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On January 20 2013 05:52 MoonBear wrote: Hm, something I've not quite been able to understand. Is there a limit on how far you can work/buy tiles? Sometimes I see a tile with something on it but even if it's within my border (e.g. due to using a Great General) but I can't work it, or I see a tile right next to my border but I can't buy it..
A city can only work 3 tiles away from it, I think but am not sure that this is also the range of the buying tiles. Culture keeps expanding past this limit tho (even tho you still cant work them)
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On January 20 2013 05:40 Complete wrote: How do you make it show pictures of the luxuries/resources more prominently like in that guy's YouTube video you posted last page?
Next to the minimap, there are two buttons which bring up options. One of them has four selectables; it's one of those.
On January 20 2013 05:52 MoonBear wrote: Hm, something I've not quite been able to understand. Is there a limit on how far you can work/buy tiles? Sometimes I see a tile with something on it but even if it's within my border (e.g. due to using a Great General) but I can't work it, or I see a tile right next to my border but I can't buy it..
You can work tiles up to 3 from the city in any direction, this is one of the critical factors in deciding where to place a city at higher difficulty (pay attention to the video above and the placement of Barcelona).
I believe this is also the purchase distance (though I honestly can't remember, buying may be the 4th ring)
Natural expansion can occur out to the 5th and maybe even sixth ring if I recall (this is testable on island maps with a culture city). Your city will always target resources over plain tiles (I really wish they would let us choose where the expansion would go down)
Finally, although you can only work the first three rings, if you get a strategic or luxury resource in the fourth or fifth ring, if you improve it, you will still get the benefit of that resource
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On January 20 2013 05:52 MoonBear wrote: Hm, something I've not quite been able to understand. Is there a limit on how far you can work/buy tiles? Sometimes I see a tile with something on it but even if it's within my border (e.g. due to using a Great General) but I can't work it, or I see a tile right next to my border but I can't buy it..
You can only work 3 tiles from your cities. It's the same reason why you can't settle another city within 3 tiles of an existing one. You also cannot buy tiles that you can't work on.
Your city can grow more than 3 tiles. It's very easy when you have very high culture. The important thing to keep in mind is that even though you can't work on the tile, you will still get the luxury/strategic resources at the tile so long as you improved it already.
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Do You guys know, which setting if any can speed game up? Computer Turns in later eras are super long for me. Does any graphic or whatever setting affect it?
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On January 20 2013 07:47 Silvanel wrote: Do You guys know, which setting if any can speed game up? Computer Turns in later eras are super long for me. Does any graphic or whatever setting affect it?
Quick movement, quick combat.
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On January 20 2013 07:42 Sufficiency wrote:Show nested quote +On January 20 2013 05:52 MoonBear wrote: Hm, something I've not quite been able to understand. Is there a limit on how far you can work/buy tiles? Sometimes I see a tile with something on it but even if it's within my border (e.g. due to using a Great General) but I can't work it, or I see a tile right next to my border but I can't buy it.. You can only work 3 tiles from your cities. It's the same reason why you can't settle another city within 3 tiles of an existing one. You also cannot buy tiles that you can't work on. Your city can grow more than 3 tiles. It's very easy when you have very high culture. The important thing to keep in mind is that even though you can't work on the tile, you will still get the luxury/strategic resources at the tile so long as you improved it already. Yeah, this is right. However, for important resources, make sure that they are within the 3-ring workable area of your cities. Heck, if you can swing it, make sure that they are within the first two rings for easy and quick access. A lot of players settle right on luxury resources so that they have immediate access to them, which allows them to sell the resources right away. A lot of you may be wondering how players swing these turn 100 4-city + national college openings. The trick is maximizing your gold income and then rush buying settlers, workers, archers, and libraries as needed.
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On January 20 2013 07:47 Silvanel wrote: Do You guys know, which setting if any can speed game up? Computer Turns in later eras are super long for me. Does any graphic or whatever setting affect it?
Thats normal. Play with lesser civs/no barbarians/city states or smaller map if you want a faster game.
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I am trying to play the game on marathon. It's being super fun so far.
![[image loading]](http://i.imgur.com/FandAKH.jpg)
I played as random on pangaea on King (for now) and rolled the Celts. I met Wu really fast and she immediately hostiled me. Alexander to my left, however, chose to go tradition for some reason and was fairly passive (at least against me). I had DoF with Japan (top left), Ottoman (bottom left), Greece, and Persia.
Originally I planned to get Iron Working and then kill Wu with Swordsman, but unfortunately I had absolutely 0 iron around me (what a waste of 50+ turns of getting the tech itself). I still managed to kill her through attrition (Pactish warrior pillage-and-run) because it actually takes 5 turns to repair a tile on marathon.
I really like this mode. Sieging cities doesn't feel like an impossible task. Although I feel if I was playing this on (say) Deity I would be absolutely crushed.
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The thing to keep in mind with Marathon is that warring is far more important than on faster speeds. When you sink time and resources into building an army, you're going to have a much larger window to use it before it becomes obsolete.
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On January 21 2013 11:28 Sufficiency wrote:+ Show Spoiler +I am trying to play the game on marathon. It's being super fun so far. ![[image loading]](http://i.imgur.com/FandAKH.jpg) I played as random on pangaea on King (for now) and rolled the Celts. I met Wu really fast and she immediately hostiled me. Alexander to my left, however, chose to go tradition for some reason and was fairly passive (at least against me). I had DoF with Japan (top left), Ottoman (bottom left), Greece, and Persia. Originally I planned to get Iron Working and then kill Wu with Swordsman, but unfortunately I had absolutely 0 iron around me (what a waste of 50+ turns of getting the tech itself). I still managed to kill her through attrition (Pactish warrior pillage-and-run) because it actually takes 5 turns to repair a tile on marathon. I really like this mode. Sieging cities doesn't feel like an impossible task. Although I feel if I was playing this on (say) Deity I would be absolutely crushed.
Athens seems like a particularly ripe fruit for the taking hehe.
Pictish Warriors are so damn good, they really throw some petrol onto the religious fire early game!
As a note, I think you're waiting for your second GP so that's fine but too much gold! Get spending!
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On January 21 2013 13:56 Eishi_Ki wrote:Show nested quote +On January 21 2013 11:28 Sufficiency wrote:+ Show Spoiler +I am trying to play the game on marathon. It's being super fun so far. ![[image loading]](http://i.imgur.com/FandAKH.jpg) I played as random on pangaea on King (for now) and rolled the Celts. I met Wu really fast and she immediately hostiled me. Alexander to my left, however, chose to go tradition for some reason and was fairly passive (at least against me). I had DoF with Japan (top left), Ottoman (bottom left), Greece, and Persia. Originally I planned to get Iron Working and then kill Wu with Swordsman, but unfortunately I had absolutely 0 iron around me (what a waste of 50+ turns of getting the tech itself). I still managed to kill her through attrition (Pactish warrior pillage-and-run) because it actually takes 5 turns to repair a tile on marathon. I really like this mode. Sieging cities doesn't feel like an impossible task. Although I feel if I was playing this on (say) Deity I would be absolutely crushed. Athens seems like a particularly ripe fruit for the taking hehe. Pictish Warriors are so damn good, they really throw some petrol onto the religious fire early game! As a note, I think you're waiting for your second GP so that's fine but too much gold! Get spending!
Everything is more expensive on marathon though. Settlers are 1160g a piece. I didn't have a good amount to buy anything, so I just kept them.
I actually focused on growing in the next 100 turns. Almost gotten NC now...
![[image loading]](http://i.imgur.com/Afuyol0.jpg)
TBH I regret this decision. I am rolling Messenger to the Gods + CB + Asthetics so probably I should have just spammed settlers. Oh well, I am actually doing well.
Alex finally got a second city. Then he dow'ed Ethiopia.... and well.... poor Sparta...
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Marathon is my favorite speed. Epic feels too slow and Standard feels like first eras battle are irrelevant unless you rush for it.
The slower the game is the more important military is due to travel time and war time which don't change from one speed to another. The only thing that is adjusted is building time etc. In normal, if your opponent is far he sometimes has time to defend by simply overteching you because of the time it takes to reach him or beat him.
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Does anyone manage to get early wonders on King or Immortal?
I have tried like 3 games now to rush for different classical wonders and i always get beat out by the AI
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On January 22 2013 02:54 TheFish7 wrote: Does anyone manage to get early wonders on King or Immortal?
I have tried like 3 games now to rush for different classical wonders and i always get beat out by the AI
Yeah, it's quite doable but always a crap shoot. Ancient wonders are much harder to get, but they're basically never worth it anyway. Keep in mind that certain civs will rush certain wonders, like don't try to rush Great Library against China.
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On January 22 2013 02:54 TheFish7 wrote: Does anyone manage to get early wonders on King or Immortal?
I have tried like 3 games now to rush for different classical wonders and i always get beat out by the AI You can get the early wonders fairly reliably up through king. It gets harder on emperor and is almost impossible on immortal. When you play on immortal, you're basically playing from behind until at least the medieval era, if not the renaissance era. AI's are going to get the techs well before you do. That, combined with their production bonuses, makes it really hard to get the early wonders. Equally as important, it seldom is a good idea to even attempt building the early wonders because it will set you behind in other ways. You're either going to be delaying your expansion, delaying your NC build up, or delaying your military build up. The first one can be really problematic if you don't have a lot of room to expand. The second one is a really, really big deal under any circumstance. The third one can be outright fatal if you have an aggressive neighbor or two. Frankly, none of the early wonders are really worth the risks and the set backs. By and large, the best wonders come in the medieval and renaissance eras, so I would just try getting those.
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On January 22 2013 03:14 xDaunt wrote:Show nested quote +On January 22 2013 02:54 TheFish7 wrote: Does anyone manage to get early wonders on King or Immortal?
I have tried like 3 games now to rush for different classical wonders and i always get beat out by the AI You can get the early wonders fairly reliably up through king. It gets harder on emperor and is almost impossible on immortal. When you play on immortal, you're basically playing from behind until at least the medieval era, if not the renaissance era. AI's are going to get the techs well before you do. That, combined with their production bonuses, makes it really hard to get the early wonders. Equally as important, it seldom is a good idea to even attempt building the early wonders because it will set you behind in other ways. You're either going to be delaying your expansion, delaying your NC build up, or delaying your military build up. The first one can be really problematic if you don't have a lot of room to expand. The second one is a really, really big deal under any circumstance. The third one can be outright fatal if you have an aggressive neighbor or two. Frankly, none of the early wonders are really worth the risks and the set backs. By and large, the best wonders come in the medieval and renaissance eras, so I would just try getting those.
Great Library and Great Lighthouse are certainly worth it, Oracle is debatable. The main problem is that if you don't get them, you basically need to reload or lose. On Immortal and below though, depending on which civs are in the game, you can be virtually guaranteed to get any given Classical wonder if you know the timing.
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IMO the early wonders are pretty much useless anyway. The only good one in ancient/classical is the Petra. The rest are really just a slightly more buffed version of shrine/monument/granary.
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Getting the Great Library on immortal is nice, but it is also basically strictly a function of luck. You need a super capital start and you have to pray that no AI beelines it.
The Great Lighthouse is kinda meh, but is easier to get. I just find that investing time and resources into it is rough because coast starts are almost always slow to begin with.
Petra is awesome if you have a desert city. I play the Arabs a lot, which lends itself to lots of opportunities to make good use of Petra.
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On January 20 2013 07:47 Silvanel wrote: Do You guys know, which setting if any can speed game up? Computer Turns in later eras are super long for me. Does any graphic or whatever setting affect it?
I'm not sure if it still impacts the turn times but a while ago switching to strategic map view would accelarate the game a tiny bit.
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No love for pyramids? I go for them very quickly even on immortal and now I dont see anyone even mentioning them.
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