Simple Questions, Simple Answers - Page 406
| Forum Index > Dota 2 Strategy |
|
Sn0_Man
Tebellong44238 Posts
| ||
|
TheYango
United States47024 Posts
On April 19 2013 01:06 Comeh wrote: Wait wait wait, I just read in reddit that the amplified damage of MoM doesn't stack with slardars sprint - so he'll just take the bonus damage from sprint but not from MoM. ...if this is true A: is it is a bug and B: I should pick this up...right? This interaction is correct in DotA 1, but is currently bugged in DotA 2. Right now the damage amplification effects DO stack. | ||
|
PassiveAce
United States18076 Posts
| ||
|
TheYango
United States47024 Posts
The argument that "you don't need Blink when you have Sprint" is flawed since: - Good teams have time to spread out and react if you Sprint in - Sprint's limitations make it a better disengagement skill than an engagement skill - Relying on Sprint makes the hero incredibly BKB-reliant and once you are down to lower-duration BKBs, it becomes very hard to engage comfortably when you have to waste 3 seconds of your BKB running in and trying to find a good Crush Generally, Treads + Bottle/Urn -> Blink is more or less your starting point (situationally Blink isn't necessary against teams where you don't need the instant movement into the back-line). BKB is usually the next best follow-up, and after that some combination of damage, defensive stats, team utility (AC is the most "standard" follow-up after BKB, but is by no means the only choice). | ||
|
evilfatsh1t
Australia8899 Posts
On April 19 2013 02:36 PassiveAce wrote: what do I build on slardar? Carn wrote a guide a long time ago that emphasized the value of armlet on him, and iv seen it used very successfully at times, but I was wondering if that is "standard" or if there are other appropriate ways to build him. MoM would seem to make a alot of sense if it wasnt bugged as Yango says. the one thing you cant leave out is blink. slardar isnt meant to be someone who stands in fights hitting shit, he doesnt last. hes mainly just an initiator with the added utility of destroying someones armour easily. get a blink and if needed, bkb on him. armlet is situational, as are other items such as AC, mom, halberd, vlads etc. vanguard is pretty good on him too, no matter what people say about the item. | ||
|
Flume
Sweden36 Posts
On April 19 2013 02:36 PassiveAce wrote: what do I build on slardar? Carn wrote a guide a long time ago that emphasized the value of armlet on him, and iv seen it used very successfully at times, but I was wondering if that is "standard" or if there are other appropriate ways to build him. MoM would seem to make a alot of sense if it wasnt bugged as Yango says. Slardar is a pretty versatile hero, it depends completely on what composition your team is and what is needed. Mostly the hero is played as an initiator. In this instance it's important to get a quick blink dagger. I usually get treads and then go right into a blink dagger if I play this role. After that it's pretty much up to you. You can keep stacking early game items such as drums etc - that is, if you got some other carry farming. In most games I would recommend a BKB. If I play him as the sole carry I usually start of with treads, into either drums or armlet for some early game presence. After that go into BKB (unless the enemy team lack magic damage/cc). After that there are many valid options depending on team composition and what you are facing. -Armor stuff such as Stygian Desolator or AC synergizes with ulti and will make you hit extremely hard. | ||
|
PassiveAce
United States18076 Posts
![]() | ||
|
Logo
United States7542 Posts
Idk, I just always seem him talked about as the #1 hard carry because of his ulty and everything, but I never understood why he wasn't played more for his -armor, stun and ability to quickly nab support items. | ||
|
TheYango
United States47024 Posts
| ||
|
Yurie
12118 Posts
| ||
|
Sn0_Man
Tebellong44238 Posts
On April 19 2013 04:29 Yurie wrote: Great stun... That is really not how I would characterize alchemist's unstable concoction. | ||
|
PassiveAce
United States18076 Posts
also good damage. | ||
|
Corr
Denmark796 Posts
On April 18 2013 01:30 evilfatsh1t wrote: stick is optional. upgrading to aquila isnt a must but most people get the rob at least. treads is pretty common too before linkens. and mjolnir as a 3rd item is pretty bad, it doesnt boost your farming speed as you already have split shot and reasonable dmg + snake. it doesnt make you hit any harder than if you had a bfly, and certainly doesnt help you tank better than a bfly. so dont listen to the guides and get your bfly. sometimes a hotd before bfly is better though, since you can stack the ancients and it still gives you decent tanking power since youre just ognna sit in a spot during fights and a-click Treads. If you're actually getting linkens I would skip RoB/Aquila as you'll have the void stone mana regen anyhow. If you don't need linkens you can go Treads, RoB/Aquila -> Yasha/Manta -> Butterfly/Casual Demon Edge Normal boots -> Linkens -> Butterfly is such a horrible progression, you will have so little impact for such a long time. | ||
|
Comeh
United States18919 Posts
On April 19 2013 04:55 PassiveAce wrote: it is a great stun imo. its unwieldy but at the end of the day its still a low cooldown long duration aoe stun. also good damage. Synergizes great with bane or SD. Its not unrealistic to expect to get almost a full charge off with one of these heroes. | ||
|
PassiveAce
United States18076 Posts
| ||
|
LazyFailKid
Canada750 Posts
On April 19 2013 07:24 PassiveAce wrote: Does the debuff from anchor smash go through magic immunity? According to the wiki, yes | ||
|
evilfatsh1t
Australia8899 Posts
On April 19 2013 05:19 Corr wrote: Treads. If you're actually getting linkens I would skip RoB/Aquila as you'll have the void stone mana regen anyhow. If you don't need linkens you can go Treads, RoB/Aquila -> Yasha/Manta -> Butterfly/Casual Demon Edge Normal boots -> Linkens -> Butterfly is such a horrible progression, you will have so little impact for such a long time. if you actually farm decently and get linkens manta up within ~28mins, youre actually strong enough to fight without a 3rd item. Ppl underestimate how strong linkens and manta is mid game, especially with stone gaze and split shot. | ||
|
Dead9
United States4725 Posts
| ||
|
Raejden
Austria12 Posts
So the thing is, I play him maxing dark pact and stack health items, so i can spam it in fights without crippling me, and usually I have great success wit that strategy. My question is, why some slark players (even in higher level games) go for a combination of maxing pounce and essence shift without skilling dark pact once. I could imagine this to be reasoned with the fact that you then don't have to build hp items. Can somebody please explain? | ||
|
TheYango
United States47024 Posts
| ||
| ||
