|
On January 22 2013 05:11 MoonBear wrote:Show nested quote +On January 22 2013 05:05 Risen wrote:On January 22 2013 05:00 MoonBear wrote:The new Black Enchantment might do something about the mass Lingering Souls in Modern perhaps. Nearly every deck is trying to jam in 4 copies of that haha. On January 22 2013 04:55 Risen wrote:On January 22 2013 04:48 MoonBear wrote:On January 22 2013 04:42 Risen wrote:On January 22 2013 04:40 MoonBear wrote:On January 22 2013 04:38 Risen wrote:On January 22 2013 03:32 iGrok wrote:On January 22 2013 03:24 slyboogie wrote: There's that single B enchantment that hilariously hoses tokens. Poor Esper :/ Man, I saw that and was just like "Damn, spirits are shit now..." On January 22 2013 03:32 Risen wrote: [quote] What agro deck in standard is going to run that card? In control mirrors souls aren't your win con anyways. That card isn't going to see play in constructed. Its a great fit for Jund sideboard, Idk what you dont like about it... It doesn't counteract a strategy, it hits a single card. If it was more broad, then I could see it being deserving of a sideboard slot. Having a tough time deciding between boros and orzhov for my prerelease guild. Go boros and get the creature base then pray for removal/good extort from my packs, or go orzhov and get removal/extort base then hope for creature base from boros :/ Could always go Dimir and splash some of the Blue cards from Simic too. I feel like dimir and simic will both be too slow. Boros seems like it could run out of gas, but with cards like five alarm fire, boros charm, massive raid, and the promo giving reach I don't think it will be that much of a problem getting the last 5 or so life. Edit: Throw in extort from orzhov splash and you have even more reach. Do you mean the Boros or Orzhov Promo? Since it's Sealed a lot of it will still come down to a bit of luck and what you crack in the packs. I don't think you can count on getting the exact charm/rare you need. In the RTR Pre-release I was really short on Selenya stuff so I just went 4-colour and luckily things worked out. Then again, I'm not very good at Sealed haha. Also, since it's a fun event I think it's good to play what your favourite is ^^ Sorry I meant the boros promo. Orz promo is solid too, but doesn't do anything when it lands on the battlefield. So if you're behind the boros promo helps you get back into it immediately. If you're ahead it still lands and does something. Orz promo lands and does nothing, but does have extort and grabs cards from your gyard to interact with its extort. Feels much more limited than the boros promo, imo. To start with, it has to swing into the enemy to activate. What if your enemy has something to trade with it? What if they have removal? What if they are already in dominating position? Just seems like a card that will help you win if you're already winning, or get you there where another card would get you there just as well. Ranking guild promos for me goes Dimir > Gruul >= Boros > Simic > Orzhov Agree with promo ranking and your reasoning behind choosing Boros. Hm... Maybe I'll just go to several pre-releases haha. My LGS was doing all 4 prerelease for 75$... how does anyone pass that up T_T I'm going to be exhausted. Are they like one after the other or do they run simultaneously? Also, Guid Pack Viewer is up!
One after the other D:
|
Straight outta Johto18973 Posts
On January 22 2013 05:23 Risen wrote:Show nested quote +On January 22 2013 05:21 spinesheath wrote: That enchantment is meant to be played against Bitterblossom. You heard it here first. You know what... I hadn't thought of that. Bitterblossom seems prime for unbanning, too. Oh my god. I want to play old-school faeries in Modern so badly. T.T
On January 22 2013 05:23 Risen wrote:Show nested quote +On January 22 2013 05:11 MoonBear wrote:On January 22 2013 05:05 Risen wrote:On January 22 2013 05:00 MoonBear wrote:The new Black Enchantment might do something about the mass Lingering Souls in Modern perhaps. Nearly every deck is trying to jam in 4 copies of that haha. On January 22 2013 04:55 Risen wrote:On January 22 2013 04:48 MoonBear wrote:On January 22 2013 04:42 Risen wrote:On January 22 2013 04:40 MoonBear wrote:On January 22 2013 04:38 Risen wrote:On January 22 2013 03:32 iGrok wrote: [quote] Man, I saw that and was just like "Damn, spirits are shit now..."
[quote] Its a great fit for Jund sideboard, Idk what you dont like about it... It doesn't counteract a strategy, it hits a single card. If it was more broad, then I could see it being deserving of a sideboard slot. Having a tough time deciding between boros and orzhov for my prerelease guild. Go boros and get the creature base then pray for removal/good extort from my packs, or go orzhov and get removal/extort base then hope for creature base from boros :/ Could always go Dimir and splash some of the Blue cards from Simic too. I feel like dimir and simic will both be too slow. Boros seems like it could run out of gas, but with cards like five alarm fire, boros charm, massive raid, and the promo giving reach I don't think it will be that much of a problem getting the last 5 or so life. Edit: Throw in extort from orzhov splash and you have even more reach. Do you mean the Boros or Orzhov Promo? Since it's Sealed a lot of it will still come down to a bit of luck and what you crack in the packs. I don't think you can count on getting the exact charm/rare you need. In the RTR Pre-release I was really short on Selenya stuff so I just went 4-colour and luckily things worked out. Then again, I'm not very good at Sealed haha. Also, since it's a fun event I think it's good to play what your favourite is ^^ Sorry I meant the boros promo. Orz promo is solid too, but doesn't do anything when it lands on the battlefield. So if you're behind the boros promo helps you get back into it immediately. If you're ahead it still lands and does something. Orz promo lands and does nothing, but does have extort and grabs cards from your gyard to interact with its extort. Feels much more limited than the boros promo, imo. To start with, it has to swing into the enemy to activate. What if your enemy has something to trade with it? What if they have removal? What if they are already in dominating position? Just seems like a card that will help you win if you're already winning, or get you there where another card would get you there just as well. Ranking guild promos for me goes Dimir > Gruul >= Boros > Simic > Orzhov Agree with promo ranking and your reasoning behind choosing Boros. Hm... Maybe I'll just go to several pre-releases haha. My LGS was doing all 4 prerelease for 75$... how does anyone pass that up T_T I'm going to be exhausted. Are they like one after the other or do they run simultaneously? Also, Guid Pack Viewer is up! One after the other D: Oh man. That's brutal. Good luck fellow compatriot! Do you plan on just going through each guild once or picking Boros each time?
|
On January 22 2013 05:27 MoonBear wrote:Show nested quote +On January 22 2013 05:23 Risen wrote:On January 22 2013 05:21 spinesheath wrote: That enchantment is meant to be played against Bitterblossom. You heard it here first. You know what... I hadn't thought of that. Bitterblossom seems prime for unbanning, too. Oh my god. I want to play old-school faeries in Modern so badly. T.T Show nested quote +On January 22 2013 05:23 Risen wrote:On January 22 2013 05:11 MoonBear wrote:On January 22 2013 05:05 Risen wrote:On January 22 2013 05:00 MoonBear wrote:The new Black Enchantment might do something about the mass Lingering Souls in Modern perhaps. Nearly every deck is trying to jam in 4 copies of that haha. On January 22 2013 04:55 Risen wrote:On January 22 2013 04:48 MoonBear wrote:On January 22 2013 04:42 Risen wrote:On January 22 2013 04:40 MoonBear wrote:On January 22 2013 04:38 Risen wrote: [quote]
It doesn't counteract a strategy, it hits a single card. If it was more broad, then I could see it being deserving of a sideboard slot.
Having a tough time deciding between boros and orzhov for my prerelease guild. Go boros and get the creature base then pray for removal/good extort from my packs, or go orzhov and get removal/extort base then hope for creature base from boros :/ Could always go Dimir and splash some of the Blue cards from Simic too. I feel like dimir and simic will both be too slow. Boros seems like it could run out of gas, but with cards like five alarm fire, boros charm, massive raid, and the promo giving reach I don't think it will be that much of a problem getting the last 5 or so life. Edit: Throw in extort from orzhov splash and you have even more reach. Do you mean the Boros or Orzhov Promo? Since it's Sealed a lot of it will still come down to a bit of luck and what you crack in the packs. I don't think you can count on getting the exact charm/rare you need. In the RTR Pre-release I was really short on Selenya stuff so I just went 4-colour and luckily things worked out. Then again, I'm not very good at Sealed haha. Also, since it's a fun event I think it's good to play what your favourite is ^^ Sorry I meant the boros promo. Orz promo is solid too, but doesn't do anything when it lands on the battlefield. So if you're behind the boros promo helps you get back into it immediately. If you're ahead it still lands and does something. Orz promo lands and does nothing, but does have extort and grabs cards from your gyard to interact with its extort. Feels much more limited than the boros promo, imo. To start with, it has to swing into the enemy to activate. What if your enemy has something to trade with it? What if they have removal? What if they are already in dominating position? Just seems like a card that will help you win if you're already winning, or get you there where another card would get you there just as well. Ranking guild promos for me goes Dimir > Gruul >= Boros > Simic > Orzhov Agree with promo ranking and your reasoning behind choosing Boros. Hm... Maybe I'll just go to several pre-releases haha. My LGS was doing all 4 prerelease for 75$... how does anyone pass that up T_T I'm going to be exhausted. Are they like one after the other or do they run simultaneously? Also, Guid Pack Viewer is up! One after the other D: Oh man. That's brutal. Good luck fellow compatriot! Do you plan on just going through each guild once or picking Boros each time?
I like winning, so boros for every solo. There's 1 2HG and my partner is going pure dimir for mill. I'll be going orzhov to clog up the board and extort is a 1 mana 4 point life swing in 2HG. I'll splash dimir to help mill.
|
I'm doing 3, Orzhov on saturday night, then boros sunday midday and simic to wrap it up. Don't particularly rate the set at all though unfortunately, it kinda screams 2nd set syndrome. I don't really see that many cards from it being playable which is a shame, and dimir looks like ass considering the potential that cipher had
|
Straight outta Johto18973 Posts
There's a Prerelease Sealed Simulator here. All I have learnt is that I am really good at opening shallow packs. @.@
|
On January 22 2013 09:44 MoonBear wrote:There's a Prerelease Sealed Simulator here. All I have learnt is that I am really good at opening shallow packs. @.@ It's in Swedish, what do I click?
Edit: Found it, right side under the pack, thing that says sealed.
|
Straight outta Johto18973 Posts
Use the drop down box underneath the red Gatecrash Booster, pick a guild. Then click Öppna! and it'll open a popup with a simulated pack. Close pop-up and repeat.
|
after doing a double take, the dimir promo creature can be pretty insane if they don't have removal in hand
|
Started testing Esper. Looks fine so far.
Edit:
Devour Flesh is insane in decks that don't really care about the life gain, so Esper doesn't give a damn.
So quick write-ups on three matches I played with Esper...
Against a straight UB, he can't ever beat a Sorin, nor can he keep up with infinite Jaces. Game 1 was him tapping out for Lone Revenant and me just EoT-ing a Devour Flesh, untap for Jace and the game is over at that point. Game 2 was me just grinding him out since I had Drownyards. I learned that Duress is only alright in this match up and Alchemy is not that exciting if the other control player is just pressuring the hell out of you. I have options for his PWs, he doesn't for mine.
Against mono Black (someone always has to try this deck), Dimir Charm beats most of his options on turn 2 and 3 and Verdicts are impossible for him to deal with. Game 2 Lilianas are dangerous on the play but Sorin does a good job handling their situation. At the very least, you both get stuck in a top decking mode if Lily ultimates, if she doesn't then you probably fine if your discards are in the right order.
Against RUG Delver, the deck that I originally wanted to play, lost game 1 to burn, won game 2 on his greedy keep of a one lander (you don't have infinite one mana cantrips), game 3 was him just dying to a resolved Jace. Once again, Devour Flesh rapes against his options.
Things I already want to do, take out Duress in the sideboard for some combination of Slip/Rescue/Azorious Charm. Still iffy about the Lily, don't think she belongs in Esper. Need to see how good Cyclonic Rift is in mid range match ups, my guess is that it's not.
That's it for now. Going to test some more tomorrow, if anyone wants to test on MWS let me know.
Edit2:
If someone actually has a Jund deck that I can test against, that would be great.
|
Post list if you're willing. Did any of the Black control decks play Curse or Illness? Aren't they faster on the mill plan?
|
I'm curious to see how you'll handle Naya decks. I don't have MWS, I use Cockatrice instead for my playtesting. But seeing as they haven't updated the card database yet, and I'm sure MWS has been updated by now, I may download it and use it simply so I don't have to think about what a card does or leave the image gallery open for me to look up a card.
As for a Jund list, I'll make a rough guess of one for you to playtest against.
Edit: Check under spoilers tag for what I brewed up.
+ Show Spoiler + 4 Stomping Ground 4 Blood Crypt 4 Overgrown Tomb 4 Kessig Wolf Run 3 Forest 2 Mountain 2 Swamp
4 Huntmaster of the Fells 4 Thundermaw Hellkite 3 Olivia Voldaren 4 Thragtusk
4 Searing Spear 2 Signal the Clans
4 Farseek 2 Mizzium Mortars 2 Bonfire of the Damned 2 Rakdos's Return 2 Sever the Bloodline
2 Garruk, Primal Hunter 2 Liliana of the Veil
SB: 2 Slaughter Games SB: 2 Golgari Charm SB: 3 Skullcrack SB: 2 Act of Treason SB: 2 Ghor-Clan Rampager SB: 2 Bonfire of the Damned SB: 2 Beckon Apparition
|
So, still new to magic, working on my standard deck still. Looking for some feedback on what I've put together. These are real cards atm, don't have the money for the mythics online at this point in time (but open to buy them if you have them at a usable price!).
Creatures 1x Champion of the Parish 3x Doomed traveler (will be champs when I can get them) 4x Ash zealot 2x Serra Avenger 2x Warpriest of Thune 4x Fiend Hunter 4x Angelic Overseer 2x Gisela 2x Serenity
Spells 4x Cloudshift 4x Pillar of flame 2x Thunderous Wrath 2x Devil's play
Artifacts 2x Chromatic Lantern
Lands 4x Evolving wilds 10x Plains 8x Mountains
SB: 3x Oring 3x Rootborn defense 2x Divine deflection 2x Reverberate 1x Thunderous wrath 2x Moonsilver spear 2x Jaymdae tome
|
On January 22 2013 16:09 slyboogie wrote: Post list if you're willing. Did any of the Black control decks play Curse or Illness? Aren't they faster on the mill plan? On the mill plan most of the time and I am not entirely comfortable with that right now. No curses or illness. Will post list much later when I get home, it'll change though by the end of tonight.
I want to try merciless eviction and move both or one oring/sphere to the board. Most importantly, I need to find a replacement for the singleton Alchemy, really low on that card right now.
Edit:
To clarify a few things since I was posting on my phone while I was waiting in traffic. Curse/Illness are inferior to Wraths right now, same reason why I don't have Slips at all right now in my 75 (this will change for sure namely for Aristocrat), the -1/-1 just doesn't cut it even if its a permanent thing. Illness might come in against tokens where Wraths are infinitely worse and if Moorland Haunt ever becomes a big pain again.Keep in mind that Illness is a symmetric effect and that is not irrelevant for Sorin (although Sorin will probably come out against token decks).
Also, need to re-adjust attitude on Devour Flesh after thinking about it, hexproof decks should have a few techs for it and pretty good ones. Might want to consider adding Geists to the sideboard.
Lastly, Dimir Keyrune is dying to be put in, but can't find space.
|
Do we think that the standard environment is going to be completely transformed?
On another note, went to GP atlantic city, it was my first real life mtg event of any note, and I was in 7th place after day 1. Completely tanked day 2 to come in 65th
|
On January 22 2013 23:19 Judicator wrote:Show nested quote +On January 22 2013 16:09 slyboogie wrote: Post list if you're willing. Did any of the Black control decks play Curse or Illness? Aren't they faster on the mill plan? On the mill plan most of the time and I am not entirely comfortable with that right now. No curses or illness. Will post list much later when I get home, it'll change though by the end of tonight. I want to try merciless eviction and move both or one oring/sphere to the board. Most importantly, I need to find a replacement for the singleton Alchemy, really low on that card right now. Edit: To clarify a few things since I was posting on my phone while I was waiting in traffic. Curse/Illness are inferior to Wraths right now, same reason why I don't have Slips at all right now in my 75 (this will change for sure namely for Aristocrat), the -1/-1 just doesn't cut it even if its a permanent thing. Illness might come in against tokens where Wraths are infinitely worse and if Moorland Haunt ever becomes a big pain again.Keep in mind that Illness is a symmetric effect and that is not irrelevant for Sorin (although Sorin will probably come out against token decks). Also, need to re-adjust attitude on Devour Flesh after thinking about it, hexproof decks should have a few techs for it and pretty good ones. Might want to consider adding Geists to the sideboard. Lastly, Dimir Keyrune is dying to be put in, but can't find space.
I think it'd be hilarious if this takes off and blue midrange/control decks start siding in Psychic Spiral against you
|
On January 23 2013 01:23 icedragon wrote:Do we think that the standard environment is going to be completely transformed? On another note, went to GP atlantic city, it was my first real life mtg event of any note, and I was in 7th place after day 1. Completely tanked day 2 to come in 65th 
Making day 2 of your first GP, let alone your first magic event is actually pretty nice achievement.
Good job
|
On January 22 2013 23:19 Judicator wrote:Show nested quote +On January 22 2013 16:09 slyboogie wrote: Post list if you're willing. Did any of the Black control decks play Curse or Illness? Aren't they faster on the mill plan? On the mill plan most of the time and I am not entirely comfortable with that right now. No curses or illness. Will post list much later when I get home, it'll change though by the end of tonight. I want to try merciless eviction and move both or one oring/sphere to the board. Most importantly, I need to find a replacement for the singleton Alchemy, really low on that card right now. Edit: To clarify a few things since I was posting on my phone while I was waiting in traffic. Curse/Illness are inferior to Wraths right now, same reason why I don't have Slips at all right now in my 75 (this will change for sure namely for Aristocrat), the -1/-1 just doesn't cut it even if its a permanent thing. Illness might come in against tokens where Wraths are infinitely worse and if Moorland Haunt ever becomes a big pain again.Keep in mind that Illness is a symmetric effect and that is not irrelevant for Sorin (although Sorin will probably come out against token decks). Also, need to re-adjust attitude on Devour Flesh after thinking about it, hexproof decks should have a few techs for it and pretty good ones. Might want to consider adding Geists to the sideboard. Lastly, Dimir Keyrune is dying to be put in, but can't find space.
I was thinking the same thing about the keyrune. It's pretty much the watered down version of creeping tar pit for this standard environment. I wouldn't consider running more than two, though, just because you want it as a win-con and not as some sort of acceleration since you don't want to play it until you're comfortable paying three mana (so probably not until turn 5 minimum)
|
On January 23 2013 01:23 icedragon wrote:Do we think that the standard environment is going to be completely transformed? On another note, went to GP atlantic city, it was my first real life mtg event of any note, and I was in 7th place after day 1. Completely tanked day 2 to come in 65th 
Grats on day 2. Yes standard has changed. Mana base is more consistent for some decks. 2 mana edicts for decks that traditionally had trouble with hexproof makes those decks more viable without jumping through hoops to take hexproof down.
|
I've been playing modo on a pretty competitive basis on and off since the first day modo came out, so its not like I am completely unexperienced. My goal at the GP going in was to make day 2, but after my day 1 results (8-0-1, with 0 byes and a draw round 1) beating Finkel and Josh Utter Leyton, my day 2 results were disheartening.
I think the big decks will be bant (still), esper control, and naya of some sort.
|
So I've been brewing some possible decks for Gatecrash standard, testing it vs. my Naya list, and I'm noticing that most control decks have a serious lack of win-cons right now. So far the only consistent one is the mill plan with Drownyards and Memory Adepts, and just drawing a million cards and nuking the board over and over again. Maybe I'm missing something in my brewing, but did Control decks losing Sun Titan and/or Phantasmal Images really cut the win-cons to almost none?
Also, Boros Aggro is indeed a thing, and Firemane Avenger is slightly better than I thought it would be. Also, Ball Lightning Helix is the nut in that list.
|
|
|
|
|
|