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United States12240 Posts
On January 12 2013 10:20 Torte de Lini wrote: Im beginning to understand how a lot of a cities work out. But how do you play as one-city? What are the advantages and what perks/wonders should you pick up to really make your one-city civ work/
There really aren't any advantages of one-city, that's why it's called One City Challenge. The only thing that works in your favor is Happiness and Culture so you're basically stuck with policy trees like Tradition which focus on your capital. You're giving up territory which means limited resources, more barbarians, building only one thing at a time, etc.
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doesn't it help with wonder construction somehow?
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On January 12 2013 11:00 Excalibur_Z wrote:Show nested quote +On January 12 2013 10:20 Torte de Lini wrote: Im beginning to understand how a lot of a cities work out. But how do you play as one-city? What are the advantages and what perks/wonders should you pick up to really make your one-city civ work/ There really aren't any advantages of one-city, that's why it's called One City Challenge. The only thing that works in your favor is Happiness and Culture so you're basically stuck with policy trees like Tradition which focus on your capital. You're giving up territory which means limited resources, more barbarians, building only one thing at a time, etc.
Not exactly true, OCC is probably the easiest way to win a peaceful game since you're not expanding into the AI and you don't need to build much of an army. In vanilla, you could get by with a single (upgraded) bowman for the entire game. This is no longer true, you'll probably need 2-3. OCC depends a lot on the civ chosen and whether you're going for culture or science, but either way, you're going to want to get your population wayyy up, assign a lot of specialists, and tech quickly to key wonders using Research Agreements. You should aim for every wonder that boosts your victory condition, and Statue of Liberty if you're really far ahead. Spend your gold on militaristic CS'es and buying wars between nearby AIs so they leave you alone.
Oh, and really, the most important thing for a OCC is the city location. Try and be on a river with lots of good tiles nearby, you can spend a few turns/resets settling.
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We're talking multiplayer.
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On January 12 2013 11:35 Torte de Lini wrote: doesn't it help with wonder construction somehow?
Only National wonders, but being able to build a National College and Ironworks fast is still a pretty huge advantage towards getting other wonders.
Edit: Don't go OCC in multiplayer lol.
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On January 11 2013 21:55 Silvanel wrote:Show nested quote +On January 06 2013 15:20 Cyx. wrote:On January 06 2013 14:30 Torte de Lini wrote: Man, the multiplayer of Civilization V is still complete crap. Reconnecting/hosting/reloading is a huge hassle and complete headache to do (takes for fucking ever).
I also wish that they had a mode that was even faster for the sake of realistic playtime ): I play on LAN with some of my friends at my house when they bring their laptops over, but trying to do it without the person in the same room is a brutal pain in the ass. Also, does anyone have any experience trying to win a domination victory on the hardest difficulty? I bet one of my friends that it could be done but I've had some trouble even getting started without getting totally raped =P I haven't put that much time into it yet but asking here could be a good way to get some ideas to get the ball rolling. Easiest way to do it is go Archipelago--->England. Ships of the line into Battleships, You stomp everyone. For some reason computer has hard time defending against this composition. computer is in generally bad at naval warfare unless it has a staggering lead.
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Sigh the AI of this game is just way too bad.
It's so stupid that a computer player would not give up invading me for 300+ turns. My two archers got to lvl 9 or something like that with +1 range and one extra attack. They don't give up even if I nuke every single one of their cities... twice.
Cultural victory sucks =\
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On January 12 2013 18:01 Sufficiency wrote: Sigh the AI of this game is just way too bad.
It's so stupid that a computer player would not give up invading me for 300+ turns. My two archers got to lvl 9 or something like that with +1 range and one extra attack. They don't give up even if I nuke every single one of their cities... twice.
Cultural victory sucks =\
How did you get to the point where you can nuke all their cities twice and not win with culture, science or outright domination? lol. Most games are over by like 1950.
But yeah I agree culture victory does suck, science victory much quicker and more versatile as you can go into dom quite readily, not so much with culture focus.
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I have vanilla (plus mongol dlc), and i enjoyed it, played it a bit until i realised i could abuse the AI too much, especially as soon as bombers came out, the game becomes a joke, is it worth buying the rest of the DLC?
Also, are there any games going on between TL players?
Also also, what are the main rules people prefer to play? the two games i played were on epic.
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So the One World comments/questions in the 2k speculation thread have been removed.
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I will now add Alexander to my hate-list.
![[image loading]](http://i.imgur.com/9CxoS.jpg)
This guy turned hostile on me the second turn after I met him. A few turns later he sent a huge denouncement to my door (wtf did I do?!)... then (after 100+ turns) he did this.
I hate this game.
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yeah fuck Alexander, I played a game with him and he was on the other side of the map and was doing ICS didn't really know until I scouted him but by then I was too late as I had consistent war with neighboring Rome and couldn't get a science lead...oh well
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I love when they put down that manner city in the middle of your territory and then you check the Diplomacy page, and it says they dislike you for "expanding too freely". Sorry buddy, didn't know that desert was taken!
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When stuff like that happens I simply abandon all thoughts of victory and focus all my resources on annihalating the fool who crossed me :p
I really hope another expansion is realeased, loving this game so much
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I obviously wanted to kill it, but I was too occupied killing Austria to the north and fending off Mongol to the south at the time. Eventually I managed to kill it, because Askia asked me to declare war on Greece, which I happily accepted....
All I did was killing that one city of his... because to kill him completely I had to cross Songhai by land.
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Does AI actually know/care if I signed defense pacts?
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I hope you razed the city, too ^^
It's pretty hilarious how immersed I can become in some of my CiV games. I've had quite a few vendettas with Ramkhamhaeng and his bloody elephants -nowadays when I spawn close to him I already know war is on the horizon, haha.
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lately I play the Dutch solely so I can build the plodders everywhere. Ofcourse if you randomly get placed into a hilly desert with a river through it then Amsterdam becomes instantly the greatest city once you get to the Middle Ages. Plodder + Petra + Desert Hill = 200 hammer city without any specialists.
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