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On August 21 2010 07:42 Haemonculus wrote: Ohhh my FUCKING GOD. I've posted plenty of times here where i complain about low elo players and how fucking horrible solo q is, and usually people just dismiss it.
Just now had a game and at the start our viegar tells us he's "just IP farming and going to be AFK the whole game."
*rage*
Better him than a 3-12 blitzcrank.
The last few games i played was so fking shitty. One game i went 12-4 as annie and EVERY SINGLE TEAMMATES having a .33 kdr.
In another game i got a lvl 29 pirate with like 100 wins.
*sobs*
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On August 21 2010 03:41 Southlight wrote:Show nested quote +On August 21 2010 03:31 APurpleCow wrote: If you just killed 3-5 of your opponents in the team fight and can choose between getting Baron or killing a base turret+inhibitor, which would you choose?
I'm not sure which is better =/ That's a no-brainer. The inhibitor. You can always bait them/wait-out Baron afterwards, because if you stand around Baron and dare them to stop you, their base will get auto-pushed. If they send one person to take care of their base you instantly get a "free" 5v4, or if they're smart and pull back you get ample time to Baron, etc. It puts a lot of pressure on them. Edit: By the way assuming you opt for the inhibitor, your team must heal ASAP afterwards. Don't fuck around; if the other team is smart and catches you napping they'll simply bumrush Baron themselves while you screw around and delay healing and you won't be able to do anything about it. This is an often game-changing mistake. Don't do it. this is actually something that wins games. when your inhib dies and (hopefully) you warded dragon or see someone farming a lane BUM RUSH BARON make sure to bring a ward for the path behind it and path leading into it
I've never actually experimented with many runes for annie o_o health quints are kinda mandatory mpen too, double mp/5 too so idk what i would trade out tbh :o 9/0/21 or 0/7/23 or somethin Like the movement speed quints make a lot of sense, but if u know u need speed vs a certain champ just buy boots o_o;
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On August 20 2010 23:39 Mogwai wrote:Show nested quote +On August 20 2010 17:25 arb wrote: Just bought Xin Zhao, can someone give me an item build and some pointers? (im doing pretty ass right now) uhhh, lessee... Depends on whether you're jungling or laning with him, but essentially I always have my first three items as: Madred's Razor Heart of Gold Merc Treads And then from there I gun for: 1. Madred's Bloodrazor and Guardian Angel 2. Frozen Mallet 3. Radumin's Omen And I pump elixirs after this or sometimes just after GA, depending on how soon we need the extra OOMPH. I also sometimes skip HoG in favor of a negatron cloak and then replace Omen with Banshee's vs. particularly heavy Magic teams. Jungling I run my standard 1/14/15 setup (i'm addicted to dropping the veteran's scars crap for movespeed). AS Marks, Armor Seals, MR Glyphs, AS Marks. Ghost/Smite Laning I typically run a 0/11/19 setup. AS Marks, Mp5pL Seals, MR Glyphs, MS Quints. Ghost/Cleanse or Ghost/Ignite depending on opposing team. but I'm a pretty tanky Xin player, there are also good builds that do crap like: phage mercs Mallet Ghostblade GA IE I just build everyone tanky in this metagame, lol. id much prefer laning, usually one of the guys i play with goes for a tank though, so something good with damage?
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Level 1 greenpot mundo is so strong. He'll just kill mini golems, and then lizard (without smite), and then either go gank or basically completely deny his enemy exp because he kills people in like 2 crits so exhaust = gg.
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On August 21 2010 08:41 Juicyfruit wrote: Level 1 greenpot mundo is so strong. He'll just kill mini golems, and then lizard (without smite), and then either go gank or basically completely deny his enemy exp because he kills people in like 2 crits so exhaust = gg.
all i can say is, mundo jungles where he pleases
anyways, gonna have to try this, dps mundo is best mundo after all  any particular runes/masteries?
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ugh, I havn't even logged in since SC2 came out. Once I get more tired of SC2 I'll probably swap back over to LoL every now and then though...
It's funny seeing the ads for different DotA clones (on IEM etc) and every time it always looks very poorly done compared to LoL. Also, with the DotA clone maps in SC2, I don't really see any of them getting really big, just because LoL has such a massive out-of-game system that adds to the fun (leveling system/matchmaking/runes/masteries/etc)
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What the community's opinion on Zilean? I didn't play him in the few weeks he was free since hes not so much my style but he seems fairly strong and versatile.
My friend just bought Olaf though, so I was kind of interested in picking up Zilean because its hilarious ulting and speeding up an Olaf using his own ult
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On August 21 2010 09:10 mikku wrote: What the community's opinion on Zilean? I didn't play him in the few weeks he was free since hes not so much my style but he seems fairly strong and versatile.
My friend just bought Olaf though, so I was kind of interested in picking up Zilean because its hilarious ulting and speeding up an Olaf using his own ult
Zilean is really good with a jungler when you can abuse his passive.
I'd say he's pretty top tier if you have a target worth using your ult on, his bombs do significant damage and his utility is top notch.
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On August 21 2010 08:46 barbsq wrote:Show nested quote +On August 21 2010 08:41 Juicyfruit wrote: Level 1 greenpot mundo is so strong. He'll just kill mini golems, and then lizard (without smite), and then either go gank or basically completely deny his enemy exp because he kills people in like 2 crits so exhaust = gg. all i can say is, mundo jungles where he pleases anyways, gonna have to try this, dps mundo is best mundo after all  any particular runes/masteries?
HP quint Crit chance red Crit chance yellow Mres/level blue
4/16/10
Ghost (or flash) + Exhaust
Around a total of 30% crit chance at level 1 with green elixir.
With a strong laning partner it's possible to pretty much deny 100% of the gold. You can also just keep jungling. Your autoattacks are hitting creeps for 250-300 when they crit, so it's as if you have a madred's razor. Cleaver shaves off 300HP from lizard and golem right off the bat, and the second cleaver will also do around 200, so it's as if you had smite.
Soloing dragon at level 6 is no problem although since I don't like smite on mundo, I don't recommend it unless their smiter is dead.
Oh and you obviously want masochism at level 1 (when you're killing the mini golems for exp), cleaver at level 2 (when you're doing the lizard), and after that it's up to you. More cleaver if you just want to camp the brushes and zone people out of exp, or more masochism if you're going to jungle some more.
As far as DPSing goes, he really only needs last whisper and more green elixirs. Everything else can and should be tank item.
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On August 21 2010 08:10 HeavOnEarth wrote:Show nested quote +On August 21 2010 03:41 Southlight wrote:On August 21 2010 03:31 APurpleCow wrote: If you just killed 3-5 of your opponents in the team fight and can choose between getting Baron or killing a base turret+inhibitor, which would you choose?
I'm not sure which is better =/ That's a no-brainer. The inhibitor. You can always bait them/wait-out Baron afterwards, because if you stand around Baron and dare them to stop you, their base will get auto-pushed. If they send one person to take care of their base you instantly get a "free" 5v4, or if they're smart and pull back you get ample time to Baron, etc. It puts a lot of pressure on them. Edit: By the way assuming you opt for the inhibitor, your team must heal ASAP afterwards. Don't fuck around; if the other team is smart and catches you napping they'll simply bumrush Baron themselves while you screw around and delay healing and you won't be able to do anything about it. This is an often game-changing mistake. Don't do it. this is actually something that wins games. when your inhib dies and (hopefully) you warded dragon or see someone farming a lane BUM RUSH BARON make sure to bring a ward for the path behind it and path leading into it
Hence why I mention it and after an inhib kill I type "heal up they might baron" like 4 times
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So after playing for a few months on and off I finally made it to level 20! It's time to get some t3 runes! Unfortunately I don't know what I'm doing at all so could someone tell me some runes for tristana?
Edit: The problem mainly being I'm not sure which attribute is strong in each colour.
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pirate deny + critmundo ?? :D
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On August 21 2010 10:05 kane]deth[ wrote: So after playing for a few months on and off I finally made it to level 20! It's time to get some t3 runes! Unfortunately I don't know what I'm doing at all so could someone tell me some runes for tristana?
Edit: The problem mainly being I'm not sure which attribute is strong in each colour. armor pen reds health quints are good starters
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On August 21 2010 10:05 kane]deth[ wrote: So after playing for a few months on and off I finally made it to level 20! It's time to get some t3 runes! Unfortunately I don't know what I'm doing at all so could someone tell me some runes for tristana?
Edit: The problem mainly being I'm not sure which attribute is strong in each colour.
Arp marks, arp or hp quints, mp5 glyphs i guess?, whatever you want for seals
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Is it just me, or does Nunu seem to fit into this metagame very well right now? He is a monster in lane with a low CD Nuke and a good farm / heal, along with arguably the best speed buff in the game.
Also, you can't forget how much a good bush ult can do, even to tanks.
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On August 21 2010 10:30 ShoreT wrote: Is it just me, or does Nunu seem to fit into this metagame very well right now? He is a monster in lane with a low CD Nuke and a good farm / heal, along with arguably the best speed buff in the game.
Also, you can't forget how much a good bush ult can do, even to tanks.
I don't think I've ever seen a nunu get his ult off
obviously a bit of an exaggeration but still, he's a pretty god-awful trash champion
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On August 21 2010 10:33 -orb- wrote:Show nested quote +On August 21 2010 10:30 ShoreT wrote: Is it just me, or does Nunu seem to fit into this metagame very well right now? He is a monster in lane with a low CD Nuke and a good farm / heal, along with arguably the best speed buff in the game.
Also, you can't forget how much a good bush ult can do, even to tanks.
I don't think I've ever seen a nunu get his ult off obviously a bit of an exaggeration but still, he's a pretty god-awful trash champion
The point isnt to get your ult off, if you do, added bonus.
By channeling nunu's ult you frequently get bombed with CC that would otherwise hit more important champions which is the real reason it shines.
Also on another note people on the LoL forums have been misinformed and I figure people here have the same assumptions:
For clarification; Last Whisper reads: UNIQUE Passive: Attacks penetrate 40% of the defender's armor.
NOT: UNIQUE Passive: 40% armor penetration
Thus Last Whisper does not affect SKILLS that do physical damage because they are not (auto) attacks.
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ty for the responses guyes!
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Armor penetration marks, dodge seals, cdr glyphs and hp quints are what i used for her. You may want to consider some other glyphs though.
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Somebody analyze my mummy jungle path please?
Start cloth + pots
Blue (smite finish) - wolves - wraiths - golems - red (smite start) - wolves - wraiths - golems - B
Finish HoG, buy ward, 2 pots
Dragon - I think I hit lvl 7 here or after one more camp, which is when I can gank properly. Then whatever.
It works out really well, I'm never close to dieing, I'm just wondering if my Dragon is too slow to stop a good WW or something.
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