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YuGiOh! - Dueling Network Online - Page 30

Forum Index > General Games
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DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 21 2012 06:41 GMT
#581
I'm testing a Beast Beatdown deck and it is really fun. I've won against dragon chaos, inzektors, and other really high tier decks with it so far. The main problem is no serious effect destruction, zenmaines in particular is really hard to deal with.

[image loading]


Really enjoying this deck and the monsters in it.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 22 2012 04:51 GMT
#582
I wanna revive this thread/community. Where did everyone go? Should I maybe post a blog about it?
RIP Aaliyah
nohbrows
Profile Joined February 2011
United States653 Posts
February 22 2012 08:48 GMT
#583
I dunno. It is an old thread. I just recently picked up playing YGO again. Casually though, rusty after 5 months of no play but I still remember a lot of the rules, the older meta, and have gotten better in decision making when it comes to my backrow. (i used to use BTH and Solemns on cards that basically weren't gonna do anything in the long term -.-).

name is nohbrows in game. Add me as a friend or something. Waiting for games becomes a bitch sometimes.
Seizon Senryaku!
E-Coffee
Profile Joined May 2010
Canada519 Posts
February 22 2012 20:47 GMT
#584
i'll probably start posting in this thread a lot. Haven't played since ~battle city was on tv. All these new terms and strats are so confusing :S
Lucumo
Profile Joined January 2010
6850 Posts
February 22 2012 20:59 GMT
#585
On February 22 2012 13:51 DoctorHelvetica wrote:
Where did everyone go?

Played a lot, created some new decks. Don't like the elo system, so I stopped playing.

Heck, I win 5 games and get 15 elo in total(3 each game), then I lose one game and get -14 in elo? Seems kinda unfair. And I always played players around my skill level.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 22 2012 21:21 GMT
#586
On February 23 2012 05:47 E-Coffee wrote:
i'll probably start posting in this thread a lot. Haven't played since ~battle city was on tv. All these new terms and strats are so confusing :S

Synchros/XYZ are pretty easy to learn. XYZ is a lot more complicated because of the ranks/materials.
RIP Aaliyah
E-Coffee
Profile Joined May 2010
Canada519 Posts
February 22 2012 22:31 GMT
#587
On February 23 2012 06:21 DoctorHelvetica wrote:
Show nested quote +
On February 23 2012 05:47 E-Coffee wrote:
i'll probably start posting in this thread a lot. Haven't played since ~battle city was on tv. All these new terms and strats are so confusing :S

Synchros/XYZ are pretty easy to learn. XYZ is a lot more complicated because of the ranks/materials.

Yeah I'm sort of okay with those two new summoning methods but I just played with friends at school and everybody just used a straight forward beatdown deck with no real synergy between cards. I'm really having trouble figuring out how cards in something like a "dino rabbit" deck combo and such.

Also what does +1 or +2 mean?
+ Show Spoiler +

On January 15 2012 20:40 TheAwesomeAll wrote:
hornet in the graveyard, wind-up shark in the graveyard, dragonfly in your hand. You normal summon dragonfly, attach hornet detach to destroy a card of your opponent and special summon centipede, you do the same to destroy another card on the field and search for dragonfly.
At this point you destroyed 2 cards, special summoned a card and searched a card so thats a +4
Now you xyz for wind-up zenmaighty, detach a card to special summon wind-up rat, rats effect to get out wind-up hunter. You sacrifice zenmaighty to discard a card from your opponent, xyz for zenmaighty get out rat, repeat untill you discarded 3 cards.
you end with a used rat and hunter on your field.
thats makes for a +7.
you end up with 2 cards on the field and a +6, dragonfly in your hand to repeat the +4 next turn.
Did i somewhere mix up the rules or does this actually work?
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 22 2012 22:57 GMT
#588
+X is referring to card advantage.

So take for example Pot of Greed. Pot of Greed is a +1.

You lose one card (Pot of Greed) and gain 2 cards. 2-1 = 1, therefore +1. Often destruction will be referred to as +, so if you destroy 2 cards on the field and search/draw 2 cards that's +4.

+ = good
- = bad unless the effect is otherwise really really good or central to your win condition
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2012-02-22 23:03:16
February 22 2012 23:02 GMT
#589
I'll explain how a basic dino rabbit combo works.

Summon Rescue Rabbit

[image loading]

Activate Rescue Rabbit's effect. Remove it from play and special summon two level 4 normal monsters with the same name.

Special summon 2 Sabersaurus
[image loading]

Now you can make a rank 4 XYZ monster. Use the 2 Sabersaurus to make Evolsaur dolkka
[image loading]

We normal summoned 1 card and got a 2300 ATK effect negater out of it.

You could also choose some of these options:

[image loading]

[image loading]
RIP Aaliyah
E-Coffee
Profile Joined May 2010
Canada519 Posts
February 23 2012 00:42 GMT
#590
I guess dino type xyz monsters are just the best choice for using rescue rabbit then?

Anyway, you're a god among men Helvetica
I couldn't find this on yugioh wiki, so tyvm.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2012-02-23 01:06:51
February 23 2012 01:06 GMT
#591
On February 23 2012 09:42 E-Coffee wrote:
I guess dino type xyz monsters are just the best choice for using rescue rabbit then?

Anyway, you're a god among men Helvetica
I couldn't find this on yugioh wiki, so tyvm.

You could run Verz with Rescue Rabbit. Verz Bahamut is really good but the Dinosaur XYZ monsters are a lot better, definitely the best to run with RR at the moment. A lot of people hate using top tier decks but I think it's important to at least play them and understand how they run.
RIP Aaliyah
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 23 2012 01:19 GMT
#592
E-Coffee if you tell me your DN username I'll add you and help you deck build. I'm not an expert but it'll help a little bit I think.
RIP Aaliyah
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
February 23 2012 01:50 GMT
#593
god rescue rabbits.

The painful memories abound
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Sanku
Profile Joined April 2009
Canada90 Posts
February 23 2012 02:27 GMT
#594
On February 23 2012 10:50 GreYMisT wrote:
god rescue rabbits.

The painful memories abound

One of the most skill-less decks of all time? I think so
# 1/0 NaDa fan. You can't get better than that./ I spell challenge with a "r"
trynet
Profile Joined August 2010
United States37 Posts
February 23 2012 02:37 GMT
#595
On February 23 2012 11:27 Sanku wrote:
Show nested quote +
On February 23 2012 10:50 GreYMisT wrote:
god rescue rabbits.

The painful memories abound

One of the most skill-less decks of all time? I think so

the game in general has a lot of dumb stuff right now. Rabbit is definitely no worse than samurai was though, on occasion rabbit gets bad draws and it actually has to play. Samurai would get bad hands and just lose.
A lot of Dark Strike Fighter decks back in summer of 09 were pretty silly.
x-sabers in summer of 2010 were also a huge case of durdle.

Oh, and lightsworn from 2008 all the way to when the banlist finally ruined the deck in 2010 was the king of durdle.

Rabbit is pretty dumb though. So are wind-ups though.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 23 2012 02:44 GMT
#596
teledad
RIP Aaliyah
Sanku
Profile Joined April 2009
Canada90 Posts
February 23 2012 02:59 GMT
#597
I think February 2011 Sams were worse than Tele-DAD. 3 gateway was absolutely nuts, and the mizuho-shinai loop was pretty broken. I'd still have to crown either Sams or Rabbit as the derpiest decks ever
# 1/0 NaDa fan. You can't get better than that./ I spell challenge with a "r"
trynet
Profile Joined August 2010
United States37 Posts
Last Edited: 2012-02-23 03:28:07
February 23 2012 03:26 GMT
#598
On February 23 2012 11:44 DoctorHelvetica wrote:
teledad

lol?
The Teledad mirror was extremely skill intensive, proven by the fact the same players would top event after event during the format. I think Cesar Gonzales strung something like 8 back to back top 16s at one point. If any deck was a problem during that format, it was the random lightsworn decks that prevented any kind of rogue deck from competing.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
February 23 2012 03:33 GMT
#599
On February 23 2012 12:26 trynet wrote:
Show nested quote +
On February 23 2012 11:44 DoctorHelvetica wrote:
teledad

lol?
The Teledad mirror was extremely skill intensive, proven by the fact the same players would top event after event during the format. I think Cesar Gonzales strung something like 8 back to back top 16s at one point. If any deck was a problem during that format, it was the random lightsworn decks that prevented any kind of rogue deck from competing.

My understanding of Teledad wasn't that it was too derpy but that it was just too strong. There wasn't a whole lot of variation.
RIP Aaliyah
trynet
Profile Joined August 2010
United States37 Posts
Last Edited: 2012-02-23 03:47:32
February 23 2012 03:47 GMT
#600
On February 23 2012 12:33 DoctorHelvetica wrote:
Show nested quote +
On February 23 2012 12:26 trynet wrote:
On February 23 2012 11:44 DoctorHelvetica wrote:
teledad

lol?
The Teledad mirror was extremely skill intensive, proven by the fact the same players would top event after event during the format. I think Cesar Gonzales strung something like 8 back to back top 16s at one point. If any deck was a problem during that format, it was the random lightsworn decks that prevented any kind of rogue deck from competing.

My understanding of Teledad wasn't that it was too derpy but that it was just too strong. There wasn't a whole lot of variation.

Teledad was the only deck that could really abuse synchros at the time, so yeah, it was a little on the strong side. However, it was the combination of Teledad and Lightsworn in the metagame that prevented other decks from being able to compete. In order for a rogue deck to have a good Teledad matchup, you had to sacrifice the Lightsworn matchup to the point of near unwinnability, and enough people played Lightsworn that you couldn't go x-1 or x-2 at an event if your matchup was that bad. Little City is the best example of this, where it actually had a really favorable teledad matchup (70% or better preboard, similar if not better numbers post) but the Lightsworn matchup was miserable (probably somewhere around 40% preboard, and 15-20% post because of decrees)

The real problem with the Teledad format was cost. Maliciouses were $60 each, as were DDraws. DADs were pushing 200-250. Crush Card Virus was somewhere over 300 if I remember correctly. The deck cost something around $1500 to build.
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