Diablo III General Discussion - Page 623
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crms
United States11933 Posts
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crms
United States11933 Posts
On June 20 2012 08:37 Unentschieden wrote: Most lucrative doesn´t mean best. Blizzard hides the best rewards behind the hardest content, random champions randomly generated in random terrain. You can still send your bot to break vases. I don't have a bot.. I beat inferno on my barb a couple weeks ago and was farming cydrea-azmodan until this weekend when I rerolled DH to do it faster. Nice dickhead assumption though, you're a real star. Nothing in this game will be hard soon (even sooner post-patch) so quick efficient farming will be the only way to sustain the game. Having shit rares dropping allday off monsters that take no skill to kill and you actually have to go searching for them is not a sustainable end game. Bitch and moan about d2 boss runs all you want but that quick efficient gratification potential kept the game alive for so long. | ||
Blitzkrieg0
United States13132 Posts
On June 20 2012 08:51 crms wrote: So it's just some crackpot speculating on how d3 devs could have made gear switching pointless? My own anecdotal experience pre-patch is this definitely isn't the case and gear switching before death most certainly has an impact. If that is actually how it works then it could actually be correct though. Most people were murdering bosses in seconds with tentacles...You'd be maintaining a very large percentage of the MF. | ||
Gandalf
Pakistan1905 Posts
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Unentschieden
Germany1471 Posts
On June 20 2012 08:53 crms wrote: I don't have a bot.. I beat inferno on my barb a couple weeks ago and was farming cydrea-azmodan until this weekend when I rerolled DH to do it faster. Nice dickhead assumption though, you're a real star. Nothing in this game will be hard soon (even sooner post-patch) so quick efficient farming will be the only way to sustain the game. Having shit rares dropping allday off monsters that take no skill to kill and you actually have to go searching for them is not a sustainable end game. Bitch and moan about d2 boss runs all you want but that quick efficient gratification potential kept the game alive for so long. Please, you are posting colorful language and baseless hyperbole. If you insist that repeating the same 2 minute stretch of the game is fun for you than you can still do that just fine, and stuff will still drop. If however you are compelled by the best rewards/time then you will have to take a harder route. Requesting the the best rewards to be based on instant gratification is immature. Exploiting behaviour patterns is certainly part of D3 but I wouldn´t want the longterm appeal of D3 to be a glorified slotmachine. | ||
Dfgj
Singapore5922 Posts
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akalarry
United States1978 Posts
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Yaotzin
South Africa4280 Posts
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justiceknight
Singapore5741 Posts
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darkcloud8282
Canada776 Posts
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Yaotzin
South Africa4280 Posts
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Blitzkrieg0
United States13132 Posts
On June 20 2012 10:33 darkcloud8282 wrote: My only problem with their patch is that they still have not nerfed shielding/invulnerable minion elites. They actually did nerf invulnerable elites. | ||
darkcloud8282
Canada776 Posts
And nerf shielding cause it's just dragging the battle on for longer for no reason. It's really dumb when the mob is fast + shielding or the monster is inherently fast. It's basically testing how much of the map you've already cleared so you have room to kite. When I get shielding phasebeasts right at the waypoint to azmodan, theres no way I can kill them in that small kiting space. Same thing with soul lashers in the keeps. | ||
ShaLLoW[baY]
Canada12499 Posts
On June 20 2012 10:33 darkcloud8282 wrote: My only problem with their patch is that they still have not nerfed shielding/invulnerable minion elites. they lowered the health on the killable elite in the invuln pack by 33% or something | ||
Blitzkrieg0
United States13132 Posts
On June 20 2012 10:39 darkcloud8282 wrote: Really, how did they nerf it? And nerf shielding cause it's just dragging the battle on for longer for no reason. It's really dumb when the mob is fast + shielding or the monster is inherently fast. It's basically testing how much of the map you've already cleared so you have room to kite. When I get shielding phasebeasts right at the waypoint to azmodan, theres no way I can kill them in that small kiting space. Same thing with soul lashers in the keeps. "Leaders of Invulnerable Minions packs have had their health pools reduced" In the monsters section. http://us.battle.net/d3/en/blog/6457499/ | ||
crms
United States11933 Posts
On June 20 2012 09:40 Unentschieden wrote: Please, you are posting colorful language and baseless hyperbole. If you insist that repeating the same 2 minute stretch of the game is fun for you than you can still do that just fine, and stuff will still drop. If however you are compelled by the best rewards/time then you will have to take a harder route. Requesting the the best rewards to be based on instant gratification is immature. Exploiting behaviour patterns is certainly part of D3 but I wouldn´t want the longterm appeal of D3 to be a glorified slotmachine. you don't understand. all content becomes trivialized, not all content needs to be artifically stimulating through abritrary time sinks, aka searching for the right monsters to kill. I take it you never played d2... | ||
Yaotzin
South Africa4280 Posts
Strange comparison. D2 was a much easier game. | ||
Curu
Canada2817 Posts
1150 DPS 1H Wand with +11 max arcane power, +70% crit damage and a socket. Insane. How do people manage to farm 250 million gold? Godamn. | ||
darkcloud8282
Canada776 Posts
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Blitzkrieg0
United States13132 Posts
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