Just move out of the way.
Tribes: Ascend - FPS announced by Hi-Rez Studios. - Page 152
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Muey
Finland149 Posts
Just move out of the way. | ||
gTank
Austria2550 Posts
Are all classes balanced enough for competitive play? (im far from being good enough to play comp but i am working on that ^^) | ||
BajaBlood
United States205 Posts
INFs have their uses as well, but I tend to find that Soldier is a better flagstand-clearer and Raider is a better base-raper. You'll see a decent smattering of everything else though, and no class is unplayable at the moment either. Brute could probably use some love from Hi-Rez, however. | ||
thrawn2112
United States6918 Posts
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gTank
Austria2550 Posts
I stick with the pathfinder to get some xp for now | ||
d6Mesh
Netherlands445 Posts
On April 24 2012 18:17 thrawn2112 wrote: i've been playing nothing but pathfinder but down the road i may want to switch classes. however in these types of games when switching to a slower class i'm always extremely frustrated with the slugishness of my new class compared to the old. for people who have done a transition from pathfinder to anything else, has this been a problem? i hate being slower than anyone else lol It really depends on what you want to do / what modes you play. The soldier class can go fairly fast with thumper/disc 'jumping' and is nice for fragging in general. | ||
gTank
Austria2550 Posts
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MisterD
Germany1338 Posts
On April 24 2012 18:35 gTank wrote: is disc jumping the same as rocket jumping in q3? ^^ you don't necessarily shoot below you to fly up but you often shoot next to you to give you a speed kick, but other than that, yes. You shoot the ground hurting yourself to give you a kick (physical kick). | ||
gTank
Austria2550 Posts
i might look for some streams/vids until then | ||
BajaBlood
United States205 Posts
Egocentric is also really good to unlock for pathfinders for this reason - it significantly reduces the damage you take when propelling yourself forwards in this way. | ||
gTank
Austria2550 Posts
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BajaBlood
United States205 Posts
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Esoterikk
Canada1256 Posts
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gTank
Austria2550 Posts
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thrawn2112
United States6918 Posts
On April 24 2012 19:37 gTank wrote: how much xp do you get after a match on average? i forgot to check since i got quite some from playing beta (and im broke again XD) this doesnt answer your question... but it seems as if there are 2 options. you can pay what is equivalent to full price for the average game and get enough gold to unlock as much content as you'd like, or if you spend the amount of time playing that you'd spend playing any other game that you paid for then the same amount of content will eventually be unlocked either way... you're going to make the same investment you'd make in any other game to get all the content, either by paying or playing for it | ||
gTank
Austria2550 Posts
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nam nam
Sweden4672 Posts
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frd
France164 Posts
The new SMG is rather good, not sure if it's really better or worse than the normal one though. The Grenade is ok, but I think the White-Out will still be a better choice. | ||
Jetaap
France4814 Posts
On April 24 2012 22:09 frd wrote: The Plasma Gun is stupidly powerful. I got 9 Airmails with it in the span of a sub 5 minutes deathmatch game (the projectile's hitbox is incredibly large). I can't imagine it not being nerfed very soon. The new SMG is rather good, not sure if it's really better or worse than the normal one though. The Grenade is ok, but I think the White-Out will still be a better choice. This update is a disaster, really worries me for the future of the game if they do updates like that.. I played in an arena, an opponent had the plasma gun and had 33 air mails during the game. I've never seen anything as imbalanced in a game, it will get fixed but that's still really stupid from hirez to do a move like this. | ||
MisterD
Germany1338 Posts
are those as op in ctf or are they less relevant there? i usually only play ctf, haven't had a look at it today and debating whether or not i even try before this thing gets balanced.. | ||
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