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The Kings of TvP & Their Innovations - Page 4

Forum Index > Featured Threads
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FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
December 04 2007 01:45 GMT
#61
mm still destroy carriers but the situation never presents itself in modern tvp
Moderatormy tatsu loops r fuckin nice
RowdierBob
Profile Blog Joined May 2003
Australia13427 Posts
December 04 2007 01:46 GMT
#62
Yeah I don't think St.Eagle invented metal, but I think he's credited with using it effectively vs P and hence making it the "standard" vs P build.
"Terrans are pretty much space-Australians" - H
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
December 04 2007 01:47 GMT
#63
St Eagle was the first to effectively slowpush across large gaps of terrain
Moderatormy tatsu loops r fuckin nice
clazziquai
Profile Blog Joined October 2007
6685 Posts
December 04 2007 01:48 GMT
#64
I honestly don't get the difference between a macro-oriented and micro-oriented. Does someone care to explain?
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
December 04 2007 01:50 GMT
#65
Micro-oriented players utilize harassment and timing attacks to win games, thereby relying on their micro to create advantages

macro-oriented players focus more on expansion timing and solidity, relying on their macro being stronger than their opponent and their harassment defense being good enough to reach critical mass before their opponent can deal with it

that's a really simplistic explanation because starcraft has much more depth to it, but that's the easiest way to explain it
Moderatormy tatsu loops r fuckin nice
ToKoreaWithLove
Profile Blog Joined September 2002
Norway10161 Posts
December 04 2007 01:53 GMT
#66
Easy examples:

Boxer is almost purely micro-oriented. He wins games by controlling his units really really well, he can do amazing things that other players, even progamers, can't do, and he can win games with his unit control.

Oov is almost purely macro-oriented. His main way of winning games is producing more units than his opponents, and his way of doing this is taking more expansions, defending better and when the time is right move out with a large army to defeat his opponent.

In-game example: Boxer will face a zerg with 12 marines and a few medics and control them insanely well to kill many many zerg units. Oov is the same sitation is likely to use 36 marines with medics and overpower the zerg head on.
ModeratorFather of bunnies
Polar
Profile Joined September 2007
Swaziland274 Posts
Last Edited: 2007-12-04 02:01:10
December 04 2007 02:00 GMT
#67
Pouvez-vous la traduire?
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
December 04 2007 02:13 GMT
#68
On December 04 2007 11:00 Polar wrote:
Pouvez-vous la traduire?

that wouldnt be in order with the ten commandments.
also im not a frenchspeaking belgian, eventhough my knowledge of french is probably enough to translate it

and yeah mainly: im lazy as fuck
Moderatorsometimes I get intimidated by the size of my right testicle
saranghaeCY-
Profile Joined October 2007
United States446 Posts
December 04 2007 03:14 GMT
#69
Nice read RaGe, I never knew Midas starting doing that 4rine tank spider mine expand build.. I thought it was BoxeR
~
Zajoman
Profile Joined December 2007
Slovakia16 Posts
Last Edited: 2007-12-04 03:37:15
December 04 2007 03:28 GMT
#70
On December 04 2007 10:38 ToKoreaWithLove wrote:
st.Eagle was once said to be the best terran in the world, much based on his great metal usage, but calling him the inventor would be hard to defend. Nowadays he is probably most famous for that fantastic game vs Garimto on silentvortex during sky 2002.
I'm like an addict. Everytime someone mentions a famous game of past, I feel this intensive need to go watch it right away. And unless I do so, I have no peace in my mind. So a good article like this one and its comments can take me a night, let me tell you.

Anyway, are you sure it was Sky 2002? I can't find the game.

EDIT: I found it here.
ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
Last Edited: 2007-12-04 03:37:55
December 04 2007 03:36 GMT
#71
uhh TLPD has everything
http://teamliquid.net/tlpd/games/6834_GARIMTO_vs_St.Eagle
Professional twice over - an analyst and a therapist. The world’s first analrapist.
SayTT
Profile Joined August 2004
Sweden2158 Posts
December 04 2007 03:37 GMT
#72
On December 04 2007 08:10 RaGe wrote:
Show nested quote +
On December 04 2007 07:50 TryThis wrote:
just wondering, where would you fit Boxer in this?

eventhough boxer had some innovative strategies for TvP over the years, he never revolutionized something in TvP. He invented TvZ in its entirety though haha


The "boxer-drop" with 1 fact, starport 2 tanks with siege drop. But maybe it wasn't big enough.
-,-
Dromar
Profile Blog Joined June 2007
United States2145 Posts
December 04 2007 04:03 GMT
#73
Enjoyable read. TvP is my favorite matchup to watch and play.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
December 04 2007 04:24 GMT
#74
On December 04 2007 04:26 ATeddyBear wrote:
What about shadow rush

p.s awesome article, potential final edit


Ahahahahahaha
^-^
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
December 04 2007 04:26 GMT
#75
On December 04 2007 13:03 Dromar wrote:
Enjoyable read. TvP is my favorite matchup to watch and play.


Same here! I loooooooooooooooove PvT :D

The new style of PvT seems so mechanical so it's nice for a lazy player like me to remain competent even when not playing.
^-^
Myxomatosis
Profile Blog Joined July 2006
United States2392 Posts
December 04 2007 04:57 GMT
#76
final edit or featured thread plz!
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
December 04 2007 05:02 GMT
#77
I hate PvT t_t. My macro isn't worth shit to keep up with a T :|

However, kickass thread. I lose to FD too much D:
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Cambium
Profile Blog Joined June 2004
United States16368 Posts
December 04 2007 05:33 GMT
#78
Very nicely written.

Just a comment on the Oov vs. Reach game, I thought the only reason why Oov lost his macro war was because a few of his 10 factories did not produce because they were so tightly packed. He got the unit exit blocked error instead of receiving units.
When you want something, all the universe conspires in helping you to achieve it.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
December 04 2007 05:54 GMT
#79
Also that until walling was invented, mech was simply never viable against Protoss.
What fun is it being cool if you can’t wear a sombrero?
Overlord
Profile Joined May 2003
Romania651 Posts
December 04 2007 06:18 GMT
#80
On December 04 2007 10:38 ToKoreaWithLove wrote:
Hearcutter's deep six, while rather silly-looking these days, was a nice strat to counter early protoss.


Now I've never heard of that, care to explain?

Also, I'm pretty sure metal usage was invented pre1.08. I remember watching replays when 1.08 came out, and wondering what could protoss do against that I also remember reading a tvp guide pre1.08 written by a (german?) player called Thor, who was considered among the best back then iirc, which described metal usage.
God is dead - Nietzsche ; Nietzsche is dead - God
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