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On January 29 2014 07:58 Sn0_Man wrote: Possibility one: you are around as good as your party mmr. You should win solo games pretty easily regardless of how bad your allies are because your enemies suck.
My only issue with this argument is it sort of assumes you're playing a high impact role that can carry a game through to the finish.
Even if you get half dozen kills as KotL in the first ten minutes and secure freefarm for your first position carry its still going to be a hell of a slog to push your team up that hill to victory if your offlane is busy feeding a Riki and your own carry gets 10 cs in ten minutes uncontested.
You'll still get more wins than losses probably, but only over the long term. So it'll take way longer (even if you're much lower than where you should be) than if you just pick a mid or something, because you're going to lose a lot more with less mid to lategame impact than you would in other roles.
Classically the suggestion is "get a mid or a jungler and just control the game and outplay the entire match". Not sure I agree with the mindset but its hard to argue with the results many people get.
On January 29 2014 20:55 ZerG~LegenD wrote:Show nested quote +On January 29 2014 18:30 Zealos wrote:Holy hell, thats a pretty convincing argument ^.^ Swiftending is a 5.6k player though, and the account he's using started out on 2.9k. The difference is enormous. It will be interesting to see what wr he can maintain when he reaches 4.5k and 5k - he's at 3.8 right now. I think he'll still manage 70% but who knows.
In addition its very interesting that there are literally zero hard supports played. Don't see any CMs, KotLs or Wisps in there.
On January 29 2014 22:11 Tobberoth wrote:Show nested quote +On January 29 2014 13:14 crc wrote: I'm in a slightly different situation. I've been watching dota 2 for ages, but only started playing recently. So I have all these theories in my head about things like what heroes in what lane, who goes well together, dynamics of split pushing, gank timings, etc. But in low MMR games, no one cares/knows these things. Should I be bossing everyone around? Like ordering mid to gank the offlane, forcing tri-lanes to happen, telling people to smoke gank, etc. Or let everyone play the natural game they are comfortable with and do with my hero what I know is best? How do I get out of low MMR? Bossing people around never leads to good games. These people are trying to enjoy a game, they did not sign up for a teacher. In low MMR, you don't try to use advanced pro tactics, that doesn't work. What you do, is pub stomp. Pick a hero with a lot of impact, win your lane, then transfer your advantage to your teammates. For example, pick viper mid, get a kill or two, then gank the crap out of the other lanes. Just like in SC2, you don't tell a bronze player to learn massive macro and drop micro to get to silver, you teach him basic macro and a-moving. Fundamentals rock the crap our of strategy and fancy plays.
Leading, however, CAN work. You just need to know how to convince people to listen to you rather than ignoring you because you're yelling at them.
I've certainly led to victory on a few occassions by convincing everyone to just follow my instructions.
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is Elo Hell whining a reportable offense in this forum?
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The two best ways to win playing solo is to pick heroes that can either split push or win team fights.
Examples of the former: NP, Lycan, PL, AM, Broodmother, Shadow Shaman and Dragon Knight Examples of the latter: Magnus, DP, Faceless Void, Enigma, Omniknight, Medusa, Crystal Maiden, Rubick
More important than anything else, if you end up being 4th/5th pick, pick something that synergizes with your team! More often than not in solo queue you will not be the best player on your team, dont think that you have to pick a core hero to win and really spend your time thinking about or asking your team what the lanes are going to be like.
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hard carries like faceless are horrible for solo queue in low rank, you can't guarantee farm which means you're gonna have a bad time. Same with AM and PL
Mid heroes that snowball are definitely the way to go. Qop, TA, storm, hell even puck to some extent are great examples of heroes that you can win games with by yourself
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On January 29 2014 23:31 Rhyme wrote: is Elo Hell whining a reportable offense in this forum? Should be. But stupidity isn't for some reason.
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This may seem a bit weird, but I feel like a well played VS can easily get you wins at lower levels because it is so much easier to pull off ganks. A few decent roaming kills can really win the mid lane for your ally and put the opponents mid on tilt so that he goes into feeding mode. Then unlike a lot of roaming supports, with the gold and exp you get from roaming kills/assists you can even build into a semi-carry if your own carry isn't getting much farm.
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On January 29 2014 23:24 KUNGJAH wrote:Show nested quote +On January 29 2014 16:18 Tobberoth wrote:On January 29 2014 15:10 KUNGJAH wrote: im at 4.3k and whenever i lose its due to getting these incredibly stupid teammates that makes whatever stupid decision ranging from picks,items,ingame decisions. im 100% sure i could hang at 5k-5.5k mmr but there is no way to climb there having to play with these people. 1 dude cannot carry a game of dota like you guys make it sound. the mmr tries to keep you at 50% win and its doing a pretty damn good job matching you up with complete morons whenever you win 100-200 rating to bring you down again
edit: saw the post above me and to clarify obviously i make mistakes sometimes aswell, everyone does but its just unreal the kind of people im getting matched with. ive played for like 2-3 days now when my gf was working and i go +- 0 everytime i logg off. You are showing signs of the same misunderstanding as people who claim to be in MMR/ELO hell, which is rare in people with decent rating (and 4,3k is more than decent, no matter what classic TL elitists would say). You are right, you can't carry every game yourself, sometimes you get dumb people or trolls and there's literally nothing you can do, no matter how well you play. However, that's not every game. It's not every second game. It happens, from time to time, and it happens just as often to everyone else at your MMR. Other people can advance, there's nothing special about your position and you're not being paired with worse people than anyone else. Over the longer term, it IS up to your skill. Make a good impact on every game where your allies aren't morons/trolls, and you'll get way more than 50% win ratio. If you really think you get morons/trolls more than 50% of your games, you are definitely overestimating your own ability. There's no such thing as MMR/ELO hell, unless you're specifically talking about games being unenjoyable because of terrible allies/opponents. im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. So the lower the rating, the harder it is to win? Now you're just being silly.
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On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry.
Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player.
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I'm surprised you haven't offered Alur's boosting service yet :D
OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained.
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On January 30 2014 01:26 Tobberoth wrote:Show nested quote +On January 29 2014 23:24 KUNGJAH wrote: im pretty sure if i was at 5k-5.5k i would maintain a higher winrate than at 4k so obviously its kind of a mmr hell if i cant advance. dota is not some advanced game where you need super high skill to play at higher rating. the better people you play with the better winrate you will have if you have good/basic understanding of dota. No, the better people you play with, the better your opposition. The rest of the people in the game are paired with your MMR, you are the varying factor. It's up to you to be better and push your winrate up, if you suck and play with good people, all you're doing is lowering their winrate, yours will not improve since you're being a burden to your team instead of a carry. Take two equal teams. Take a player in team A and exchange him for a much better player. Now which team will most likely win? You have to be that player. idk man
Targe the trenchlord boosted my winrate by 50%, true story.
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Why pay when you can instalock earthspirit? Only few days left!
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This conversation reminds me of poker forums where low stakes players would complain that their opponents were so bad that their "plays" be it bluffs or whatever didn't work, and if only they had the bank role to move up to a higher level they'd do better.
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I think even for a player much better for his mmr the climb up is very slow valve must double the points you gain/lose after a game.
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On January 30 2014 01:36 nojok wrote: Why pay when you can instalock earthspirit? Only few days left!
ES is only OP at higher brackets. He's almost never picked at OP's mmr.
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Pick alchemist, go mid, get bottle -> brown boots -> medallion -> go win all lanes.
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I agree with picking a mid snowball hero, but I have one thing to add...
BUY WARDS IF YOUR TEAM ISN'T
Seriously no matter what your role, if you want to win keep the rune spots warded at minimum, that will really help you and your teammates a bunch, if you even avoid 1 gank or get 1 gank its payed for itself, and at low MMR they never deward or smoke so its insane payoff
WARD
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On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D
OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team.
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On January 30 2014 05:47 Alur wrote:Show nested quote +On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D
OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. Ryze is actually getting customers? Wow. That's just ridiculous imo.
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On January 30 2014 05:54 ZerG~LegenD wrote:Show nested quote +On January 30 2014 05:47 Alur wrote:On January 30 2014 01:27 Laurens wrote: I'm surprised you haven't offered Alur's boosting service yet :D
OP, I'll gladly powerlevel your account for the cheap prize of 10 rares / 100 MMR gained. I've yet to get any customers, yet Ryze is actually getting customers while being a hundred times more expensive. I need to fire my marketing team. Ryze is actually getting customers? Wow. That's just ridiculous imo. That's what he told me atleast.
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On January 29 2014 11:13 emythrel wrote: Well i think I finally have proof that winrate doesn't matter..... new account 63-38 win/loss or 62% winrate. My MMR on this account? Almost the exact same as my 48% winrate main account with 1000 games. So either its just taking me a while to up my MMR or it really is somewhat independent of winrate. My most recent page on dotabuff is 14-6 win/loss so in my last 20 games I have 70% winrate and my MMR barely went up in that time.
Variance man. It doesn't go WLWLWLWLWLWLWL.
It takes a lot of games for these things to balance out and MMR adjusts slowly.
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