dale 1&2. The only game company in recent years in my memory who actually tried to make a prober game that doesn't treat gamers like complete retards is GGG and there path of exile game I for certain would not even look back on this trash they call NVN online | ||
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On_Slaught
United States12190 Posts
That def. needs to change before launch. | ||
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erin[go]bragh
United States815 Posts
On March 05 2013 06:33 Benjamin99 wrote: Once again the gaming industry try to capitalize on uncreative, dumbed down game design that quite frankly should be insulting to any gamer above the age of 2. Its quite frankly mind blowing what has happen to gaming the last 10 years. What does it say when a paper game made 25 years ago got more depth then today´s AAA titles? Long gone are the glorious days of pc-gaming that created games like Baldurs gate I&2 icewind dale 1&2. The only game company in recent years in my memory who actually tried to make a prober game that doesn't treat gamers like complete retards is GGG and there path of exile game I for certain would not even look back on this trash they call NVN online Just out of curiosity, why the hostility? I haven't been following this game much, but everything I've seen so far seems acceptable for a F2P MMO. I was never into DnD, but I loved forgotten realms novels and Icewind Dale 1&2 and thought that if they pull off the world and character integration properly this could be a game I'd try. With minor exceptions things I've seen so far are pretty reasonable. The engine looks solid, I like the more action oriented feel and what they've done with mouse movement. The combat doesn't appear to be too floaty. And I like the Diablo-eqsue gold explosions when you kill mobs. ![]() This game will hinge on what their monetary policy is. No matter how much good there is or how well they represent Forgotten Realms/DnD, it can all be ruined rather easily if they aren't very careful about pay 2 win. | ||
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Benjamin99
4176 Posts
On March 05 2013 15:56 erin[go]bragh wrote: Just out of curiosity, why the hostility? I haven't been following this game much, but everything I've seen so far seems acceptable for a F2P MMO. I was never into DnD, but I loved forgotten realms novels and Icewind Dale 1&2 and thought that if they pull off the world and character integration properly this could be a game I'd try. With minor exceptions things I've seen so far are pretty reasonable. The engine looks solid, I like the more action oriented feel and what they've done with mouse movement. The combat doesn't appear to be too floaty. And I like the Diablo-eqsue gold explosions when you kill mobs. ![]() This game will hinge on what their monetary policy is. No matter how much good there is or how well they represent Forgotten Realms/DnD, it can all be ruined rather easily if they aren't very careful about pay 2 win. Because every time I see a new pc title l8tly its all the same. Clones of each other. multi-platform, multi-dlc, multi-crap. logical thinking,learning, challenging gone out the window. Btw this game almost look identical to guild wars 2 another dumbed down shadow of its former self. You ask why the hostility? | ||
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SamsungStar
United States912 Posts
On February 13 2013 18:08 Tobberoth wrote: I was completely uninterested in this (So many MMOs, so little time, so many of them extremely disappointing) but something Rock, Paper, Shotgun wrote made me quite interested in testing it out. They basically siad that for the first time in a long time, we here have a completely standard MMO done right, which gives a similar feeling to how WoW felt when it was released. IMO, that's what we need. People can say whatever about WoW and everything being a WoW copy, but fact remains WoW is still the best MMO on the market and nothing really comes close in pure quality. Yeah, GW2 has some cute new ideas, but the game is still boring as hell. TERA has cool combat, but the characters, the story... it's terrible. WoW just did everything right, keeping it basic but well-done. It's old now, but I still have more fun playing WoW for a few hours than pretty much any other MMO ever released. This is what companies need to do: Find what's actually fun in an MMO and focus on it 100%... not coming up with ridiculous gimmicks which become old in seconds. ...That's really not what companies need to do. Defining "fun" is nigh on impossible, because people aren't formulas to slot numbers into. You want to see an example of a company identifying what's fun in a game and then focusing on it 100% take a look at Diablo 3. Best way to make anything is to put passion and love into it. The rest comes along for the ride. I fucking hate developers who make something on the premise of "people like this, so I'll make this." That mentality is exactly what ruined the gaming industry. Developers need to emphasize their own personal vision, what THEY think is fun, and distill that down to its purest essence. If the masses knew best, then the masses could invent their own games. What good is an expert if all he/she does is listen to the commoners? | ||
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nojok
France15845 Posts
On March 05 2013 16:44 SamsungStar wrote: ...That's really not what companies need to do. Defining "fun" is nigh on impossible, because people aren't formulas to slot numbers into. You want to see an example of a company identifying what's fun in a game and then focusing on it 100% take a look at Diablo 3. Best way to make anything is to put passion and love into it. The rest comes along for the ride. I fucking hate developers who make something on the premise of "people like this, so I'll make this." That mentality is exactly what ruined the gaming industry. Developers need to emphasize their own personal vision, what THEY think is fun, and distill that down to its purest essence. If the masses knew best, then the masses could invent their own games. What good is an expert if all he/she does is listen to the commoners? Masses invented DotA & CS. You're right, it's all about passion. There are more & more indy games which are really great, way betetr than EA/blizzard's ones. Concerning the game it seems no one tested it here. | ||
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Risen
United States7927 Posts
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Godwrath
Spain10133 Posts
On February 13 2013 18:08 Tobberoth wrote: I was completely uninterested in this (So many MMOs, so little time, so many of them extremely disappointing) but something Rock, Paper, Shotgun wrote made me quite interested in testing it out. They basically siad that for the first time in a long time, we here have a completely standard MMO done right, which gives a similar feeling to how WoW felt when it was released. IMO, that's what we need. People can say whatever about WoW and everything being a WoW copy, but fact remains WoW is still the best MMO on the market and nothing really comes close in pure quality. Yeah, GW2 has some cute new ideas, but the game is still boring as hell. TERA has cool combat, but the characters, the story... it's terrible. WoW just did everything right, keeping it basic but well-done. It's old now, but I still have more fun playing WoW for a few hours than pretty much any other MMO ever released. This is what companies need to do: Find what's actually fun in an MMO and focus on it 100%... not coming up with ridiculous gimmicks which become old in seconds. The best thing on WoW always was how fluid the combat was (sync of skill with combat log, etc) in my opinion. The reason i loved vanilla (and hated subsequent expansions) is because it also had the feeling of a sandbox mmo, even when being a themepark. That's something most games fail to achieve now, or they just don't try because they prefer to give better accessability to casual (teleports, groupfinders, crossrealm, etc...). Or atleast, it's my opinion on the subject. | ||
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