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Simple Questions, Simple Answers - Page 416

Forum Index > Dota 2 Strategy
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Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 25 2013 06:37 GMT
#8301
On April 25 2013 15:15 Dead9 wrote:
imo you should always take cm ult at 6. 1 point in any of the other skills isn't going to make that much of a difference, and even in ganks and stuff you can freeze, walk up, and force a stun or put out a ton of damage

and yeah, just try to control space with cm ult. generally you're only going to be hitting 1 or 2 heroes with it, but if you can get a massive ult off go for it; cm ult damage output is ridiculously high, especially if you're lucky and all the blasts hit

I also never find myself with enough mana for CM's ult at lvl 6 so I prefer to wait until I do before putting points in it. But that's a slightly different issue. ^_^
Moderator
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
Last Edited: 2013-04-25 08:16:56
April 25 2013 08:16 GMT
#8302
^ this.
usually cm cant use her ulti at 6 unless she starts off with close to full mana. assuming you were doing a good job of roaming, you will almost never find the mana to use ulti at 6 after you throw down your 2 nukes. that is unless you go arcanes, but arcane boots isnt the first choice for cm
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
April 25 2013 08:50 GMT
#8303
Question:-

How to Windrunner. I find my WR to be of little-no impact to the game. I either get carried, or can't have a large enough impact on the game to win the games. For a supposedly non-trash tier hero, it feels surprisingly weak in my hands.

Would someone please offer me tips/suggestions on what to do?

http://dotabuff.com/matches/180126399

Here's a example of a WR game that I had most recently. Please critize me on what am I doing wrong/should improve on WR. No i didnt feed or anything, but I felt I wasn't having much impact on the game.
Mew Mew Pew Pew
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
April 25 2013 08:56 GMT
#8304
On April 25 2013 17:50 Mithhaike wrote:
Question:-

How to Windrunner. I find my WR to be of little-no impact to the game. I either get carried, or can't have a large enough impact on the game to win the games. For a supposedly non-trash tier hero, it feels surprisingly weak in my hands.

Would someone please offer me tips/suggestions on what to do?

http://dotabuff.com/matches/180126399

Here's a example of a WR game that I had most recently. Please critize me on what am I doing wrong/should improve on WR. No i didnt feed or anything, but I felt I wasn't having much impact on the game.

Honestly, if you can shackle two enemies each teamfight, that's more than enough impact, shackle is OP.
TheYango
Profile Joined September 2008
United States47024 Posts
April 25 2013 08:57 GMT
#8305
From that lineup it looks like you were playing a more or less a supportive role. A 4th position WIndrunner more or less contributes AoE damage with Powershot and the long Shackleshot stun. in teamfights, your usefulness is going to be a function of your Powershot baseline damage, how well you hit Shackles, and the team items you're carrying.

One thing that's very important for having an impact as Windrunner is proper item selection. Windrunner's flexibility in items allows her to buy the items which the team needs for a particular game, which contributes heavily to her impact as a hero. In this case, your team desperately needed a Mek, more so than a second Force Staff.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 25 2013 09:06 GMT
#8306
Always get mek first before force staff unless someone else is making one. A fast mek impacts a game far more than a fast force staff.
Moderator
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
Last Edited: 2013-04-25 09:09:00
April 25 2013 09:08 GMT
#8307
On April 25 2013 17:57 TheYango wrote:
From that lineup it looks like you were playing a more or less a supportive role. A 4th position WIndrunner more or less contributes AoE damage with Powershot and the long Shackleshot stun. in teamfights, your usefulness is going to be a function of your Powershot baseline damage, how well you hit Shackles, and the team items you're carrying.

One thing that's very important for having an impact as Windrunner is proper item selection. Windrunner's flexibility in items allows her to buy the items which the team needs for a particular game, which contributes heavily to her impact as a hero. In this case, your team desperately needed a Mek, more so than a second Force Staff.

On April 25 2013 18:06 Firebolt145 wrote:
Always get mek first before force staff unless someone else is making one. A fast mek impacts a game far more than a fast force staff.


We have a mek, its on Nyx. I was offlane that game, thats why went quick Force Staff to boost my survivability and increase my mobility for higher chances of a Shackle shot latching. After my Forcestaff I went orb into staff trying to finish up my hex to contribute more to teamfights.

However the enemy team went BKB on both Drow & SF making my WR practically useless I feel, and the Bristleback dont even care about me shooting him. Undying just throw down the tomb and be annoying with his decay reducing my hitpoints etc.
Mew Mew Pew Pew
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-25 09:17:59
April 25 2013 09:14 GMT
#8308
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.
Moderator
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
April 25 2013 09:15 GMT
#8309
At a glance I think windrunner wasn't the best pick for your team's composition, and that the mistakes/choices of others directed the game more than anything you could've done. Your only carry got a vanguard and a manta, and that's it. Obviously that's not going to do anything against a sf and drow lategame. A weaver might've helped your team more, giving you some more dps. A sylla would've given you some more dps and more pushing power than wr can give. A clockwerk or magnus would give your team more initiation than wr can and more teamfight. An enigma would give your team a stun, pushing power, and more teamfight.

Why didn't you make the mek?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
April 25 2013 09:21 GMT
#8310
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.


The thing is I would have went Mek,but the nyx said he will be making it so i didnt go for it. That said, I shall take note of that and try to get Mek first next time. Nyx had the least farm at the end of the game, but it doesnt speak for the mid game when he was cash rich while i was poor with just a forcestaff & phase boots.

However I must say this, i usually build Forcestaff on WR before anything else because that single item adds so much to WR, from saving teammates to herself to getting into good positions for shackle. Mek is great i agree, but a forcestaff also adds a ton to WR's role.
Mew Mew Pew Pew
maru~
Profile Joined February 2013
2345 Posts
April 25 2013 09:35 GMT
#8311
As long as you have the basics down and go for useful items your efficiency will depend on your ability to constantly land good Shackleshots, it's all about practice.

I think playing roaming WR maxing Shackleshot first is a good way to practice that because of how reliant you are on hitting them to be of any use.
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
April 25 2013 09:38 GMT
#8312
On April 25 2013 18:35 maru~ wrote:
As long as you have the basics down and go for useful items your efficiency will depend on your ability to constantly land good Shackleshots, it's all about practice.

I think playing roaming WR maxing Shackleshot first is a good way to practice that because of how reliant you are on hitting them to be of any use.


Wow that sounds like a insanely hard way to play lol.
Mew Mew Pew Pew
maru~
Profile Joined February 2013
2345 Posts
April 25 2013 09:44 GMT
#8313
It is. No pain no gain. Seriously though, it's kind of fun actually, and it'll teach you to be more patient (waiting for a good opportunity/safe latch instead of blowing it asap) as well as latching "unusual" shots i.e. from/to creeps, random single trees etc.
WladimirUN
Profile Joined February 2005
Germany67 Posts
April 25 2013 12:38 GMT
#8314
i dont understand competitive CM doto :$
TA was picked say like half a year ago pretty often right? and she disappeared lately and now i saw several games the past two days or so where TA dominated mid over mag and won the game later with her dps.

Why is that? Why she disappeared, and why is she back now with such a high impact?
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
Last Edited: 2013-04-25 13:23:08
April 25 2013 13:14 GMT
#8315
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.

you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it

On April 25 2013 21:38 WladimirUN wrote:
i dont understand competitive CM doto :$
TA was picked say like half a year ago pretty often right? and she disappeared lately and now i saw several games the past two days or so where TA dominated mid over mag and won the game later with her dps.

Why is that? Why she disappeared, and why is she back now with such a high impact?

at the time ta dominated everything at mid, she hadnt been nerfed yet. theyre not huge nerfs, but they were significant. psi blades spilling off illusions was taken away and refraction mana costs was increased, so you lose some laning dominance already. then comes batrider, who many would say destroys ta mid. also, dual laning mid shuts down ta (ck/wisp, or any other support babysitting their mid). even dark seer was put mid sometimes against her. a ta whos had a relatively bad early game has much less impact mid game, and when games are so often decided during the mid-game stage due to pushing styles or ganking styles, having a weak ta doesnt make things better for the team. that doesnt mean that she should never be picked however, since as you saw in whichever game you watched, if TA doesnt get shutdown early she can still destroy games.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
April 25 2013 13:21 GMT
#8316
On April 25 2013 22:14 evilfatsh1t wrote:
Show nested quote +
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.

you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it

Nah, he means highest, in that the highest position hero that can actually viably carry a Mek. Examples being Outworld Destroyer or Necrolyte.
Moderator
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
April 25 2013 13:24 GMT
#8317
On April 25 2013 22:21 Firebolt145 wrote:
Show nested quote +
On April 25 2013 22:14 evilfatsh1t wrote:
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.

you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it

Nah, he means highest, in that the highest position hero that can actually viably carry a Mek. Examples being Outworld Destroyer or Necrolyte.

i know what he meant, but what he wrote doesnt reflect that.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
April 25 2013 13:34 GMT
#8318
[QUOTE]On April 25 2013 22:14 evilfatsh1t wrote:
[QUOTE]On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.[/QUOTE]
you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it

*Comfortably buy it*
A carry can't comfortably spend 2.3k for first item Mek cause that would delay the items he needs to carry by a fuck ton.
Dodge arrows
evilfatsh1t
Profile Joined October 2010
Australia8943 Posts
Last Edited: 2013-04-25 14:27:24
April 25 2013 14:25 GMT
#8319
On April 25 2013 22:34 TheSubtleArt wrote:
Show nested quote +
On April 25 2013 22:14 evilfatsh1t wrote:
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.

you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it


*Comfortably buy it*
A carry can't comfortably spend 2.3k for first item Mek cause that would delay the items he needs to carry by a fuck ton.

im taking "comfortably buy it" to mean someone who can afford it without giving up too much (in this case, the timings), because thats what it normally means when people speak english. highest position means carry. therefore the sentence means that the carry should get the mek. if you dont see the mistake in that sentence then i am having doubts about the canadian education system
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
April 25 2013 14:51 GMT
#8320
On April 25 2013 23:25 evilfatsh1t wrote:
Show nested quote +
On April 25 2013 22:34 TheSubtleArt wrote:
On April 25 2013 22:14 evilfatsh1t wrote:
On April 25 2013 18:14 TheYango wrote:
Nyx has the least farm on your team, the Mek SHOULD be on you.

Mek is an important midgame item timing. It should be gotten on the highest position hero that can comfortably buy it. It should not be forced onto lower position heroes because delaying it vastly weakens the strength of the item timing.

10 minute Mek wins games. 15 minute Mek enables a strong push timing. 20 minute Mek bolsters teamfighting somewhat. 30 minute Mek does nothing.

you mean "lowest position hero that can comfortably buy it"? otherwise youre implying the carry should get it


*Comfortably buy it*
A carry can't comfortably spend 2.3k for first item Mek cause that would delay the items he needs to carry by a fuck ton.

im taking "comfortably buy it" to mean someone who can afford it without giving up too much (in this case, the timings), because thats what it normally means when people speak english. highest position means carry. therefore the sentence means that the carry should get the mek. if you dont see the mistake in that sentence then i am having doubts about the canadian education system

My point is a carry can't "comfortably" buy it because he does give up too much. either way this is completely meaningless cause we both know wat he meant lol.
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