Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 154
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HwangjaeTerran
Finland5967 Posts
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Coriolis
United States1152 Posts
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Greth
Belgium318 Posts
On April 25 2012 19:31 DrainX wrote: There isn't really a huge community similar to TL. The closest I can think of would be http://www.reddit.com/r/tribes. You also have news sites like http://www.spinfusor.org/ that post lots of quality content. The forum there isn't very active though. I find it funny people want to stop playing the game because of a single overpowered weapon. Yes it is overpowered but only a fraction of people have it unlocked and an ever smaller percentage can actually use it to the point it breaks the game, and those people would manage it with other weapons regardless. This happened with the Jackal and it'll get toned down momentarily. The main issue is the hitbox that is gigantic on the projectile. It's far too easy to use and the clip size also needs revising. (Writer and admin at Spinfusor.org) At Spinfusor.org we are trying to create TL for T:A. That was sort of the goal when we went live. It is very hard to get people to leave the Hi-Rez forums though, even if we offer a well moderated environment with quality control. The official forums are slowly turning into the battle.net forums, so I'm sure some people will search for refuge soon enough. | ||
DrainX
Sweden3187 Posts
On April 25 2012 22:52 Greth wrote: I find it funny people want to stop playing the game because of a single overpowered weapon. Yes it is overpowered but only a fraction of people have it unlocked and an ever smaller percentage can actually use it to the point it breaks the game, and those people would manage it with other weapons regardless. This happened with the Jackal and it'll get toned down momentarily. The main issue is the hitbox that is gigantic on the projectile. It's far too easy to use and the clip size also needs revising. (Writer and admin at Spinfusor.org) At Spinfusor.org we are trying to create TL for T:A. That was sort of the goal when we went live. It is very hard to get people to leave the Hi-Rez forums though, even if we offer a well moderated environment with quality control. The official forums are slowly turning into the battle.net forums, so I'm sure some people will search for refuge soon enough. Hey Greth. Nice to see you here. I love your articles. | ||
Ethenielle
Norway1006 Posts
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Greth
Belgium318 Posts
On April 25 2012 23:06 DrainX wrote: Hey Greth. Nice to see you here. I love your articles. Hey, thanks ![]() ![]() @Ethenielle: Dueling a raider of equal to superior is usually a bad idea. I was playing 'vanilla' raider on pubs yesterday to prove a point. These guys are meant to kill people. Again, I said the weapon is overpowered and needs to be toned down. But it doesn't make them immortal. If you're playing a soldier on D you will probably be pissed off to the point you switch to something else though, I agree. The game is not Pay to win by definition. You can't change the definition of a word or phrase. You might need to play for a long time to get it. But it is not impossible to get. Besides, the quality of this game and its potential in eSports warrants support regardless. | ||
Ethenielle
Norway1006 Posts
Apparently we need to debate pay2win semantics. Do you _not_ understand why this update is pay2win? You shell out 10 bucks and suddenly you're a progamer. The whole "sidegrades only" went out the window and the simple fact that you can buy yourself skill makes it pay2win. Okay, that's pretty much my view on it. The game deserved support, and maybe it will in the future, too. But releasing pay2win updates makes me mad, unwilling to play and most certainly unwilling to pay. | ||
Esoterikk
Canada1256 Posts
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Greth
Belgium318 Posts
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DCRed
Finland435 Posts
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n3gative
Canada369 Posts
Zoidboogerstein of Area 51 not just once... ![]() make it a double ![]() | ||
TBone-
United States2309 Posts
On April 26 2012 03:09 n3gative wrote: Getting caught picking your nose while streaming? Zoidboogerstein of Area 51 Dude I'd take that down. That's not something you'd want people to see. | ||
Raynian
United States50 Posts
Look at this. It's ridiculous. How can anyone say this doesn't completely outclass every other weapon in the game at the moment? ![]() | ||
TBone-
United States2309 Posts
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NukeD
Croatia1612 Posts
On April 26 2012 03:09 n3gative wrote: Getting caught picking your nose while streaming? Zoidboogerstein of Area 51 not just once... ![]() make it a double ![]() OMG he eats it too!!! ![]() | ||
Cytokinesis
Canada330 Posts
On April 26 2012 03:58 Raynian wrote: With VIP, it takes about 40 hours of play at 2500xp/hour Stopped reading right there, 2500 an hour, are you serious? That is so low. I rake in about 12000xp an hour with a boost, so ~6000xp without it. 2500xp must be the bare minimum when you don't get any medals | ||
Esoterikk
Canada1256 Posts
On April 26 2012 03:58 Raynian wrote: With VIP, it takes about 40 hours of play at 2500xp/hour to unlock new weapons, and then a few more to fully upgrade them. Let's call it 45-50, upwards of 75 if you don't have a VIP account. This update requires someone to play over 100 hours to unlock all the new gear. Each 100k weapon brings up this problem, and there are what, over a dozen of those already? Both pub and competitive play has proven that some weapons are undeniably better than the basic gear (doombringer mines, LAR, SMGs in general, jackal, now this plasma gun, etcetc). You expect people to be able to, or even want to, grind a few thousand hours right off the bat to obtain all the neccesary gear to be as useful as someone that already has it unlocked? That's not "play2be the same as everyone else". That's pay2win. Look at this. It's ridiculous. How can anyone say this doesn't completely outclass every other weapon in the game at the moment? ![]() Couldn't have said it better myself, this is why it's pay2win. | ||
TBone-
United States2309 Posts
Edit: Theres also that 1500 for your win of the day. | ||
Logo
United States7542 Posts
On April 26 2012 01:51 Ethenielle wrote: We agree nothing beats a plasma raider. Okay. We agree it's overpowered. The difference seems to be that you think it's okay because they don't have infinite HP, too! Apparently we need to debate pay2win semantics. Do you _not_ understand why this update is pay2win? You shell out 10 bucks and suddenly you're a progamer. The whole "sidegrades only" went out the window and the simple fact that you can buy yourself skill makes it pay2win. Okay, that's pretty much my view on it. The game deserved support, and maybe it will in the future, too. But releasing pay2win updates makes me mad, unwilling to play and most certainly unwilling to pay. You're misusing Pay 2 Win and/or treating it like it's bad when it's not. The fact that you can buy the gun makes it WAY better than if it was XP unlock only. The problem instead is that in a competitive game we have unlockable gear that gives you an advantage. It doesn't matter HOW the gear is unlocked, it's just the simple fact that it is locked to some % of players even if they have paid a reasonable amount. Now at launch this wasn't god awful, you could buy the max efficiency of a few classes for a reasonable amount of money or a mediocre amount of time and you started with competitive gear (other than the bullshit XP only unlocks). But we're running into a few problems.... 1. The game is becoming too expensive (time or money, doesn't matter) with these additional weapons 2. The game is being destabilized by the rapid introduction of weapons/gear which cause balance issues and possibly invalidated previous investments. 3. The player base's perception is that Hi-Rez has an incentive to release overpowered gear. Whether or not it is actually true the perception hurts Hi-Rez's reputation every time a new weapon is useful. | ||
Josh_rakoons
United Kingdom1158 Posts
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