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Diablo III General Discussion - Page 623

Forum Index > General Games
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crms
Profile Joined February 2010
United States11933 Posts
June 19 2012 23:51 GMT
#12441
So it's just some crackpot speculating on how d3 devs could have made gear switching pointless? My own anecdotal experience pre-patch is this definitely isn't the case and gear switching before death most certainly has an impact.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2012-06-19 23:54:18
June 19 2012 23:53 GMT
#12442
On June 20 2012 08:37 Unentschieden wrote:
Show nested quote +
On June 20 2012 08:25 crms wrote:
On June 20 2012 08:17 Iranon wrote:
Blizzard: "We want to make sure there isn't one overwhelmingly dominant build to let you play each class however you want."
Translation: "We're going to nerf all the skills people find useful so there aren't any good builds."

Bilzzard: "We don't want the same 60 seconds of content done over and over; MF runs should be a natural part of the game."
Translation: "We're going to nerf every form of farming except for the extremely specific one we want you to do over and over."

Don't get me wrong, I still enjoy the game, but good lord, Blizzard isn't the company it used to be.



it's broken. the method they're pigeonholing people to farm is so much more time consuming and boring that it will be a disaster if left untouched 6-12 months from now.


Most lucrative doesn´t mean best. Blizzard hides the best rewards behind the hardest content, random champions randomly generated in random terrain.
You can still send your bot to break vases.



I don't have a bot.. I beat inferno on my barb a couple weeks ago and was farming cydrea-azmodan until this weekend when I rerolled DH to do it faster. Nice dickhead assumption though, you're a real star.

Nothing in this game will be hard soon (even sooner post-patch) so quick efficient farming will be the only way to sustain the game. Having shit rares dropping allday off monsters that take no skill to kill and you actually have to go searching for them is not a sustainable end game. Bitch and moan about d2 boss runs all you want but that quick efficient gratification potential kept the game alive for so long.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 19 2012 23:55 GMT
#12443
On June 20 2012 08:51 crms wrote:
So it's just some crackpot speculating on how d3 devs could have made gear switching pointless? My own anecdotal experience pre-patch is this definitely isn't the case and gear switching before death most certainly has an impact.


If that is actually how it works then it could actually be correct though. Most people were murdering bosses in seconds with tentacles...You'd be maintaining a very large percentage of the MF.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Gandalf
Profile Joined August 2004
Pakistan1905 Posts
June 20 2012 00:25 GMT
#12444
Anyone else have their quests reset? Its happened to me twice now.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
June 20 2012 00:40 GMT
#12445
On June 20 2012 08:53 crms wrote:
Show nested quote +
On June 20 2012 08:37 Unentschieden wrote:
On June 20 2012 08:25 crms wrote:
On June 20 2012 08:17 Iranon wrote:
Blizzard: "We want to make sure there isn't one overwhelmingly dominant build to let you play each class however you want."
Translation: "We're going to nerf all the skills people find useful so there aren't any good builds."

Bilzzard: "We don't want the same 60 seconds of content done over and over; MF runs should be a natural part of the game."
Translation: "We're going to nerf every form of farming except for the extremely specific one we want you to do over and over."

Don't get me wrong, I still enjoy the game, but good lord, Blizzard isn't the company it used to be.



it's broken. the method they're pigeonholing people to farm is so much more time consuming and boring that it will be a disaster if left untouched 6-12 months from now.


Most lucrative doesn´t mean best. Blizzard hides the best rewards behind the hardest content, random champions randomly generated in random terrain.
You can still send your bot to break vases.



I don't have a bot.. I beat inferno on my barb a couple weeks ago and was farming cydrea-azmodan until this weekend when I rerolled DH to do it faster. Nice dickhead assumption though, you're a real star.

Nothing in this game will be hard soon (even sooner post-patch) so quick efficient farming will be the only way to sustain the game. Having shit rares dropping allday off monsters that take no skill to kill and you actually have to go searching for them is not a sustainable end game. Bitch and moan about d2 boss runs all you want but that quick efficient gratification potential kept the game alive for so long.


Please, you are posting colorful language and baseless hyperbole.
If you insist that repeating the same 2 minute stretch of the game is fun for you than you can still do that just fine, and stuff will still drop.
If however you are compelled by the best rewards/time then you will have to take a harder route. Requesting the the best rewards to be based on instant gratification is immature.
Exploiting behaviour patterns is certainly part of D3 but I wouldn´t want the longterm appeal of D3 to be a glorified slotmachine.
Dfgj
Profile Joined May 2008
Singapore5922 Posts
June 20 2012 00:59 GMT
#12446
Killing nerfed champions is not the 'harder route' so much as the 'more time consuming route'.
akalarry
Profile Joined January 2011
United States1978 Posts
June 20 2012 01:02 GMT
#12447
nerfing makes games boring. instead you buff things that are weak. blizzard blows.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 20 2012 01:05 GMT
#12448
They'll buff skills in balance patches. The changes so far have been fixes, and nerfs to egregiously overpowered stuff.
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
June 20 2012 01:09 GMT
#12449
is the chat function screwed? my /r is worknig but not /p and /c
darkcloud8282
Profile Joined December 2010
Canada776 Posts
June 20 2012 01:33 GMT
#12450
My only problem with their patch is that they still have not nerfed shielding/invulnerable minion elites.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 20 2012 01:35 GMT
#12451
Why nerf shielding? Lots of worse affixs.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 20 2012 01:35 GMT
#12452
On June 20 2012 10:33 darkcloud8282 wrote:
My only problem with their patch is that they still have not nerfed shielding/invulnerable minion elites.


They actually did nerf invulnerable elites.
I'll always be your shadow and veil your eyes from states of ain soph aur.
darkcloud8282
Profile Joined December 2010
Canada776 Posts
June 20 2012 01:39 GMT
#12453
Really, how did they nerf it?

And nerf shielding cause it's just dragging the battle on for longer for no reason. It's really dumb when the mob is fast + shielding or the monster is inherently fast. It's basically testing how much of the map you've already cleared so you have room to kite. When I get shielding phasebeasts right at the waypoint to azmodan, theres no way I can kill them in that small kiting space. Same thing with soul lashers in the keeps.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
June 20 2012 01:41 GMT
#12454
On June 20 2012 10:33 darkcloud8282 wrote:
My only problem with their patch is that they still have not nerfed shielding/invulnerable minion elites.


they lowered the health on the killable elite in the invuln pack by 33% or something
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2012-06-20 01:42:00
June 20 2012 01:41 GMT
#12455
On June 20 2012 10:39 darkcloud8282 wrote:
Really, how did they nerf it?

And nerf shielding cause it's just dragging the battle on for longer for no reason. It's really dumb when the mob is fast + shielding or the monster is inherently fast. It's basically testing how much of the map you've already cleared so you have room to kite. When I get shielding phasebeasts right at the waypoint to azmodan, theres no way I can kill them in that small kiting space. Same thing with soul lashers in the keeps.


"Leaders of Invulnerable Minions packs have had their health pools reduced"

In the monsters section. http://us.battle.net/d3/en/blog/6457499/
I'll always be your shadow and veil your eyes from states of ain soph aur.
crms
Profile Joined February 2010
United States11933 Posts
June 20 2012 01:44 GMT
#12456
On June 20 2012 09:40 Unentschieden wrote:
Show nested quote +
On June 20 2012 08:53 crms wrote:
On June 20 2012 08:37 Unentschieden wrote:
On June 20 2012 08:25 crms wrote:
On June 20 2012 08:17 Iranon wrote:
Blizzard: "We want to make sure there isn't one overwhelmingly dominant build to let you play each class however you want."
Translation: "We're going to nerf all the skills people find useful so there aren't any good builds."

Bilzzard: "We don't want the same 60 seconds of content done over and over; MF runs should be a natural part of the game."
Translation: "We're going to nerf every form of farming except for the extremely specific one we want you to do over and over."

Don't get me wrong, I still enjoy the game, but good lord, Blizzard isn't the company it used to be.



it's broken. the method they're pigeonholing people to farm is so much more time consuming and boring that it will be a disaster if left untouched 6-12 months from now.


Most lucrative doesn´t mean best. Blizzard hides the best rewards behind the hardest content, random champions randomly generated in random terrain.
You can still send your bot to break vases.



I don't have a bot.. I beat inferno on my barb a couple weeks ago and was farming cydrea-azmodan until this weekend when I rerolled DH to do it faster. Nice dickhead assumption though, you're a real star.

Nothing in this game will be hard soon (even sooner post-patch) so quick efficient farming will be the only way to sustain the game. Having shit rares dropping allday off monsters that take no skill to kill and you actually have to go searching for them is not a sustainable end game. Bitch and moan about d2 boss runs all you want but that quick efficient gratification potential kept the game alive for so long.


Please, you are posting colorful language and baseless hyperbole.
If you insist that repeating the same 2 minute stretch of the game is fun for you than you can still do that just fine, and stuff will still drop.
If however you are compelled by the best rewards/time then you will have to take a harder route. Requesting the the best rewards to be based on instant gratification is immature.
Exploiting behaviour patterns is certainly part of D3 but I wouldn´t want the longterm appeal of D3 to be a glorified slotmachine.



you don't understand. all content becomes trivialized, not all content needs to be artifically stimulating through abritrary time sinks, aka searching for the right monsters to kill.

I take it you never played d2...
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 20 2012 01:46 GMT
#12457
Trivial? Like killing meph in d2?

Strange comparison. D2 was a much easier game.
Curu
Profile Joined March 2010
Canada2817 Posts
June 20 2012 01:47 GMT
#12458
On USA Auction House a weapon just sold for 250 million gold.

1150 DPS 1H Wand with +11 max arcane power, +70% crit damage and a socket. Insane.

How do people manage to farm 250 million gold? Godamn.
wat
darkcloud8282
Profile Joined December 2010
Canada776 Posts
June 20 2012 01:48 GMT
#12459
Not hard if you spend real money. Or spend a lot of time crafting.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 20 2012 01:49 GMT
#12460
or if you flip items on the auction house.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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