Edit: And yeah, it was probably like the Hundred Year War. They just probably fought a big battle every 10 or 20 years, and maybe had some petty skirmishes inbetween for control of small planets or asteroid belts or something.
Anime Discussion Thread - Page 548
Forum Index > Media & Entertainment |
If you come in here looking for "anime recommendations" then please refer to this chart before posting: Anime Recommendations (as of may 2014). We also have an IRC channel called #tladt where we all hang out. The channel is on Rizon, not QuakeNet! Feel free to check it out. TLADT discord is Discord.gg For currently airing anime, please see Anichart.net | ||
Ferrose
United States11378 Posts
Edit: And yeah, it was probably like the Hundred Year War. They just probably fought a big battle every 10 or 20 years, and maybe had some petty skirmishes inbetween for control of small planets or asteroid belts or something. | ||
Thratur
Canada917 Posts
On January 01 2011 07:19 Ferrose wrote: Yeah. It'd take hundreds of people to man a ship. And in ep one, there were approximately 60,000 ships. There were probably like 200,000 crewmen in that fight @_@ Edit: And yeah, it was probably like the Hundred Year War. They just probably fought a big battle every 10 or 20 years, and maybe had some petty skirmishes inbetween for control of small planets or asteroid belts or something. We learn in episode 3 that there were 1.65 million casualties total. It's much more than 200,000! That's some huge armies. | ||
Ferrose
United States11378 Posts
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Thratur
Canada917 Posts
Sounds reasonable if those are huge ships. | ||
xbankx
703 Posts
On January 01 2011 07:03 Sentenal wrote: The only anime that comes close is Gurren Lagann, and it only comes close. Most other Gundam shows are animated like shit compared to Unicorn. Name a show with better animation so I can laugh at you. I wondered that too. But we can't really say there weren't any battles before LoGH started, since there are several prequel movies and OVAs before the main series started. I guess all we can say are there were rarely decisive battles before it started, other than maybe a large battle ever decade or so. Its not really the ships that made me wonder where they got them all (because with the sheer number of ships in this show, they must be easily manufactured), but the personnel. On top of my head, Angel Beats! animation definitely were better. Background was much more beautiful and clear and vibrant. In some scenes, the animations were mindblowing. Characters were also done very well above that of an average anime(even though the style of the characters were different so its a harder comparison). Another one is The Disappearance of Haruhi also has one of the best animation this year though imo it's behind that of Angel Beats but still better than Gundam Unicorn. I can probably name a more if you want from past years but that would be too easy. I'm not saying its animation is bad. Its overrated as you make it sound like its the second coming of Jesus level which I can say there is no way. Is it above average? Yes. Is is better than all other gundam? Yes. Is it there animes with better animations? Plenty. | ||
Ferrose
United States11378 Posts
On January 01 2011 07:41 Thratur wrote: Actually it was in episode 2. 4.06 millions survivors for the alliance, 2.45 for the empire. 1.65 million casualties. This makes an average of exactly 136 men per ship. Sounds reasonable if those are huge ships. Ah, all right. Makes sense. Also, I torrented the Clannad OST. Daaaamn. Nice. | ||
Zergneedsfood
United States10671 Posts
On January 01 2011 07:57 Ferrose wrote: Ah, all right. Makes sense. Also, I torrented the Clannad OST. Daaaamn. Nice. Clannad's OST wasn't that great.... :/ Angel Beats OST was a lot better. AIR, if I recall correctly, was better too. I think Clannad's was a bit repetitive, and it was a bit too upbeat for me. | ||
Ferrose
United States11378 Posts
On January 01 2011 08:25 Zergneedsfood wrote: Clannad's OST wasn't that great.... :/ Angel Beats OST was a lot better. AIR, if I recall correctly, was better too. I think Clannad's was a bit repetitive, and it was a bit too upbeat for me. Well, I thought it was good. ![]() And I just watched LoGH ep 2: + Show Spoiler + Lmao, "I'm not listening to that kid anymore!" *ship blows up* | ||
Sentenal
United States12398 Posts
On January 01 2011 07:45 xbankx wrote: On top of my head, Angel Beats! animation definitely were better. Background was much more beautiful and clear and vibrant. In some scenes, the animations were mindblowing. Characters were also done very well above that of an average anime(even though the style of the characters were different so its a harder comparison). Another one is The Disappearance of Haruhi also has one of the best animation this year though imo it's behind that of Angel Beats but still better than Gundam Unicorn. I can probably name a more if you want from past years but that would be too easy. I'm not saying its animation is bad. Its overrated as you make it sound like its the second coming of Jesus level which I can say there is no way. Is it above average? Yes. Is is better than all other gundam? Yes. Is it there animes with better animations? Plenty. Angel Beats? LOL you are out of your mind. You are comparing background/art style/character design to animation. You do know what "animation" is, right? It refers to pictures being animated. "The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement." And nothing comes close to Gundam Unicorn. Then again, since apparently you watch all your anime streamed, its not like you could tell the difference. LOGH: If you guys thought there were alot of deaths at Astate, just wait till a certain battle mid-way through season 1. Also, I've forgotten: Was it just Reinhart and Kircheis at the battle, among Reinhart's personal subordinates? I remember there were older admirals there, but I can't remember if there were any others. | ||
Ferrose
United States11378 Posts
Edit: That was surprising though. That like the whole war was just fought in one little cluster. Also, do they have any method of FTL travel in LoGH? | ||
Sentenal
United States12398 Posts
Also, they explain why the war gets fought in one particular area of space in a few episodes. | ||
Ferrose
United States11378 Posts
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Sentenal
United States12398 Posts
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xbankx
703 Posts
On January 01 2011 08:37 Sentenal wrote: Angel Beats? LOL you are out of your mind. You are comparing background/art style/character design to animation. You do know what "animation" is, right? It refers to pictures being animated. "The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement." And nothing comes close to Gundam Unicorn. Then again, since apparently you watch all your anime streamed, its not like you could tell the difference. LOGH: If you guys thought there were alot of deaths at Astate, just wait till a certain battle mid-way through season 1. Also, I've forgotten: Was it just Reinhart and Kircheis at the battle, among Reinhart's personal subordinates? I remember there were older admirals there, but I can't remember if there were any others. Are you serious? Truely you don't understand animation. When people say good animation, they mean the quality of the drawing and how well it fits in that anime. The quality of animation in an anime is just not a simple display of a sequence of images to create movement. When people talk about animation in anime, they are talking about lots of different things. Is the background scene done with detail or trite? An example is gundam, they reuse the same scene 50 thousand times. No background scene sticks out to be as beautifully done or are memorable. I just remember the color dark purple for space. Are characters well drawn? Certain characters just look terrible like Ash from Pokemon. Simple character design with literally 4 expression. However if you look at characters from Fate/Stay Night, the quality of character is of course higher. Are the colors used bland or vibrant? Some anime litterally have 2-3 colors in the background. All backgrounds look similiar nothing memorable. Are the style of drawing fitting for the type of anime? Certain anime require different background as well as character design. Rurouni Kenshin - Reminiscence has a very rustic draw style for the background which fit prefectly for the story(very historic) its trying to convey. Anime like Kuragehime(not a good one) has a drawing style that fit as well with its random comedy story type. However the same kind of style can't be used in for example an shounen "naruto type" animation. Are the movement smooth or do they look a bit choppy and unrealistic? Dragonball Z falls under the terrible animation of this criteria. As all their fight scene is basically either 2 big "X" on the black screen showing that they engaged or you see random fists. You have little to no understanding of what animation means. Every anime uses rapid display of sequence of images to create an illusion of movement. What would be your criteria? How many sequence they use per second? LOL. That is the dictionary definition. That is how anime are made. Not how anime watcher rate its animation. And for your information. I downed about 80 gigs of anime from eras of GTO to newer ones like summers war. It all depends on whether or not I have a good internet. | ||
HitoriTomoyo
Canada264 Posts
On January 01 2011 07:45 xbankx wrote: On top of my head, Angel Beats! animation definitely were better. Background was much more beautiful and clear and vibrant. In some scenes, the animations were mindblowing. Characters were also done very well above that of an average anime(even though the style of the characters were different so its a harder comparison). Are you referring solely to the character design of Angel Beats!? The characters were well-designed physically, but their actual personalities and developments were not well thought out, personally. Other than that, the background scenes used in Angel Beats! were quite nice at times, but as a whole, I hear the objective opinion of the animation of Angel Beats! was average, if not above average at best. On January 01 2011 08:25 Zergneedsfood wrote: Clannad's OST wasn't that great.... :/ Angel Beats OST was a lot better. AIR, if I recall correctly, was better too. I think Clannad's was a bit repetitive, and it was a bit too upbeat for me. Angel Beats! OST, not counting the Girls Dead Monster singles, wasn't as deep as the rest of the KEY albums personally. I'm somewhat surprised to see someone claim CLANNAD's OST as redundant given the number and diversity of tracks in its OST but given that a handful of tracks on the CLANNAD OST were the same tracks performed on different instruments/performed in different tempos, I suppose its redundancy is somewhat understandable. | ||
Sentenal
United States12398 Posts
On January 01 2011 09:25 xbankx wrote: Are you serious? Truely you don't understand animation. When people say good animation, they mean the quality of the drawing and how well it fits in that anime. The quality of animation in an anime is just not a simple display of a sequence of images to create movement. When people talk about animation in anime, they are talking about lots of different things. Is the background scene done with detail or trite? An example is gundam, they reuse the same scene 50 thousand times. No background scene sticks out to be as beautifully done or are memorable. I just remember the color dark purple for space. Are characters well drawn? Certain characters just look terrible like Ash from Pokemon. Simple character design with literally 4 expression. However if you look at characters from Fate/Stay Night, the quality of character is of course higher. Are the colors used bland or vibrant? Some anime litterally have 2-3 colors in the background. All backgrounds look similiar nothing memorable. Are the style of drawing fitting for the type of anime? Certain anime require different background as well as character design. Rurouni Kenshin - Reminiscence has a very rustic draw style for the background which fit prefectly for the story(very historic) its trying to convey. Anime like Kuragehime(not a good one) has a drawing style that fit as well with its random comedy story type. However the same kind of style can't be used in for example an shounen "naruto type" animation. Are the movement smooth or do they look a bit choppy and unrealistic? Dragonball Z falls under the terrible animation of this criteria. As all their fight scene is basically either 2 big "X" on the black screen showing that they engaged or you see random fists. You have little to no understanding of what animation means. Every anime uses rapid display of sequence of images to create an illusion of movement. What would be your criteria? How many sequence they use per second? LOL. That is the dictionary definition. That is how anime are made. Not how anime watcher rate its animation. And for your information. I downed about 80 gigs of anime from eras of GTO to newer ones like summers war. It all depends on whether or not I have a good internet. I don't understand what "animation" means? Look up the definition of what it means to be "animated". Art style and character design is not animation. Animation doesn't refer to coloring, wtf. You can have a masterfully animated black and white piece! Animation doesn't refer to character design. Animation refers to how smooth and fluid the pictures are made between one another to give the illusion of movement. You have some shows where it looks like the show as animated with Microsoft Powerpoint. Or you have shows where everything is "animated" with still frames, with the screen shaking, and the characters growling at each other. That is bad animation. You can have a show with great character designs, and then have the most choppy, unnatural animation ever, and the animation would still be bad. You could have a show with all the colors you want, and still be animated poorly. To rephrase your first "point", when YOU say good animation, YOU mean the quality of the drawing and how well it fits in that anime. You have no way to even defend your point without taking your own opinion on the matter, and then blanketing over all the other "people who watch anime". On the other hand, I actually know what the word animation refers to, and at least I know it doesn't refer to how pretty a background image is (unless you think my computer desktop background has the best animation ever!!!) Just look at the post preceeding mine. He can tell the difference between character designs/background images and animation. Why can't you? Yes, Gundam TV shows reuse scenes alot. Gundam Unicorn doesn't, so IDK why you are bringing that up since I've only been talking about that. Apparently you must think that Gundam Unicorn is the same show as Gundam SEED, or something. With your logic, the Fate Stay Night anime had the same level of animation as Unlimited Blade Works, despite UBW being animated a billion times better than the anime. Or since you brought up Naruto, look at (for example) the Rock Lee vs Gaara fight, and then compare it to some filler bullshit battle. Same character designs, essentially the same colors used, the quality of animation is worlds apart. | ||
Ferrose
United States11378 Posts
On January 01 2011 08:59 Sentenal wrote: They already talked about the Fortress? That Fortress (Iserlohn Fortress) is basically the main bottleneck between the Alliance and Empire, due to the "geography" (for lack of a better word) of space. Because of that, that's why most of the fighting has been done around that region. Yep. They talked about it and that corridor of stars in the second ep. I'm ready to get to ep 8 for New Years. I have 288 mL of Pepsi, pretzels, and stuff to make sammiches with. :D | ||
xbankx
703 Posts
On January 01 2011 09:47 Sentenal wrote: I don't understand what "animation" means? Look up the definition of what it means to be "animated". Art style and character design is not animation. Animation doesn't refer to coloring, wtf. You can have a masterfully animated black and white piece! Animation doesn't refer to character design. Animation refers to how smooth and fluid the pictures are made between one another to give the illusion of movement. You have some shows where it looks like the show as animated with Microsoft Powerpoint. Or you have shows where everything is "animated" with still frames, with the screen shaking, and the characters growling at each other. That is bad animation. You can have a show with great character designs, and then have the most choppy, unnatural animation ever, and the animation would still be bad. You could have a show with all the colors you want, and still be animated poorly. To rephrase your first "point", when YOU say good animation, YOU mean the quality of the drawing and how well it fits in that anime. You have no way to even defend your point without taking your own opinion on the matter, and then blanketing over other "people who watch anime". On the other hand, I actually know what the word animation refers to, and at least I know it doesn't refer to how pretty a background image is (unless you think my computer desktop background has the best animation ever!!!) Just look at the post preceeding mine. He can tell the difference between character designs/background images and animation. Why can't you? Yes, Gundam TV shows reuse scenes alot. Gundam Unicorn doesn't, so IDK why you are bringing that up since I've only been talking about that. Apparently you must think that Gundam Unicorn is the same show as Gundam SEED, or something. With your logic, the Fate Stay Night anime had the same level of animation as Unlimited Blade Works, despite UBW being animated a billion times better than the anime. Or since you brought up Naruto, look at (for example) the Rock Lee vs Gaara fight, and then compare it to some filler bullshit battle. Same character designs, essentially the same colors used, the quality of animation is worlds apart. When you talking about animation with respect to anime. It encompass everything including background, character design, how well the movement flow, how well emotion are depicted? Your background is a picture. A background in an anime changes. Most sites separates grading of anime into different citeria the most often used is: story, character, animation, and music. Animation itself covers how an anime looks on the overall scale . First of all as I said animation is graded on multiple scales you basically pointed out what Im trying to say when you used both of Naruto and the unlimted bladework example. Unlimited Blade Works has much better background scenes and fight scenes thus is a much better animated compared to the original. Also for the naruto point, the Gaara vs Lee fight was definitely one of the best animated fight scenes ever. Watching leg going through the protective sand. Cracks on armor every time rock Lee made a hit in slow-no. But if Rock LEE did was DBZ random fists and kicks, the story would still be the same. Rock Lee hit multiple times with fast speed. Then you can understand what I mean by good animation and bad animation. Both would have the same fight with the same character. However how they animate the scene defines how great the fight is. I mean they even DBZ isn't choppy in the animation. It is actually quite smooth and the fight scene did give an illusion of fast attack. However general consensus is that it has crappy fighting animation. Why? because it was lazily done. You are right. The animation of gundam unicorn is a lot better than pretty much 99% of all gundam(Ill keep last percent open since I didn't watch all the old school ones). However there are flaws. its fight scene is nice as no "explosion" scene were reused. The characters were also very well designed. It is supposed to bring the audience back to an 1980-1990 type of animation style and it did that perfectly without giving the audience the feel of "low quality-ness" of actual 1980-1990 anime.The mech was not too flashy like the new day gundam series which fit very well to the 1980-1990 style perfectly as well. However background was lacking. None of the background scenes stood out. Also fight scenes were not at all creative. It was still the same type of explosion. When I watched it, it did not stand out a lot mostly the same type of action scene as I seen in previous gundam. Same goes for movement not much stand out it as average. That's why I do not think its one of the "greats". Character design and expression do count as animation. However, background stories and what they do is in a anime is another category. Also your point of comparing animation of animes to powerpoint is pushing the extreme as you know and I know no anime is made in that quality. There is not going to be an animation with like 1 frame per sec. All animes made for pretty much the last 20 years all have decently smooth movement even though some movement look no where near as real as others. | ||
Ferrose
United States11378 Posts
Same goes for expression. If I take that same character, and draw a smile on his face, is that animation? No, that's just a drawing of a happy person. | ||
Sentenal
United States12398 Posts
When you talking about animation with respect to anime. It encompass everything including background, character design, how well the movement flow, how well emotion are depicted? Your background is a picture. A background in an anime changes. Why are you grouping everything that visually depicts an anime under a category that's very definition only refers to "how well the movement flows"? Also for the naruto point, the Gaara vs Lee fight was definitely one of the best animated fight scenes ever.Instead of watching leg going through the protective sand. Cracks on armor every time rock Lee made a hit in slow-no. But if Rock LEE did was DBZ random fists and kicks, the story would still be the same. Rock Lee hit multiple times with fast speed. Then you can understand what I mean by good animation and bad animation. Both would have the same fight with the same character. However how they animate the scene defines how great the fight is. I mean they even DBZ isn't choppy in the animation. It is actually quite smooth and the fight scene did give an illusion of fast attack. However general consensus is that it has crappy fighting animation. Why? because it was lazily done. The fact that things were animed so explicitly, showing the flow of movements, the details of each punch and kick, how smoothly the sand flew around, is what made it good animation. The reason DBZ animation wasn't good, is because it didn't even try to do this stuff. DBZ took the route of "lol this is so fast, the naked eye can't see it, so lets not let the viewer see it either". You are right. The animation of gundam unicorn is a lot better than pretty much 99% of all gundam(Ill keep last percent open since I didn't watch all the old school ones). However there are flaws. its fight scene is nice as no "explosion" scene were reused. The characters were also very well designed. It is supposed to bring the audience back to an 1980-1990 type of animation style and it did that perfectly without giving the audience the feel of "low quality-ness" of actual 1980-1990 anime.The mech was not too flashy like the new day gundam series which fit very well to the 1980-1990 style perfectly as well. However background was lacking. None of the background scenes stood out. Also fight scenes were not at all creative. It was still the same type of explosion. When I watched it, it did not stand out a lot mostly the same type of action scene as I seen in previous gundam. Same goes for movement not much stand out it as average. That's why I do not think its one of the "greats". I hope you aren't refering to the background scenes in episode 1, because there were plenty of beautiful backgrounds there, inside of the colony. Episode 2 didn't have as much simply due to the change of setting, which was inside a battleship for the most part. Or are you going to say "the animation isn't good because of the plot"? Even then, the ship's interior, or the backdrop of space and the debris were well done. The job of the background is to take where-ever the setting is, and the to draw it in a way that looks good and accurate. And the backgrounds there did so. Did you want rainbows shooting out of random corners to liven up the background or something? As for the battless they were fast paced, and were a great throwback to older Gundam shows themselves. Just look at this to see for yourself: ![]() It wasn't laziness, or lack of effort, it was a throwback/homage to the old school Gundams. But despite that, they still did it with incredibly smooth graphics. Just watch those funnels flying around, or how they mobile suits dodge beams and fly around, or how the metal of a mobile suit melts right before it explodes, or the Unicorn's rifle animation. I have no idea why you would want different "types" of explosions, seeing as how Mobile Suits all have the same nuclear reactor powering them, and when they explode, they always explode for the same general reason. Also your point of comparing animation of animes to powerpoint is pushing the extreme as you know and I know no anime is made in that quality. There is not going to be an animation with like 1 frame per sec. All animes made for pretty much the last 20 years all have decently smooth movement even though some movement look no where near as real as others. Hyperbole | ||
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